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Is there anything in this particular scan you could use to pixel-scale it? Or are you looking for just a general example of the average size of waves irl?Does anyone know how to calculate the size of a body of water based on the size of its waves and depth?
Is there anything in this particular scan you could use to pixel-scale it? Or are you looking for just a general example of the average size of waves irl?
Hmm, how tall are these characters specifically? The average wave height according to NOAA is 11 feet.![]()
There's this shot, which, without doing any actual pixel scaling, the wave is probably around 2.5-3 meters tall.
The one riding a surfboard is 190 cm tall, and the one riding a Jet Ski is about as tall as him.Hmm, how tall are these characters specifically? The average wave height according to NOAA is 11 feet.
bump x2I need help with this faulty calc that's featured in this verse's page
Invincible throwing half a meteorite was first calculated here. Then, a user found out the math was incorrect and re-calculated it here. Finally, a calc group member commented on how this calc also has issues. However some of those are issues that are carried from the very first calc that are now being pointed out and the user said that if that was the case it should be dismissed altogether, and since then, nothing.
This is pretty bad as besides Early Invincible it also affects other characters who scale and some have even gone to matches with that.
Any help on sorting this out ?
It's about 3.85 meters highThe one riding a surfboard is 190 cm tall, and the one riding a Jet Ski is about as tall as him.
Yeah, I think that's a self-evident typo. I can patch it up if you want.Can any of our calc group members take a look at this thread about a likely error in one of our instruction pages, please?
![]()
Antvasima
vsbattles.fandom.com
If so, respond there rather than here please.![]()
Looks good to me.I added the E7. Tell me if I screwed up and it should be something else...
This is for the calc evaluations thread, not here.Decided to try and make a calc on my own. Would anyone be able to look over it and give some feedback?
Area isn't typically necessary for calcs, what do you need the area for?A question, to find area for example a country or continent on a map, should I simply find the longest distance between the two point and then use to get the Area or should I simply South North vs East to West and find the longest between the two and use that to get the area instead? Or is there much better way to calculate it? Like for this type of map
Unless, of course, you're trying to pixel-scale or angsize something, right?Area isn't typically necessary for calcs, what do you need the area for?
Area isn't typically necessary for calcs, what do you need the area for?
Let just say I originally attempt to find the most accurate radius for ground level explosion using this method.... which is unnecessary long and complicated. Well, I already change it to most basic by using the diameter instead.Unless, of course, you're trying to pixel-scale or angsize something, right?
There's some way to measure pixels (and thus area) via GIMP and similar editors.A question, to find area for example a country or continent on a map, should I simply find the longest distance between the two point and then use to get the Area or should I simply South North vs East to West and find the longest between the two and use that to get the area instead? Or is there much better way to calculate it? Like for this type of map
No.Do we have formula for explosion occur in space?
We don't? I could've sworn we did at one point. What happened to that?
It was debunked.We don't? I could've sworn we did at one point. What happened to that?
It was because of speed iinm, right?It was debunked.
No, it was because there's no air in space for shockwaves to propagate which renders our explosion formulae useless.It was because of speed iinm, right?
Highly context-sensitive IMHO.I have a question. Since light has force to it, wouldn’t that change how we do laser calcs? As it can just be justified in the fact that it could be a very powerful laser?
Can you explain more?Highly context-sensitive IMHO.
Basically, depends on the context available to us, since end of the day the laser would still need to qualify for at least 2-3 criteria on our light/laser dodging beam feats page to qualify for the speed value.Can you explain more?
Gotcha. Some of those would be that it fires in a straight line, comes from a mechanical source, and is directly called a laser right? And that in turn would excuse the force?Basically, depends on the context available to us, since end of the day the laser would still need to qualify for at least 2-3 criteria on our light/laser dodging beam feats page to qualify for the speed value.
My opinion would be that the force would need to be within normal boundaries for light, which is in most cases essentially none. If it was mentioned to have had force but had practically no effects visible to humans, and it otherwise fit, we'd accept it, methinks.Gotcha. Some of those would be that it fires in a straight line, comes from a mechanical source, and is directly called a laser right? And that in turn would excuse the force?
What if the laser was explicitly called light?My opinion would be that the force would need to be within normal boundaries for light, which is in most cases essentially none. If it was mentioned to have had force but had practically no effects visible to humans, and it otherwise fit, we'd accept it, methinks.
BumpThis, to me, seems quick to calc
can someone help me get the AP needed to perform this, please?
.Bump
Also, if someone is able to knock out with a single hit an car-sized angry cow, can we get their LS via that?
The feat happens off-screen, statements with images are the only reliable source of that, unfortunately.
99.9% of the time this would be calc stacking and hence not allowed. (Or, depending on how you put it, a self-calculated multiplier which is also not allowed)Are calcs which calculate the tensile strength or density of an unknown material and then use the results to calc a character destroying the material usable?