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Introduction
After some time spent for irl stuff, failed tournaments and procrastination, I've gone and done the much needed Geats CRT, plus an overhaul of the spark page (beyond cosmetics, since I will get to that after getting these changes accepted). Ace and Spark are VERY IMPORTANT to the overall Geats Characters scaling as a whole due to having him as a main pillar for stats, shared abilities and feats. Hence, this crt is made. I would've made a bigger crt to cover the main 4 Geats Riders, but I'm gonna listen to Vietthai's advice and split the crts to probably make them more manageable.
NOTE: Most of the abilities have already been accepted from the other previous thread and have made their way to the main wiki already. Hence, abilities that have new feats, scans and/or justifications probably should be scrutinized more for the crt.
Spark
Current Page
New Page
Changes
- Overhauled the Basic Users section
- Split the gigantic Desire Empowerment ability into several appropriate abilities to be more clear and concise.
- Supernatural Willpower, Desire Empowerment (Baseline) (Spark is dependent on one's desire and will; the stronger they are, the more powerful a person can be. This fact is established as the law of the World Of Geats. Naturally, those with such magnitudes of desire can steel themselves through all odds, such as immense pain, etc. In combat, Spark is capable of massively boosting the power of almost every Geats Riders to the point of equalizing with opponents previously far more powerful than them instantly. Even with minimal training, newcomers who were initially inexperienced can catch up with the most skilled Kamen Riders in the Desire Grand Prix very quickly. With time, they can permenantly as strong or even stronger than the enemies that have given them trouble. They can also develop counters for specific types of enemies, such as when all Riders can eventually defeat Jyamato Riders, who can regenerate from ash)
- Supernatural Willpower & Desire Empowerment (Spark is dependent on one's desire and will; the stronger they are, the more powerful a person can be. Due to the nature of the Desire Grand Prix, most if not every participant's spark are at their peak. Naturally, basic spark users can steel themselves through all odds, such as immense pain, etc, to empower themselves in various ways):
- Statistics Amplification & Accelerated Development (Training, Battle, Passive, and Other; Physical Stats and Abilities) (In combat, Spark is capable of massively boosting the power of almost every character to the point of equalizing with opponents previously far more powerful than them instantly. Even with minimal training, newcomers who were initially inexperienced can easily catch up with the most skilled Kamen Riders in the Desire Grand Prix very quickly. They can also permenantly become as strong or even stronger than the enemies that have given them trouble in the past, although a good amount of time and frequency of fighting the same stronger enemy are required to achieve this)
- Reactive Evolution (Spark users can develop counters against certain types of enemies, as well as resistances for abilities from their opposition)
- Minor Supernatural Luck & Minor Probability Manipulation (Spark users are able to spin the Feverslots Buckle to roll a buckle that either matches with their current one or what they find suitable for the situation, without being given less beneficial buckles to be used instead)
Resistances
- Limited Power Nullification (Even after losing their Rider Powers due to Kamen Rider Regad Omega, Michinaga, Neon and Keiwa are still able to display the basic level of Spark. Their Rider Powers remained lost for that time, however)
- Revamped the Feats tab of Basic Users to showcase different categories of Spark usage, those being:
- Equalization and Growth, which showcases the range of stronger enemies Geats characters can equalize their stats to, as well as their accelerated growth throughout the series.
- The Geats Riders constantly fight against Pawn Jyamatos, that are capable of killing Kamen Riders, in their civilian forms rather than their rider forms. An instance is when they're robbed of their Desire Drivers, and had to fend for themselves while trying to get them back.
- Given some time, Geats Riders can permenantly become as strong as certain forms or enemies. After the Monster Buckle's introduction during the Encounter arc, every Rider in the Conspiracy arc have their performance as good as the Monster Buckle users (though the latter will still upscale, even by a bit). By the time Jyamato Riders become mainstay in the DGP, all the Riders can contend to them in their base forms alone, when they usually have to use stronger forms to even be comparable normally.
- Neon and Ace showed that even a simple training, such as dancing, can allow them to easily overwhelm the Pawn Jyamatos, who they were previously comparable against, along with improving Neon's skill and teamwork with Ace.
- Keiwa has shown a steady growth in power when he was able to effortlessly oneshot a few Pawn Jyamatos, that he previously struggled against.
- Prior to the aforementioned victory over the Saboten Knight Jyamato, Keiwa has continued throwing himself into battle, despite sustaining heavy injuries from the previous clash against the Jyamato, thanks to the drive for the safety of his sister. He had endured his increasing injuries to the point he was eventually eliminated from the Desire Grand Prix in fear of further endangerment of his life.
- Kamen Rider Buffa tanked multiple of Saboten Knight Jyamato's attacks, which could easily dispatch Kamen Rider Tycoon, and could still fight.
- The Geats Riders could fight on equal grounds against the Revice Riders, who scale to Post-Girls Remix Kamen Rider Jeanne, despite the devastating stat gap. The former are then able to fight alongside the latter.
- Kamen Rider Neon could join the battle between Kamen Rider Geats and Tycoon in their Command Twin forms against Kamen Rider Gazer, despite the huge power gap in comparison to every other Riders in that fight.
- Kamen Rider Tycoon was able to tank the Rook Jyamato's blast, which was powerful enough to break through his forcefield and armor. All this was so that he wouldn't be eliminated and lose out on his desire for world peace.
- Kamen Rider Buffa could take hits and eventually overpower a Jyamato Rider, which are comparable to Monster Form Geats, in his weakest Entry form and kill it. This was when Buffa was extremely weakened and recently brought back from death.
- Kamen Rider Geats has held his own against Kamen Rider Buffa in his Command Twin form, a form that completely dwarves his base Magnum form in terms of stats. Yet he's able to fight on equal grounds with the purple Kamen Rider.
- When Jyamatos finally gained their own spark, every attribute they had were subsequently upgraded by their resolve that is on a different level from humans, allowing them to push the Kamen Riders on the defensive, and solidify themselves as a ever constant threat from then onwards.
- In both occasions, Kamen Rider Gazer is able to equalize with Kamen Rider Geat's Boost MK II and Laser Boost forms, leaving Geats outmatched by Gazer's superior skill.
- Despite ultimately losing to Kamen Rider Tycoon in his Bujin Sword form, Kamen Rider Buffa could give the former a run for his money with just his base form alone in their second fight. To put it to perspective, Keiwa's Bujin Sword form is astronomically more powerful than Buffa's base zombie form.
- Even after losing miserably to Kamen Rider Regad Omega and having their Rider powers reversed, Keiwa, Neon, and Michinaga could tank Regad's attacks in their civilian forms. After being regranted their Kamen Rider powers, these three can push Regad to the defenses in their base forms, when they previously failed to in their final forms.
- Reactive Evolution, which showcases the the wide scope of abilities the Geats Characters have shown to reactively evolve for/against.
- The Geats Riders, during the events of the DGP's Maze Escape Game, could evolve to negate the regeneration of Jyamato Riders, who were able to regenerate from being reduced to ash by their attacks. Afterwards, every subsequent Geats Riders could do this, in turn evening the playing field against the Jyamato Riders.
- Kamen Rider Buffa was able to evolve past the other Kamen Riders' regeneration negation, as seen when even though Kamen Rider Gazer dealt the final blow and completely destroyed him, he returned back from dust.
- Similarly, Ace, who also had the Genesis Curse later on due to massively changing the world, broke out of it without suffering from any of its adverse effects unlike Tsumuri.
- Even though his Jyamashin powers had been previously erased, Kamen Rider Buffa was able to overwrite the Goddess of Genesis's law manipulation to recover and retain his Jyamashin form, a form where he's completely invulnerable to any attacks and abilities from any Kamen Riders throw at him.
- Kamen Rider Geats is able to counter Kamen Rider Regad's acceleration speed blitz, which was used to counter his Jinki Crester, by evolving the actual precognition ability within seconds.
- Kamen Rider Regad himself was not only able to counter Geats's Jinki Crester with his acceleration speed blitz (and then actually evolving to do so without it), but also the latter's actual precognition ability, who he evolved to counter the speed blitz.
- Kamen Rider Geats was easily able to gain the upper hand against Kamen Rider XGeats, even after being previously defeat by having 3/4th of himself stolen and absorbed into the latter, those being his strength, his intelligence, and his luck. However, his determination remained, which was his strongest attribute, allowing himself to turn the tides against Mela and possibly regain himself, since despite having his luck, Mela slipped on some debris and fell in place for Geats to defeat him with a finishing move.
- Equalization Speed, which showcases the speed at which the Geats Characters are able to equalize their stats to their enemies, which is obviously immediate, but these are there to prove it.
- Michinaga could tank a hit from a Jyamato Rider mid-transformation into Kamen Rider Buffa despite the high power gap.
- Neon, Ace, and Keiwa could dodge and react to attacks from the GM Riders that ambushed them while they were being briefed about the last-minute DGP game round by Tsumuri.
- Kamen Rider Nadge-Sparrow can keep up with Kamen Rider Geats in his Laser Boost Form (who unfathomably dwarves the former's base Monster Form in overall stats) immediately upon the latter's transformation without any delay.
- Luck/Probability, which showcases the niche ability for them to win at gambling. Unironically.
- Every Kamen Rider participating in the DGP's Maze Escape Game were able to recover from their own unsuitable rolls by invoking their spark to reroll to the perfect buckles to match with their current one, thereby activating the Fever stat boost.
- Kamen Rider Buffa, Geats and Na-Go are able to get their favoured buckles during the First Desire Royale, with Buffa and Na-Go getting the Fever Power from matching buckles, and Geats getting the Boost buckle.
- Kamen Rider Buffa thought about how getting inside Fortress-type Jyamatos can destroy them from the inside-out, based on how Kamen Rider Geats defeated one in the previous DGP game, before rolling the Feverslots buckle and getting the specific buckle he needs to accomplish his task.
- Jyamato Riders are also able to get high-level buckles easily by the time they have gained the sentience to accumulate and tap into their spark.
- Kamen Rider Na-Go is consistently able to get high-level and valuable buckles throughout the many times she has used the Fever Buckle.
- Indexed more clear and concise limitation texts for every User Level (except for Transcended Gods of Genesis cuz no limitations, duhhh)
- Overhauled Awakened Users section
- Further elaborated on Life Manip & Absorption ability, while also adding Empowerment into it
- Life Manipulation, Absorption & Additional Empowerment (All awakened users can absorb the spark of others or otherwise to further fuel their powers. Ace can also absorb the same power from Tsumuri, who was a Goddess Of Genesis at the time, and became even more powerful, switching spark levels with her to become the God of Genesis. Absorbing someone's spark doesn't require touch, since users like Ace are able to use the spark of others from afar to grant their wishes, or to use them for his own powers. The more people believe in them, the stronger their abilities get, and the more they will be able to warp reality)
- Enhanced the Teleportation Ability
- Enhanced Teleportation (Ace can teleport in and out of Mitsume's soul. He could also teleport back to Earth from a dimension that Dooms Geats had trapped him in)
- Elaborated other abilities before appropriately splitting them and lumping them under Reality Warping (because they all fall into that category of power)
- Reality Warping(Spark is what fuels Gods of Genesis, allowing them to warp reality to their own liking. Because of this, they are able to perform these abilities):
- Empowerment, Power Bestowal, Conceptual Manipulation (Type 1), Data Manipulation, Information Manipulation, Power Modification, Energy Manipulation (Quantum) and Creation (Awakened Users are capable of bestowing new power upon individuals, along with willing Rider Buckles and ID Cores into existence. The ID Cores of various Riders would contain their own spark, as well as the many aspects of Rider Powers that are conceptual in nature and are fundamental to the existence to a universe. Mitsume, the Goddess Of Genesis granted Michinaga his Jyamashin form & abilities, which "has the power to defeat all Kamen Riders". Ace himself was able to give Neon her Rider powers despite her not having a compatible ID Core, by overriding the ID Core of Kamen Rider Gya-go. Tsumuri was able to grant Keiwa his Bujin Sword form after he wished for the ultimate power to protect the world. Michinaga's reawakening Jyamashin abilities were converted into the Plosion Rage Raise Buckle)
- Resistance Bestowal (Awakened Users can grant resistances from certain abilities onto individuals, as seen when Kekera and Beroba are able to remain in the human world by wishing for it to Mitsume despite the Grand End having the ability to erase any Future Humans who don't leave Earth from existence due to them being made up of data and information)
- Law Manipulation (1 Layer) (Can enforce the laws upon the world, including the laws of Desire Empowerment. Mitsume granted Michinaga's Wish to “Have the power to defeat all Kamen Riders” which allows him to become completely impervious to attacks from Kamen Riders, while being able to easily dispatch every Rider in his way with overwhelming strength. Suel, upon using Mitsume to activate the Grand End, easily erased Michinaga's law and removed his power. When his powers was partially awakened, Ace was able to bend the law that the DGP forces upon the world itself, and when he fully awakened his power, he completely removed them and replaced it entirely with his own law.)
- Healing (Mid-Low) (After Ace gave Neon the Fantasy Buckle, her scars and wounds were healed)
- Creation & Restoration (Ace is also able to create anything out of thin air, and reconstruct broken objects back to pristine conditions. Geats can weaponize this in combat by breaking through floors and reconstructing them in such a way that it can trap his opponents, among many other methods)
- Spatial Manipulation & Black Hole Creation (Awakened users should have the power to warp any object and summon black holes)
- Resurrection, Time Reversal, Mind Manipulation & Memory Manipulation (Awakened Users are capable of granting wishes and resetting the world by rewriting history to change the outcome of events, thereby altering memories to before particular events such as DGP game rounds, and resurrecting those that had died during said events. He himself remade the world to how he sees fit and stated that he can restore the lost memories of riders should he ever need to)
- Time Manipulation (Awakened users can reverse the flow of time, which can be used in tandem with their creation and restoration abilities. They can also stop time, as seen in Geats' fight against Jyamato Gazer)
- Memory Manipulation, Mind Manipulation, Data Manipulation, Power Nullification, Information Manipulation (Type 2), Morality Manipulation, Conceptual Erasure & Empathic Manipulation (Awakened Users can call upon the Grand End, an event utilising the their reality-warping abilities to erase any information concerning the DGP and wipe the minds and memories of anyone with the knowledge on the DGP, similar to dropping out. Unlike dropping out, this also erased any ID Cores, Desire Drivers and buckles, thereby removing any participants' Rider powers. Erasing ID Cores mean erasingthe many aspects of Rider Power that is conceptual in nature and are fundamental to the existence to a universe)
- Transmutation (Black Tsumuri, with a fraction of the Original Tsumuri's powers, was able to turn people into stuffed animals)
- BFR (Ace sent the Game Masters back to the 4th dimension)
- Time Travel & Dimensional Travel (Future Ace travelled back in time from the 4-D Future Human Dimension to the present 3-D era to intervene in the events of the "Jyamato Awaking" Movie)
- Existence Erasure (Data/Information【Types 1】; Ace could erase Black Tsumuri, Girori, and Samas from existence, who are 4-D humans made of data and information)
- Possession, Biological Manipulation, Higher-Dimensional Manipulation, Information Manipulation & Data Manipulation (Ace took over Suel's body, before completely overriding his 4-D data and transforming his avatar into Ace himself)
- Non-Physical Interaction (Nonexistent Physiology【Nature〈Types 1 & 3〉& Aspect〈Types 1 & 3〉】; Scales to Suel, who can harm Fantasy Form Na-Go. The latter can utilise her non-existence as a tool for intangibility)
- Empowerment, Power Bestowal, Conceptual Manipulation (Type 1), Data Manipulation, Information Manipulation, Power Modification, Energy Manipulation (Quantum) and Creation (Awakened Users are capable of bestowing new power upon individuals, along with willing Rider Buckles and ID Cores into existence. The ID Cores of various Riders would contain their own spark, as well as the many aspects of Rider Powers that are conceptual in nature and are fundamental to the existence to a universe. Mitsume, the Goddess Of Genesis granted Michinaga his Jyamashin form & abilities, which "has the power to defeat all Kamen Riders". Ace himself was able to give Neon her Rider powers despite her not having a compatible ID Core, by overriding the ID Core of Kamen Rider Gya-go. Tsumuri was able to grant Keiwa his Bujin Sword form after he wished for the ultimate power to protect the world. Michinaga's reawakening Jyamashin abilities were converted into the Plosion Rage Raise Buckle)
- Added resistance
- Spark (Awakened Users and Gods of Genesis; People belonging to these spark levels should be able to resist their own abilities, as seen when Ace is immune to Tsumuri's power to change the world to one where all the Desire Grand Prix's victims never died, and is even notified and aware of such change in real time. Ace is also immune to Black Tsumuri's power that transmutates any other Rider into plush toys)
- Transferred Gods of Genesis ability to a new user section (Transcended Gods of Genesis). This is the one ability in this user section now, since it's supposed to just massively upscale from Awakened Users.
- Causality Manipulation (God of Genesis possesses the power to remake the world, preventing a large scale time paradox from occurring)
- New user section in the form of Transcended Gods of Genesis, which would include new and improved abilities:
All previous abilities significantly enhanced to 1-A potency, plus:
- Beyond-Dimensional Existence (Type 3), Immortality (Type 5 & 9) & Incorporeality (Transcended Gods of Genesis are being which exist beyond that of regular beings. Ace, upon achieving true godhood by transcending from death itself, no longer has a need for his corporeal body and now exists independently from the constraints of Time and Logic itself. This form of ascension resembles the process undergone by the People of the Beginning)
- Avatar Creation(Transcended Gods of Genesis can create avatars to physically interact with the universe and the people in it, should they need reason to)
- Immortality (Type 1; Their avatars don't age, and can even live over 1000 years into the future)
- Avatar Creation(Transcended Gods of Genesis can create avatars to physically interact with the universe and the people in it, should they need reason to)
- Dream Manipulation (Ace can enter Hotaro's dream and snap everyone back to reality from X Wizard's own dream manipulation)
- Chain Manipulation, Curse Manipulation, Petrification, Power Nullification, Additional Mind Manipulation & Soul Manipulation (Can manipulate the Shackles Of Genesis to bind and imbue targets with the Curse Of Genesis. Those who are resistant to the curse itself is still weakened and bound to the chains themselves, which require more than just pure strength to break through)
- Time Manipulation (1 Layer) (Completely unfazed by Suel's Time Manipulation, which has previously been able to effect Geats IX)
- Law Manipulation & Logic Manipulation (Rules and logic of the world was no longer necessary before Ace)
- Spark (Transcended Gods Of Genesis; Transcended Gods Of Genesis should be able to resist each other's world-altering abilities identically to when they were Awakened Users/Gods Of Genesis. Geats is unable to affect Doom Geats with his spark just as the latter is also unable to affect the former)
Gods of Genesis should have a similar existence to the Man of the Beginning, and likely have these powers:
- Self-Sustenance (Type 1; Could operate safely in space)
- Abstract Existence (Type 1; Kugai Kudo, who had the pseudo-Golden Fruit, gained immaterial/mentally existence that transcended space-time. As Kouta possesses the complete Golden Fruit, he would be comparable. In addition, Kouta is the embodiment of the concept "Hero"—the universal archetype within everyone’s hearts throughout the multiverse)
- Nigh-Omniscience (A higher dimensional being would be able to perceive all existence at once and achieve omniscience)
- Fusionism (Has the same abilities as Kamen Rider Saver, who integrated all of existence into himself)
- Immortality Negation (Types 4, 5 & 9; Killed Kamen Rider Saver, who transcended life and death, as well as having revived countless times beforehand)
- Paraconsistent Physiology Negation (Type 1)
- Omnipresence (Gaim exists in a state that can view the entirety of the multiverse all at once, and he can travel to whatever timeline he wishes to)
- Large Size (Type 10)
- Life Manipulation (Has the same abilities as Rosyou, who can create Inves with the Golden Fruit)
- Telekinesis (Used this ability to drag all Inves and Helheim flora around the world to the huge crack)
- Deconstruction (Can disintegrate a person on the atomic level] via scaling from Rosyuo)
- Healing (He can heal someone with serious brain damage)
- Soul Manipulation (Forcefully removed Kougane from his human host effortlessly and can see and presumably communicate with souls and incorporeal/abstract beings)
- Attack Negation (Effortlessly stopped and cancelled attacks from Kamen Rider Jam)
- Telepathy (Capable of reading other people's thoughts and telepathically communicate with them. He read Mitsuzane's mind and responded to him after he felt helpless from being defeated by Kougane)
- Shapeshifting (He is able to change his form to match what he looked like before becoming the Man of the Beginning)
- Acausality (Types 2 and 4; It was stated that a higher dimensional being possessed no future due to transcending space-time, and they were also freed from the cycle of destruction-creation, which is an absolute fate imposed on all life. Kouta is able to preserve his current self when history was altered resulting in the creation of Another Gaim. His present self was then completely erased from time after Zi-O defeated Another Gaim)
- Reality Warping, Higher-Dimensional Manipulation & Fusionism (Unaffected by Saver's becoming one with all existence and transcend it)
- Conceptual Alteration (Capable of resisting the alteration of Another Rider in history)
Who else are affected by this change? Every other Geats Character that are currently in or will be added to vsbw as a whole.
Kamen Rider Geats (Pre-Ascension)
Current Page
New Page
Changes
- After adding all the arcs to completion, they were fused into appropriate arc keys based on how much Geats's stats have changed.
- Added new abilities, revamped the stats, and split them based on arcs:
- First Daybreak Arc to Encounter Arc
- Martial Arts (Has mastered every fighting style due to reincarnating across various eras and remembering all of them)
- Instinctive Action (Despite having his intelligence taken away by Mela, the other versions of Ace are capable of operating to some capacity. The Ace of Hearts was even able to fight and defeat Mela despite the latter obtaining his original version's intelligence and skill)
- Limited Teleportation (Can teleport to and from the DGP. The teleportation provided by the Spider Phone should scale to the DGP's teleportation technology, which can teleport participants to and from anywhere on Earth for their games, before returning them back to where they came from. This can also be seen on a smaller scale when Tsumuri recruits would-be participants, and remind Keiwa Sakurai of the rules by teleporting into his room before seemingly teleporting away immediately after)
- Resistance to:
- Fire Manipulation (Riders can survive fire attacks produced by any Boost Forms, the Beat Axe, and Kamen Rider Ryuga's Dragblacker, whose fire can produce temperature of 6000 degrees celsius)
- Electricity Manipulation & Heat Manipulation (Riders can withstand hits from the Raising Sword without suffering from its adverse effects. They can also survive hits from the Beat Axe, albeit said weapon does not manipulate heat)
- Likely Ice Manipulation (Due to Riders being able to survive attacks from the Beat Axe without being affected by its fire and lightning elements, they should also be resistant to being frozen)
- Additional Extreme Temperature (The respective Entry Armor should be comparable to Armed Shield, which can withstand temperatures of 1,200 degrees Celsius, although they have been shown to survive Kamen Rider Ryuga's Dragblacker fire, which is 6000 degrees celsius)
- Enhanced Senses, Information Analysis & Extrasensory Perception (Enhanced Awareness, Enhanced Hearing, Panoramic Vison, Multiple Vison & Extra Senses; Through various components of his helmet, Ace's senses are altered and enhanced. The Geats Ears are accurate enough for Ace to use them as a radar system. The Geats Eyes are described to be compound eyes, allowing the user to grasp the area around them)
- Passive & Activated Statistics Amplification (Transforming into any Boost Forms passively boosts the user's various abilities by several times, and activating Boost Time can further amp one's stats by more than ten times)
- Weapon Control (Ninja users can freely control the shurikens on their shoulder armor to attack from a certain range)
- Sound Manipulation (Can produce music through the speakers from the shoulder armor. The Funder Chester can amplify the sounds to its maximum, which can blow objects away with sound pressure. The Active Beat A can improve sound quality by negating noise with opposite phase sound waves. Beat users can also materialise and manipulate sound to whatever they like, like a catcher to catch a flying sentient jet)
Exact Values can be found in the page itself.
Attack Potency: Wall Level as Ace Ukiyo (Could fight off a group of Jyamatos as a teen. The Ace of Strength was able to causally crush two bowling balls with his hands), Large Building Level with Magnum Shooter and as Kamen Rider Geats (Geats has the highest affinity with Magnum, and thus, is stronger than other Magnum users that don't share said affinity; Geats Riders' base power is 33x lesser than that of their Boost Time States), City Block with Standard Boost Forms (Boost Users have their stats multiplied by several times), Multi-City Block with Boost Time (Boost Time allows Boost Users to further increase their stats by more than 10 times. Casually created this explosion, who one shotted Kamen Rider Shiro and overpowered Kamen Rider Buffa), Small Town Level with Monster (Could one shot the Saboten Knight Jyamato which would've required this much energy. The Saboten Knight Jyamato had previously no sold attacks from Tycoon, Neon and Buffa), Town Level when using Boost and Monster together (Boost multiplies Monster's stats by several times), Large Town Level with Monster Boost Time (Boost Time multiplies Monster & Boost's stats by more than 10 times); Varies, up to Complex Multiversal Level with Desire Empowerment (All Geats Riders should be able to equalise their overall stats with Kamen Rider Revice, allowing them to fight against those from his series. Ace himself fought against Revice, resulting in a stalemate. Revice and others are comparable to Kamen Rider Jeanne. Scales to Kamen Rider Tycoon who has fought alongside Kamen Rider ZX)
Speed: Athletic Human as Ace Ukiyo (Is comparable to Sae Ganaha, who's a professional athlete); Hypersonic attack speed with just Magnum Shooter, and overall speed (Can shoot a Fort Jyamato at this speed, and can dodge and run from getting shot at with the same Magnum Shooter 40X) as Kamen Rider Geats (All standard buckle forms should have the same overall speed), Hypersonic+ speed with Standard Boost Forms (Multiplies his speed by several times), Massively Hypersonic speed with Boost Time (Multiplies his speed by more than 10 times); higher with Boostriker (Boostriker is faster than any Rider on foot, no matter which forms they use); Varies, up to Massively FTL+ with Desire Empowerment (All Geats Riders should be able to equalise their overall stats with Kamen Rider Revice, allowing them to fight against those from his series.)
Lifting Strength: Athletic Human as Ace Ukiyo (Scales to Sae Ganaha, who casually tossed both Keiwa Sakurai and the couch he was sitting on), Class M as Kamen Rider Geats (3x weaker than Boost Forms), higher with Standard Boost Forms (Multiplies his stats by several times. Blocked the swing of a sword from the gigantic Saboten Knight Jyamato, which weights 71100 tons at its max size), much higher with Boost Time, Class G with Monster (Was able to knock the Saboten Knight Jyamato far into the air), higher when using Boost and Monster together, even higher with Monster Boost Time; Varies, up to Immeasurable with Desire Empowerment
Striking Strength: Wall Level as Ace Ukiyo (Scales to his Attack Potency), Large Building Level with Magnum Shooter and as Kamen Rider Geats, City Block with Standard Boost Forms, Multi-City Block with Boost Time, Small Town Level with Monster, Town Level when using Boost and Monster together, higher with Monster Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Durability: Wall Level as Ace Ukiyo (Scales to his Attack Potency), Large Building Level for Magnum Shooter and as Kamen Rider Geats, City Block with Standard Boost Forms, Multi-City Block with Boost Time, Small Town Level with Monster, Town Level when using Boost and Monster together, higher with Monster Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Attack Potency: Wall Level as Ace Ukiyo (Could fight off a group of Jyamatos as a teen. The Ace of Strength was able to causally crush two bowling balls with his hands), Large Building Level with Magnum Shooter and as Kamen Rider Geats (Geats has the highest affinity with Magnum, and thus, is stronger than other Magnum users that don't share said affinity; Geats Riders' base power is 33x lesser than that of their Boost Time States), City Block with Standard Boost Forms (Boost Users have their stats multiplied by several times), Multi-City Block with Boost Time (Boost Time allows Boost Users to further increase their stats by more than 10 times. Casually created this explosion, who one shotted Kamen Rider Shiro and overpowered Kamen Rider Buffa), Small Town Level with Monster (Could one shot the Saboten Knight Jyamato which would've required this much energy. The Saboten Knight Jyamato had previously no sold attacks from Tycoon, Neon and Buffa), Town Level when using Boost and Monster together (Boost multiplies Monster's stats by several times), Large Town Level with Monster Boost Time (Boost Time multiplies Monster & Boost's stats by more than 10 times); Varies, up to Complex Multiversal Level with Desire Empowerment (All Geats Riders should be able to equalise their overall stats with Kamen Rider Revice, allowing them to fight against those from his series. Ace himself fought against Revice, resulting in a stalemate. Revice and others are comparable to Kamen Rider Jeanne. Scales to Kamen Rider Tycoon who has fought alongside Kamen Rider ZX)
Speed: Athletic Human as Ace Ukiyo (Is comparable to Sae Ganaha, who's a professional athlete); Hypersonic attack speed with just Magnum Shooter, and overall speed (Can shoot a Fort Jyamato at this speed, and can dodge and run from getting shot at with the same Magnum Shooter 40X) as Kamen Rider Geats (All standard buckle forms should have the same overall speed), Hypersonic+ speed with Standard Boost Forms (Multiplies his speed by several times), Massively Hypersonic speed with Boost Time (Multiplies his speed by more than 10 times); higher with Boostriker (Boostriker is faster than any Rider on foot, no matter which forms they use); Varies, up to Massively FTL+ with Desire Empowerment (All Geats Riders should be able to equalise their overall stats with Kamen Rider Revice, allowing them to fight against those from his series.)
Lifting Strength: Athletic Human as Ace Ukiyo (Scales to Sae Ganaha, who casually tossed both Keiwa Sakurai and the couch he was sitting on), Class M as Kamen Rider Geats (3x weaker than Boost Forms), higher with Standard Boost Forms (Multiplies his stats by several times. Blocked the swing of a sword from the gigantic Saboten Knight Jyamato, which weights 71100 tons at its max size), much higher with Boost Time, Class G with Monster (Was able to knock the Saboten Knight Jyamato far into the air), higher when using Boost and Monster together, even higher with Monster Boost Time; Varies, up to Immeasurable with Desire Empowerment
Striking Strength: Wall Level as Ace Ukiyo (Scales to his Attack Potency), Large Building Level with Magnum Shooter and as Kamen Rider Geats, City Block with Standard Boost Forms, Multi-City Block with Boost Time, Small Town Level with Monster, Town Level when using Boost and Monster together, higher with Monster Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Durability: Wall Level as Ace Ukiyo (Scales to his Attack Potency), Large Building Level for Magnum Shooter and as Kamen Rider Geats, City Block with Standard Boost Forms, Multi-City Block with Boost Time, Small Town Level with Monster, Town Level when using Boost and Monster together, higher with Monster Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
- Conspiracy Arc
Attack Potency: Wall Level as Ace Ukiyo, Small Town Level with Magnum Shooter and as Kamen Rider Geats (The Geats Riders have permanently grown to fight on par with Monster Form users like Kamen Rider Punkjack. Also scales to Kamen Rider Na-Go, who fought side-by-side with him against a Jyamato Rider while Geats was in Monster Form), slightly higher with Monster (The Monster Buckle is more powerful than the average buckles, even after the Geats Riders have permanently grown to fight on par with Monster Form users), Town Level with Standard Boost Forms or Standard Fever Forms (if the Fever Buckle rolls a buckle matching the one already used, the power called Fever multiplies the Rider's stats by several times), slightly higher when using Boost and Monster together, Large Town Level with Standard Boost Time or Boost Fever Form (Retains the Boost Buckle's ability to multiply the Rider's stats by several times. The enhancement from the two Boost Buckles intertwines with the already enhancing Fever multiplier, further amplifying any Rider by Fever's own multiplier in that form), slightly higher with Monster Boost Time, higher with Command Twin (Upscales Monster Boost Time, and can casually defeat Jyamato Riders. Ace himself stated that the Twin Buckle was too destructive) City Level with Fever Boost Time (Each Boost multiplies the Rider's stats by more than 10x); Varies up to Complex Multiversal Level with Desire Empowerment
Speed: Athletic Human as Ace Ukiyo; Hypersonic attack speed with just Magnum Shooter, and overall speed as Kamen Rider Geats; Hypersonic+ speed with Standard Boost Forms or Standard Fever Forms, Massively Hypersonic speed with Standard Boost Time or Boost Fever (The enhancement from the two Boost Buckles intertwines with the already enhancing Fever multiplier, further amplifying any Rider by Fever's own multiplier in that form), higher with Command Twin (Should upscale Standard Boost Time), Sub-Relativistic speed with Fever Boost Time (Each Boost multiplies the Rider's stats by more than 10x); higher with Boostriker; Varies, up to Massively FTL+ with Desire Empowerment
Lifting Strength: Athletic Human as Ace Ukiyo, Class G as Kamen Rider Geats (Now as high as Monster Form from the previous arc), slightly higher with Monster Forms, somewhat higher with Standard Boost Forms or Standard Fever Forms, higher when using Boost and Monster together, much higher with Standard Boost Time or Boost Fever Form, far higher with Monster Boost Time, even higher with Command Twin Class T with Fever Boost Time; Varies, up to Immeasurable with Desire Empowerment
Striking Strength: Wall Level as Ace Ukiyo, Small Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, Town Level with Standard Boost Forms or Standard Fever Forms, slightly higher when using Boost and Monster together, Large Town Level with Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, City Level with Fever Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Durability: Wall Level as Ace Ukiyo, Small Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, Town Level with Standard Boost Forms or Standard Fever Forms, slightly higher when using Boost and Monster together, Large Town Level with Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, City Level with Fever Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Speed: Athletic Human as Ace Ukiyo; Hypersonic attack speed with just Magnum Shooter, and overall speed as Kamen Rider Geats; Hypersonic+ speed with Standard Boost Forms or Standard Fever Forms, Massively Hypersonic speed with Standard Boost Time or Boost Fever (The enhancement from the two Boost Buckles intertwines with the already enhancing Fever multiplier, further amplifying any Rider by Fever's own multiplier in that form), higher with Command Twin (Should upscale Standard Boost Time), Sub-Relativistic speed with Fever Boost Time (Each Boost multiplies the Rider's stats by more than 10x); higher with Boostriker; Varies, up to Massively FTL+ with Desire Empowerment
Lifting Strength: Athletic Human as Ace Ukiyo, Class G as Kamen Rider Geats (Now as high as Monster Form from the previous arc), slightly higher with Monster Forms, somewhat higher with Standard Boost Forms or Standard Fever Forms, higher when using Boost and Monster together, much higher with Standard Boost Time or Boost Fever Form, far higher with Monster Boost Time, even higher with Command Twin Class T with Fever Boost Time; Varies, up to Immeasurable with Desire Empowerment
Striking Strength: Wall Level as Ace Ukiyo, Small Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, Town Level with Standard Boost Forms or Standard Fever Forms, slightly higher when using Boost and Monster together, Large Town Level with Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, City Level with Fever Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Durability: Wall Level as Ace Ukiyo, Small Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, Town Level with Standard Boost Forms or Standard Fever Forms, slightly higher when using Boost and Monster together, Large Town Level with Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, City Level with Fever Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
- Divergence Arc to Lamentation Arc
Boost Mark II
All abilities from Boost enhanced, plus:- Time Manipulation & Reality Warping (Minor, Limited, Self) via Speed Boost (Can increase his speed to the point where a temporal difference between Geats and reality itself occurs)
- Self-Perception Manipulation (Increases Ace's brain functions by several times allowing him to better perform actions requiring supernatural analysis and judgment during high speed combat)
- Additional Energy Projection (Can create energy constructs of his limbs to be used in attacks)
- Bodily Weaponry (Conventional; Can extend the claws on his fist to attack enemies)
- Transformation and Body Control (Performing a Revolve On will morph Ace's body into a massive Fox)
Laser Boost
All abilities from Boost Mark II enhanced, plus:- Space-Time Manipulation, Vector Manipulation, Flight & Gravity Manipulation (Can control and expand an explosive force that distorts both space and time, allowing him to control vectors of matter and energy. These vectors can be used to allow him to fly, or to manipulate the direction of gravity for himself, singular or many objects at once)
- Damage Reduction via Elasticity (Geats' armor is composed of cubic Metamaterials more defensive than Ziin's, providing excellent shock absorption via its flexibility. The armor is able expand and contract approximately 1,000 times, making even a direct hit from a tank gun nearly ineffective)
- Enhanced Senses (Multiple Vision; The Transcend Geats Eye simultaneously deploys multiple fields of view, allowing the tracking of multiple targets at once)
- Duplication (Geats brings out four copies of himself to accompany him during attacks, increasing the damage dealt to the enemy by producing multiple attacks alongside his original one)
Attack Potency: Wall Level as Ace Ukiyo, Town Level with Magnum Shooter and as Kamen Rider Geats (Riders are now as strong as their fever/boost forms from the previous arc. Scales to Kamen Rider Buffa, who single-handedly defeated two Jyamato Riders at once. Usually, Jyamato Riders are only consistently defeated by Fever Forms and other stronger forms), slightly higher with Monster, higher with Standard Boost Forms or Standard Fever Forms, slightly higher when using Boost and Monster together, Large Town Level with Powered Builder (The Gigant Hammer deals dozens of times more damage than other buckles), Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, Small City Level with Boost Mark II (Boost Mark II is a form which combines 5 Boost Buckles into one, stacking all of it's passive amplifiers on top of each other at once), higher with Laser Boost (Laser Boost is a form that combines the powers of Boost Mark II and the Laser Raise Riser provided by Ziin into one. Not only does this form upscale Boost Mark II, it also upscales any Desire Driver users due to the superiority of the Laser Raise Riser), City Level with Fever Boost Time, Large Island Level with Boost Time Mark II (Mark II's boost time would stack 5 of the regular Boost Time's multiplier on top of each other), higher with Laser Boost's Boost Time (Laser Boost's upscaling should still remain during the Boost Time); Varies up to Complex Multiversal Level with Desire Empowerment
Speed: Athletic Human as Ace Ukiyo; Hypersonic+ attack speed with just Magnum Shooter, and overall speed as Kamen Rider Geats (Riders are now as fast as their fever/boost forms from the previous arc. Can catch up and react to Jyamato Riders, when only Fever forms and higher were originally able to do so); High Hypersonic speed with Standard Boost Forms or Standard Fever Forms, Massively Hypersonic speed with Standard Boost Time or Boost Fever, higher with Command Twin, Massively Hypersonic+ with Boost Mark II, higher with Laser Boost, Sub-Relativistic+ speed with Fever Boost Time, Massively FTL with Boost Time Mark II (Boost Time Mark II would multiply the user's statistics by Boost Time's value over 5 different Boost Buckles), higher with Laser Boost's Boost Time; higher with Boostriker; Varies, up to Massively FTL+ with Desire Empowerment
Lifting Strength: Athletic Human as Ace Ukiyo, Class G as Kamen Rider Geats (Riders are now as strong as their fever/boost forms from the previous arc), slightly higher with Monster Forms, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, even higher with Standard Boost Time or Boost Fever Form, far higher with Monster Boost Time, higher with Command Twin, Class T with Boost Mark II, higher with Laser Boost, much higher with Fever Boost Time, Class P with Boost Time Mark II, higher with Laser Boost's Boost Time; Varies, up to Immeasurable with Desire Empowerment
Striking Strength: Wall Level as Ace Ukiyo, Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, Large Town Level with Powered Builder, Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, Small City Level with Boost Mark II, higher with Laser Boost, City Level with Fever Boost Time, Large Island Level with Boost Time Mark II, higher with Laser Boost's Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Durability: Wall Level as Ace Ukiyo, Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, Large Town Level with Powered Builder, Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, Small City Level with Boost Mark II, higher with Laser Boost, City Level with Fever Boost Time, Large Island Level with Boost Time Mark II, higher with Laser Boost's Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Speed: Athletic Human as Ace Ukiyo; Hypersonic+ attack speed with just Magnum Shooter, and overall speed as Kamen Rider Geats (Riders are now as fast as their fever/boost forms from the previous arc. Can catch up and react to Jyamato Riders, when only Fever forms and higher were originally able to do so); High Hypersonic speed with Standard Boost Forms or Standard Fever Forms, Massively Hypersonic speed with Standard Boost Time or Boost Fever, higher with Command Twin, Massively Hypersonic+ with Boost Mark II, higher with Laser Boost, Sub-Relativistic+ speed with Fever Boost Time, Massively FTL with Boost Time Mark II (Boost Time Mark II would multiply the user's statistics by Boost Time's value over 5 different Boost Buckles), higher with Laser Boost's Boost Time; higher with Boostriker; Varies, up to Massively FTL+ with Desire Empowerment
Lifting Strength: Athletic Human as Ace Ukiyo, Class G as Kamen Rider Geats (Riders are now as strong as their fever/boost forms from the previous arc), slightly higher with Monster Forms, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, even higher with Standard Boost Time or Boost Fever Form, far higher with Monster Boost Time, higher with Command Twin, Class T with Boost Mark II, higher with Laser Boost, much higher with Fever Boost Time, Class P with Boost Time Mark II, higher with Laser Boost's Boost Time; Varies, up to Immeasurable with Desire Empowerment
Striking Strength: Wall Level as Ace Ukiyo, Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, Large Town Level with Powered Builder, Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, Small City Level with Boost Mark II, higher with Laser Boost, City Level with Fever Boost Time, Large Island Level with Boost Time Mark II, higher with Laser Boost's Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Durability: Wall Level as Ace Ukiyo, Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, Large Town Level with Powered Builder, Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, Small City Level with Boost Mark II, higher with Laser Boost, City Level with Fever Boost Time, Large Island Level with Boost Time Mark II, higher with Laser Boost's Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
- Yearning Arc to Genesis Arc
Abilities
- Spark (Awakened User; After witnessing his mother deteriorating, Ace's rage resulted in his powers awakening, unlocking the potential of his Spark)
- From Genesis Arc Onwards: Spark (God Of Genesis; Upon absorbing Tsumuri's goddesshood, he himself became a God Of Genesis)▾
- Creation & Restoration (Ace is also able to create anything out of thin air, and reconstruct broken objects back to pristine conditions. Geats can weaponize this in combat by breaking through floors and reconstructing them in such a way that it can trap his opponents, among many other methods. This ability is broad due to being derived from the reality-warping aspects of Spark)
- Law Manipulation (3 Layers; Should be equal to the Ace from the future, whose law manipulation is superior to Buffa and every other Spark user to date. Buffa was able to overwrite the law manipulation of the Goddess of Creation to retain the powers of the Jyamashin, a form where he's completely invulnerable to any attacks and abilities from any Kamen Riders throw at him. Said form aided in the creation of the stronger Plosion Rage form, by combining said power with his dormant Jyamashin abilities, without having to lose his humanity from the latter power set. Despite being considered a Kamen Rider, this Ace is able to damage Buffa in his Plosion Rage form [as seen by the sparks produced from his attacks, signifying damage done], and his Spark would've been enough to erase his power, had it not been for the current Ace intervening)
- Acausality (Type 1; No longer needs to any ID Cores to retain his memories of past or erased worlds)
- Precognition (Was alerted of Jiit's attacks through the chime of bells)
- Additional Summoning (Ace can summon out a support robot called "Legends Kyubi" before he completes the Geats IX transformation sequence. Although this robot transforms into armor for his Geats IX form when completed, he can resummon it separately in this form)
- Curse Manipulation, Petrification, Power Nullification, Additional Mind Manipulation & Soul Manipulation (Broke out of the Genesis Curse<a href="https://vsbattles.fandom.com/wiki/U...pisode_47_-_Genesis_IX:_A_True_Kamen_Rider-58"><span>[</span>58<span>]</span></a>, which would've otherwise erased Ace's will and mind, transforming him into a soulless statue, but not before weakening the would-be God of Genesis to the point he could only helplessly watch over the other Kamen Riders on Earth. The Genesis Curse befell Mitsume, Ace's mother, and was strong enough to harm her soul to the point of shattering it, leading to her death. Even Tsumuri, a fellow awakened Spark user, wasn't able to completely break out of the curse without losing much of her will and mind in the process)
- Spark (Awakened; Should be resistant to his own abilities)▾
- Memory Manipulation, Mind Manipulation, Reality Warping, Data Manipulation, Power Nullification, Information Manipulation (Type 2), Morality Manipulation & Empathic Manipulation (Ace was immune to the effects of the Grand End, an event utilising the Goddess of Genesis' reality-warping abilities to erase any information concerning the DGP and wipe the minds and memories of anyone with the knowledge on the DGP, similar to dropping out. Unlike dropping out, this also erased any ID Cores, Desire Drivers and buckles, which Ace resisted due to his equipment remaining by his side. There is also no need for him to touch ID Cores due to his awakened Spark)
Boost Mark III
All powers and abilities from Boost Mark II enhanced, plus:- Enhanced Statistic Amplification & Purification (Type 2; Boost Mark III is purified to his utmost limit to match his previous strongest power limit. Geats is also able to continuously activate “Boost Time” on top of this, enhancing his various abilities by dozens of times)
- Limited Reality Warping(While Ace himself has fully awakened his spark, he cannot fully control it in this form, having to rely on his tails to apply a limited scope of his abilities):
- Spatial Manipulation & Black Hole Creation (Can warp any object a tail touches before forming a black hole under said object, removing it)
- Limited Deconstruction & Limited Telekinesis (The ground the tails sweep through are broken down into smaller pieces of themselves formed into multiple telekinetic streams that Geats can control in a similar manner to his tails. However, beyond combat, the utilization of this ability has only been seen for traversal and the protection of his unconscious body)
- Limited Reality Warping(While Ace himself has fully awakened his spark, he cannot fully control it in this form, having to rely on his tails to apply a limited scope of his abilities):
Geats IX
All powers and abilities from Boost Mark III enhanced, plus:- Enhanced Danmaku (The Geats Buster QB9 Muzzle makes it possible for Geats to be able to shoot 900.000 bullets per minute, or 15000 bullets per second)
- Forcefield & Platform Creation (Can create forcefields which Geats can extend to create walkable platforms to walk on. His tails can pop out from the ground to act as a forcefield as well)
- Massively Enhanced Senses (Enhanced Hearing & Neutral Vision; Can hear sound from across the world. The Geats Eye Kamuna can capture the presence of energy invisible to ordinary people)
- Cloth Manipulation & Additional Limbs (The cape of Geats IX can be controlled as a set of 9 appendages, similar to his inferior Mark III form, although this time he can fully utilize his spark abilities)
- Additional Precognition (The Jinki Crester is a supercomputer that allows Ace to analyze scenarios. It is superior to even quantum computers in the far future, which would put it above other super computers from even before Ace's era such as Faiz, Zero-Two, and Ark)
Attack Potency: Wall Level as Ace Ukiyo, Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, Large Town Level with Powered Builder, Standard Boost Time, Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, Small City Level with Boost Mark II, higher with Laser Boost, City Level with Fever Boost Time, Large Island Level with Boost Time Mark II, higher with Laser Boost's Boost Time or Boost Mark III (Boost Mark III is a form which purifies the user's body to the point in which the user was in a constant state of Boost Time from his previous form), Country Level with Boost Time Mark III (Boost Time Mark III increases Ace by multipling his statistics by dozens of times to reach his upmost limit) or Geats IX (Similar to Boost Mark III, Geats IX will purify his body to match the previous Boost Time), Large Country Level with Dynamite Boost Time (Similar to Boost Mark III, Dynamite Boost Time will add another dozens of times multiplier to reach his upmost limit once more); Varies, up to Complex Multiversal Level with Desire Empowerment
Speed: Athletic Human as Ace Ukiyo; Hypersonic+ attack speed with just Magnum Shooter, and overall speed as Kamen Rider Geats; High Hypersonic speed with Standard Boost Forms or Standard Fever Forms, Massively Hypersonic speed with Standard Boost Time or Boost Fever, higher with Command Twin, Sub-Relativistic with Boost Mark II, higher with Laser Boost, Sub-Relativistic+ speed with Fever Boost Time, Massively FTL with Boost Time Mark II, higher with Laser Boost's Boost Time or Boost Mark III(Boost Mark III is a form which purifies the user's body to the point in which the user was in a constant state of Boost Time from his previous form), much higher with Boost Time Mark III (Boost Time Mark III increases Ace by multipling his statistics by dozens of times to reach his upmost limit), or Geats IX (Similar to Boost Mark III, Geats IX will purify his body to match the previous Boost Time), much higher with Dynamite Boost Time (Similar to Boost Mark III, Dynamite Boost Time will add another dozens of times multiplier to reach his upmost limit once more); higher with Boostriker; Varies, up to much higher with Desire Empowerment
Lifting Strength: Athletic Human as Ace Ukiyo, Class G as Kamen Rider Geats, slightly higher with Monster Forms, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, even higher with Standard Boost Time or Boost Fever Form, far higher with Monster Boost Time, higher with Command Twin, Class T with Boost Mark II, higher with Laser Boost, much higher with Fever Boost Time, Class P with Boost Time Mark II, higher with Laser Boost's Boost Time or Boost Mark III, Class E with Boost Time Mark III or Geats IX, much higher with Dynamite Boost Time; Varies, up to Immeasurable with Desire Empowerment
Striking Strength: Wall Level as Ace Ukiyo, Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, Large Town Level with Powered Builder, Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, Small City Level with Boost Mark II, higher with Laser Boost, City Level with Fever Boost Time, Large Island Level with Boost Time Mark II, higher with Laser Boost's Boost Time or Boost Mark III, Country Level with Boost Time Mark III or Geats IX, Large Country Level with Dynamite Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Durability: Wall Level as Ace Ukiyo, Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, Large Town Level with Powered Builder, Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, Small City Level with Boost Mark II, higher with Laser Boost, City Level with Fever Boost Time, Large Island Level with Boost Time Mark II, higher with Laser Boost's Boost Time or Boost Mark III, Country Level with Boost Time Mark III or Geats IX, Large Country Level with Dynamite Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Speed: Athletic Human as Ace Ukiyo; Hypersonic+ attack speed with just Magnum Shooter, and overall speed as Kamen Rider Geats; High Hypersonic speed with Standard Boost Forms or Standard Fever Forms, Massively Hypersonic speed with Standard Boost Time or Boost Fever, higher with Command Twin, Sub-Relativistic with Boost Mark II, higher with Laser Boost, Sub-Relativistic+ speed with Fever Boost Time, Massively FTL with Boost Time Mark II, higher with Laser Boost's Boost Time or Boost Mark III(Boost Mark III is a form which purifies the user's body to the point in which the user was in a constant state of Boost Time from his previous form), much higher with Boost Time Mark III (Boost Time Mark III increases Ace by multipling his statistics by dozens of times to reach his upmost limit), or Geats IX (Similar to Boost Mark III, Geats IX will purify his body to match the previous Boost Time), much higher with Dynamite Boost Time (Similar to Boost Mark III, Dynamite Boost Time will add another dozens of times multiplier to reach his upmost limit once more); higher with Boostriker; Varies, up to much higher with Desire Empowerment
Lifting Strength: Athletic Human as Ace Ukiyo, Class G as Kamen Rider Geats, slightly higher with Monster Forms, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, even higher with Standard Boost Time or Boost Fever Form, far higher with Monster Boost Time, higher with Command Twin, Class T with Boost Mark II, higher with Laser Boost, much higher with Fever Boost Time, Class P with Boost Time Mark II, higher with Laser Boost's Boost Time or Boost Mark III, Class E with Boost Time Mark III or Geats IX, much higher with Dynamite Boost Time; Varies, up to Immeasurable with Desire Empowerment
Striking Strength: Wall Level as Ace Ukiyo, Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, Large Town Level with Powered Builder, Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, Small City Level with Boost Mark II, higher with Laser Boost, City Level with Fever Boost Time, Large Island Level with Boost Time Mark II, higher with Laser Boost's Boost Time or Boost Mark III, Country Level with Boost Time Mark III or Geats IX, Large Country Level with Dynamite Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Durability: Wall Level as Ace Ukiyo, Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, Large Town Level with Powered Builder, Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, Small City Level with Boost Mark II, higher with Laser Boost, City Level with Fever Boost Time, Large Island Level with Boost Time Mark II, higher with Laser Boost's Boost Time or Boost Mark III, Country Level with Boost Time Mark III or Geats IX, Large Country Level with Dynamite Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
- Revamped Stamina, Range, Equipments, Notes, Intelligence, Standard Tactics and Weaknesses
Stamina: Superhuman (In his tenure as the undefeated Desire Deity of every DGP participated throughout his many lives, Ace has always been able to defeat waves upon waves of foes without breaking a sweat, as seen everytime he has to go up against armies of Jyamatos. In single combat, he is able to keep being on the upper hand against Kamen Rider Buffa in their fight for several hours, until it became night time. Like his peers, he's able to continue fighting despite suffering from heavy injuries before or during fights, even after he had been forcibly detransformed. Neon and Keiwa has commented on his superhuman stamina, stating that he had never shown any signs of fatigue up until the introduction of the Boost Mark II buckle.
After awakening his spark, any stamina-related issues can be alleviated by his spark abilities)
After awakening his spark, any stamina-related issues can be alleviated by his spark abilities)
Range: Standard Melee Range with fists; Extended Melee Range with melee weapons; Hundreds of Meters Magnum Shooter 40X (Normal Mode) and other ranged weapons/attacks; Kilometers with Magnum Shooter 40X (Sniper Mode/Machine Gun Mode); Tens of Kilometers with Command Twin Toron Cannon, Planetary with Irina Geats Ears (Non-Combat, Information Analysis), Interdimensional with Spark (Awakened onwards; his spark powers can affect the 4-D metaverse from the far future)
- Geats Riders can use two standard buckles at once to mix and match between forms and abilities. As an example, Geats' default form is the MagnumBoost form, utilising Magnum as his upper armor and Boost as the lower armor.
- A Revolve-On technique allows Geats Riders to reverse the position of the buckles as a part of their mix and match (e.g: BoostMagnum).
- The stronger buckle dictates the overall stats of the Rider. For example, using Monster Buckle with any other buckle would still have Geats use Monster's stats.
- It is revealed that Ace had prepared himself to attain transcendence after his death during the Genesis Arc. As such, it is essential for users to clarify whether Yearning Arc or Genesis Arc Geats is selected (despite sharing the same key), because should this arc be used in a vs match instead of Yearning Arc (where Ace is still awakened), it should be noted that Ace would turn into a Transcended God of Genesis after his death. Precautions shoud be made to prevent this from happening in case his Genesis Arc version is used, since this part of Geats cannot be restricted. Due to SBA, Genesis Arc Geats will be used by default if not clarified. If this is too much for your combatant, use Yearning Arc version instead, as it is the same Geats (albeit with different spark levels and without this note to bear in mind).
Intelligence: Extraordinary Genius (Up to Lamentation Arc), Likely Supergenius (Yearning & Genesis Arc Onwards)
Normal
Ace is a methodical, sharp-witted strategist and the undefeated champion of the DGP that spanned 2,000 years across at least four known incarnations of himself. He is a master of long-term planning, being capable of reclaiming his memories and thereby returning back to the DGP without his prior memories, deciphering the Jyamato language with minimal clues to solve a mind-boggling puzzle, and deducing complex conspiracies about him from behind his back within seconds. His foresight is unparalleled, having manipulated the DGP over several lifetimes to secure the power of Boost Mark II.
(Yearning & Genesis Arc Onwards) Upon awakening his spark, he is able to utilise his newfound Creation powers, granting him the ability to manipulate future technology and restructure the universe. His conceptual abilities are now fundamental to the world's preservation, allowing him to materialize ID Cores and grant Rider powers at will. For example, he was able to bestow Neon's Rider Power to her by overriding the Gya-Go ID Core into hers despite Kamen Riders not being able to use different corresponding ID Cores. A Kamen Rider's power is linked to their fundamental universe, without it, a universe would fall apart. Ace has been able to warp his own timeline to his own image as well as override Suel's existence despite it being in a higher dimension He then planned his own ascension into true godhood immediately after awakening his powers.)
Combat
Over the course of 2000 years, Ace has never lost a DGP and retains his knowledge and skills obtained over those years. Has shown to be an expert marksman and is proficent is numerous weapons such as greatswords, katanas, shields, and hammers. Very early into the shows run, Ace was able to match Revice down to a stalemate. Ace himself is far more skilled than Tycoon, who, over the course of a few weeks, went from someone who had no combat experience to going to and to with Kenzan. This would put Ace within the level of highly skilled Riders such as Saber and Zero-One. The former being able to compress hundreds of years of swordsmanship and the latter being able to predict hundreds of trillions of combat data, both being able to do so within a few seconds.
Normal
Ace is a methodical, sharp-witted strategist and the undefeated champion of the DGP that spanned 2,000 years across at least four known incarnations of himself. He is a master of long-term planning, being capable of reclaiming his memories and thereby returning back to the DGP without his prior memories, deciphering the Jyamato language with minimal clues to solve a mind-boggling puzzle, and deducing complex conspiracies about him from behind his back within seconds. His foresight is unparalleled, having manipulated the DGP over several lifetimes to secure the power of Boost Mark II.
(Yearning & Genesis Arc Onwards) Upon awakening his spark, he is able to utilise his newfound Creation powers, granting him the ability to manipulate future technology and restructure the universe. His conceptual abilities are now fundamental to the world's preservation, allowing him to materialize ID Cores and grant Rider powers at will. For example, he was able to bestow Neon's Rider Power to her by overriding the Gya-Go ID Core into hers despite Kamen Riders not being able to use different corresponding ID Cores. A Kamen Rider's power is linked to their fundamental universe, without it, a universe would fall apart. Ace has been able to warp his own timeline to his own image as well as override Suel's existence despite it being in a higher dimension He then planned his own ascension into true godhood immediately after awakening his powers.)
Combat
Over the course of 2000 years, Ace has never lost a DGP and retains his knowledge and skills obtained over those years. Has shown to be an expert marksman and is proficent is numerous weapons such as greatswords, katanas, shields, and hammers. Very early into the shows run, Ace was able to match Revice down to a stalemate. Ace himself is far more skilled than Tycoon, who, over the course of a few weeks, went from someone who had no combat experience to going to and to with Kenzan. This would put Ace within the level of highly skilled Riders such as Saber and Zero-One. The former being able to compress hundreds of years of swordsmanship and the latter being able to predict hundreds of trillions of combat data, both being able to do so within a few seconds.
Standard Tactics: Ace has no set tactics thanks to his versatility. Although, due to the nature of the Desire Grand Prix and the circulation of Buckles, he would normally use the most recent or the most powerful buckle he has at the time even against basic enemies.
Depending on the buckle used, Ace's fighting style changes.
Depending on the buckle used, Ace's fighting style changes.
- With Magnum, Ace usually uses the Magnum Shooter to overwhelm his opponents at a distance and would perform various acrobatic moves to gain better control over the battlefield, though he's not afraid to transition into close quarters combat.
- With Boost, Ace would fight with hand to hand while also amplifying his attacks with fire. He also has the tendency to use another buckle in tandem with Boost.
- Due to the Command Twin Buckle's initial energy requirement, Ace is forced to fight with just a sword, though he can still use other buckles in tandem. Once filled, he will have full access to the Command Twin Buckle, which has two modes; the Jet Mode provides Ace with high speed flight while the Cannon Mode allows Ace to attack at far distances with two shoulder mounted cannons.
- In his Boost Mark II form, he usually overwhelms his opponents with blinding speed, and can alternate between normal form and fox form.
- Due to losing fatigue very quickly, he is usually forced to transform into his Laser Boost form, where he uses his gravity vector manipulation to lift himself and/or his opponents up in the air or sideways, before shooting them with the Laser Raise Riser. Beyond that, he employs the same tactics as his Boost Mark II form.
- Boost Mark III utilises his three tails, at which they warp the space of his opponents before creating a black hole at the warped spot. These tails can "corrupt" his surroundings and use the debris to protect himself or to traverse the area.
- Geats in his Mark IX form employs a mix of every previous standard tactics available, while also using his awakened/God Of Genesis spark to warp reality to favour him. He plays a more supportive role when he pairs/teams up with his other fellow riders, opting to give buffs and let them cut their own path while still providing presence and all in all being a genuine threat.
Weaknesses: A Grand Victory Finisher from a Boost Time mode can only be used once, after which the Boost Buckle will disengage from the Desire Driver and fly away. | Same as before. To fully activate Command Twin, Ace must first deal damage with the Raising Sword to charge it, giving him access to the full power of the Command Twin Buckle. | Same as before. Boost Mark II drains Ace's energy the longer he uses it, resulting in massive fatigue that can weaken him and eventually knock him out during the fight. | None notable beyond Spark weaknesses, since every prior weaknesses of his can be negated by usage of his awakened spark.
Who else are affected by this change? Every other Geats Character that are currently in or will be added to vsbw as a whole will scale to Geats' stats and share certain abilities like their respective buckles (zombie, ninja, etc).
Kamen Rider Geats (Post-Ascension)
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Changes
- Revamped Stats and implemented most of Pre-Ascension Geats into this Geats profile (they're still the same person after all)
Attack Potency: Wall Level as Ace Ukiyo (Could fight off a group of Jyamatos as a teen. The Ace of Strength was able to causally crush two bowling balls with his hands), Town Level with Magnum Shooter and as Kamen Rider Geats (Geats has the highest affinity with Magnum, and thus, is stronger than other Magnum users that don't share said affinity; Geats Riders' base power is 3x lesser than that of their Boost Forms), slightly higher with Monster (The Monster Buckle is more powerful than the average buckles, even after the Geats Riders have permanently grown to fight on par with Monster Form users), Large Town Level with Standard Boost Forms (Boost Users have their base stats multiplied by several times. The shockwave formed by the collision of fists from Geats in his Magnum & Boost Form, Kamen Rider Gotchard, and Geats Killer is able to disperse the rainy weather of the sky into a clear one, producing this much total energy, which is then divided into three to produce this much individual energy) or Standard Fever Forms (If the Fever Buckle rolls a buckle matching the one already used, the power called Fever multiplies the Rider's stats by several times), much higher when using Boost and Monster together, Small City Level with Powered Builder (The Gigant Hammer deals dozens of times more damage than other buckles), Standard Boost Time (Boost Time allows Boost Users to further increase their stats by more than 10 times), or Boost Fever Form (The enhancement from the two Boost Buckles intertwines with the already enhancing Fever multiplier, further amplifying any Rider by Fever's own multiplier in that form), slightly higher with Monster Boost Time, higher with Command Twin (Upscales Monster Boost Time, and can casually defeat Jyamato Riders), City Level with Boost Mark II (Boost Mark II is a form which combines 5 Boost Buckles into one, stacking all of its passive amplifiers on top of each other at once), higher with Laser Boost (Laser Boost is a form that combines the powers of Boost Mark II and the Laser Raise Riser provided by Ziin into one. Not only does this form upscale Boost Mark II, it also upscales any Desire Driver users due to the superiority of the Laser Raise Riser), Mountain Level with Fever Boost Time (Each Boost multiplies the Rider's stats by more than 10x), Small Country Level with Boost Time Mark II (Each Boost multiplies the Rider's stats by more than 10x), higher with Laser Boost's Boost Time(Laser Boost's upscaling should still remain during the Boost Time), or Boost Mark III (Boost Mark III is a form which purifies the user's body to the point in which the user was in a constant state of Boost Time from his previous form), Country Level with Boost Time Mark III (Boost Time Mark III increases Ace by multipling his statistics by several of times to reach his upmost limit) or Geats IX (Similar to Boost Mark III, Geats IX will purify his body to match the previous Boost Time), Continent Level with Dynamite Boost Time (Similar to Boost Mark III, Dynamite Boost Time will add another dozens of times multiplier to reach his upmost limit once more); Varies, up to Complex Multiversal Level with Desire Empowerment (All Geats Riders should be able to equalise their overall stats with Kamen Rider Revice, allowing them to fight against those from his series. Ace himself fought against Revice, resulting in a stalemate. Revice and others are comparable to Kamen Rider Jeanne. Scales to Kamen Rider Tycoon who has fought alongside Kamen Rider ZX)
Speed: Athletic Human as Ace Ukiyo (Is comparable to Sae Ganaha, who's a professional athlete); Hypersonic+ attack speed with just Magnum Shooter, and overall speed as Kamen Rider Geats (Geats Riders can catch up and react to Jyamato Riders, when only Fever forms and higher were originally able to do so); High Hypersonic speed with Standard Boost Forms or Standard Fever Forms (Boost Users have their stats multiplied by several times. If the Fever Buckle rolls a buckle matching the one already used, the power called Fever multiplies the Rider's stats by several times), Massively Hypersonic speed with Standard Boost Time or Boost Fever (Boost Time allows Boost Users to further increase their stats by more than 10 times. The enhancement from the two Boost Buckles intertwines with the already enhancing Fever multiplier, further amplifying any Rider by Fever's own multiplier in that form), higher with Command Twin (Should upscale Standard Boost Time), Massively Hypersonic+ with Boost Mark II (Boost Mark II is a form which combines 5 Boost Buckles into one, stacking all of its passive amplifiers on top of each other at once), higher with Laser Boost (Laser Boost is a form that combines the powers of Boost Mark II and the Laser Raise Riser provided by Ziin into one. Not only does this form upscale Boost Mark II, it also upscales any Desire Driver users due to the superiority of the Laser Raise Riser), Sub-Relativistic+ speed with Fever Boost Time(Each Boost multiplies the Rider's stats by more than 10x), Massively FTL with Boost Time Mark II (Mark II's boost time would stack 5 of the regular Boost Time's multiplier on top of each other), higher with Laser Boost's Boost Time (Laser Boost's upscaling should still remain during the Boost Time), or Boost Mark III (Boost Mark III is a form which purifies the user's body to the point in which the user was in a constant state of Boost Time from his previous form), Massively FTL+ with Boost Time Mark III (Boost Time Mark III increases Ace by multipling his statistics by dozens of times to reach his upmost limit), or Geats IX (Similar to Boost Mark III, Geats IX will purify his body to match the previous Boost Time), higher with Dynamite Boost Time (Similar to Boost Mark III, Dynamite Boost Time will add another dozens of times multiplier to reach his upmost limit once more); higher with Boostriker (Boostriker is faster than any Rider on foot, no matter which forms they use); Varies, up to much higher with Desire Empowerment (All Geats Riders should be able to equalise their overall stats with Kamen Rider Revice, allowing them to fight against those from his series)
Lifting Strength: Athletic Human as Ace Ukiyo (Scales to Sae Ganaha, who casually tossed both Keiwa Sakurai and the couch he was sitting on), Class G as Kamen Rider Geats (The Geats Riders have permanently grown to fight on par with Monster Form users, who were able to knock the Saboten Knight Jyamato far into the air), slightly higher with Monster Forms (The Monster Buckle is more powerful than the average buckles, even after the Geats Riders have permanently grown to fight on par with Monster Form users), higher with Standard Boost Forms (Boost Users have their base stats multiplied by several times), or Standard Fever Forms (If the Fever Buckle rolls a buckle matching the one already used, the power called Fever multiplies the Rider's stats by several times), much higher when using Boost and Monster together, even higher with Standard Boost Time (Boost Time allows Boost Users to further increase their stats by more than 10 times) or Boost Fever Form (The enhancement from the two Boost Buckles intertwines with the already enhancing Fever multiplier, further amplifying any Rider by Fever's own multiplier in that form), far higher with Monster Boost Time, higher with Command Twin (Upscales Monster Boost Time), Class T with Boost Mark II (Boost Mark II is a form which combines 5 Boost Buckles into one, stacking all of its passive amplifiers on top of each other at once), higher with Laser Boost (Laser Boost is a form that combines the powers of Boost Mark II and the Laser Raise Riser provided by Ziin into one. Not only does this form upscale Boost Mark II, it also upscales any Desire Driver users due to the superiority of the Laser Raise Riser), much higher with Fever Boost Time (Each Boost multiplies the Rider's stats by more than 10x), Class P with Boost Time Mark II (Each Boost multiplies the Rider's stats by more than 10x), higher with Laser Boost's Boost Time (Laser Boost's upscaling should still remain during the Boost Time) or Boost Mark III (Boost Mark III is a form which purifies the user's body to the point in which the user was in a constant state of Boost Time from his previous form, Class E with Boost Time Mark III (Boost Time Mark III increases Ace by multipling his statistics by several of times to reach his upmost limit) or Geats IX (Similar to Boost Mark III, Geats IX will purify his body to match the previous Boost Time), much higher with Dynamite Boost Time(Similar to Boost Mark III, Dynamite Boost Time will add another dozens of times multiplier to reach his upmost limit once more); Varies, up to Immeasurable with Desire Empowerment
Striking Strength: Wall Level as Ace Ukiyo, Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, Large Town Level with Powered Builder, Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, Small City Level with Boost Mark II, higher with Laser Boost, City Level with Fever Boost Time, Large Island Level with Boost Time Mark II, higher with Laser Boost's Boost Time or Boost Mark III, Country Level with Boost Time Mark III or Geats IX, Continent Level with Dynamite Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Durability: Wall Level as Ace Ukiyo, Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, Large Town Level with Powered Builder, Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, Small City Level with Boost Mark II, higher with Laser Boost, City Level with Fever Boost Time, Large Island Level with Boost Time Mark II, higher with Laser Boost's Boost Time or Boost Mark III, Country Level with Boost Time Mark III or Geats IX, Continent Level with Dynamite Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Speed: Athletic Human as Ace Ukiyo (Is comparable to Sae Ganaha, who's a professional athlete); Hypersonic+ attack speed with just Magnum Shooter, and overall speed as Kamen Rider Geats (Geats Riders can catch up and react to Jyamato Riders, when only Fever forms and higher were originally able to do so); High Hypersonic speed with Standard Boost Forms or Standard Fever Forms (Boost Users have their stats multiplied by several times. If the Fever Buckle rolls a buckle matching the one already used, the power called Fever multiplies the Rider's stats by several times), Massively Hypersonic speed with Standard Boost Time or Boost Fever (Boost Time allows Boost Users to further increase their stats by more than 10 times. The enhancement from the two Boost Buckles intertwines with the already enhancing Fever multiplier, further amplifying any Rider by Fever's own multiplier in that form), higher with Command Twin (Should upscale Standard Boost Time), Massively Hypersonic+ with Boost Mark II (Boost Mark II is a form which combines 5 Boost Buckles into one, stacking all of its passive amplifiers on top of each other at once), higher with Laser Boost (Laser Boost is a form that combines the powers of Boost Mark II and the Laser Raise Riser provided by Ziin into one. Not only does this form upscale Boost Mark II, it also upscales any Desire Driver users due to the superiority of the Laser Raise Riser), Sub-Relativistic+ speed with Fever Boost Time(Each Boost multiplies the Rider's stats by more than 10x), Massively FTL with Boost Time Mark II (Mark II's boost time would stack 5 of the regular Boost Time's multiplier on top of each other), higher with Laser Boost's Boost Time (Laser Boost's upscaling should still remain during the Boost Time), or Boost Mark III (Boost Mark III is a form which purifies the user's body to the point in which the user was in a constant state of Boost Time from his previous form), Massively FTL+ with Boost Time Mark III (Boost Time Mark III increases Ace by multipling his statistics by dozens of times to reach his upmost limit), or Geats IX (Similar to Boost Mark III, Geats IX will purify his body to match the previous Boost Time), higher with Dynamite Boost Time (Similar to Boost Mark III, Dynamite Boost Time will add another dozens of times multiplier to reach his upmost limit once more); higher with Boostriker (Boostriker is faster than any Rider on foot, no matter which forms they use); Varies, up to much higher with Desire Empowerment (All Geats Riders should be able to equalise their overall stats with Kamen Rider Revice, allowing them to fight against those from his series)
Lifting Strength: Athletic Human as Ace Ukiyo (Scales to Sae Ganaha, who casually tossed both Keiwa Sakurai and the couch he was sitting on), Class G as Kamen Rider Geats (The Geats Riders have permanently grown to fight on par with Monster Form users, who were able to knock the Saboten Knight Jyamato far into the air), slightly higher with Monster Forms (The Monster Buckle is more powerful than the average buckles, even after the Geats Riders have permanently grown to fight on par with Monster Form users), higher with Standard Boost Forms (Boost Users have their base stats multiplied by several times), or Standard Fever Forms (If the Fever Buckle rolls a buckle matching the one already used, the power called Fever multiplies the Rider's stats by several times), much higher when using Boost and Monster together, even higher with Standard Boost Time (Boost Time allows Boost Users to further increase their stats by more than 10 times) or Boost Fever Form (The enhancement from the two Boost Buckles intertwines with the already enhancing Fever multiplier, further amplifying any Rider by Fever's own multiplier in that form), far higher with Monster Boost Time, higher with Command Twin (Upscales Monster Boost Time), Class T with Boost Mark II (Boost Mark II is a form which combines 5 Boost Buckles into one, stacking all of its passive amplifiers on top of each other at once), higher with Laser Boost (Laser Boost is a form that combines the powers of Boost Mark II and the Laser Raise Riser provided by Ziin into one. Not only does this form upscale Boost Mark II, it also upscales any Desire Driver users due to the superiority of the Laser Raise Riser), much higher with Fever Boost Time (Each Boost multiplies the Rider's stats by more than 10x), Class P with Boost Time Mark II (Each Boost multiplies the Rider's stats by more than 10x), higher with Laser Boost's Boost Time (Laser Boost's upscaling should still remain during the Boost Time) or Boost Mark III (Boost Mark III is a form which purifies the user's body to the point in which the user was in a constant state of Boost Time from his previous form, Class E with Boost Time Mark III (Boost Time Mark III increases Ace by multipling his statistics by several of times to reach his upmost limit) or Geats IX (Similar to Boost Mark III, Geats IX will purify his body to match the previous Boost Time), much higher with Dynamite Boost Time(Similar to Boost Mark III, Dynamite Boost Time will add another dozens of times multiplier to reach his upmost limit once more); Varies, up to Immeasurable with Desire Empowerment
Striking Strength: Wall Level as Ace Ukiyo, Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, Large Town Level with Powered Builder, Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, Small City Level with Boost Mark II, higher with Laser Boost, City Level with Fever Boost Time, Large Island Level with Boost Time Mark II, higher with Laser Boost's Boost Time or Boost Mark III, Country Level with Boost Time Mark III or Geats IX, Continent Level with Dynamite Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Durability: Wall Level as Ace Ukiyo, Town Level with Magnum Shooter and as Kamen Rider Geats, slightly higher with Monster, higher with Standard Boost Forms or Standard Fever Forms, much higher when using Boost and Monster together, Large Town Level with Powered Builder, Standard Boost Time or Boost Fever Form, slightly higher with Monster Boost Time, higher with Command Twin, Small City Level with Boost Mark II, higher with Laser Boost, City Level with Fever Boost Time, Large Island Level with Boost Time Mark II, higher with Laser Boost's Boost Time or Boost Mark III, Country Level with Boost Time Mark III or Geats IX, Continent Level with Dynamite Boost Time; Varies up to Complex Multiversal Level with Desire Empowerment
Stamina: Infinite (Due to being a higher being who transcended the cycle of life and death and lacks a physical body, Geats can't tire out. Should be comparable to Kamen Rider Saver and Gaim, who have fought each other forever in a cycle of violence that doesn't end)
Range: Standard Melee Range with fists; Extended Melee Range with melee weapons; Hundreds of Meters Magnum Shooter 40X (Normal Mode) and other ranged weapons/attacks; Kilometers with Magnum Shooter 40X (Sniper Mode/Machine Gun Mode); Tens of Kilometers with Command Twin Toron Cannon, Outerversal with Transcended God of Genesis powers (Would scale above lesser Gods like Saver and equally with the Golden Fruit Bearer, who had become one with all of existence. Can effect the higher dimensional entities like Future Humans)
Intelligence: Nigh-Omniscient in True Form
In his true form, he would be comparable to the Golden Fruit Bearer, who had merged with all of existence within the Kamen Rider Multiverse.
In his true form, he would be comparable to the Golden Fruit Bearer, who had merged with all of existence within the Kamen Rider Multiverse.
Oneness Form is similar to Mark IX, however he is very likely to summon all of his friends as combatants by his side.
Who else are affected by this change? Every other Geats Character that are currently in or will be added to vsbw as a whole will scale to Geats' stats. The next Kamen Rider after him (Gotchard) will also have his stats scale to him, and other characters to Gotchard himself.
Kamen Rider Dooms Geats
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- Agree (1): @ActuallySpaceMan42
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Changes
- Revamped stats and implemented any relevant information from Post-Ascension Geats into this Geats profile (they're still the same avatar after all, so their stats aren't too different.
EDIT 2: Missed one part of awakened users ability
EDIT 3: Removed NEP Erasure
EDIT 4: Implemented DragoZeroNova's changes... mostly
EDIT 5: New ability added due to knowledgeable person's knowledge bestowed onto me. Might be subject to change.
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