- 8,997
- 9,713
WARDEN vs DARK PEASANT
- Speed is equalised
- Starting Distance: 15 meters
Dark Peasant: 6 (AThe1412, JustANormalLemon, King_Dom470, Marvel_Champion_07, Tomfer, Oiguana2701)
Inconclusive: 0
Last edited:
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Don't they constantly have sound effects? And doesn't attacking the Warden alert it to your location?Would warden even be able to locate the dark peasant? sinse they are constantly hovering so not making any walking noises
Oh, right rightDon't they constantly have sound effects? And doesn't attacking the Warden alert it to your location?
Pretty much, It pass trough barriers sinse It's sound based too, It's less abou negating atack reflection and more about It not beingh solid and just beingh air vibrationsHow does “attack reflection negation” work? Would it negate the dark peasants force field?
Yeah dark peasant ic launches enemies away with tk and blasts them with dark energy. At the same time however the Warden can also apparently negate durability so that’s not cool. But dark peasants can use their tk faster than wardens sonic booms so the dark peasant can probably consistently keep the warden back. So yeah also voting dark peasantPretty much, It pass trough barriers sinse It's sound based too, It's less abou negating atack reflection and more about It not beingh solid and just beingh air vibrations
so yes, Dark peasant can't hold or block the sound wave, but that class 100 LS will be hard to not just be completly crushed against the ground, also
Warden AP: 161088000000 joules with upscaling
Dark Peasant: 57964590000 Joules + Massive upscaling
hum... seen like a 2,7790759841482532697979921879893 times advantage, but not beingh able to get close and It's sonic boom only ignoring armour and not dura overall
Also, sinse warden always try to get close dark peasant has the range advantage and will be able to salm warden on the ground and trow him around as much as they want
this is actaully hard to think who wins, Warden has a lot more dura and can constatnly hit DP even while beingh slamed down full force... I will vote dark peasant beacuse sinse DP floats he will be making a lot less sound them what warde, is used to fight, not to mention will be making a lot more sound around the wardem with the explosive slaming and darkness explosive projectiles so Warden will have a much harder time locating DP, especially with DP hands beingh passive and not really controled by him (Also, shouldn't the hands have homing atack for homming into the target for the grab?) so the darkness effect is not that impactifull
As I said, Warden dura negation only ignores armour and even ignoring dura It isn't enough to one shoot steve for exempleYeah dark peasant ic launches enemies away with tk and blasts them with dark energy. At the same time however the Warden can also apparently negate durability so that’s not cool. But dark peasants can use their tk faster than wardens sonic booms so the dark peasant can probably consistently keep the warden back. So yeah also voting dark peasant
Well, Steve's shield can only reflect projectiles like arrows while Dark Peasant can reflect pretty much any ranged attacks including things like Zeus' lightning bolts, Wizard's energy blasts, Ice Giant's ice breath,...How does “attack reflection negation” work? Would it negate the dark peasants force field?
Weird. From a lot of the stuff I saw, the Dark Peasant can't reflect them. It just tanks themWizard's energy blasts, Ice Giant's ice breath
Does it? It's not being affected by the ice breath like other 8-B units so it's either reflecting it somehow or it has ice resistance.Weird. From a lot of the stuff I saw, the Dark Peasant can't reflect them. It just tanks them
The Dark Peasant has the highest health in the game so it would logically take a long time for ice attacks any notable effect on itDoes it? It's not being affected by the ice breath like other 8-B units so it's either reflecting it somehow or it has ice resistance.
Nah, DP actually only reflect bullet type projectiles or "phisical projectiles" If you count him grabbing cannonballs and trowing them back atack reflection, the rest Is only blocked by It's hands, and unfortunetly Your are incorrect, he is affected by the ice breath, he just has so much helth that eould take 10000000 years to actually froze him completly, so he just get't less them 1% frozen by It, he also can't block thor thunder for exemple so I can see the warden sonic boom passing trough the handsDoes it? It's not being affected by the ice breath like other 8-B units so it's either reflecting it somehow or it has ice resistance.
Many units in general are missing some resistances that they should have. notably Fire and Ice.Nah, DP actually only reflect bullet type projectiles or "phisical projectiles" If you count him grabbing cannonballs and trowing them back atack reflection, the rest Is only blocked by It's hands, and unfortunetly Your are incorrect, he is affected by the ice breath, he just has so much helth that eould take 10000000 years to actually froze him completly, so he just get't less them 1% frozen by It, he also can't block thor thunder for exemple so I can see the warden sonic boom passing trough the hands
Not fire really, everyone can be set on fire, ice we just didn't discussed much yet. Not to mention TABS ice manipulation isn't that powerfull sinse ait alread takes 3 ice srrow to freeze a folder unity for exempleMany units in general are missing some resistances that they should have. notably Fire and Ice.
Let's see. Freezing a human is 22,428,035 J. Divide that by 3 and we get 7,476,011 J, though I don't think it matters since Wobblers aren't really humans now, are they?Not fire really, everyone can be set on fire, ice we just didn't discussed much yet. Not to mention TABS ice manipulation isn't that powerfull sinse ait alread takes 3 ice srrow to freeze a folder unity for exemple
Wobblers are wobblee, but for sake of vs debate we compare them to humans... even trough they breath trough pores on thwir faces and grow hair trough magic, any way. this is a thing to be discussed in the future in the Tabs GDT, not here, especially sinse It don't really affect the fight lolLet's see. Freezing a human is 22,428,035 J. Divide that by 3 and we get 7,476,011 J, though I don't think it matters since Wobblers aren't really humans now, are they?
Anyway, I'm voting Dark Peasant still for range spam and superior LS.Wobblers are wobblee, but for sake of vs debate we compare them to humans... even trough they breath trough pores on thwir faces and grow hair trough magic, any way. this is a thing to be discussed in the future in the Tabs GDT, not here, especially sinse It don't really affect the fight lol
Ye, sameAnyway, I'm voting Dark Peasant still for range spam and superior LS.
The hands just automatically go to grab stuff without dark peasant even comand, It's passiveHow does the homing attack work? Because I'm curious how it'll interact with the vision impairment effect.
Well no the attack itself isnt passive they have to activate itThe hands just automatically go to grab stuff without dark peasant even comand, It's passive
No, he has to activate the explosive darknes projectiles to trow them and he has to manually actuvate the hands explodig into him for his only "meele" atack, but every other action is passive and automaticWell no the attack itself isnt passive they have to activate it
His hands/tk aren't passive is what I was sayingNo, he has to activate the explosive darknes projectiles to trow them and he has to manually actuvate the hands explodig into him for his only "meele" atack, but every other action is passive and automatic
And I'm saying You are wrongHis hands/tk aren't passive is what I was saying
Go into the game play as the dark peasant and I guarantee if you don’t click any buttons the dark peasant won’t do anythingAnd I'm saying You are wrong![]()
Just did, I stand corrected, trough I have no idea how to activate the hands, they must have changed in a update beacuse I remenber tring to kill the dark peasant by possesing him and the hands made It impoosible even possesing It, thanks for the correctionGo into the game play as the dark peasant and I guarantee if you don’t click any buttons the dark peasant won’t do anything
No problem and I’m pretty sure it’s the space bar to activate the handsJust did, I stand corrected, trough I have no idea how to activate the hands, they must have changed in a update beacuse I remenber tring to kill the dark peasant by possesing him and the hands made It impoosible even possesing It, thanks for the correction
nah, It just makes the explosion from my testNo problem and I’m pretty sure it’s the space bar to activate the hands