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Kingdom Hearts canonicity to Toy Story Objection

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Recently (yesterday) I looked at the evidence used to claim that the Kingdom Hearts universe is canon to Toy Story, and came to the conclusion that it’s being misinterpreted the type of collaboration between companies and Pixar stance about the canonicity of its IP with other franchises.

From IGN interview: https://www.ign.com/articles/2019/0...challenges-and-rewards-of-working-with-disney
“This time around”, says character art director, Toru Yamazaki, “because we were planning on making such a high-end game, we talked to Disney about sharing resources with us. Up until now, the way Kingdom Hearts have been made is that we would watch the movies and copy the costumes as we saw them. But this time around, because we wanted to be really accurate and wanted to have everything down to the last detail completely the same we decided to ask Disney to share their resources with us.”
Yamazaki explains that they usually work based on what they saw in the movies but this time around they asked Disney to share more resouces for better accuracy due to the importance of that particular game to the KH franchise and the fans.

Naturally, both Disney and Pixar are fairly exacting about how their properties look in someone else’s game, but that goes pretty deep. Any recreation of a Disney asset has to be approved, and any change explained. As lead facial animator Kayoko Yajima puts it: “There was actually a lot of pressure to get even the smallest details that you wouldn't even think would be that important to look like they do in the movie.”

Cutscene animators seem to have it hardest of all. Square’s animators work specifically from documentation given by the various Disney teams, but even then it might not come out precisely enough for the original creators. Yakima continues: “we get requests from Disney and Pixar like, ‘we want them to be showing less teeth here,’ or ‘their eyelids need to move differently,’ or ‘their line of sight isn't quite right’. Of course, cutscenes are where the soul of the character comes out, so it was something that we put a lot of effort into and adjusted down to the minutiae.”
It’s said that both Disney and Pixar are strict with the usage of their IPs’ image in other media, so they put a lot of emphasis into make the third party accurately depict the characters and worlds.

Disney and Pixar don’t just require changes once things have been made – in some cases they need to approve almost every stage of design, from concept to the finished product. Every department has its own stories of what needed to be checked, and when.

Yasue explains that, once again, cutscenes are perhaps the most scrutinised aspect of the game, presumably because they’re closest in approach to the source material: “It's like a waterfall. You have the plot, the story, the storyboards, we get checked each time, right?” Elsewhere, the approach differs. Gameplay involves brainstorming what Disney sees as fitting for its worlds and characters, before letting the teams in question see a walkthrough of the game in action and offering comment.
Series creator Tetsuya Nomura says that, generally speaking, Pixar cares more about the “technical, creative side of things”, while Disney focuses more on “the overall production”. Speaking to various teams, it becomes clear that Pixar is a little more precious of its property, asking to approve more stages of production, even participating in weekly conference calls with animation teams to make sure everything is created in its image.
Here we are told that Disney and Pixar try to make their IP image accurate, but with a difference in focus as Disney cares more about the overall product while Pixar focuses on the technical and creative side of things.

While there’s obviously a certain amount of movement between projects, both Disney and Pixar keep teams of animators intact after their films have been released – and those teams all have a say on their work being repurposed for the game.

As Nomura points out, those teams can have different takes on the same issue. Take storylines. Some worlds in the game – like Tangled – reimagine the original movie’s plotline, where others – Toy Story, for instance – involve plots set in between the existing movies. Those decisions seem to come down mainly to the creators involved:

“For each different world we had to deal with a different team,” explains Nomura, “and [plotting] was largely down to what their feelings were on what they wanted to happen. There were some teams that were like, ‘Ooh, if you make a new story, you're going to kind of ruin the world that we created,’ whereas there were teams, like Toy Story, who said to us, ‘Well, we can't have it in that world, but if you want to make a new story, that's fine.’”

Even within studios, teams could be markedly different in what they wanted from their own Kingdom Hearts world: “From team to team,” Nomura continues, “the kind of colour, or the way they did things, the feel was quite different. For example, Toy Story and Monsters, Inc., those two teams were completely different from each other.”
Now here comes the important part, we are told that there were differences between Pixar teams, with some being stricter than others, for example Tangled team asked for the KH story to reimagine the original movie’s plotline as trying to fit the KH characters would destroy the movie setting, while the Toy Story team affirmed that KH can't exist in the setting but they were also fine with KH team making a new story for the game in that world.

As explained above, Pixar’s teams in particular could be fairly exacting about what they want their worlds to look and feel like – but some decisions were subject to major discussions well before they became reality.

Nomura explains that his vision for Kingdom Hearts has always been that Sora and friends canonically arrive in Disney’s worlds. That didn’t suit the Toy Story team. “When I first brought this to Pixar and I asked about doing that, they were like, ‘Actually, no. The Toy Story story is complete. It's a complete package the way it is, and we can't really change that.’ I told them if I'm going to do this in the Kingdom Hearts way, then it's going to become a case of, ‘Actually, Sora and his friends did come into the world.’”

The solution became to place the plotline between Toy Story movies (specifically 2 and 3), satisfying Nomura’s vision, Pixar’s restrictions and creating a strange extra consequence: “I said, ‘Okay, so is it fair to assume that Woody and Buzz, and friends, remember Sora and everybody coming? Is it part of the story now?’ and they were like, ‘yeah,’ and I was kind of like, ‘Oh! Okay.’”
At this point Nomura says how he always had the headcanon of Kingdom Hearts canonically happening in Disney’s worlds, and the Toy Story team decisively told him "No, it is not canon" and by Nomura insistence they let him do an extra story in the Toy Story setting between movies to satisfy him (in what essentially seems to just be a "Sure buddy"). This doesn't mean either Pixar or the Toy Story team seriously considers the KH as canon to their IPs, as they clearly show strong rejection to alter the settings of their IP’s and their images, which makes complete sense as internally Pixar teams don't see nor consider their IPs’ canon between themselves:
Speaking in an informal 2013 interview, Cars "franchise guardian" Jay Ward rejected the idea that the films take place in the same universe, saying: "It's almost like the 9/11 conspiracy theories... it's like, really? No, the movies were sort of made in a different order by different directors in different times, in different places. It's cool that it all worked out that way, but it probably was not intentional." At the 2015 D23 Expo, during the "Pixar Secrets Revealed" panel, director Mark Andrews also rejected the theory, and Inside Out co-director Ronnie del Carmen said: "Do you know what kinds of meetings we'd have to have to make sure all our movies line up?!"
So their historical strong rejection of making a shared universe, along with the verbalization to still hold that stance at the moment of working with the KH team, shows that the exhaustive collaboration with them wasn't because of a desire or willingness to make the settings of the franchises share the same universe/canon but to make sure that their IPs image isn’t damaged or altered, that they have the same heart badum tss as the original material, so in this case "Nomura vision" is not relevant for the Pixar movies and only hold true for KH itself.

So what I propose is extremely simple, to separate the KH keys of characters from Pixar movies into their own individual characters, as we do with this type of collaboration between franchises, arguably also forbid the scaling between Pixar own IPs. This would also make it easier to understand for those visiting the wiki and would comply with the standard way in which collaborations between different franchises are handled.
 
It is a little strange for Buzz and Woody who get broken from falling down stairs and consistently prove weaker than normal people and vulnerable to normal things, to be Tier 1.
The KH scaling is part of a separated key, both Woody and Buzz are stated to gain "new properties" due to their contact with the KH cast and etc.

I have no opinion on thread, as i've never played KH, just wanted to clarify this specific point
 
Recently (yesterday) I looked at the evidence used to claim that the Kingdom Hearts universe is canon to Toy Story, and came to the conclusion that it’s being misinterpreted the type of collaboration between companies and Pixar stance about the canonicity of its IP with other franchises.

From IGN interview: https://www.ign.com/articles/2019/0...challenges-and-rewards-of-working-with-disney

Yamazaki explains that they usually work based on what they saw in the movies but this time around they asked Disney to share more resouces for better accuracy due to the importance of that particular game to the KH franchise and the fans.

It’s said that both Disney and Pixar are strict with the usage of their IPs’ image in other media, so they put a lot of emphasis into make the third party accurately depict the characters and worlds.

Here we are told that Disney and Pixar try to make their IP image accurate, but with a difference in focus as Disney cares more about the overall product while Pixar focuses on the technical and creative side of things.
As shown in the Art of Toy Story 3 book, this is more so a part of ther workflow and priorities, ultimately showing that they care more about the art than merely making a product:

He grows more serious when he emphasizes the need to understand the characters and implement the director's vision in his work. A color script needs to be both more and less than fine drawings. “If you get caught up in trying to make a pretty piece of art, you're going to waste a lot of time,” Eggleston concludes, “We've filled rooms with artwork, and the director will come in and not look at any of it, because it’s not important. What's the story point? What are we trying to do here?”

If anything this does show that there's active involvement and care between both groups, showing more intent on the matter, but while this on its own isn't proof for canonicity (and was never used as a cornerstone for that either), it'll matter for a later point I'll make in this post for other counterpoints brought up.

Now here comes the important part, we are told that there were differences between Pixar teams, with some being stricter than others, for example Tangled team asked for the KH story to reimagine the original movie’s plotline as trying to fit the KH characters would destroy the movie setting, while the Toy Story team affirmed that KH can't exist in the setting but they were also fine with KH team making a new story for the game in that world.

At this point Nomura says how he always had the headcanon of Kingdom Hearts canonically happening in Disney’s worlds, and the Toy Story team decisively told him "No, it is not canon" and by Nomura insistence they let him do an extra story in the Toy Story setting between movies to satisfy him (in what essentially seems to just be a "Sure buddy").
The thing is that they didn't just say that it wasn't canon, they merely pointed out that their currently laid-out plots can't really work with other characters slapped in, so a new plot in the respective setting was made instead, so this is not solid proof to just say "they deemed it non-canon, let's proceed accordingly", as it's a mere work-around to enable everyone's agreement.

I'm unsure on how this'd be a counterpoint anyways, as if they slapped them into the plot of a proper TS movie that already released that'd then just raise the question as to why Sora and others don't appear nor are mentioned in the proper films (so if anything one could argue that in fact this is further proof for intent), which in fact was pointed out as a concern kept in mind when implementing KH in.

Quoting the Disney 23 Winter 2018 issue:
The biggest challenge Pixar faced when collaborating on the world was the simple question: Where did this game fit in the Toy Story timeline? "Why didn't any Toy Story characters mention Sora in the movies" (sic) Katz asks. As one can imagine, the Pixar team is meticulous about continuity.

Even then, the link you're using as a basis to source most of your claims narrates this stuff chronologically, so even if we went with your narrative of its canonicity being dismissed, the affirmations at the end as well as other stuff released later on make it evident that they'd just have changed their minds, more specifically most of the interviews regarding Toy Story in KH date back to July 2017, which was back when the first trailers for the game featuring TS were showcased in the Disney 23 event, meanwhile the Disney 23 magazine issue above released over a year later (as its name implies).

Worth noting that KH3 was in development as early as 2014, so because of general Non-Disclosure Agreement acts and so on it's fair to claim that the earlier claims can date all the way back, especially as Toy Story was the first decided world for KH3.

-- What makes you decide to show Toy Story trailer at this event in particular "D23 2017?"

Nomura:
We couldn't show much of the new worlds during the last D23 because of Disney so we decided to show the Big Hero 6 world because we could only show one image, we originally wanted to show the Toy story world back then.

---So, what is the current stage of development for KH3?

Nomura: It's moving steadily along the estimated schedule. However, we are having a lot of trouble with the image creating part of things due to the engine. While that's going on, we are carrying out the scenario writing and world selecting. I've also drawn new clothes for Sora and Riku and the others.

—At the beginning of production, what sort of things did you request from the team?

Nomura: The first world we had decided on was Toy Box from the “Toy Story” series, so I told them that I wanted them to make battles where you could hop in and out of robots. I also said I wanted to make the project of having time sensitive commands appear and pile up above the command menu the main focus. Later, when it had been decided that we would go ahead with KH0.2, we included that system as a sort of experiment.

This doesn't mean either Pixar or the Toy Story team seriously considers the KH as canon to their IPs, as they clearly show strong rejection to alter the settings of their IP’s and their images, which makes complete sense as internally Pixar teams don't see nor consider their IPs’ canon between themselves:

So their historical strong rejection of making a shared universe, along with the verbalization to still hold that stance at the moment of working with the KH team, shows that the exhaustive collaboration with them wasn't because of a desire or willingness to make the settings of the franchises share the same universe/canon but to make sure that their IPs image isn’t damaged or altered, that they have the same heart badum tss as the original material, so in this case "Nomura vision" is not relevant for the Pixar movies and only hold true for KH itself.

So what I propose is extremely simple, to separate the KH keys of characters from Pixar movies into their own individual characters, as we do with this type of collaboration between franchises, arguably also forbid the scaling between Pixar own IPs. This would also make it easier to understand for those visiting the wiki and would comply with the standard way in which collaborations between different franchises are handled.
While the Pixar theory is a wacky concept in general and it's indeed something to not take seriously per multiple affirmations from top heads at Pixar, in KH's case the arguments provided to dismiss the Pixar theory by them (there being no such involvement across the pertinent creative teams to tie continuities like that) don't apply (and this is ignoring that KH isn't even proposed as a part of the Pixar theory), they did bother to reach out and got directly involved, in fact they even did their typical meetings as part of their typical procedures with top heads of Toy Story at the time like Jason Katz, John Lasseter, and Bob Paurley.

Tasha: Yeah. Basically, Square Enix, they'll do the first pass of the stuff. Then, it's a back and forth conversation. Our, I guess you would say Toy Story franchise expert, is Bob Pauley, who is a concept artist here and also designs a lot of characters and has been here for a really long time. He was in on all those meetings when we were talking about the design of the world, the design of the Keyblade, the design of the toy versions of Sora, Donald, and Goofy.

There's just several rounds of back and forth of like, "Let's add seams to their joints to make them feel more toy-like," or, "Let's make the screws larger so that you can really like it's a toy." Because, we definitely wanted to make them feel different than ... Because, there are actual action figures of Sora, so we didn't want to make it just look like the actual action figure. We wanted to almost make it more retro, because Toy Story is all about retro toys and make it look ... We emphasized the blockiness of it, just so that ... I feel, as a player, that it's more fun to see a version of the characters that's different. You want to see what they look like in that world. It's like, "Oh, fun!"

— I see. Something that’s definitely a hot topic this time is the announcement of the “Toy Story” world. Having been so eagerly awaiting this moment, it’s sort of like a “It’s finally here!” feeling inside.

Nomura:
I’ve been wanting to add Toy Story in from since KH2, so even for me, I’m welled up with emotion finally seeing it implemented. For KH3, a Toy Story world was absolutely necessary. With these thoughts, and after many discussions, here we are.

Just like we did back with KH1, we had to relentlessly consult with all related parties… It was quite a long process (laughs). For example, when John Lasseter* had come over to Japan, I was asked about the way I was thinking of implementing the worlds(**), and I would tell him about the types of things I wanted to include, and so on.

* Chief creative officer of Pixar
** It’s not clear whether or not he’s talking about one or many worlds

--We heard that the Toy Story world forms also took a lot of back-and-forth with Pixar.

Nomura
: Yes. At one point, there was a time when they were going to look like pixel characters. Like pixel art made 3D. As we adjusted them to look more realistic, they began to look more like figurines - which is how they ended up with their current look.

—At the beginning of production, what sort of things did you request from the team?

Nomura: The first world we had decided on was Toy Box from the “Toy Story” series, so I told them that I wanted them to make battles where you could hop in and out of robots. I also said I wanted to make the project of having time sensitive commands appear and pile up above the command menu the main focus. Later, when it had been decided that we would go ahead with KH0.2, we included that system as a sort of experiment.

— So including Monsters Inc. and Toy Story in KH3 were highest in priority for you.

Nomura: Even so, the hurdles we had to jump to get there were higher than I had expected. To begin with, I went to America twice for negotiations, where it turned out that we couldn't move forward with that until we had a plot. So, I wrote the plot of Toy Box at a stage where the main story still hadn't been written. After that, we were in correspondence for quite a long time, until the plans were boiled down into something they finally approved. It was the first time we had worked with Pixar, and we built a relationship with them through Toy Story which we used as a base when suggesting other titles.

So it's clearly more than a work that was merely made in a manner to respect the Toy Story canon without being canon to TS itself, but rather a whole combined effort that was ultimately deemed canon by the Pixar crew, in fact the end of your citation also says that much, and with the above it's clearly recontextualized from a casual non-answer to something with legitimate intent:

The solution became to place the plotline between Toy Story movies (specifically 2 and 3), satisfying Nomura’s vision, Pixar’s restrictions and creating a strange extra consequence: “I said, ‘Okay, so is it fair to assume that Woody and Buzz, and friends, remember Sora and everybody coming? Is it part of the story now?’ and they were like, ‘yeah,’ and I was kind of like, ‘Oh! Okay.’”

So I don't think there's much to entertain this, but I'd like to see what others think as I may have missed something, it'd also be worth noting that the above isn't even replying to Nomura as to dismiss him, but rather the interviewer as implied by the first person prose, Joe Skrebels, so there'd be no purpose for the Pixar crew to dismiss him like that when they could just tell him that it's not a part of the story without getting into further trouble either, they have no reason to lie after all.
 
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As shown in the Art of Toy Story 3 book, this is more so a part of ther workflow and priorities, ultimately showing that they care more about the art than merely making a product:

He grows more serious when he emphasizes the need to understand the characters and implement the director's vision in his work. A color script needs to be both more and less than fine drawings. “If you get caught up in trying to make a pretty piece of art, you're going to waste a lot of time,” Eggleston concludes, “We've filled rooms with artwork, and the director will come in and not look at any of it, because it’s not important. What's the story point? What are we trying to do here?”

If anything this does show that there's active involvement and care between both groups, showing more intent on the matter, but while this on its own isn't proof for canonicity (and was never used as a cornerstone for that either), it'll matter for a later point I'll make in this post for other counterpoints brought up.
It's about everything, both the artwork as well as story and characters, because as pointed out in the interview and quotes I posted they also care a lot about the storyboard and cutscenes as they show the heart of the characters the most, reviewing every stage, and in Pixar case they even go as far as participate in weekly calls with KH team constantly to assure that the product properly reflects the IPs.
Disney and Pixar don’t just require changes once things have been made – in some cases they need to approve almost every stage of design, from concept to the finished product. Every department has its own stories of what needed to be checked, and when.

Yasue explains that, once again, cutscenes are perhaps the most scrutinised aspect of the game, presumably because they’re closest in approach to the source material: “It's like a waterfall. You have the plot, the story, the storyboards, we get checked each time, right?” Elsewhere, the approach differs. Gameplay involves brainstorming what Disney sees as fitting for its worlds and characters, before letting the teams in question see a walkthrough of the game in action and offering comment.
Series creator Tetsuya Nomura says that, generally speaking, Pixar cares more about the “technical, creative side of things”, while Disney focuses more on “the overall production”. Speaking to various teams, it becomes clear that Pixar is a little more precious of its property, asking to approve more stages of production, even participating in weekly conference calls with animation teams to make sure everything is created in its image.
And yeah, they evidently work together, that's kinda the point of collaboration, for different groups to join hands to create a good product that both fulfill its purpose and not damage either series image (though there are some cases where they don't care about the IP image, which obviously is not the case for Disney or Pixar). I never tried to reject the active involvement of both sides and proved the oppose with all the quotes posted, so I really don't know why you got that take.
The thing is that they didn't just say that it wasn't canon, they merely pointed out that their currently laid-out plots can't really work with other characters slapped in, so a new plot in the respective setting was made instead, so this is not solid proof to just say "they deemed it non-canon, let's proceed accordingly", as it's a mere work-around to enable everyone's agreement.

I'm unsure on how this'd be a counterpoint anyways, as if they slapped them into the plot of a proper TS movie that already released that'd then just raise the question as to why Sora and others don't appear nor are mentioned in the proper films (so if anything one could argue that in fact this is further proof for intent), which in fact was pointed out as a concern kept in mind when implementing KH in.

Quoting the Disney 23 Winter 2018 issue:


Even then, the link you're using as a basis to source most of your claims narrates this stuff chronologically, so even if we went with your narrative of its canonicity being dismissed, the affirmations at the end as well as other stuff released later on make it evident that they'd just have changed their minds, more specifically most of the interviews regarding Toy Story in KH date back to July 2017, which was back when the first trailers for the game featuring TS were showcased in the Disney 23 event, meanwhile the Disney 23 magazine issue above released over a year later (as its name implies).

Worth noting that KH3 was in development as early as 2014, so because of general Non-Disclosure Agreement acts and so on it's fair to claim that the earlier claims can date all the way back, especially as Toy Story was the first decided world for KH3.
In the quotes I posted in the op they straight up says "It breaks the world setting, but you can still make a new story there" as well as "No, it's not canon, it cannot be" with Nomura insistence (which he himself acknowledge as his insistence) reaching the point where he persisted until the team just answered with a "yeah" to his answer of "So, since it happens between movies, can it be said to be canon and that they remember stuff even if they never talk or think about the game events?", hence me comparing it to when someone in a discussion just goes "Sure buddy" to put an end to the insistence of one of the sides, and it also doesn't help that Nomura himself acknowledges the strangness of his persistence of seeing it as canon.
“For each different world we had to deal with a different team,” explains Nomura, “and [plotting] was largely down to what their feelings were on what they wanted to happen. There were some teams that were like, ‘Ooh, if you make a new story, you're going to kind of ruin the world that we created,’ whereas there were teams, like Toy Story, who said to us, ‘Well, we can't have it in that world, but if you want to make a new story, that's fine.’”
Nomura explains that his vision for Kingdom Hearts has always been that Sora and friends canonically arrive in Disney’s worlds. That didn’t suit the Toy Story team. “When I first brought this to Pixar and I asked about doing that, they were like, ‘Actually, no. The Toy Story story is complete. It's a complete package the way it is, and we can't really change that.’ I told them if I'm going to do this in the Kingdom Hearts way, then it's going to become a case of, ‘Actually, Sora and his friends did come into the world.’”

The solution became to place the plotline between Toy Story movies (specifically 2 and 3), satisfying Nomura’s vision, Pixar’s restrictions and creating a strange extra consequence: “I said, ‘Okay, so is it fair to assume that Woody and Buzz, and friends, remember Sora and everybody coming? Is it part of the story now?’ and they were like, ‘yeah,’ and I was kind of like, ‘Oh! Okay.’”
Under these circumstances it cannot be taken the canonicity claims of KH team as an objetive true because they evidently are very biased towards making everything canon, even if because of that insistence there will be strange consequences and implications with the original IP.


I find it strange to assume that after 4 years of development, or more since it was planned much before, Pixar and Toy Story team would have such a big change of mind despite the strong stance that they had for several years, but alright, my doubts aside, the interview in the link in the op was wrote in 2019/02/11 by Joe Skrebels, IGN's UK Deputy Editor, and I couldn't find in any of the 2017 articles you have shared the content from this interview, so in principle this means that the interview to KH team (including Nomura) by Joe Skrebels came out after the Disney 23 Winter 2018 issue that you are using as evidence, ergo going by the reasoning of your logic this interview would take precedance over the magazine as they are the most recent and in-depth narration made by Nomura about the canonicity of Toy Story (including the admission of the strange consequences that his insistence implies to the IP).

Additionally, as you brought up how Toy Story team could have just changed up their minds, as well as that the reason why the KH story was set chronologically between Toy Story 2 and 3 was to not break the story setting and allow it to be canon, I would like to point out that Toy Story 4 was released in 2019 (same year as KHIII) and there are no mentions to KHIII events (which ngl, could have been a big chance to promote the game), which means that despite their years collaborating together the Toy Story team did not consider to add elements related to KH franchise to canonize the collaboration formally/officially despite how doing so wouldn't break the complete world of the first three movies (which was the reasoning why Sora had to a appear in a void in-between movies), maybe things could change in Toy Story 5, but in principle it seems that Pixar and Toy Story team don't really care about Nomura vision of KH being canon to Toy Story, something understandable as they are different companies and creative teams.

Not gonna talk about the other quotes you posted in this section as I see them irrelevant to the canonicity topic.
While the Pixar theory is a wacky concept in general and it's indeed something to not take seriously per multiple affirmations from top heads at Pixar, in KH's case the arguments provided to dismiss the Pixar theory by them (there being no such involvement across the pertinent creative teams to tie continuities like that) don't apply (and this is ignoring that KH isn't even proposed as a part of the Pixar theory), they did bother to reach out and got directly involved, in fact they even did their typical meetings as part of their typical procedures with top heads of Toy Story at the time like Jason Katz, John Lasseter, and Bob Paurley.


So it's clearly more than a work that was merely made in a manner to respect the Toy Story canon without being canon to TS itself, but rather a whole combined effort that was ultimately deemed canon by the Pixar crew, in fact the end of your citation also says that much, and with the above it's clearly recontextualized from a casual non-answer to something with legitimate intent:
I feel like you are ignoring the point that each Pixar team was very different, with the common point between them all being that they deeply cared about their IP setting and tried to not break it as much as to accurately represent the characters and original story feeling, hence the Toy Story team deciding that if KH wanted to use their setting for a collaboration they would need to create a separate story that has no direct or indirect connection with past and future Toy Story projects (as again, there's no connection with Toy Story 4 despite how adding the mention of KH elements wouldn't break the past three movies).

And, again, of course they worked together, Disney and Pixar are big and strict companies that have to care a lot about their IPs image so there's no way they would accept a collaboration project if they cannot participate and supervise the production of the project, I never claimed otherwise nor understand how you can come to the conclusion that I claimed so, what I claim is that it's not really canon to Toy Story as:
  1. Nomura has made clear how much opposition and reticence Pixar side has to making KH canon to their works.
  2. Nomura admits to being biased towards his vision of KH being canon to everything, and makes clear how much he has insisted and persisted to make it so despite the IP owners/creators not desiring that.
  3. There’s no direct or indirect mention about anything related to KH in Toy Story products, not only in the past movies but also those that came after the original trilogy, which is contradictory to the claim that the KH event is canon and that the events there couldn't be mentioned in the trilogy as they would break the setting, because by mentioning or referring to those events in later movies wouldn't cause any conflict with future movies, a decision that Pixar consciously made despite working simultaneously alongside the KH team for years.
So the conclusion that I'm pointing out is that the canonicity claims from are very weak and unreliable, as the KH side is evidently biased and persistently tries to insist in their game being canon to the IPs they collaborate, and that Pixar doesn't take those claims seriously as they have decided to not make any type of direct or indirect mention or connection between the events in the game with future movies set after the original trilogy despite the freedom to make so (and arguably the bond they supposedly developed through years collaborating). Hence, my proposition of separating KH keys into their own individual profiles, the same way collaboration keys are standardly handled in the wiki, which would also have the added benefit of making it easier to understand for those visiting the wiki why those 10-C toys suddenly made a jump to tier 1 (which contradicts their portrayals in the original media).
 
I just wanna say a few things and then let Bob get back to it, because honestly a few stuff stuck out to me.
In the quotes I posted in the op they straight up says "It breaks the world setting, but you can still make a new story there" as well as "No, it's not canon, it cannot be" with Nomura insistence (which he himself acknowledge as his insistence) reaching the point where he persisted until the team just answered with a "yeah" to his answer of "So, since it happens between movies, can it be said to be canon and that they remember stuff even if they never talk or think about the game events?", hence me comparing it to when someone in a discussion just goes "Sure buddy" to put an end to the insistence of one of the sides, and it also doesn't help that Nomura himself acknowledges the strangness of his persistence of seeing it as canon.
I think we’re forgetting that Numora also counts as WoG here. Even IF Pixar just up and said “sure buddy,” is that not still them conceding to Numora’s ideals? isn’t the entire point of the topic that Numora had to find a solution to this conflict to begin with? Why are we saying said compromise should be dismissed purely because Pixar got “fed up” with Numora? Wasn’t their acceptance the plan in the first place?

I find it strange to assume that after 4 years of development, or more since it was planned much before, Pixar and Toy Story team would have such a big change of mind despite the strong stance that they had for several years,
Because Numora insisted and found a common ground that didn’t disturb the flow of the narrative. Again, wasn’t that the point?

Additionally, as you brought up how Toy Story team could have just changed up their minds, as well as that the reason why the KH story was set chronologically between Toy Story 2 and 3 was to not break the story setting and allow it to be canon, I would like to point out that Toy Story 4 was released in 2019 (same year as KHIII) and there are no mentions to KHIII events (which ngl, could have been a big chance to promote the game), which means that despite their years collaborating together the Toy Story team did not consider to add elements related to KH franchise to canonize the collaboration formally/officially despite how doing so wouldn't break the complete world of the first three movies (which was the reasoning why Sora had to a appear in a void in-between movies), maybe things could change in Toy Story 5, but in principle it seems that Pixar and Toy Story team don't really care about Nomura vision of KH being canon to Toy Story, something understandable as they are different companies and creative teams.
They can not care all they want, it’s still canon. Why does KH have to be mentioned in Toy Story? I don’t see how this is a factor in KH and TS being canon to each other when it was already established by both directors.

I feel like you are ignoring the point that each Pixar team was very different, with the common point between them all being that they deeply cared about their IP setting and tried to not break it as much as to accurately represent the characters and original story feeling, hence the Toy Story team deciding that if KH wanted to use their setting for a collaboration they would need to create a separate story that has no direct or indirect connection with past and future Toy Story projects (as again, there's no connection with Toy Story 4 despite how adding the mention of KH elements wouldn't break the past three movies).
Creating a “separate story” is not the deciding factor on whether the content is canon or not. Even if there’s no narrative connection, as long as there’s no contradictions (which both teams clearly fought hard for) we can consider it canon under the right context.

So the conclusion that I'm pointing out is that the canonicity claims from are very weak and unreliable, as the KH side is evidently biased and persistently tries to insist in their game being canon to the IPs they collaborate, and that Pixar doesn't take those claims seriously as they have decided to not make any type of direct or indirect mention or connection between the events in the game with future movies set after the original trilogy despite the freedom to make so (and arguably the bond they supposedly developed through years collaborating). Hence, my proposition of separating KH keys into their own individual profiles, the same way collaboration keys are standardly handled in the wiki, which would also have the added benefit of making it easier to understand for those visiting the wiki why those 10-C toys suddenly made a jump to tier 1 (which contradicts their portrayals in the original media).
“Doesn’t take the claim seriously” and yet they fought tooth and nail to make the right circumstances that enable such story to be told in a non-conflicting manor. I’m not understanding where this overall premise is coming from. Even if they conceded to Numora’s ideals, they still agreed to his ideals, that’s like, huge.

Lastly and most importantly I wanted to express that the Pixar theory has absolutely nothing to do with KH. The theory proclaims that all films exist in the same timeline, which is not shared with our KH standards that treat each world as a seperate Low 2-C structures.

All in all, I’ll withhold my stance for now. I’d like to see this argument play out.
 
I just wanna say a few things and then let Bob get back to it, because honestly a few stuff stuck out to me.

I think we’re forgetting that Numora also counts as WoG here. Even IF Pixar just up and said “sure buddy,” is that not still them conceding to Numora’s ideals? isn’t the entire point of the topic that Numora had to find a solution to this conflict to begin with? Why are we saying said compromise should be dismissed purely because Pixar got “fed up” with Numora? Wasn’t their acceptance the plan in the first place?
Nomura*

There’s a difference between collaborating with someone who complains and strongly insists about certain ideas and someone agreeing for the sake of stopping/prevent more conflict. In this case, Toy Story team accepting Nomura questioning compromise after much insistence shows that they have a strong reluctance to make it canon, it shows a weak desire/willingness from their part, which puts into question if they really hold such a stance (KH being canon to Toy Story) even after said collaboration, which then adds with the complete lack of KH mentions in all movies (including those produced after the KH collaboration) of the franchise, and makes very doubious if Pixar really cares about Nomura canonicity vision or if Toy Story team only let Nomura be happy with his vision to allow an smoother collaboration (like a recent case I saw where one of the Ben 10 writers just let people believe what makes them happy without actually changing the real canon of the series).
They can not care all they want, it’s still canon. Why does KH have to be mentioned in Toy Story? I don’t see how this is a factor in KH and TS being canon to each other when it was already established by both directors.
No? If the IP owners and creators don't really see it as canon, then it’s not canon to their IP but only to KH itself, it wouldn’t be a two-way canonicity. Because, if there’s no mention in the original material (again, also counting works released after the original trilogy), KH side is evidently biased towards their own canonicity vision, and Pixar shows a strong reluctance to making other stories canon to their IPs, then the canonicity claims become very weak and suggest that it´s likely to be only an one-way canon (meaning Toy Story being canon to KH only), which can explain and solve any strange consequences of the two settings mixing in a way that wouldn't alter the original IP which is always portrayed in the same way across its films.
Creating a “separate story” is not the deciding factor on whether the content is canon or not. Even if there’s no narrative connection, as long as there’s no contradictions (which both teams clearly fought hard for) we can consider it canon under the right context.
If there’s no narrative connection nor implications from Toy Story movies about such events happening, and the canonicity claims are very weak, then there’s no real reason why we have to consider it canon under this context. It would also be riskier to do so, as any changes in KH can affect in a retroactive way the entirety of Toy Story and contradict the constant portrayal of the characters being just toys with conscience, and if the claim of that not happening because of the collab ocurring in an special and separate enviroment that doesn't affect whatsoever the original characters then it makes one naturally ask: What is then even the point of considering it a two-way canon? It would naturally call into question the purpose of doing so if there’s no connection, weak claims, and no effect whatsoever on the original characters.
Lastly and most importantly I wanted to express that the Pixar theory has absolutely nothing to do with KH. The theory proclaims that all films exist in the same timeline, which is not shared with our KH standards that treat each world as a seperate Low 2-C structures.
No offense, but Bob is the one doing all the KH stuff, and I have seen with my own eyes how the past weeks he has been trying very strongly to push for the Pixar theory being real so to retroactively make KH canon to all Pixar works and thus make them be retroactively affected by changes in KH. He did give up with the Pixar theory but came to the conclusion that Monster Inc. happens in the same universe as Toy Story, so those characters would be retroactively affected by KH.


The implications of it being a real two-way canon are bigger than what you may think, so under those circumstances far stronger evidence should be needed to be shown from the original IP side to allow such potential changes to affect the original material, because as it currently stands the evidence of the two-way canonicity claim is too weak.
 
It's about everything, both the artwork as well as story and characters, because as pointed out in the interview and quotes I posted they also care a lot about the storyboard and cutscenes as they show the heart of the characters the most, reviewing every stage, and in Pixar case they even go as far as participate in weekly calls with KH team constantly to assure that the product properly reflects the IPs.


And yeah, they evidently work together, that's kinda the point of collaboration, for different groups to join hands to create a good product that both fulfill its purpose and not damage either series image (though there are some cases where they don't care about the IP image, which obviously is not the case for Disney or Pixar). I never tried to reject the active involvement of both sides and proved the oppose with all the quotes posted, so I really don't know why you got that take.
So this was brought up merely for context and not as a particular aspect of a counterpoint? Well then.

In the quotes I posted in the op they straight up says "It breaks the world setting, but you can still make a new story there" as well as "No, it's not canon, it cannot be" with Nomura insistence (which he himself acknowledge as his insistence) reaching the point where he persisted until the team just answered with a "yeah" to his answer of "So, since it happens between movies, can it be said to be canon and that they remember stuff even if they never talk or think about the game events?", hence me comparing it to when someone in a discussion just goes "Sure buddy" to put an end to the insistence of one of the sides, and it also doesn't help that Nomura himself acknowledges the strangness of his persistence of seeing it as canon.
Uh... I just explained that you were misreading the whole bit, Nomura wasn't around being persistent about his views as far we're told, and the reply affirming canon to TS from Pixar at the end wasn't even directed at him as said at the end of my previous reply, but the interviewer.

You're acting like this is some rabid powerscaler pestering an author in social media for their desired answer, when this was something settled in private interviews with people known to formally work on that sort of stuff, so this is just starting to come off as trying to twist the arguments given for your own's benefit.

Under these circumstances it cannot be taken the canonicity claims of KH team as an objetive true because they evidently are very biased towards making everything canon, even if because of that insistence there will be strange consequences and implications with the original IP.
This claim seems to linger on the assumption that we're only relying on Nomura to confirm canonicity, which isn't the case as explained previously. In any case, Nomura's statement is merely in regards of a basic explanation as to how the process of implementing Disney worlds usually goes for KH, as they try to respect the original canon without being actually canon, most notably as they usually add the characters in the middle of the events of the respective movies, and remove others, Toy Story is simply the exception and not the standard.

TechTV: How much freedom did you have when it came to the Disney characters and worlds?

Nomura: Overall the process was quite smooth. There weren't any big restrictions or a set of guidelines we were given. Disney has its worlds already created, and there's no reason for us to change that, so it wasn't to a point where they had to lead us and take our hands. It was more us trying to bring out the best of what is already made as far as Disney characters go. The only thing we were careful of doing was staying within the characters' established roles and what kind of dialog these characters should have. That's something we all tried to stay within certain boundaries on.

—We were surprised at how the plot of the Pixar worlds were continuations of the original movies.

Nomura: Originally, the basic pattern of the KH series was that Sora and the others get involved in scenes that depict the happenings of the original films. The Tangled and Frozen worlds fit that description. However, with Toy Story and Monsters Inc., upon request from the creators, we went with a pattern of depicting a period set after the movie as an "authorized history." Which pattern a world would follow depended greatly on the ideas of the creators and producers of the movies.

I find it strange to assume that after 4 years of development, or more since it was planned much before, Pixar and Toy Story team would have such a big change of mind despite the strong stance that they had for several years, but alright, my doubts aside, the interview in the link in the op was wrote in 2019/02/11 by Joe Skrebels, IGN's UK Deputy Editor, and I couldn't find in any of the 2017 articles you have shared the content from this interview, so in principle this means that the interview to KH team (including Nomura) by Joe Skrebels came out after the Disney 23 Winter 2018 issue that you are using as evidence, ergo going by the reasoning of your logic this interview would take precedance over the magazine as they are the most recent and in-depth narration made by Nomura about the canonicity of Toy Story (including the admission of the strange consequences that his insistence implies to the IP).
KH3 didn't release until January 2019, so there was a whole gap of 7 years (KH3 actually started development in 2012, my bad) of development in total, a lot of things can happen in such timeframe to say the least, especially as Toy Story took the longest for approval even as the first decided series to feature, but interestingly the exact date in which KH3 released was a few days after Joe Skrebels's interview publication.

Edge Magazine also delves into the troubled history of Square Enix, including the bumpy transition to the HD era. Kingdom Hearts III was always a game intended as a title for this generation of consoles (PlayStation 4 / Xbox One) despite development on the game beginning when the PS3 and Xbox 360 were still receiving support from developers (development on Kingdom Hearts III was estimated to have begun in 2012, a year before the next generation of consoles were to be released), and it was destined to be the series' most ambitious and technically demanding game yet.

It was because of Nomura's love and passion for Toy Story that it was the first IP, Edge reports, that Square Enix entered negotiation for. As it turns out, it had the longest approval time as well, as it took several years for Disney and Pixar to okay the story and the character designs.

Either way, as he was the one that redacted the results of such interview in that link, it's fair to claim that others merely paraphrased or got their sources independently, case in point there being multiple sources for Pixar's involvement on KH such as KHInsider, KH13 and even some Disney sites as it was the highlight of the D23 event in 2017.

In any case, as I've pointed out earlier, Joe Skrebels's interview is narrated in a chronological manner (meaning that he goes over the early takes from the developers as well as their initial struggles, then how they fared from there up to the final result), so even if we subscribed to your point of view in that Pixar dismissed canonicity early on, such premise doesn't work, as said earlier, they didn't and merely concluded with a different approach to respect the plot and explicitly avoid blatant plot holes on the narrative like Sora not being brought up in the movies.

Additionally, as you brought up how Toy Story team could have just changed up their minds, as well as that the reason why the KH story was set chronologically between Toy Story 2 and 3 was to not break the story setting and allow it to be canon, I would like to point out that Toy Story 4 was released in 2019 (same year as KHIII) and there are no mentions to KHIII events (which ngl, could have been a big chance to promote the game), which means that despite their years collaborating together the Toy Story team did not consider to add elements related to KH franchise to canonize the collaboration formally/officially despite how doing so wouldn't break the complete world of the first three movies (which was the reasoning why Sora had to a appear in a void in-between movies), maybe things could change in Toy Story 5, but in principle it seems that Pixar and Toy Story team don't really care about Nomura vision of KH being canon to Toy Story, something understandable as they are different companies and creative teams.

Not gonna talk about the other quotes you posted in this section as I see them irrelevant to the canonicity topic.

I feel like you are ignoring the point that each Pixar team was very different, with the common point between them all being that they deeply cared about their IP setting and tried to not break it as much as to accurately represent the characters and original story feeling, hence the Toy Story team deciding that if KH wanted to use their setting for a collaboration they would need to create a separate story that has no direct or indirect connection with past and future Toy Story projects (as again, there's no connection with Toy Story 4 despite how adding the mention of KH elements wouldn't break the past three movies).
While Toy Story 4 actually released quite a few months after KH3 (June 2019), KH3 was subject to multiple delays prior its final release date, so with the sheer disparity of the original release dates, advertising would just risk poor timing.

Part of the reason for placing KH3 in-between TS2 and TS3 also has the fact that TS3 happens a whole decade after TS2, so any dialogue to be had from the events would've transpired long ago, and by the time in TS4 they've already moved out of Andy in general, so there's no real reason to make a reference to KH events without coming off as forced, but in fact there's a minor KH easter egg in TS4.

The camera slowly pulls out to reveal that the image of young Andy is actually on a home video, linking the sequence to the present, which is in fact a decade later.

And, again, of course they worked together, Disney and Pixar are big and strict companies that have to care a lot about their IPs image so there's no way they would accept a collaboration project if they cannot participate and supervise the production of the project, I never claimed otherwise nor understand how you can come to the conclusion that I claimed so, what I claim is that it's not really canon to Toy Story as:
  1. Nomura has made clear how much opposition and reticence Pixar side has to making KH canon to their works.
  2. Nomura admits to being biased towards his vision of KH being canon to everything, and makes clear how much he has insisted and persisted to make it so despite the IP owners/creators not desiring that.
  3. There’s no direct or indirect mention about anything related to KH in Toy Story products, not only in the past movies but also those that came after the original trilogy, which is contradictory to the claim that the KH event is canon and that the events there couldn't be mentioned in the trilogy as they would break the setting, because by mentioning or referring to those events in later movies wouldn't cause any conflict with future movies, a decision that Pixar consciously made despite working simultaneously alongside the KH team for years.
1: Nomura merely made a statement to how it was for Pixar's first impression of the original proposal, as showcased previously and extensively, most of the work after sorting a plot out with Pixar (before the main plot for the rest of the game was done, even) had to do with designing the characters, both Sora and friends as well as new characters like the Gigas or Angelic Amber, to fit in the setting, and even then if we went with the premise that they declined it, it's still evident in the same source you've been using this whole time (Joe Skrelbs's interview) that in the end it was deemed by them as a part of the plot.

2: He was only persistent on Toy Story's inclusion for KH3, not on its canonicity, even the one who asked about canonicity to Pixar wasn't him, but the interviewer, Jow Skrelbs, as explained previously, so there's no bias concerns as it's not like he has direct ties with Nomura for this sort of argument.

3: Absense of evidence is not evidence, in fact the Crossover standards only bring this up as supportive evidence, rather than some mandatory qualification to be deemed as such in the site, that much was settled in the original CRT as Jason Katz brings up this sort of concern being kept in mind when developing stuff as to abide to Pixar's meticulousness about the continuity.

So the conclusion that I'm pointing out is that the canonicity claims from are very weak and unreliable, as the KH side is evidently biased and persistently tries to insist in their game being canon to the IPs they collaborate, and that Pixar doesn't take those claims seriously as they have decided to not make any type of direct or indirect mention or connection between the events in the game with future movies set after the original trilogy despite the freedom to make so (and arguably the bond they supposedly developed through years collaborating). Hence, my proposition of separating KH keys into their own individual profiles, the same way collaboration keys are standardly handled in the wiki, which would also have the added benefit of making it easier to understand for those visiting the wiki why those 10-C toys suddenly made a jump to tier 1 (which contradicts their portrayals in the original media).

Eh, as explained previously Nomura merely provided a basic explanation, in a prior interview he went into more detail as cited previously, in which he clarified about that, in fact his perfectionist approach to things would make him notice that something like this wouldn't fit in the original film of Tangled, or this in Frozen (for context, the final boss fights of those worlds happen near those scenes, which then tie into the ending scene of the respective worlds).

Co-Director Tai Yasue also revealed to Edge the kind of work environment he and Nomura built up over the years. The two have duelling personalities, with Yasue being a bit laid back and Nomura being a perfectionist. However, they were able to use it to their advantage as Yasue took charge of a lot of the battles in the game while Nomura focused his attention on character designs and the story.

Finally Pixar did make a minor reference to KH in TS4 as showcased previously (namely the key resembling Kingdom Key, Sora's Keyblade), so the second bit doesn't hold up.

large.Kingdom_Key_Toy_Story_4.PNG.1a775a7cdead82d4f723c9c2db76cbdb.PNG


Because of this, at this point I think that mods should start to voice their thoughts, as any further discussion will just further devolve into a back and forth that will be a headache for many to read.

BTW, to address some new bits brought up...

If there’s no narrative connection nor implications from Toy Story movies about such events happening, and the canonicity claims are very weak, then there’s no real reason why we have to consider it canon under this context.
In general that's not how the policy for canon and crossovers is formally sorted out in the site at present, it just so happens that users like more tangible changes besides the capability to claim that something is canon or not. In this case, technically it serves to give the readers of the wiki pages a more accurate description of the capabilities a given character incarnation has displayed across their history, so this is no different from indexing the stats of a mundane human pilot even if they only fight while in a mecha or in some transformation, ultimately accuracy is a fair priority to strive for, and the proof provided as explained above is more than solid, with bits of your own proof if anything going against your premise.

It would also be riskier to do so, as any changes in KH can affect in a retroactive way the entirety of Toy Story and contradict the constant portrayal of the characters being just toys with conscience, and if the claim of that not happening because of the collab ocurring in an special and separate enviroment that doesn't affect whatsoever the original characters then it makes one naturally ask: What is then even the point of considering it a two-way canon? It would naturally call into question the purpose of doing so if there’s no connection, weak claims, and no effect whatsoever on the original characters.
Then we act accordingly, so far there's been no real contradictions between the lore of both series, in fact I bothered addressing some potential concerns here, and if anything the rules they abide to are extremely consistent, case in point we do see a object gaining life from the love of a child (something previously confirmed in KH to be a part of TS's world mechanics) as one of the core premises in TS4 (Forky).

No offense, but Bob is the one doing all the KH stuff, and I have seen with my own eyes how the past weeks he has been trying very strongly to push for the Pixar theory being real so to retroactively make KH canon to all Pixar works and thus make them be retroactively affected by changes in KH. He did give up with the Pixar theory but came to the conclusion that Monster Inc. happens in the same universe as Toy Story, so those characters would be retroactively affected by KH.

The implications of it being a real two-way canon are bigger than what you may think, so under those circumstances far stronger evidence should be needed to be shown from the original IP side to allow such potential changes to affect the original material, because as it currently stands the evidence of the two-way canonicity claim is too weak.
Uh, no? Quite a lot of indexing wouldn't have been possible without the resources and feedback I get from tens of users, some not even dedicated into the series. While I did bring up the Pixar theory as a casual topic, as I did notice that no one has even brought it up in the wiki forum yet, I did admit shortly after with the same citation you're using to dismiss the Pixar theory that it was a waste of time to do so. I never concluded on whether Monsters Inc. was canon to Toy Story or vice-versa, as the strongest proof was some licensed comic that I couldn't find a way to cite canonicity to the film (as basically the development crew involved for the comics had no overlap with the film's). Even then this'd all have been a whole separate CRT, and as implied previously I'm not doing it as it's simply a waste of time as a premise.

KH doesn't even fit in the Pixar theory and in fact would debunk it as it treats Monsters Inc., and Toy Story as separate universes, while the Pixar theory claims that all Pixar movies happen in the same singular universe, with Monsters Inc. being somehow in the far future and using the doors to time travel to a past version of the same world.
 
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Uh... I just explained that you were misreading the whole bit, Nomura wasn't around being persistent about his views as far we're told, and the reply affirming canon to TS from Pixar at the end wasn't even directed at him as said at the end of my previous reply, but the interviewer.

You're acting like this is some rabid powerscaler pestering an author in social media for their desired answer, when this was something settled in private interviews with people known to formally work on that sort of stuff, so this is just starting to come off as trying to twist the arguments given for your own's benefit.
He does seem quite persistent, based on the content of what Nomura have been saying in the interview.

You are also acting as if Joe Skrebels manipulated the interview to make Nomura look bad when, as far as we see, that’s not the case as he is just quoting what Nomura say in the interview.

Also, what do I gain from twisting the arguments? What are the supposed benefits you claim I get from this? Because this wouldn’t nerf or affect KH in any tangible way, nor I’m known to be an avid Toy Story powerscaler. I’m pointing out problems with the canonicity claims, as well as explaining that for such a big change to the original IP the evidence used is not strong enough, as it’s not supported by the series itself and can affect the movie’s consistent portrayal of the characters and setting, so I proposed an alternative that wouldn’t cause such problem, to simply separate the KH events as their own profile and only apply changes from KH franchise to them, as that would be quite more accurate. You have more to gain from making them have a two-way canon than I have, as you can then retroactively apply more changes from KH to the original IP.
This claim seems to linger on the assumption that we're only relying on Nomura to confirm canonicity, which isn't the case as explained previously. In any case, Nomura's statement is merely in regards of a basic explanation as to how the process of implementing Disney worlds usually goes for KH, as they try to respect the original canon without being actually canon, most notably as they usually add the characters in the middle of the events of the respective movies, and remove others, Toy Story is simply the exception and not the standard.

—We were surprised at how the plot of the Pixar worlds were continuations of the original movies.

Nomura: Originally, the basic pattern of the KH series was that Sora and the others get involved in scenes that depict the happenings of the original films. The Tangled and Frozen worlds fit that description. However, with Toy Story and Monsters Inc., upon request from the creators, we went with a pattern of depicting a period set after the movie as an "authorized history." Which pattern a world would follow depended greatly on the ideas of the creators and producers of the movies.
This is talking about what I already brought up in other quotes, that Pixar is strict with their movies so Toy Story team couldn’t have them alter the original movies content as they were already perfect/complete and to do so would destroy them, hence if they wanted to use the setting they had to make an unrelated new story altogether.
KH3 didn't release until January 2019, so there was a whole gap of 7 years (KH3 actually started development in 2012, my bad) of development in total, a lot of things can happen in such timeframe to say the least, especially as Toy Story took the longest for approval even as the first decided series to feature, but interestingly the exact date was a few days after Joe Skrebels's interview publication.

Either way, as he was the one that redacted the results of such interview in that link, it's fair to claim that others merely paraphrased or got their sources independently, case in point there being multiple sources for Pixar's involvement on KH such as KHInsider, KH13 and even some Disney sites as it was the highlight of the D23 event in 2017.

In any case, as I've pointed out earlier, Joe Skrebels's interview is narrated in a chronological manner (meaning that he goes over the early takes from the developers as well as their initial struggles, then how they fared from there up to the final result), so even if we subscribed to your point of view in that Pixar dismissed canonicity early on, such premise doesn't work, as said earlier, they didn't and merely concluded with a different approach to respect the plot and explicitly avoid blatant plot holes on the narrative like Sora not being brought up in the movies.
A lot of things can change in 7 years yes, but if Nomura admits and talks about Pixar strong reluctance to consider other IPs as canon and clarifies that he is the one to insist in such thing because of his vision, and we don’t have any indications from the movies themselves (past and future) to imply that they are indeed canon to them, then the canonicity claims become weak, and for such strong and impactful change stronger evidence would be needed.
Part of the reason for placing KH3 in-between TS2 and TS3 also has the fact that TS3 happens a whole decade after TS2, so any dialogue to be had from the events would've transpired long ago, and by the time in TS4 they've already moved out of Andy in general, so there's no real reason to make a reference to KH events without coming off as forced, but in fact there's a minor KH easter egg in TS4.
A key being shown in the movie is not implication of KH whole franchise being canon, at best it’s an easter egg like all Pixar movies make with other IPs and at worst it’s just paranoia.
1: Nomura merely made a statement to how it was for Pixar's first impression of the original proposal, as showcased previously and extensively, most of the work after sorting a plot out with Pixar (before the main plot for the rest of the game was done, even) had to do with designing the characters, both Sora and friends as well as new characters like the Gigas or Angelic Amber, to fit in the setting, and even then if we went with the premise that they declined it, it's still evident in the same source you've been using this whole time (Joe Skrelbs's interview) that in the end it was deemed by them as a part of the plot.

2: He was only persistent on Toy Story's inclusion for KH3, not on its canonicity, even the one who asked about canonicity to Pixar wasn't him, but the interviewer, Jow Skrelbs, as explained previously, so there's no bias concerns as it's not like he has direct ties with Nomura for this sort of argument.

3: Absense of evidence is not evidence, in fact the Crossover standards only bring this up as supportive evidence, rather than some mandatory qualification to be deemed as such in the site, that much was settled in the original CRT as Jason Katz brings up this sort of concern being kept in mind when developing stuff as abide to Pixar's meticulousness about the continuity.
Nomura explains that his vision for Kingdom Hearts has always been that Sora and friends canonically arrive in Disney’s worlds. That didn’t suit the Toy Story team.
So Nomura is the one to actively think about KH always being canon to the IPs they collaborate. This wasn’t something that Joe maliciously added or altered from the interview but straight up a claim that Nomura actively made, as well as affirm that Toy Story team don’t wish for that.

Then he goes with the compromise of making it in the KH way, which was to make an event that doesn’t affect in any way the movies/setting and isn’t connected to them:
I told them if I'm going to do this in the Kingdom Hearts way, then it's going to become a case of, ‘Actually, Sora and his friends did come into the world.’”

The solution became to place the plotline between Toy Story movies (specifically 2 and 3), satisfying Nomura’s vision, Pixar’s restrictions and creating a strange extra consequence: “I said, ‘Okay, so is it fair to assume that Woody and Buzz, and friends, remember Sora and everybody coming? Is it part of the story now?’ and they were like, ‘yeah,’ and I was kind of like, ‘Oh! Okay.’”
So for the entire canonicity premise to work they have to:
  1. Not affect in any way the movies or characters.
  2. Be a completely separate event.
  3. Assume that the characters remember the events even if they will never mention them.
Ergo, it’s a very delicate balance and canonicity status that doesn’t get supported by the Toy Story IP itself, and any retroactive changes done to them from KH side would destroy such premise, so I ask again, at that point what is even the purpose/benefit of indexing them as canon to Toy Story? Because if they never affect them then there’s no point and if it affects them then then the delicate premise by which the "canonicty" is allowed would be broken, in fact I would go as far as to claim that it already breaks the premise as (tier 1 keys aside) it gives a Heart physiology to the toys, giving them abilities and resistances that they have never demonstrated or supported in their movies. There’s no benefit and only risk of altering the consistent portrayal of the franchise.


The rest of the points are basically a repeat of the above points, so not gonna address them as it would be going back and forth too much.
Damn, my bad gang. Guess I don’t do anything for the verse except take up free air.
Again, no offense but Bob is the one famously known to scale KH, the one who has made dozens of threads, blogs, profiles (as well as edit them) about KH, the individual who debates KH powerscaling so frequently that he admitted how because of him the KH server had to create a separate channel and ban powerscaling discussion outside of it due to how persistently he debated the powerscaling of the series (as well as more stuff but the point is not to defame him so no reason to bring it there, just pointing out how even outside the forum he has become a face of KH powerscaling). You may help him, or the franchise, but Bob is by far the face of KH powerscaling and its revisions, that’s just an objective fact, so when one sees him investigate or talk about stuff related to Disney IPs is natural to assume that he is thinking of connections with KH powerscaling (like in this case).
 
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Again, no offense but Bob is the one famously known to scale KH, the one who has made dozens of threads, blogs, profiles (as well as edit them) about KH, the individual who debates KH powerscaling so frequently that he admitted how because of him the KH server had to create a separate channel and ban powerscaling discussion outside of it due to how persistently he debated the powerscaling of the series (as well as more stuff but the point is not to defame him so no reason to bring it there, just pointing out how even outside the forum he has become a face of KH powerscaling). You may help him, or the franchise, but Bob is by far the face of KH powerscaling and its revisions, that’s just an objective fact, so when one sees him investigate or talk about stuff related to Disney IPs is natural to assume that he is thinking of connections with KH powerscaling (like in this case).
The hilarious issue with this specific point is that you used this to counter my argument and say that Bob actually does use the Pixar theory to support his claim. Effectively telling me “you’re not relevant and therefore you’re wrong.”

Like, is that not crazy? You would think we would at least have a slight, rough idea of Bob’s claims considering we’ve been using them for years. Just like Tempest said, I guess I’m just a human decoration that spins in a circle while Bob openly discusses his ideas and topics.

But I digress, i disagree with OP
 
The hilarious issue with this specific point is that you used this to counter my argument and say that Bob actually does use the Pixar theory to support his claim. Effectively telling me “you’re not relevant and therefore you’re wrong.”

Like, is that not crazy? You would think we would at least have a slight, rough idea of Bob’s claims considering we’ve been using them for years. Just like Tempest said, I guess I’m just a human decoration that spins in a circle while Bob openly discusses his ideas and topics.

But I digress, i disagree with OP
Human decoration with common sense. Tuff.
 
You would imagine that if Nomura had a knack for hard pushing teams to let things be canon, there would be a lot more stories about Disney teams and Square Enix teams having conflicts stemming from this.

That is to say, Nomura wouldn't relentlessly hound a team to allow something they don't want so strongly. If anything- Nomura is the one who adapts the content of the game based on what each team wants (One team decides it has to be a straight adaptation of Frozen with some elements changed, another team from the same game mandates that Big Hero 6 gets a unique story that builds on the original, and many others ask for all sorts of things in between.), so if the Toy Story team admitted it was canon, it likely wasn't out of Nomura relentlessly coaxing them or anything, he probably just asked like once or twice and after hashing the details they just agreed.
If they didn't want it to be canonically tied, they only had to say "No, we don't want that kind of connection between our IP's.", and if that wasn't the case there would be a lot more stories to tell about it.

It seems more so that this is just the one team who agreed with Nomura's idea of shared canon after they finished hashing out the details.

Another of OP's points i want to point out is this idea that since then sharing canon doesn't meaningfully cause a impact, that there is no point in saying they are canon. This is faulty, as the point of the wiki is to accurately depict information on fictional verses. If we have reason to believe there is a shared canon, then regardless of if it has a tangible effect, we best note it down anyways.

A example I can think of is Sonic 06. At the end of the game, the events that occurred get wiped out from existence. But those events are still "canonical", even if, up until Sonic x Shadow Generations, those events had 0 impact in verse due to being erased. They would still be indexed and noted. It's not a perfect 1-1 comparison, but the point remains that the impact matters less than the fact, so if there is reason to believe something is true, it should be noted. It's the same reason why powers a character might never use in character are still on their profile.

Disagree with OP, Bob and Rick make stronger arguments.
 
He does seem quite persistent, based on the content of what Nomura have been saying in the interview.

You are also acting as if Joe Skrebels manipulated the interview to make Nomura look bad when, as far as we see, that’s not the case as he is just quoting what Nomura say in the interview.
Well, first of all, it's evident that Joe is merely paraphrasing, as the usage of quotation marks isn't used across the claims, so it'd be a disservice to treat it as an outlandish claim like "Nomura thinks that every single thing featured in KH is canon to the original series too" when he (Nomura) has specifically dismissed that previously.

TheKingStrategist13 has also addressed this quite well either way, so to avoid redundancy I'll move on.

Also, what do I gain from twisting the arguments? What are the supposed benefits you claim I get from this? Because this wouldn’t nerf or affect KH in any tangible way, nor I’m known to be an avid Toy Story powerscaler. I’m pointing out problems with the canonicity claims, as well as explaining that for such a big change to the original IP the evidence used is not strong enough, as it’s not supported by the series itself and can affect the movie’s consistent portrayal of the characters and setting, so I proposed an alternative that wouldn’t cause such problem, to simply separate the KH events as their own profile and only apply changes from KH franchise to them, as that would be quite more accurate. You have more to gain from making them have a two-way canon than I have, as you can then retroactively apply more changes from KH to the original IP.
Getting your own argument to be more favorable? Strawmanning is a common fallacy for this purpose after all, but if this was merely unintentional I'm willing to forgive it. As explained previously, the issues on this regard boil down to making up the internal relationships between Nomura and Pixar over the current proof laying out what did happen and was ultimately accepted by them, in fact I already went over the current site policies not demanding both series to reference crossover incidents, instead merely being an ideal evidence to have.

Ultimately the absense of proof is not proof of an anti-claim, as the claim isn't reliant on some vague possibility with no proof either, instead being covered in-depth by Nomura and Pixar as covered before, one thing is to play it safe, another is to make assumptions that lead to worse accuracy, the "lowest" end isn't always the most logical one to default to if there's sufficient proof / context after all, in the same way we default the space between universes as technically 5-D, if still insignificant with no further context, over just saying that they're 3-D space, as that'd require making further assumptions on how dimensionality works by being out of the norm on a lower tier.

This is talking about what I already brought up in other quotes, that Pixar is strict with their movies so Toy Story team couldn’t have them alter the original movies content as they were already perfect/complete and to do so would destroy them, hence if they wanted to use the setting they had to make an unrelated new story altogether.

A lot of things can change in 7 years yes, but if Nomura admits and talks about Pixar strong reluctance to consider other IPs as canon and clarifies that he is the one to insist in such thing because of his vision, and we don’t have any indications from the movies themselves (past and future) to imply that they are indeed canon to them, then the canonicity claims become weak, and for such strong and impactful change stronger evidence would be needed.
As said before, Toy Story is the exception and not the standard, in fact I can further prove this by Nomura affirming that creative liberties are often taken when implementing works from other series into KH:

Space Paranoids
The character we depicted in KHII as 'Tron' is completely different from the original movie. Also, I thought the finished product, a new world inside a computer that was deeply related to the main plot of KHII, was very interesting. I hope you were able to see the last parting scene in the little window during the credits.
--Nomura

---So Yuna, Rikku and Paine showed up as faeries this time.
Nomura:
I've always wanted to have a FF character showing up as "something that looks human but isn't human" at least once. Since "Kingdom Hearts" is a deformed world, I wanted to have a little fun with that. And as a plus, if all three showed up in their normal human size, I was kind of worried that the screen might get a bit too crowded. At least I've aways thought that if I were to make them appear in the game, having them as faeries would make them as very interesting beings. I wasn't deeply involved with FFX-2 but from the impression I got of looking at them as an audience, their positions in this game is how I see them.

A key being shown in the movie is not implication of KH whole franchise being canon, at best it’s an easter egg like all Pixar movies make with other IPs and at worst it’s just paranoia.
You asked for some awareness to be brought up by Pixar when it came to this series after the release of KH3, this suits that purpose, for anything else refer to prior points on how continuity nods from both sides are merely ideal proof over something mandatory, aka, not being disqualifiers by just lacking those.

So Nomura is the one to actively think about KH always being canon to the IPs they collaborate. This wasn’t something that Joe maliciously added or altered from the interview but straight up a claim that Nomura actively made, as well as affirm that Toy Story team don’t wish for that.

Then he goes with the compromise of making it in the KH way, which was to make an event that doesn’t affect in any way the movies/setting and isn’t connected to them:
Besides this falling into the strawmanning concerns brought up previously, namely ignoring the points on this disregarding the narrative of Joe's interview going in a chronological order of events, or Nomura not pestering developers to make everything canon crossovers as TheKingStrategist13 just explained, the end result being explained to Joe himself as being canon by Pixar, other Pixar higher-ups like Jason Katz affirming as much, notably still quite after the first impression made by Pixar (namely just a few months prior to KH3's release in 2019, so easily 7 years later as Pixar's initial reaction can be tracked back to around 2012 as the first setting considered for KH3, as well as KH3 starting development around that time), it's more than fair to conclude that Pixar views it as canon to the TS series.

Ultimately, even if we ignored that this "proof" is simply poor with the given context previously, they agreed in the end, and anything else is a reach of speculation to downplay events towards the oddly specific narrative of Nomura being a rabid fan that pestered Pixar for years just to get a non-serious answer and spreading misinformation in interviews that'd easily get him cancelled if that was the case, he wasn't even the one that asked Pixar about canonicity near the end of the development cycle as explained before.

So for the entire canonicity premise to work they have to:
  1. Not affect in any way the movies or characters.
  2. Be a completely separate event.
  3. Assume that the characters remember the events even if they will never mention them.
Ergo, it’s a very delicate balance and canonicity status that doesn’t get supported by the Toy Story IP itself, and any retroactive changes done to them from KH side would destroy such premise, so I ask again, at that point what is even the purpose/benefit of indexing them as canon to Toy Story? Because if they never affect them then there’s no point and if it affects them then then the delicate premise by which the "canonicty" is allowed would be broken, in fact I would go as far as to claim that it already breaks the premise as (tier 1 keys aside) it gives a Heart physiology to the toys, giving them abilities and resistances that they have never demonstrated or supported in their movies. There’s no benefit and only risk of altering the consistent portrayal of the franchise.
I mean, the TS world is treated in KH as a parallel copy made by a KH character, with the characters ripped from the original universe to it, and as far we're aware, their original world (which they return to in the epilogue) isn't in the KH cosmology to begin with (given that only the copy can be found in the space between worlds in KH, with the original nowhere to be found), add to that the mechanic of objects gaining life from care being brought up as a specific trait of the TS world (with that in fact being made a core plot point in Toy Story 4 with Forky), and ultimately there's quite minimal room for contradictions, and that's ignoring that none have even happened yet, so this is all just an appeal to consequences fallacy, implications being a thing aren't anti-feats, especially if there's no such anti-feats to begin with, in fact this'd also contradict your other premise of not deeming it canon to play it safe (which in turn makes further assumptions as explained priorly).

The rest of the points are basically a repeat of the above points, so not gonna address them as it would be going back and forth too much.

Again, no offense but Bob is the one famously known to scale KH, the one who has made dozens of threads, blogs, profiles (as well as edit them) about KH, the individual who debates KH powerscaling so frequently that he admitted how because of him the KH server had to create a separate channel and ban powerscaling discussion outside of it due to how persistently he debated the powerscaling of the series (as well as more stuff but the point is not to defame him so no reason to bring it there). You may help him, or the franchise, but Bob is by far the face of KH powerscaling and its revisions, that’s just an objective fact, so when one sees him investigate or talk about stuff related to Disney IPs is natural to assume that he is thinking of connections with KH powerscaling (like in this case).
While I may be known for scaling KH and all, it'd be a disservice to handwave the effort, support, and clarifications provided by several users, @Nehz_XZX, @ThatBoiRick, @TheKingStrategist13, @SamanPatou, @StrymULTRA, @Milly_Rocking_Bandit, @Fezzih_007, @Neon2hu, @Cyberblader90, and @ArkhamDC06 have been among the major users that have helped with insight, CRTs of their own, and feedback alike over the years, and similarly there's also been support in Discord by awesome users like Kirbo, Luca Annunziata and SuperBearNeo, so please don't act like this is some monopolized series when that's far from the truth, especially as CRTs demand approval from the community either way.

The whole r/KingdomHearts Discord incident is quite exaggerated, it was more so all about the topic becoming big enough as to earn its own thread in the #other-games channel, which is still active to this day even as I barely even touch such server these days, so if anything one could claim that I managed to develop a niche topic in the community for the enjoyment of others.

Honestly, at this point this is all just an argument from skepticism, it's not your call to determine the canon standards (at least not without settling new standards in another CRT), and in fact the standards do not demand the 3 bullet points you're bringing up, at this point it'd be best to leave it up to the call of staff, if you merely want the pages to be split as to have a better representation of their usual portrayal, that's fine by me as long as it's still deemed canon, as ultimately that'd merely be a preference of formatting.
 
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While I may be known for scaling KH and all, it'd be a disservice to handwave the effort, support, and clarifications provided by several users, @Nehz_XZX, @ThatBoiRick, @TheKingStrategist13, @SamanPatou, @StrymULTRA, @Milly_Rocking_Bandit, @Fezzih_007, @Neon2hu, @Cyberblader90, and @ArkhamDC06 have been among the major users that have helped with insight, CRTs of their own, and feedback alike over the years, and similarly there's also been support in Discord by awesome users like Kirbo, Luca Annunziata and SuperBearNeo, so please don't act like this is some monopolized series when that's far from the truth, especially as CRTs demand approval from the community either way.
Our friends really do be are our power 😭
 
What's been concluded here so far?
In summary the arguments the OP has try to push for a narrative in which the author of the KH series (Nomura) has been pestering Pixar and other owners of the franchises featured in the KH series to make everything involved a canon crossover to every added series, based on a paraphrased bit from a third party that interviewed Pixar and got told about their first impression by the proposal from Nomura of KH being what-ifs of the main KH character (Sora) and friends "canonically" meddling with the events of the respective movies.

More specifically:

Nomura explains that his vision for Kingdom Hearts has always been that Sora and friends canonically arrive in Disney’s worlds. That didn’t suit the Toy Story team. “When I first brought this to Pixar and I asked about doing that, they were like, ‘Actually, no. The Toy Story story is complete. It's a complete package the way it is, and we can't really change that.’ I told them if I'm going to do this in the Kingdom Hearts way, then it's going to become a case of, ‘Actually, Sora and his friends did come into the world.’”

Counterarguments for this bit alone focus on this interpretation from the above being a misrepresentation of the events, more specifically we can see that Nomura didn't specifically say that other featured works were canon to them when describing such process in other interviews (1, 2) and has shown to even pull creative liberties on purpose (3, 4), as well as plot points that'd obviously deviate from the original films for the KH events to even be remotely canon (5) and would be trivial to notice for a perfectionist like him (6), especially as the example cited in 5 is meant to follow the original plot (2).

From what is actually quoted above (namely with quotation marks), what can be clearly discerned is that Pixar merely rejected the first impression's premise back in 2012 (which is the year that can be tracked to be when these negotiations started (7, 8), as this ties to the earliest stages of the development of KH3 (9, 10, 11), which features the Toy Story world), and notably took the longest of them all (12, 13).

How the dates matter? Well, that's because the OP also argues that because of the above IGN interview releasing just a few days after KH3 (namely in January 2019), the above quote should have more priority in terms of Pixar's current view on the matter over anything released before, but besides the above counterarguments of this simply not being intended by Nomura like that, as Nomura doesn't usually express his intentions or the development process like that as shown in prior citations, the interview is narrated in a chronological manner, with the very next paragraph after the prior one quoted, if anything further proves canonicity intent:

The solution became to place the plotline between Toy Story movies (specifically 2 and 3), satisfying Nomura’s vision, Pixar’s restrictions and creating a strange extra consequence: “I said, ‘Okay, so is it fair to assume that Woody and Buzz, and friends, remember Sora and everybody coming? Is it part of the story now?’ and they were like, ‘yeah,’ and I was kind of like, ‘Oh! Okay.’”

The OP argues that the above quote can't be used to determine canonicity intent as out of the assumption of Nomura pestering Pixar to get a non-serious answer, but besides the priorly brought up counterpoints as well as there being no records / citations of Nomura causing controversy out of this, let alone him generally abiding to the limitations that he's placed to work with (1, 2), Nomura wasn't even the one asking the questions in the paragraphs above, but the interviewer as implied by the first person prose, Joe Skrelbs.

Additionally, more concrete statements confirming canonicity intent came up much later in the development process in relation to the above IGN interview, both from an higher-up at Pixar and Nomura (14, 15), further complementing the final answer from both sides on it simply being canon to the Toy Story series.

The OP also argues that as the Toy Story series does not make continuity nods to the KH events, that's inherently a disqualifier for any claim of canonicity, but besides this merely being brought up as some ideal proof to have in the Crossovers page over being a mandatory requirement (in fact this much was settled in the prior thread that got the premise accepted), the events not being mentioned or Sora not appearing in the movies were aspects specifically kept in mind by Pixar when developing this stuff (15), in-universe it's fair to claim that as this happened after Toy Story 2 and before Toy Story 3, with the latter being a whole decade after the second (18), any talk to be had about such stuff would've happened long ago, Pixar does expect viewers to be geniuses after all (16), and out-of-universe, Toy Story 3 released before KH3 even entered development (2010), so it couldn't have had references to stuff that was yet to even be developed.

A concern is also brought up by the OP in that with the events having minimal notability with the overall rest of Toy Story lore, such events are too insignificant to index, but this simply is a non-argument as much the site has plenty of series that just straight up disregard continuity in general like Spongebob and Family Guy, so ultimately this can't be a factor to begin with, at best an argument of this sort would have to be done for a series with thousands of entries among the decades by hundreds of writers like Marvel and DC, but KH is nowhere to that, especially as it only had one main writer so far (17).

On the other extreme, the OP claims that it'd be safer to just deem it non-canon as the events can potentially cause conflicts with the Toy Story series by having implications like every toy having a heart, except that this is merely an appeal to consequences fallacy, implications being a thing aren't anti-feats, especially if there's no such anti-feats to begin with, in fact the plot point of the Toy Story world in particular having the special trait of people having the capability to make life by granting care to an object becomes a core plot point in Toy Story 4 with Forky, that as well as a KH easter egg (namely of a mundane key resembling Sora's Keyblade, Kingdom Key) also further confirming awareness from Pixar on the KH events.

https://encyclopedia.pub/entry/29493
Speaking in an informal 2013 interview, Cars "franchise guardian" Jay Ward rejected the idea that the films take place in the same universe, saying: "It's almost like the 9/11 conspiracy theories... it's like, really? No, the movies were sort of made in a different order by different directors in different times, in different places. It's cool that it all worked out that way, but it probably was not intentional." At the 2015 D23 Expo, during the "Pixar Secrets Revealed" panel, director Mark Andrews also rejected the theory, and Inside Out co-director Ronnie del Carmen said: "Do you know what kinds of meetings we'd have to have to make sure all our movies line up?!"

The Pixar theory being dismissed above by multiple higher-ups at Pixar is also brought up, but besides the assumption that the canonicity even lingers on such idea (it doesn't, in fact KH's setting being multiversal in scope would contradict that sort of premise as such theory lingers on the take of every Pixar movie taking place in the same singular universe based on easter eggs across every movie and an amount of headcanon that'd place the "Super Smash Bros is canon to everything involved" take to shame), as KH is not even a Pixar thing either, it'd be out of the scope of that sort of claim either way, with canonicity being proven by different and more concrete statements as proved previously, and in fact the KH team did make meetings with Pixar to ensure that things lined up (11, 12, 15, 19, 20, 21).

In the end there's also some Genetic Fallacies thrown into the mix, trying to devalue what has been provided by claiming that I'm monopolizing the way the series is indexed and that I have some negative past, when I've had to reach out to tens of users for feedback, collaboration and the like over the years, such incidents being exaggerated and not even negatives, and that's ignoring that CRTs take community approval to pass either way.

Vote-wise:

Agree: 2 (@Expectro2000xxx, @Setsuna_tenma)

Disagree: 4 (@Bobsican, @ThatBoiRick, @TheKingStrategist13, @Da3ggman)

So far it's clear that we're still missing staff input to conclude this thread.

1:
https://www.khinsider.com/news/TechTV-Interview-with-Nomura-43
TechTV: How much freedom did you have when it came to the Disney characters and worlds?

Nomura: Overall the process was quite smooth. There weren't any big restrictions or a set of guidelines we were given. Disney has its worlds already created, and there's no reason for us to change that, so it wasn't to a point where they had to lead us and take our hands. It was more us trying to bring out the best of what is already made as far as Disney characters go. The only thing we were careful of doing was staying within the characters' established roles and what kind of dialog these characters should have. That's something we all tried to stay within certain boundaries on.

2:
https://www.khinsider.com/news/Kingdom-Hearts-3-Ultimania-Main-Nomura-Interview-Translated-14763
—We were surprised at how the plot of the Pixar worlds were continuations of the original movies.

Nomura: Originally, the basic pattern of the KH series was that Sora and the others get involved in scenes that depict the happenings of the original films. The Tangled and Frozen worlds fit that description. However, with Toy Story and Monsters Inc., upon request from the creators, we went with a pattern of depicting a period set after the movie as an "authorized history." Which pattern a world would follow depended greatly on the ideas of the creators and producers of the movies.

3:
Space Paranoids
The character we depicted in KHII as 'Tron' is completely different from the original movie. Also, I thought the finished product, a new world inside a computer that was deeply related to the main plot of KHII, was very interesting. I hope you were able to see the last parting scene in the little window during the credits.
--Nomura
4:
https://www.khinsider.com/news/Kingdom-Hearts-II-Ultimania-Main-Nomura-Interview-2553
---So Yuna, Rikku and Paine showed up as faeries this time.
Nomura:
I've always wanted to have a FF character showing up as "something that looks human but isn't human" at least once. Since "Kingdom Hearts" is a deformed world, I wanted to have a little fun with that. And as a plus, if all three showed up in their normal human size, I was kind of worried that the screen might get a bit too crowded. At least I've aways thought that if I were to make them appear in the game, having them as faeries would make them as very interesting beings. I wasn't deeply involved with FFX-2 but from the impression I got of looking at them as an audience, their positions in this game is how I see them.

5:



For context, the final boss fight of this world happens near such scene at the respective time, which then ties into the ending scene of the respective world.

6:
https://www.khinsider.com/news/Edge-Magazine-Features-Kingdom-Hearts-III-Cover-Story-14331
Co-Director Tai Yasue also revealed to Edge the kind of work environment he and Nomura built up over the years. The two have duelling personalities, with Yasue being a bit laid back and Nomura being a perfectionist. However, they were able to use it to their advantage as Yasue took charge of a lot of the battles in the game while Nomura focused his attention on character designs and the story.

7:
"I wish and wish, but I’ve wanted for a long time to have Pixar titles appear in the series. I’m already working on many ideas, but I can’t say whether they will become a reality or not."
For context, the above statement was made for a interview section in the KH3D Ultimania guidebook, which released in 2012, the game the book is meant for also released that same year.

8:
Edge Magazine also delves into the troubled history of Square Enix, including the bumpy transition to the HD era. Kingdom Hearts III was always a game intended as a title for this generation of consoles (PlayStation 4 / Xbox One) despite development on the game beginning when the PS3 and Xbox 360 were still receiving support from developers (development on Kingdom Hearts III was estimated to have begun in 2012, a year before the next generation of consoles were to be released), and it was destined to be the series' most ambitious and technically demanding game yet.

9:
https://www.khinsider.com/news/Kingdom-Hearts-3-Ultimania-Main-Nomura-Interview-Translated-14763
—At the beginning of production, what sort of things did you request from the team?

Nomura: The first world we had decided on was Toy Box from the “Toy Story” series, so I told them that I wanted them to make battles where you could hop in and out of robots. I also said I wanted to make the project of having time sensitive commands appear and pile up above the command menu the main focus. Later, when it had been decided that we would go ahead with KH0.2, we included that system as a sort of experiment.

10:
"After we were done with Kingdom Hearts II and were starting to consider III, we started talks with Disney. I remember saying, 'If we can't use Pixar, then we can't have a third game.'

- Tetsuya Nomura

11:
https://www.khinsider.com/news/Kingdom-Hearts-3-Ultimania-Main-Nomura-Interview-Translated-14763
— So including Monsters Inc. and Toy Story in KH3 were highest in priority for you.

Nomura: Even so, the hurdles we had to jump to get there were higher than I had expected. To begin with, I went to America twice for negotiations, where it turned out that we couldn't move forward with that until we had a plot. So, I wrote the plot of Toy Box at a stage where the main story still hadn't been written. After that, we were in correspondence for quite a long time, until the plans were boiled down into something they finally approved. It was the first time we had worked with Pixar, and we built a relationship with them through Toy Story which we used as a base when suggesting other titles.

12:
https://www.khinsider.com/news/Edge-Magazine-Features-Kingdom-Hearts-III-Cover-Story-14331
It was because of Nomura's love and passion for Toy Story that it was the first IP, Edge reports, that Square Enix entered negotiation for. As it turns out, it had the longest approval time as well, as it took several years for Disney and Pixar to okay the story and the character designs.

13:
-- What makes you decide to show Toy Story trailer at this event in particular "D23 2017?"

Nomura:
We couldn't show much of the new worlds during the last D23 because of Disney so we decided to show the Big Hero 6 world because we could only show one image, we originally wanted to show the Toy story world back then.

14:
--- Is this during the first Toy Story movie in the timeline?

Nomura
: The Toy Story world isn’t simply a sort of abridged telling of the original Toy Story plot with Sora and co. being thrown in. The events that occur take place after the 2nd movie. The setting of the story is not in a parallel plane to the original. Everything that happens in KH3 will be on the same timeline as the Toy Story series.

15:
Disney23W2018.png
Disney 23 Winter 2018 issue.
"The biggest challenge Pixar faced when collaborating on the world was the simple question: Where did this game fit in the Toy Story timeline? "Why didn't any Toy Story characters mention Sora in the movies" (sic) Katz asks. As one can imagine, the Pixar team is meticulous about continuity."
To be clear, Jason Katz is the Story Supervisor of Pixar Animation Studios, so she's far off from a minor employee merely voicing opinions, instead having proper authority on this stuff.

16:
https://archive.org/details/the-art-of-toy-story-3/page/n23/mode/2up
John Lasseter sums up the respect the artists feel for Arndt: “The level of intelligence Michael brought to the table is fantastic. We believe our audiences are very, very smart, We aim for the highest common denominator in our movies, and we know the audience will be there.

17:
https://www.khinsider.com/news/Nomu...ending-and-future-simultaneous-releases-14559
--You're writing the scenario yourself?
Nomura: When it comes to the scenario, including the script, in the end I write everything myself. That's not just for Toy Box. I haven't made this public before, but after KH2 generally everything was written by me, especially KH 358/2 Days.

18:
The camera slowly pulls out to reveal that the image of young Andy is actually on a home video, linking the sequence to the present, which is in fact a decade later.

19:
https://www.khinsider.com/news/KHI-...-Pixar-Consultant-on-Kingdom-Hearts-III-10375
You mentioned a little bit at D23 that you were really excited to design Sora's Keyblade for the world, and also to work on the new outfits for Sora, Donald, and Goofy. Can you talk a little bit about the design process for those?

Tasha: Yeah. Basically, Square Enix, they'll do the first pass of the stuff. Then, it's a back and forth conversation. Our, I guess you would say Toy Story franchise expert, is Bob Pauley, who is a concept artist here and also designs a lot of characters and has been here for a really long time. He was in on all those meetings when we were talking about the design of the world, the design of the Keyblade, the design of the toy versions of Sora, Donald, and Goofy.

There's just several rounds of back and forth of like, "Let's add seams to their joints to make them feel more toy-like," or, "Let's make the screws larger so that you can really like it's a toy." Because, we definitely wanted to make them feel different than ... Because, there are actual action figures of Sora, so we didn't want to make it just look like the actual action figure. We wanted to almost make it more retro, because Toy Story is all about retro toys and make it look ... We emphasized the blockiness of it, just so that ... I feel, as a player, that it's more fun to see a version of the characters that's different. You want to see what they look like in that world. It's like, "Oh, fun!"

20:
https://www.khinsider.com/news/Full-Famitsu-interview-with-Nomura-on-KINGDOM-HEARTS-3-9772
— I see. Something that’s definitely a hot topic this time is the announcement of the “Toy Story” world. Having been so eagerly awaiting this moment, it’s sort of like a “It’s finally here!” feeling inside.

Nomura:
I’ve been wanting to add Toy Story in from since KH2, so even for me, I’m welled up with emotion finally seeing it implemented. For KH3, a Toy Story world was absolutely necessary. With these thoughts, and after many discussions, here we are.

Just like we did back with KH1, we had to relentlessly consult with all related parties… It was quite a long process (laughs). For example, when John Lasseter* had come over to Japan, I was asked about the way I was thinking of implementing the worlds(**), and I would tell him about the types of things I wanted to include, and so on.

* Chief creative officer of Pixar
** It’s not clear whether or not he’s talking about one or many worlds

21:
https://www.khinsider.com/news/Fami...Nomura-on-Kingdom-Hearts-3-from-E3-2018-12755
--We heard that the Toy Story world forms also took a lot of back-and-forth with Pixar.

Nomura
: Yes. At one point, there was a time when they were going to look like pixel characters. Like pixel art made 3D. As we adjusted them to look more realistic, they began to look more like figurines - which is how they ended up with their current look.
 
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Canonicity seems fine to me unless i missed some major contradiction.
 
Yeah I overall agree with Bob and the canonicity.

Saying things like
"Originally, the basic pattern of the KH series was that Sora and the others get involved in scenes that depict the happenings of the original films. The Tangled and Frozen worlds fit that description. However, with Toy Story and Monsters Inc., upon request from the creators, we went with a pattern of depicting a period set after the movie as an "authorized history." Which pattern a world would follow depended greatly on the ideas of the creators and producers of the movies."
The Toy Story world isn’t simply a sort of abridged telling of the original Toy Story plot with Sora and co. being thrown in. The events that occur take place after the 2nd movie. The setting of the story is not in a parallel plane to the original. Everything that happens in KH3 will be on the same timeline as the Toy Story series.
And more
It's evident that these are canon
 
Two weeks have passed since the last post of the OP here and this seems rejected by staff, can this thread be closed accordingly?
 
Closing, if OP wants, he can request the thread to be reopened on my wall.
 
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