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Maxwell's profile smells a little bit like dog poopoo at the moment, so let's patch it up a bit.
Before we get to the meat and potatoes, the page needs a name change. Instead of just "Maxwell", it should be "Maxwell (Scribblenauts)", as there are five other Maxwells on the wiki and one of them also has no surname. I got a bit confused while I was searching for it just now.
Powers and Abilities
Removals:
Statistics
Attack Potency/Durability
The 9-A calc probably needs a redo. As far as I know, Maxwell's age isn't confirmed anywhere in any of the games, so idk where the guy got 10 years old from other than a guess. Even Maxwell's profile lists his age as unknown. Instead of using the average height of a 10 year old, I'd use the average height of an adult male, scaling the building from the guy next to Maxwell in this screenshot. Their sprites are about the same height anyway.
I tested some weapons other than a basic sword to see how they fare, and an RPG was able to destroy the same colossal steel skyscraper in three shots. The original calc had pulverizing the skyscraper as 5923702100 joules, so 5923702100/3 = 1974567366.67 joules, 0.47 tons of TNT, Building level. The recalc I proposed would make it higher than this, but still probably in the 8-C range. So Maxwell can get an "up to 8-C with weapons" rating.
In Unmasked, the "colossal steel skyscraper" is about the same height relative to Maxwell as it is in Unlimited and uses an identical sprite. In this game, the RPG can destroy it with one shot, giving it the full 5923702100 joules in this appearance, which would actually be a Building level+ rating by my understanding. Maxwell could also somewhat physically scale to the RPG here, since he can withstand multiple blasts from it, unlike in Unlimited where it one-shots him, and he can harm people with his fists who can also withstand the RPG's shots. Maxwell's Unmasked appearance is clearly much stronger than his appearance in the previous games, likely due to the heavier focus on action, so this would make sense to me. Anything's better than having the exact same ratings as the previous key for every stat, rendering it a waste of space (as it is currently).
A couple notebook feats to look at would be the tsunami, and the nuclear explosion could probably be calculated. In the Kana Craters (moon) stage in Unlimited, there's a non-notebook-created, perfectly natural "colossal Earth" up in the background, that a character actually flies closer to and lands on, and that can of course be modified using the notebook. The intent is clear here, and I have seen characters with separate tiers for the potency of their hax, so it would be important to establish the potency of Maxwell's notebook in the games. This here would be 5-B.
Speed
Right now it's listed as unknown, for no reason. Maxwell's movement speed I'm sure could easily be calculated or just estimated, including his speed with adjectives like "supersonic". I'm sure even I could do it, if I had the energy. Aside from his walking speed, it's relatively easy to dodge bullets and rockets by jumping over them after they're fired, which would give Maxwell a reaction upgrade at least.
Range
We can probably just go with the obvious, standard melee range, longer with some melee weapons, hundreds of meters with firearms. Probably planetary with his notebook since he can modify Earth from the moon. Interdimensional teleportation range with Lily's globe since it teleported them to the DC Comics multiverse.
Other Stuff
Keys
Maxwell's first key is for "Scribblenauts and Super Scribblenauts", but it uses a feat from Unlimited to justify his tier. And there is no key for his Unlimited self. I haven't played all the way through the DS games, but I have a feeling there's some interesting exclusive stuff there.
I haven't read the Crisis of Imagination comic, but following the trend of other multi-media characters like Sonic and Kirby, Maxwell from the games and Maxwell from the comic could have separate pages. The key for Maxwell's entire comic self on the current profile only lists the 2-A stuff from what sounds like a final battle powerup, so that would probably have to be changed.
Non-Maxwell stuff
Doppelganger's profile would have to be changed in accordance with some of this, and just has to be changed in general. It's bad.
Making more profiles is always a possibility, but I feel like most non-Maxwell profiles wouldn't have much substance to them, other than maybe the DC characters from Unmasked. Brainiac possibly would've destroyed the multiverse (52 universes) if he were allowed to "become one" with the others, but he might've just meant killing everyone.
Before we get to the meat and potatoes, the page needs a name change. Instead of just "Maxwell", it should be "Maxwell (Scribblenauts)", as there are five other Maxwells on the wiki and one of them also has no surname. I got a bit confused while I was searching for it just now.
Powers and Abilities
Removals:
- Summoning. Summoning is bringing something to you that already exists in another location, Maxwell creates things out of thin air.
- Immortality type 3. Maxwell can indeed make himself regenerative, but according to the profile even it's only low-mid, not regeneration from wounds that would otherwise kill him.
- Vehicular Mastery. Cars, boats, planes, mechas, rocket ships, you name it.
- Information Analysis. He can see all the adjectives an object has applied to it.
- Black Hole Resistance. In Unlimited and Unmasked, Maxwell and his family aren't affected by the pull of a black hole, while everyone else is.
- Extrasensory Perception via Starite Vision or whatever it's called.
- Self-Sustenance type 1. He can hang out in space without a suit without, y'know, being very dead. Along with everyone else in the Scribblenauts universe apparently.
- Dimensional Travel with Lily's globe, since they teleported from the Scribblenauts universe to the DC Comics universe in Unmasked.
- Madness Manipulation, he can of course make people insane by applying said adjective to them.
- Limited extra Telekinesis and Existence Erasure. Maxwell can drag certain objects wherever he wants, and to the trash can to delete them. This is canon.
- Time Travel with the time machine, replacing Time Manipulation. Self-explanatory.
- Can give himself and others Small Size type 0-2 and Large Size type 0.
- Can give himself and others Inorganic Physiology and Cyborgization.
- Can give himself and others resistance to fire with "fireproof" adjective.
- Can give himself and others Bodily Weaponry with "fanged" adjective and probably others.
- Doppelganger's notebook, and thereby presumably Maxwell's notebook is bound to him so others can't use it. Not sure what exactly this is, but it seems important to include.
Statistics
Attack Potency/Durability
The 9-A calc probably needs a redo. As far as I know, Maxwell's age isn't confirmed anywhere in any of the games, so idk where the guy got 10 years old from other than a guess. Even Maxwell's profile lists his age as unknown. Instead of using the average height of a 10 year old, I'd use the average height of an adult male, scaling the building from the guy next to Maxwell in this screenshot. Their sprites are about the same height anyway.
I tested some weapons other than a basic sword to see how they fare, and an RPG was able to destroy the same colossal steel skyscraper in three shots. The original calc had pulverizing the skyscraper as 5923702100 joules, so 5923702100/3 = 1974567366.67 joules, 0.47 tons of TNT, Building level. The recalc I proposed would make it higher than this, but still probably in the 8-C range. So Maxwell can get an "up to 8-C with weapons" rating.
In Unmasked, the "colossal steel skyscraper" is about the same height relative to Maxwell as it is in Unlimited and uses an identical sprite. In this game, the RPG can destroy it with one shot, giving it the full 5923702100 joules in this appearance, which would actually be a Building level+ rating by my understanding. Maxwell could also somewhat physically scale to the RPG here, since he can withstand multiple blasts from it, unlike in Unlimited where it one-shots him, and he can harm people with his fists who can also withstand the RPG's shots. Maxwell's Unmasked appearance is clearly much stronger than his appearance in the previous games, likely due to the heavier focus on action, so this would make sense to me. Anything's better than having the exact same ratings as the previous key for every stat, rendering it a waste of space (as it is currently).
A couple notebook feats to look at would be the tsunami, and the nuclear explosion could probably be calculated. In the Kana Craters (moon) stage in Unlimited, there's a non-notebook-created, perfectly natural "colossal Earth" up in the background, that a character actually flies closer to and lands on, and that can of course be modified using the notebook. The intent is clear here, and I have seen characters with separate tiers for the potency of their hax, so it would be important to establish the potency of Maxwell's notebook in the games. This here would be 5-B.
Speed
Right now it's listed as unknown, for no reason. Maxwell's movement speed I'm sure could easily be calculated or just estimated, including his speed with adjectives like "supersonic". I'm sure even I could do it, if I had the energy. Aside from his walking speed, it's relatively easy to dodge bullets and rockets by jumping over them after they're fired, which would give Maxwell a reaction upgrade at least.
Range
Black holes can't even suck in things from across a level, meteors I shouldn't need to explain. And that's everything the profile says about Maxwell's range.Likely interplanetary with black holes and meteors
We can probably just go with the obvious, standard melee range, longer with some melee weapons, hundreds of meters with firearms. Probably planetary with his notebook since he can modify Earth from the moon. Interdimensional teleportation range with Lily's globe since it teleported them to the DC Comics multiverse.
Other Stuff
Keys
Maxwell's first key is for "Scribblenauts and Super Scribblenauts", but it uses a feat from Unlimited to justify his tier. And there is no key for his Unlimited self. I haven't played all the way through the DS games, but I have a feeling there's some interesting exclusive stuff there.
I haven't read the Crisis of Imagination comic, but following the trend of other multi-media characters like Sonic and Kirby, Maxwell from the games and Maxwell from the comic could have separate pages. The key for Maxwell's entire comic self on the current profile only lists the 2-A stuff from what sounds like a final battle powerup, so that would probably have to be changed.
Non-Maxwell stuff
Doppelganger's profile would have to be changed in accordance with some of this, and just has to be changed in general. It's bad.
Making more profiles is always a possibility, but I feel like most non-Maxwell profiles wouldn't have much substance to them, other than maybe the DC characters from Unmasked. Brainiac possibly would've destroyed the multiverse (52 universes) if he were allowed to "become one" with the others, but he might've just meant killing everyone.
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