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A very "Wonderful" CRT! (Mario Wonder Flower profile creation)

koopa3144

He/Him
6,404
3,156

Wonder Flower Profile

So I made a Wonder Flower profile


This would be Optional equipment for Mario, Luigi, Princess Peach, Princess Daisy, Yellow Toad, Blue Toad, Toadette, Yoshi, and Nabbit. While Bowser and Bowser Jr. should get keys for their wonder forms that include the powers provided by Wonder Flowers.

If there's anything I need to add or change on the profile feel free to tell me but yeah that's it I guess-

Agree:
Disagree:
Neutral:
 
I think it may be worth noting that many effects, IIRC, are only displayed by certain colours of Wonder Flower.
 
But that's the only case, & we see a consistency or theming of effects by colour, no?
There's more examples with effects like the Giant Hoppos effect appearing in three different worlds with different color Wonder Flowers and others like the dancing Piranha Plants effect and star rain effect appearing in two different worlds with different color Wonder Flowers
 
There's more examples with effects like the Giant Hoppos effect appearing in three different worlds with different color Wonder Flowers and others like the dancing Piranha Plants effect and star rain effect appearing in two different worlds with different color Wonder Flowers
But would that mean all effects can be found among all colours?
 
It's mostly used for hax, powers and abilities and it does amplify the power of the users, but I'm uneasy about items being power scaled from users by default. Unless regular enemies can use it to amplify stats to be boss level or something. And I would reword AP and speed to not refer to the physical stats of the actual flower but could buff characters up to those levels.

We also do not capitalize "level" in the pages.
 
It's mostly used for hax, powers and abilities and it does amplify the power of the users, but I'm uneasy about items being power scaled from users by default. Unless regular enemies can use it to amplify stats to be boss level or something.
Pardon my asking, please, & perhaps I'm misinterpreting, but why?
Can't non-characters, items included, have "layered", potent abilities?
And I would reword AP and speed to not refer to the physical stats of the actual flower but could buff characters up to those levels.
 
Well, since the flower's scaling is a bit iffy, should I just put its stats at unknown?
 
Do you think you can throw in statistics amplification? If I remember correctly, a Shova is easily overpowered by the Mario cast in terms of strength but one enhanced by the wonderflower can not only push a golden Bowser statue but overpower the cast entirely if they try to push back.
 
Do you think you can throw in statistics amplification? If I remember correctly, a Shova is easily overpowered by the Mario cast in terms of strength but one enhanced by the wonderflower can not only push a golden Bowser statue but overpower the cast entirely if they try to push back.
I have added the statistics amplification and the speed stuff @James_Plays_4_Games brought up. Btw does anyone have a good clip of someone failing to push against the empowered Shova in game? If not I'll prob record it myself.
 

28:56
Mario is seen struggling to push back a Shova empowered by a WonderFlower.

29:23
We See Mario easily overpower a regular Shova.

Something else I would like to note is that even though You can't push the statue back with the empowered Shova, The Shove does slow down considerably when you try to.
 
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