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Cyborgs in Metal Gear Rising should get resistance to Quantum Manipulation and Vibration Manipulation.
Raiden states that hitting Armstrong was similar to hitting a Cyborg, meaning Cyborgs can likely resist the effects of HF blades, an idea which is supported by gameplay. This also means that Jetstream Sam being able to take multiple hits from said blade is canon and not merely a game mechanic since there's an explanation for everyone else, and his exosuit and arm likely use similar technology.
Raiden states that hitting Armstrong was similar to hitting a Cyborg, meaning Cyborgs can likely resist the effects of HF blades, an idea which is supported by gameplay. This also means that Jetstream Sam being able to take multiple hits from said blade is canon and not merely a game mechanic since there's an explanation for everyone else, and his exosuit and arm likely use similar technology.