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CHAOS! CHAOS! MORE CHAOS; Fleetway Super Sonic vs Jevil (Sonic the Comic vs Deltarune) [1-8-0]

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ok this may be a liiiittle bit of a step up from the matchups I usually make but, there’s been worse.


The Crazed Golden Devil
Vs​
The Chaos-Crowned Fool

“The only thing I'm afraid of is that I might kill you too quickly... AND WHERE'S THE FUN IN THAT?”: @Rex_Eckles
Scales to this; 19.078 Zettatons
Scales to this; 63.21 Tons of Force, Class 100
qGBfy3F.jpg


“UEE HEE HEE! SHARK-TO-SHARK! I WOULDN'T HAVE IT ANY OTHER WAY! NOW, NOW!! LET THE GAMES BEGIN!!”: @Kellex @Poketmonsrs @LaserPrecision @LittleGuy99 @Delusionaltx2 @MannyQ361 @ARandomDude127 @Qurbonboev
Scales to this, though can bypass conventional durability with Magic; 513.24 Tons of TNT
Scales to this; 2.26 Million Tons, Class G
qGBkyKb.png


They both get sent to mental hospitals:




Notes:
Super Sonic has a 37,171,693,554,672,277,322x AP advantage over Jevil.
Jevil can bypass durability so Super Sonic’s durability doesn’t matter too much here.
Jevil has a 35,753.84x LS advantage over Super Sonic.
Jevil has the range advantage.





The Rules
Pre-Running Wild Super Sonic
is used.
Jevil is used.

Both combatants are given prior knowledge on the fact that the enemy can kill them extremely quickly. (Super Sonic is given knowledge on Jevil’s ability to attack the soul, and Jevil is given knowledge on Super Sonic’s overwhelming strength advantage). Though both combatants are not given the details of their enemy’s abilities.

The fight takes place in a Dark World of, I dunno. A large open field I guess.

Both fighters start 25 meters from each other.

Speed is equalized (how did I forget this)

SBA for anything not mentioned.

Music for the fight;
 
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"Sonic"
"Is slower than opponent"

Heat Sonic produces is hot enough to turn aand into glass(1700 C°). Not enough to damage Jevil (resists 5000K) by itself.
Following
 
Is Super Sonic keen on dodging?
I’m not too sure, I was hoping some STC supporters would come in and try and answer that one, especially with the prior knowledge both fighters have.
Not a STC supporter, but I’ll see what I can do (Using this list for SS (80 onwards is Post Running Wild) and this website for the comics)
  • STC #7: SS runs after a badnik, after the badnik manages to lose SS due to a confusing layout, SS just bashes through a wall, destroying the badnik
  • STC #20: SS runs into a badnik’s mouth and destroys it from the inside
  • STC #27: SS breaks a wall and flies somewhere
  • STC #50: SS spindashes into Metallix, punches Metallix and then starts ripping Metallix apart. SS then sees Knuckles and begins to punch him before transforming back to Sonic
  • STC #65: SS dashes towards Brutus
  • STC #66: SS spindashes into Brutus, slams into Brutus, punches Brutus, all while moving rapidly around him. SS follows Brutus after being taunted, dodges army gunfire and destroys the army, dashes towards Brutus and gets caught in “doom-foam”
So while SS doesn’t really seem to “dodge” per se, he seems to mostly just move erratically across the battle field, and can get caught off guard
 
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Is Super Sonic keen on dodging?
Whenever he feels like it, he dodged all of the gun fire and Brutus attacks during their fight despite doing nothing to him.

If he knows he can be one shotted by the dura neg then he will probably dodge them, while he's a berserk he still keeps Sonic's brains, mostly...
 
Very rare to have matchups like this

Anyway this sonic dosen't seem to be nearly as good at dodging as his game counterpart

put me in with jevil via soul hax + danmaku
 
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