• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Black Myth: Wukong General Discussion

Which makes the measurements that much less accurate.

Like I'm sorry but your measurements are just factually incorrect because they're based on an extremely blurry screenshot and the results are contradictory to how many meters per frame the attacks actually move. Hell they're SUPER inconsistent with the fact that they suggest Wukong/TDO is 35-80 times faster than the attacks of someone relative to himself. Why tf would Erlang use attacks 80x slower than himself?

This is just trying to abuse game mechanics to glaze an inconsistently high result.
Complain to the game designer, not me… the technique itself is by making Wukong do rotations (usually 180 degree rotations) to deflect Attacks…

Them allowing Wukong to deflect Erlang’s lasers is a mechanic they chose to work against… this is just only your pure headcanon that wukong isn’t that fast and wouldn’t be that fast

The calculation and feat literally shows that it simply is that fast, if it’s accurate to the character or not doesn’t matter (the scaling), the calculation itself is fine.

You then bring up “why would Erlang use it for wukong if he is that much faster… yet fail to notice how he is spamming the lasers? If Wukong wasn’t that that much faster, there would be no need to spam the lasers. And it would also be impossible to dodge/deflect all of those laser spams if wukong wasn’t at least FTL to FTL+

You’re bringing up issues with the calculation that doesn’t exist. Any other attack would get calculated the same way. (like against the arrows Wukong deflected above)
 
Last edited:
Complain to the game designer, not me…
You're the one making the calculation, not the game designer.

The game designers made Wukong spin his staff a certain amount of distance per frame and made the light travel a certain distance per frame too, giving you a direct point of reference.

It's you who's refusing to use it.
Them allowing Wukong to deflect Erlang’s lasers is a mechanic they chose to work against…
Which I'm not arguing against. I'm arguing against your bad calculations method.
this is just only your pure headcanon that wukong isn’t that fast and wouldn’t be that fast
No, this is a factual statement because Wukong moves at a completely different speed in comparison to the light than your calculation suggests.
The calculation and feat literally shows that it simply is that fast, if it’s accurate to the character or not doesn’t matter (the scaling), the calculation itself is fine.
No, your calculation takes an extremely blurry image of Wukong "blocking" an attack that he doesn't even actually block, then applies a completely unrelated distance to it.
You then bring up “why would Erlang use it for wukong if he is that much faster… yet fail to notice how he is spamming the lasers? If Wukong wasn’t that that much faster, there would be no need to spam the lasers.
That's just wrong. Spamming the lasers would be the best way of using them against Wukong regardless of whether he's 100x faster or 100x slower.

However using them if he's that much faster is completely illogical as they would be moving in extreme slow motion from Wukongs perspective. They wouldn't be threatening whatsoever.
And it would also be impossible to dodge/deflect all of those laser spams if wukong wasn’t at least FTL to FTL+
No it wouldn't. Because Erlang is attacking from a distance and Wukong is blocking them by spinning a staff which creates a wide range defense.

Given that they travel in a straight line Wukong could block them even with sub-rel speeds unless they're fired from point blank range
You’re bringing up issues with the calculation that doesn’t exist.
I'm bringing up issues that would disqualify any calculation.
The calculation is both narratively inconsistent (using 90x slower attack at long distances against an opponent equal to yourself) and visually contradicted (Wukong blatantly not moving a larger distance per 1 frame than the light beams do.
Any other attack would get calculated the same way.
Any other calculation like this would be equally incorrect.
 
Ladies and gentlemen I present you a supposed "7 meter 180 degree" movement
In-Collage-20260608-040157534.jpg


Shit man if that's 7 meters I might have a 7 meter shlong 🫪
 
You're the one making the calculation, not the game designer.

The game designers made Wukong spin his staff a certain amount of distance per frame and made the light travel a certain distance per frame too, giving you a direct point of reference.

It's you who's refusing to use it.

Which I'm not arguing against. I'm arguing against your bad calculations method.

No, this is a factual statement because Wukong moves at a completely different speed in comparison to the light than your calculation suggests.

No, your calculation takes an extremely blurry image of Wukong "blocking" an attack that he doesn't even actually block, then applies a completely unrelated distance to it.

That's just wrong. Spamming the lasers would be the best way of using them against Wukong regardless of whether he's 100x faster or 100x slower.

However using them if he's that much faster is completely illogical as they would be moving in extreme slow motion from Wukongs perspective. They wouldn't be threatening whatsoever.

No it wouldn't. Because Erlang is attacking from a distance and Wukong is blocking them by spinning a staff which creates a wide range defense.

Given that they travel in a straight line Wukong could block them even with sub-rel speeds unless they're fired from point blank range

I'm bringing up issues that would disqualify any calculation.
The calculation is both narratively inconsistent (using 90x slower attack at long distances against an opponent equal to yourself) and visually contradicted (Wukong blatantly not moving a larger distance per 1 frame than the light beams do.

Any other calculation like this would be equally incorrect.
You’re clearly wrong, you have yet to bring up a single valid point… I’m not going to keep arguing with you on a calculation (which I didn’t plan to do) especially when you don’t have the evaluation rights and are coming from an illogical position.

You're the one making the calculation, not the game designer.

The game designers made Wukong spin his staff a certain amount of distance per frame and made the light travel a certain distance per frame too, giving you a direct point of reference.

It's you who's refusing to use it.
Would still be FTL… look at the 35x FTL image

The staff is clearly just delayed, we see this via the light exploding one by one right before the staff makes its full movement.
Which I'm not arguing against. I'm arguing against your bad calculations method.
No your not, your trying to disqualify the feat by saying it’s blurry and no way is he that fast even tho he would HAVE TO BE that fast if he deflects multiple laser beams coming at him
No, this is a factual statement because Wukong moves at a completely different speed in comparison to the light than your calculation suggests.
Untrue
No, your calculation takes an extremely blurry image of Wukong "blocking" an attack that he doesn't even actually block
Then what is he doing? Did he standstill and turn on intangibility?
then applies a completely unrelated distance to it.
It’s literally related… you have yet to prove how it’s unrelated
That's just wrong. Spamming the lasers would be the best way of using them against Wukong regardless of whether he's 100x faster or 100x slower.

However using them if he's that much faster is completely illogical as they would be moving in extreme slow motion from Wukongs perspective. They wouldn't be threatening whatsoever.
1. They weren’t threatening, hence they ALL got blocked 2. Wukong perception speed doesn’t automatically equal his attacking speed, a punch even tho is easily perceived, is threatening and can hit you.
No it wouldn't. Because Erlang is attacking from a distance and Wukong is blocking them by spinning a staff which creates a wide range defense.

Given that they travel in a straight line Wukong could block them even with sub-rel speeds unless they're fired from point blank range
Not how that works… if a sniper shoots you from a planetary range… and I punch the bullet, am I gonna use the planetry range to determine the speed of my punch? That’s what you just argued with how I should calculate… and being fired in “point blank”range can happen within the game
I'm bringing up issues that would disqualify any calculation.
The calculation is both narratively inconsistent (using 90x slower attack at long distances against an opponent equal to yourself) and visually contradicted (Wukong blatantly not moving a larger distance per 1 frame than the light beams do.
Ladies and gentlemen I present you a supposed "7 meter 180 degree" movement
In-Collage-20260608-040157534.jpg


Shit man if that's 7 meters I might have a 7 meter shlong 🫪
Notice how the laser above also barely moved when he made the staff movement… 🐵 (even with that movement you showed would result in FTL)
Layer-41.png
Layer-42.png


This would be FTL, what other excuse will you bring up? it’s blurry?

Bro is clearly arguing out of bad faith, I’m not gonna deal with you anymore on the calculation unless you actually bring up a valid point
 
Last edited:
You’re clearly wrong, you have yet to bring up a single valid point…
I brought up multiple…
I’m not going to keep arguing with you on a calculation (which I didn’t plan to do)
You don't have to argue with me. I was just trying to help you fix your calculation.
especially when you don’t have the evaluation rights
I don’t need evaluation rights to debunk a calculation
The staff is clearly just delayed,
Meaning the interaction itself is unusable for measurements and we should instead use the meter/frame method.
No your not, your trying to disqualify the feat by saying it’s blurry
No, I'm saying your measurements are bad because they're too blurry to make out. Not that that specific fact disqualifies the feat completely.
and no way is he that fast
No, also wrong. The problem is that there's no way Erlangs attacks would be that slow because using attacks your opponent sees in slow motion is stupid and pointless.
even tho he would HAVE TO BE that fast if he deflects multiple laser beams coming at him
No he wouldn't.
You literally admitted it's true twice now. One of those times was in this exact comment.
Then what is he doing? Did he standstill and turn on intangibility?
You yourself admitted the animation is delayed and doesn't actually directly block the attack like it should.

So from a gameplay mechanics perspective the attack is blocked but from a visual perspective it does not get blocked as the attack doesn't align with the block.
It’s literally related… you have yet to prove how it’s unrelated
I don’t have to prove something is unrelated if you don't prove it's related. Your calculation just blindly claims Wukong moves the staff a full 180° before the laser can hit it from the distance in the calc, but nothing in the calc actually supports that idea.

Meanwhile the visuals contradict it.
1. They weren’t threatening,
So Erlang, the guy relative to prime Wukong, was just blindly throwing out attacks that don't even threaten TDO? An attack that also makes him just float in air and not move while it's being performed?

Genuinely top 10 arguments ever. Erlang just decided to waste time, energy, and create a possible opening by using a completely unthreatning attack almost 100x slower than his opponent 🔥
hence they ALL got blocked
You realize that you can block attacks that are threatening you right?
2. Wukong perception speed doesn’t automatically equal his attacking speed, a punch even tho is easily perceived, is threatening and can hit you.
This is a total nothingburger of an argument. I genuinely don't even see how is this claim any relevant to the discussion
Not how that works… if a sniper shoots you from a planetary range… and I punch the bullet, am I gonna use the planetry range to determine the speed of my punch?
Depending on the specific context of the feat, yes you might.
That’s what you just argued with how I should calculate… and being fired in “point blank”range can happen within the game
That's a purely gameplay element. Wukong blocking the attacks is canon because he can do so but the exact distance is purely gameplay depended.

Just because something can happen in game doesn't make it usable for scaling.
Notice how the laser above also barely moved when he made the staff movement… 🐵
Stop trying to ditch the main point.

You claimed that movement is 7 meters and a 180° spin. It's blatantly not.
(even with that movement you showed would result in FTL)
Maybe. That'd still be 90x lower than you claimed it is.
Genuinely what am I supposed to be looking at in this blur?
Bro is clearly arguing out of bad faith, I’m not gonna deal with you anymore on the calculation unless you actually bring up a valid point
Peak strategy - just call any arguments against your doodoo overinflated calculations "bad faith" say you're not gonna deal with it.

Honestly with this approach I'm starting to think I should read through the rest of the profile because if this is the approach you guys have I can't imagine there's anything good in it…
 
You don't have to argue with me. I was just trying to help you fix your calculation.
Doesn’t seem that way
You yourself admitted the animation is delayed and doesn't actually directly block the attack like it should.

So from a gameplay mechanics perspective the attack is blocked but from a visual perspective it does not get blocked as the attack doesn't align with the block.
It does at the next frame align… we are literally working with frames, it’s insanely minuscule delay of the staff animation
So Erlang, the guy relative to prime Wukong, was just blindly throwing out attacks that don't even threaten TDO? An attack that also makes him just float in air and not move while it's being performed?

Genuinely top 10 arguments ever. Erlang just decided to waste time, energy, and create a possible opening by using a completely unthreatning attack almost 100x slower than his opponent 🔥
He used a rain of lasers coming multiple directions directions… and it didn’t work, Yee a one single laser would be WAYYY slower than the opponent
Depending on the specific context of the feat, yes you might.
No, there’s no might… at all, it wouldn’t then be a punch.
That's a purely gameplay element. Wukong blocking the attacks is canon because he can do so but the exact distance is purely gameplay depended.

Just because something can happen in game doesn't make it usable for scaling.
Sure, but the feat would still have to be in the ranges of FTL TO FTL+ when seeing how multiple light beams are getting destroyed from different directions to one another In a similar timeframe..
Stop trying to ditch the main point.

You claimed that movement is 7 meters and a 180° spin. It's blatantly not.
Your main point was that it’s only around sub rel and that’s all the feat was…
Maybe. That'd still be 90x lower than you claimed it is.
I didn’t claim it, the showings and calculation did, I didn’t even think it would be that high but it was, it went against my own expectations and headcanon
Genuinely what am I supposed to be looking at in this blur?
It’s barely that blurry bro come on..

bro wants me to take him to the battlefield with his own eyes
Peak strategy - just call any arguments against your doodoo overinflated calculations "bad faith" say you're not gonna deal with it.

Honestly with this approach I'm starting to think I should read through the rest of the profile because if this is the approach you guys have I can't imagine there's anything good in it…
The profile has nothing to do with me… your approach and mindset is the problem, not us
 
From a quick glance in a bit sceptical.

Why are we assuming the universe splitting apart refers to the entirety spacetime continuum and not just the 3D observable universe?
Im pretty sure we do not assume destroying the Universe is 3-A by default unless explicit context implies so. Quote is directly taken from JTTW where the feat is implied to threathen both the Mortal World and Heavens, so I doubt its 3-A
 
Im pretty sure we do not assume destroying the Universe is 3-A by default unless explicit context implies so.
It depends on the context.

The statement "the universe did almost split apart" honestly implies more that the physical 3D universe was split in half rather than the entire spacetime continuum. In which case that'd be something you'd normally calculate.

The only point of reference I found is this thread

Where people seemed to agree that depending on the context it can range be as low as 3B and as high as 2C.
Quote is directly taken from JTTW where the feat is implied to threathen both the Mortal World and Heavens, so I doubt its 3-A
Does it imply the splitting on a 4 dimensional scale or on just 3D scale? We'd need some context to say for sure imo
 
Im pretty sure we do not assume destroying the Universe is 3-A by default unless explicit context implies so. Quote is directly taken from JTTW where the feat is implied to threathen both the Mortal World and Heavens, so I doubt its 3-A
Do we know if the spam of attacks is made of Light? Now that I view his entire moveset, they seem to be materialized blades instead of light beams (although they could possibly be made of light)

Hmm 🤔
3. Lore Alignment: The "Sky Eye" (Tianyan)
The source of these constructs is deeply tied to his design. Erlang's third eye—the Eye of Heaven—is explicitly detailed in lore as a conduit that fires concentrated blasts of divine light and manipulates reality. When he summons his blade storms, his third eye flashes violently. He isn't pulling swords from a sheath; he is projecting his internal divine light energy outward, shaping it into geometric, blade-like manifestations to overwhelm the player. [1, 2, 3, 4]

4. Player Weapon Rewards [1]
When you finally defeat Erlang and acquire his Tri-Point Double-Edged Spear for yourself, its unique perk lets you shoot out those same light blades. When you perform a forceful thrust attack, a swarm of glowing, translucent energy blades manifests out of thin air and flies toward the enemy, mirroring the light-based moveset he used against you. [1]
might need another feat to calculate in the meantime

Before he could finish, a spearhead pierced through his chest, emitting a golden light that even dispersed the soul within his armor.
I guess it could actually also be light...
 
Last edited:
What about Captains Lotus-Vision and Wise-Voice?

If Captain Lotus-Vision "void beams" are laser beams

We have dodging feats at 1:10, 1:16, 3:26>3:41
Captain Wise-Voice will stomp and slam the player with his feet and legs at close range, he will shoot laser beams out of his head to smite the player with from a distance. In the second phase of his battle, he will unleash a torrent of laser beams that the player has to avoid for a period of time before they can counterattack.
Pagoda Realm is a Location in Black Myth: Wukong. Pagoda Realm is part of the The New West. If Captain Wise-Voice is still alive, his gaze will affect the entire Pagoda, decreasing the health bar of both the Destined One and enemies in the pagoda. Additionally, Lantern Wardens appear to patrol corridors outside cells.

That part is wrong, it's a chant
 
Makes sense lol... Bro the game size is huge, I need a better pc for it fr 😅

I would probably get around 40-50 fps even in low settings
 
maxresdefault.jpg
sddefault.jpg

These the best ones I've found... But Wukong is still a little more closer to the screen 🙉
 
Last edited:
Back
Top