I think those should count as "attacks" and be relative.
I seriously disagree that characters should have their passives and such nulled because of speed equalization, for the same reason we don't restrict the naturally faster character's speed amp from letting them blitz. It's blatantly unfair, and afaik, we don't do that for that exact reason.Ah so speed equalization goes to the slower character? In the case of immeasurable speed vs finite speed in equalization. This would negate immeasurable speed bypassing passive hax. Which that would answer all my questions lol