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http://forums.hero-academia.com/xfa-blog-entry/destruction-chart.16119/
As far as I can tell, this (with the exception of 4.6 gigatons for Island level, which was changed to 4.3 based on Everest's destruction) is what is used for the OBD destruction standard. I do recognize that our chart is different from theirs in a few areas, but I thought this was significant for a reason.
Notably, it defines destruction in terms of area covered. Given that we seem to have run into some problems recently with nuke explosions vs. regular explosions, why can't we use this? It circumvents the issue of "oh this was gunpowder" or "oh that was Ki" and it gives us a level for a blast just by scaling how large the blast was.
Now obviously you would need justification for this. A massive blast seen from orbit that leaves it's environment unscathed would not be country level. But for things like say, Raiden's suicide attack, I think this would certainly help?
As far as I can tell, this (with the exception of 4.6 gigatons for Island level, which was changed to 4.3 based on Everest's destruction) is what is used for the OBD destruction standard. I do recognize that our chart is different from theirs in a few areas, but I thought this was significant for a reason.
Notably, it defines destruction in terms of area covered. Given that we seem to have run into some problems recently with nuke explosions vs. regular explosions, why can't we use this? It circumvents the issue of "oh this was gunpowder" or "oh that was Ki" and it gives us a level for a blast just by scaling how large the blast was.
Now obviously you would need justification for this. A massive blast seen from orbit that leaves it's environment unscathed would not be country level. But for things like say, Raiden's suicide attack, I think this would certainly help?