Zabazab
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A revamp for my daughter, Fern. I made this sandbox ages ago so I hope the scans still work, imgur hasn't worked in the UK for a while.
Fern's Page
My Sandbox
Do comment on any mistakes I may have made, even small typos. Thank you.
Fern's Page
My Sandbox
- Greater Enhanced Senses & Extrasensory Perception (She could see the instability in Serie's mana, which were undetectable to Lernen who could see the instability in Frieren's mana. Fern could sense a specific individual activating magic from hundreds of meters away in a city where everyone and everything was using magic)
- Mana Manipulation & Stealth Mastery (Fern is constantly suppressing her own mana, causing others to miscalculate her strength. Fern is incredibly difficult to sense, and she can even move while completely suppressing her mana)
- Magic Projection, Danmaku, & Damage Boost (1 Layer — With Demon Killing Magic(Zoltraak), she can fire a concentrated beam of magic that pierces the magical defenses of Defensive Magic, as well as the magic resistance of armour and equipment. Fern uses a modified varient of Zoltraak taught to her by Frieren, which specializes in killing demons. Fern is capable of using Zoltraak in a rapid-fire fashion to overwhelm opponents with sheer speed and numbers, and she can make the spell even stronger by increasing the density of Zoltraak without sacrificing speed)
- Marksmanship (Fern can accurately snipe targets from over 10 kilometers away. In the middle of a city where everything and everyone is using magic, while fireworks were going off all around her, she was able to locate, outspeed, and accurately shoot her target in a non-fatal area, while she was hundreds of meters away in the sky)
- Minor Cloth Manipulation & Fragrance Manipulation (Fern possesses a legendary-level spell from the mythical era which makes the clothes its cast on clean, spotless, and floral-smelling)
- Minor Purification (Type 1; She has a spell to remove the rust from bronze statues)
- Limited X-Ray Vision (Fern can use a spell that allows her to see through clothing)
- Minor Organic Manipulation (Fern can use a spell that produces hot tea, and a spell that makes sweet grapes sour)
- Fire Manipulation (She can use a spell to start a fire)
- Minor Light Manipulation (Fern can use a spell which projects a holographic map of a dungeon, which is filled in as the caster explores)
- Limited Information Analysis (With Spell to Analyze Treasure Chests(Mikheit), she can tell whether a treasure chest is a Mimic or not with 99% accuracy)
- Limited Sealing (She has a spell which captures a bird, a powerful folk spell with a range of 50 centimetres which can capture anything broadly resembling a bird)
- Curse Manipulation & Sleep Manipulation (She resisted the effects of a curse which put Stark to sleep within a few minutes, for hours)
- Likely Mind Manipulation & Memory Manipulation (Fern is apprentice to Frieren, who uses mental defenses, and mental defenses appear to be standard for mages at her level)
Attack Potency: Human level physically, Small Town level with magic (She was able to break through Frieren's Spiegel Clone's defensive magic), far higher with concentrated Zoltraak (She pierced Solitär's mana despite previously being unable to harm her)
Speed: Hypersonic combat speed (Fern's Zoltraak blitzed Lore from a great distance away. Comparable to Frieren), higher reaction and attack speed (Fern fires off spells faster than others, and her reaction speed is exceptional)
Durability: Human level physically, Varies up to Small Town level with mana (A mage's mana can protect them from magical attacks that shatter even Defensive Magic. Although, this is limited to against magical attacks, and may completely drain their mana), Small Town level with Defensive Magic
Stamina: Superhuman (Fern can keep fighting even with serious injuries)
Range: Tens of Kilometers (Fern can attack from outside the range of Mana Detection)
Standard Equipment: Her magic staff, a gift given to her from Heiter.
Intelligence: Gifted (Fern is a prodigious mage who impressed Frieren with her exceptional control over her mana from the young age of 9. She quickly rose to prominence, becoming the youngest ever mage to achieve the highest-possible score on the Third-Class Mage exam. Under Frieren’s tutelage, Fern rapidly improved through both field experience against monsters and demons, and continuous intensive training, leading to her thriving in the First-Class Mage Exam. It was in the third test of the First-Class Mage Exam that Fern was recognized as a prodigy by the Great Mage Serie, as Fern could see through Serie's unstable mana, a feat that not even Lernen, who could perceive Frieren's unstable mana, could achieve. This caused Serie to ask Fern to be her apprentice, promising to take her to the apex of magic that no mage has reached before, and then pass her as a First-Class Mage anyway even when Fern refused. Fern’s combat prowess is notable as well: due to her training she only uses the most basic of offensive and defensive spells, which has led her to developing skills in rapid casting, controlling a multitude of offense spells simultaneously, and ultra-long-range shooting undetectable by demons, and she could increase the density of Zoltraak with no reduction in speed. Her skills in mana detection, long-range sniping, and magical quick-draws even allowed her to pick out a specific persons mana out of countless sources and then intentionally shoot them in a non-fatal spot from hundreds of meters away. Fern has also learned Frieren’s strategy of catching demons off guard by constantly suppressing her mana, leading them to underestimate her power— a skill which she learned in under a decade despite it normally requiring over 2 centuries to master— and she has arguably mastered part of this skill beyond her mentor's capabilities as she can uniquely move while entirely suppressing her mana, despite Frieren having suppressed her mana for a millenium, although Frieren is superior in concealing the fact that her mana is suppressed. Frieren believes that Fern will become an even more famous mage than her, despite being the mage who defeated the Demon King)
Standard Tactics: Fern prefers to fight at a distance where she can fire off spells without putting herself in danger, which her flying magic is particularly helpful for. Fern has been taught to exclusively use Ordinary Offensive Magic and Ordinary Defensive Magic in combat, her fighting style lacks character and shows no openings. Her strategy is generally to overwhelm her opponent with a saturation attack of multiple high-speed Zoltraaks, making blocking them all impossible. If she is outclassed, she may instead fly outside of the range of mana detection and snipe her target with an extremely long-ranged Zoltraak.
Weaknesses: Like other mages, Fern could be defeated by a skilled warrior that gets close enough to her.
Speed: Hypersonic combat speed (Fern's Zoltraak blitzed Lore from a great distance away. Comparable to Frieren), higher reaction and attack speed (Fern fires off spells faster than others, and her reaction speed is exceptional)
Durability: Human level physically, Varies up to Small Town level with mana (A mage's mana can protect them from magical attacks that shatter even Defensive Magic. Although, this is limited to against magical attacks, and may completely drain their mana), Small Town level with Defensive Magic
Stamina: Superhuman (Fern can keep fighting even with serious injuries)
Range: Tens of Kilometers (Fern can attack from outside the range of Mana Detection)
Standard Equipment: Her magic staff, a gift given to her from Heiter.
Intelligence: Gifted (Fern is a prodigious mage who impressed Frieren with her exceptional control over her mana from the young age of 9. She quickly rose to prominence, becoming the youngest ever mage to achieve the highest-possible score on the Third-Class Mage exam. Under Frieren’s tutelage, Fern rapidly improved through both field experience against monsters and demons, and continuous intensive training, leading to her thriving in the First-Class Mage Exam. It was in the third test of the First-Class Mage Exam that Fern was recognized as a prodigy by the Great Mage Serie, as Fern could see through Serie's unstable mana, a feat that not even Lernen, who could perceive Frieren's unstable mana, could achieve. This caused Serie to ask Fern to be her apprentice, promising to take her to the apex of magic that no mage has reached before, and then pass her as a First-Class Mage anyway even when Fern refused. Fern’s combat prowess is notable as well: due to her training she only uses the most basic of offensive and defensive spells, which has led her to developing skills in rapid casting, controlling a multitude of offense spells simultaneously, and ultra-long-range shooting undetectable by demons, and she could increase the density of Zoltraak with no reduction in speed. Her skills in mana detection, long-range sniping, and magical quick-draws even allowed her to pick out a specific persons mana out of countless sources and then intentionally shoot them in a non-fatal spot from hundreds of meters away. Fern has also learned Frieren’s strategy of catching demons off guard by constantly suppressing her mana, leading them to underestimate her power— a skill which she learned in under a decade despite it normally requiring over 2 centuries to master— and she has arguably mastered part of this skill beyond her mentor's capabilities as she can uniquely move while entirely suppressing her mana, despite Frieren having suppressed her mana for a millenium, although Frieren is superior in concealing the fact that her mana is suppressed. Frieren believes that Fern will become an even more famous mage than her, despite being the mage who defeated the Demon King)
Standard Tactics: Fern prefers to fight at a distance where she can fire off spells without putting herself in danger, which her flying magic is particularly helpful for. Fern has been taught to exclusively use Ordinary Offensive Magic and Ordinary Defensive Magic in combat, her fighting style lacks character and shows no openings. Her strategy is generally to overwhelm her opponent with a saturation attack of multiple high-speed Zoltraaks, making blocking them all impossible. If she is outclassed, she may instead fly outside of the range of mana detection and snipe her target with an extremely long-ranged Zoltraak.
Weaknesses: Like other mages, Fern could be defeated by a skilled warrior that gets close enough to her.
Notable Attacks/Techniques:
- Mana Concealment: Fern has been trained to constantly suppress her mana by Frieren for the purpose of fooling demons, which are mana-sensitive creatures. Fern's natural talents for mana control mean that in just a few short years, her mana is so stable that demons generally cannot see through her facade, with only Great Demons managing to do so. Additionally, Fern can completely conceal her own mana to make herself undetectable and move while doing so, a feat even Frieren cannot replicate.
- Demon Killing Magic(Zoltraak): A spell that was developed by the Great Demon Qual as the world's first piercing magic. The spell fires a beam of magical energy that bypasses the magical defenses of spells and equipment, making it impossible to guard against. After Qual was sealed, Zoltraak was heavily studied by humanity to create counters, and was incorporated into humanity's magic system. Today it is known as "Ordinary Offensive Magic". Fern has been taught a specific varient of Zoltraak which specializes in killing demons.
- Ordinary Defensive Magic: A spell invented to counter the piercing properties of Zoltraak, this spell produces a complex barrier that disperses magical power. The spell consumes mana very quickly, and therefore cannot be maintained over an large area for an extended period of time. As the spell is specialized in blocking magic, the spell can be overcome with great physical mass.
- Flying Magic: A spell that allows the caster to freely fly. This spell is inherent to Demons, however within the last several decades it has been incorporated into humanity's magic system and is now standard in basic mage training. The spell has a limit on flight speed and altitude.
- Spell to make clothes clean and spotless: A legendary-level spell from the Mythical Era, it causes clothing it is cast on to become clean and smell vaguely floral. Fern received this spell as her chosen privilege from the Great Mage Serie in order to make laundry a breeze.
- Spell to Analyze Treasure Chests(Mikheit): A spell which informs the caster if a treasure chest is a Mimic. The spell is 99% accurate.
- Spell that starts a fire: A spell that produces a flame for starting a fire.
- Spell to remove rust from bronze statues: A folk spell that removes the rust from bronze statues.
- Spell that captures a bird: A powerful folk spell for binding birds. It works on anything that broadly resembles a bird, and has a range of 50 centimeters.
- Spell to map a dungeon: A spell which summons a holographic top-down map of a dungeon that the caster is in. The caster can only fill in the map by exploring the dungeon.
- Spell to make things float: A basic spell that allows the caster to make objects float and control them. Anything larger than a person can only be made to float for a short period of time.
- Spell that creates mana butterflies: A spell that creates butterflies made of mana.
Do comment on any mistakes I may have made, even small typos. Thank you.