Froggytron
He/Him- 1,904
- 1,069
If she doesn't get killed before she notices she isn't creating anything anymore thoI'll do my best to summarize everything froggy just said
Both are their fair share of arguments, so if we want to vote now, deciding a definitive winner isn't 100% possible. However, i think it's clear that asuna is doing the most here, especially once she uses power creation, she'll be the only one actually landing hits via most likely disabing the digi-shields, especially considering her clearly superior speed, and methods to maintain that.
Asuna, meanwhile, can avoid anything spag can throw at her, especially when she adapts, once again through either danger sense or her speed advantage. Spag will just keep spamming stuff, whilst asuna can keep going back in time to hinder his adaptation, and can create new skills on the fly to aid her in landing shots on spagmatron. even if it doesn't do much at first, Asuna is still doing all the heavy-lifting, all things considered
Can't help but to find this a more accurate non-personalized summaryAsuna's strengths: dodging, danger sensing certain parts of the arsenal, speed amping, time leaps for more knowledge, power upgrades, luck support with a giant cooldown, immersing willpower
Asuna's theoretical wincoins: Eventually brute forcing Spagm's defensive using all her arsenal to do so, for an enormous time, less likely: landing zero prison, somehow blitzing Spagm in late game
Spagm's strengths: immerse defensive, supercomputer surpassing mind, enormous speed-accelerating danmaku, deadly effects with each singular attack landed, tricky methods fit against Asuna's protections, Gunnix arm evolve, able to turn some Asuna's attacks into his benefit
Spagm's theoretical wincoins: guaranteed hit hit-box for multi-one-shooting Asuna using all danmaku projectile damage and effects, less likely: draining Asuna's EXP, Death Manip with evolved arm/P.Evolution, Asuna getting one-shot by entering herself Spagm's defensives