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Let's make the best Star Wars villain play a shitty indie game.
Speed Equalized.
Legends Thrawn used and he is unarmed.
Round 1: Thrawn finds himself inexplicably teleported into the night guard's office from the first game, starting at 12 o'clock at night. Phone guys messages play as the animatronics move around just like in the game. Between each night, he's aloud to roam the pizzeria at his leisure, familiarizing himself with the layout, attending to his needs (there is food provided in the kitchen), and so forth. However, he cannot tamper with the animatronics or leave. He wins if he manages to survive five nights.
Round 2: Same scenario as before, however, he has no messages from Phone Guy this time. He must figure out his situation entirely on his own.
Round 3: 20/20/20/20 Mode. Thrawn is aloud an entire day to roam and explore the pizzeria at his leisure and listen to Phone Guy's messages. Once the night begins, the animatronics are set to their maximum difficulty.
vs.
Speed Equalized.
Legends Thrawn used and he is unarmed.
Round 1: Thrawn finds himself inexplicably teleported into the night guard's office from the first game, starting at 12 o'clock at night. Phone guys messages play as the animatronics move around just like in the game. Between each night, he's aloud to roam the pizzeria at his leisure, familiarizing himself with the layout, attending to his needs (there is food provided in the kitchen), and so forth. However, he cannot tamper with the animatronics or leave. He wins if he manages to survive five nights.
Round 2: Same scenario as before, however, he has no messages from Phone Guy this time. He must figure out his situation entirely on his own.
Round 3: 20/20/20/20 Mode. Thrawn is aloud an entire day to roam and explore the pizzeria at his leisure and listen to Phone Guy's messages. Once the night begins, the animatronics are set to their maximum difficulty.
vs.