• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Ugarik's latest activity

  • Ugarik
    Ugarik replied to the thread Indentation Calcs.
    This V bending calculator uses the method I've shown above. It assumes rectangular cross section, fully plactic deformation, and 3-point...
  • Ugarik
    Ugarik replied to the thread Indentation Calcs.
    Since the whole thing was never resolved I'm going to explain bending formula. I am not going to cover the math explaining how it works...
  • Ugarik
    Ugarik left a message on Agnaa's profile.
    Is this thread still relevant? https://vsbattles.com/threads/indentation-calcs.159931/ I'm probably the first user to use this method...
  • Ugarik
    Ugarik reacted to Reiner04's post in the thread Acceleration question, with Like Like.
    So basically this We don't assume any acceleration happening if we have assumed that constant velocity had taken place to find K.E. or...
  • Ugarik
    Ugarik commented on Reiner04's profile post.
    I accepted the calc but it most graphic editors you can directly measure area of pretty much any arbitrary shape using selection tool
  • Ugarik
    Ugarik commented on Reiner04's profile post.
    Everything else in the second part looks fine
  • Ugarik
    Ugarik commented on Reiner04's profile post.
    In this secific case KE is calculated differently. KE = 0.4πρ(R^5-r^5)/t^2 where ρ is density of the planet. R and r are radii of the...
  • Ugarik
    How does Stark only have average human lifting strength? I definatly remember Eisen lifting a big boulder over his head. Like Class 100...
  • Ugarik
    No. This formula assumes 70 degree FoV hence there is tan(35) in it. When you're using a portion of the original image we know for a...
  • Ugarik
    Ugarik reacted to Firestorm808's post in the thread Calculation Evaluations (New forum) with Like Like.
    @Flashlight237 @SeijiSetto I have questions regarding https://vsbattles.fandom.com/wiki/Planet_Curvature_Scaling. According to the...
  • Ugarik
    Ugarik replied to the thread Speed from Heat Standards.
    I'm sorry about nerco but I actually derived the formula here
  • Ugarik
    There is definatly something wrongwith these fire calcs. This fire tornado is nothing compared to 12 kT nuke that was droped on...
Back
Top