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Kamen Rider Shin VS War (Darksiders): Shoehorned In (0-7-0) GRACE REACHED

Messages
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Reaction score
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THE STORY:​

People weren't satisfied about how the Death vs Geats match went down. Instead of an even match, Death was just kicking Geats' ass in a one-sided stomp, to the point that he didn't even bother killing him. The VSBW Association of Matchups has decided to shoehorn in a match that they were sure would increase their ratings some more in the intergalactic television network (though they don't really have much to worry about since the network itself still have other fights that viewers come to enjoy by the minute). It was then the combatants were decided. Upon arriving at the battlefield, both combatants were confused and shrugging at each other. Nothing the act of bashing the Standard Battle Assumptions couldn't fix. With that, the battle between two completely unrelated (not even thematically or in a cool way) people fight against each other, in a completely unrelated battlefield to boot.
(TLDR: I have no idea how to cook this matchup, soooo)

Keys and Versions used:​

Main Series Kamen Rider Shin (8-A) & Mid-Game War (8-A). Anything further than 8-A is restricted.

Location:​

Inside The Candy Kingdom. Starting Distance is 20 meters.
1200

Battle Conditions:​

  • Both are in character but willing to win
  • Win Condition is by any means.
  • Speed is equalized
  • Standard Equipment Only
  • Everything else unmentioned will be according to SBA

Votings:​


kamen_rider_shin_by_adivider_dcwpwwd-414w-2x.jpg
darksiders___war_by_darkrika_d7r1qxi-375w-2x.jpg



THE MUSIC:



Combatants
Votings
Bug Guy (117 tons):
War Man (550 tons):@DaReaperMan, @ZeedKZ, @Shadowslash125, @IxaSaga2, @Jerry59, @BERRIES555, @MannyQ361
The Viewers Change The Channel:

(ORIGINALLY DEATH VS GEATS)
 
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Geats is not about to have a good time. Not only is landing a ranged shot on Death pretty much impossible even with Danmaku and worse, but Death also tends to bonestorm a ***** at this range, which would absolutely SHRED through Geats. And he can spam these along with skeletal hands to keep the opponent in place.

And it doesn't get much better when you get closer to Death, because not only is Reaper Form a thing Death spams on whims or because he's feeling a little annoyed that day, but he also has a tendency to teleport slash a *****'s head off their shoulders and summon shit to take the aggro. So uh... yeah. Death may lose the skill debate but he can sort of bypass that because Geats is a fourth of his AP/Dura so the first Bonestorm is going to feel like lava rain
 
So, danmaku shouldn’t be out of the realm of possibility for Ace to outmaneuver. Not only is Ace faster but he has two different forms of analytical prediction. The Magnum Helmet will give Ace an overhead view of the arena to continually track various objects thrown and it can also predict the trajectory of the attack. His fight with Ikki also shown that he can fight with people with crazy precog through sheer skill.

Another thing to mention is speed. Ace is already faster than Death but what’s gonna be a problem for Death is Boost Time. It’s an amp that Ace gets which allows him to speed blitz people previously comparable to him.

One last thing is Ace’s Luck, allowing things such as small debris to cause Death to trip up or something like Ace falling down accidentally only to narrowly dodge a barrage of bones.

Now for physical strength and durability. While Ace is indeed weaker, he can easily close the gap through Desire Amps. This is potent enough for Ace to keep up with the final boss of his series in his base form, despite it previously man handling three Riders, all of whom were on Ace’s level. Although, it is a double edge sword as it relies on Ace’s willingness and Desire to win. If he feels like he doesn’t need to beat Death, the speed of his amps will be slow, but once he’s desperate, that amp will sky rocket.

What I’m saying is, Death will need to kill Ace BEFORE Ace gets desperate; IE, he needs to kill him within the first barrage or two. If he doesn’t, Ace will get stronger and faster than Death.

Tried to condense the slop I wrote down. Hope it helped
 
Funny thing about trying to deal with Danmaku... Death sort of just spellfucks him through everything else, because this Bone Storm isn't really dodgable by non-teleportation means, Death spawns it on a ***** and it rips them to shreds. Geats lacks the immortality to properly survive it and Death isn't going to waste time getting into melee when he's this far away, he's just going to all but summon an army and drop bone storms like they're candy. He's going to kill Geats in the opening phases of the match due to the AP/Dura disadvantage... not to mention, you'd need proof of the Desire thing passing a 4x AP gap.

Also, Reaper form sort of leaves Geats in a bad spot, and Death uses it casually when it comes to Melee.
 
Far as I can tell Geats' only advantage here is that he's a little faster than Death but that's nothing new to him when he could fight Samael who not only out-stat'd him in every way but could also teleport and Death won that fight since Samael, though not down for the count, conceded to him.
 
Far as I can tell Geats' only advantage here is that he's a little faster than Death but that's nothing new to him when he could fight Samael who not only out-stat'd him in every way but could also teleport and Death won that fight since Samael, though not down for the count, conceded to him.
Samael definitely wasn't faster lol
 
So teleportation is generally needed to dodge Bone Storm. While Ace doesn’t have that ability with just these two buckles, blitzing people who are faster than Death with Boost Time, luck, precog, and skill is something he has to counter it.

As for Desire Amps, like I said before, it allows riders to match the power they had in their final form while in their base. So, what’s the difference between Base Ace and Final Form Ace?

To start off, Boost multiplies a user’s stats by at least 3x. Boost/Magnum is Ace’s base, a step above that is Boost Fever, which is a form which stacks Boost on top of Boost. Above that is Boost MK2, which now, instead of 2 Boosts, Ace stacks 5 Boost buckles on top of one another’s. A step above that is Laser Boost, which combines Boost MK2 with Ziin, a form comparable to MK2, which fought Gazer but was overwhelmed by Gazer. A form above this is MK3, which was considered to be a threat for Gazer to fight one on one. And now even higher than that is MK9, which fought against Suel, someone who had a stronger version of Gazer’s armor but was further enhanced by various people from the 4th dimension.

Through Desire Amps, Boost/Magnum was capable of pressing Suel. That’s the level of power Desire gives
 
So teleportation is generally needed to dodge Bone Storm. While Ace doesn’t have that ability with just these two buckles, blitzing people who are faster than Death with Boost Time, luck, precog, and skill is something he has to counter it.
He'd need to ignore his own ranged options and literally everything but his speed Amps here to not get immediately mulched.

Also that shit isn't precog its Analytical prediction, which doesn't help with ******' magic spawning on you. Luck doesn't help either as Death's magic has no known fail chance and follows whoever he casts it on, so falling over isn't gonna save Geats.
As for Desire Amps, like I said before, it allows riders to match the power they had in their final form while in their base. So, what’s the difference between Base Ace and Final Form Ace?

To start off, Boost multiplies a user’s stats by at least 3x. Boost/Magnum is Ace’s base, a step above that is Boost Fever, which is a form which stacks Boost on top of Boost. Above that is Boost MK2, which now, instead of 2 Boosts, Ace stacks 5 Boost buckles on top of one another’s. A step above that is Laser Boost, which combines Boost MK2 with Ziin, a form comparable to MK2, which fought Gazer but was overwhelmed by Gazer. A form above this is MK3, which was considered to be a threat for Gazer to fight one on one. And now even higher than that is MK9, which fought against Suel, someone who had a stronger version of Gazer’s armor but was further enhanced by various people from the 4th dimension.

Through Desire Amps, Boost/Magnum was capable of pressing Suel. That’s the level of power Desire gives
Then list the max potential of Desire on the profile "Varies, up to 1-C" or something, because as it stands it's just "stronger" from just the profile.
Maybe I'm just really bad at the game then since I struggled hard with that fight. 😭
Samael is random, and teleports a lot. That's why he's hard.
 
Then list the max potential of Desire on the profile "Varies, up to 1-C" or something, because as it stands it's just "stronger" from just the profile.
The 1-C bit is because his AP becomes scaled to Kamen Rider Revice due to their canon crossover. Everything afterwards operates on that AP.
 
Not only is landing a ranged shot on Death pretty much impossible even with Danmaku and worse
Geats should actually skilled enough to ricochet his bullets the same way he did with those balls on his own to hit Death. This feat was done while Geats isn't even in his Magnum Form, which utilises AnPr to further enhance his shooting skills. Keep this in mind, since Geats can shoot 200,000 bullets a minute rapid fire, and even a casual fire always hits the mark, and that's just his guns. He can also shoot out of his wrists.

Death also tends to bonestorm a ***** at this range, which would absolutely SHRED through Geats. And he can spam these along with skeletal hands to keep the opponent in place
Death sort of just spellfucks him through everything else, because this Bone Storm isn't really dodgable by non-teleportation means, Death spawns it on a ***** and it rips them to shreds. Geats lacks the immortality to properly survive it and Death isn't going to waste time getting into melee when he's this far away, he's just going to all but summon an army and drop bone storms like they're candy.
Can't say too much since I can't find how those spells look (the closest thing to bone I saw is Reaper Storm), so I'll just uhh try to defend it however I can. Geats firstly has AnPr in his disposal with Magnum form, which is able to visualize landing points and trajectories of any attacks (his or enemy). He'd more or less see it, then go for a Revolve On Dodge, allowing him to dodge by controlling his body into impossible degrees to not only dodge, but also change forms. Even on his own, he's able to dodge a shot from another Magnum AnPr user. Then comes his skill chain, since he fought against both Kamen Rider Revi and Vice to a stalemate. Said Kamen Riders scale to Kamen Rider Saber, who defeated Kamen Rider Calibur (whose can precog entire timelines) and Kamen Rider Durendal (who Saber tagged while the latter was in erased time). Seeing as he's able to go against those kinds of skillslop shenanigans, I don't see why he wouldn't be able to dodge them, yet.

One last thing is Ace’s Luck, allowing things such as small debris to cause Death to trip up or something like Ace falling down accidentally only to narrowly dodge a barrage of bones.
Ace's luck would help, though the only items there are the torii gate and candles in a black void, so no other debris other than the torii gate would be there. Ace slipping, then somehow dodging a bone barrage is plausible. The same can be said for Death somehow slipping as well.
He's going to kill Geats in the opening phases of the match due to the AP/Dura disadvantage
Geats is a fourth of his AP/Dura so the first Bonestorm is going to feel like lava rain
4x AP advantage isn't really as bad; it's like the half of a oneshot. Geats would still be standing should he have taken a hit, wherein his Desire Empowerment would kick in and then circumvent that disadvantage altogether. There's also his forcefields he can pop open which should still stand due to being well 4x AP rather than something higher.
Reaper form sort of leaves Geats in a bad spot, and Death uses it casually when it comes to Melee
And it doesn't get much better when you get closer to Death, because not only is Reaper Form a thing Death spams on whims or because he's feeling a little annoyed that day
The moment when Death goes into Reaper Form is when Geats would pop open a Boost Time that would amp him by minimum 3x. Even without that, his full form debut literally has him go Boost Time first thing into battle.

Now for something on my end. In Boost form, Geats can summon Boostriker in his animal mode even without Boost Time, which is as strong as him. It doesn't seem like much now but he also gets amped by Boost Time as well as the Desire amps, and is telepathically connected to Geats. Which means that Death would essentially be fighting two Geats in one. With speed like that, it's going to be a hard time for him to catch up.

1-C was my example, not my suggestion lol
Yea, but Geats is actually 1-C after the encounter arc. Funny little intuition moment.
 
Geats should actually skilled enough to ricochet his bullets the same way he did with those balls on his own to hit Death. This feat was done while Geats isn't even in his Magnum Form, which utilises AnPr to further enhance his shooting skills. Keep this in mind, since Geats can shoot 200,000 bullets a minute rapid fire, and even a casual fire always hits the mark, and that's just his guns. He can also shoot out of his wrists.
And Death both has IA and Strife, a guy with ******* hitscan ammo, blitz dodging, and more Danmaku than a patrol of soldiers, straight up refused to fight Death. Death can also hit those out of the air with ease.
Can't say too much since I can't find how those spells look (the closest thing to bone I saw is Reaper Storm), so I'll just uhh try to defend it however I can. Geats firstly has AnPr in his disposal with Magnum form, which is able to visualize landing points and trajectories of any attacks (his or enemy). He'd more or less see it, then go for a Revolve On Dodge, allowing him to dodge by controlling his body into impossible degrees to not only dodge, but also change forms. Even on his own, he's able to dodge a shot from another Magnum AnPr user. Then comes his skill chain, since he fought against both Kamen Rider Revi and Vice to a stalemate. Said Kamen Riders scale to Kamen Rider Saber, who defeated Kamen Rider Calibur (whose can precog entire timelines) and Kamen Rider Durendal (who Saber tagged while the latter was in erased time). Seeing as he's able to go against those kinds of skillslop shenanigans, I don't see why he wouldn't be able to dodge them, yet.
It's something he pulled during Abomination Vault at this sort of range. As for pulling things like Revolve on dodge... um, lol? It's an AoE, it's like claiming Geats can dodge a bomb blowing up in his face without a blitz amp. Word for word it shredded the constructs Death was using it on like they were tissue paper due to how many bones are in the Storm. Can Geats dodge rain? Cause that's basically what he needs to constantly do to not ******' die. Within the first 2 seconds of the match starting.
Ace's luck would help, though the only items there are the torii gate and candles in a black void, so no other debris other than the torii gate would be there. Ace slipping, then somehow dodging a bone barrage is plausible. The same can be said for Death somehow slipping as well.
The ground isn't safe from thy Bone Storm. And Death isn't slipping, he's got some pretty solid all-terrain mobility lol
4x AP advantage isn't really as bad; it's like the half of a oneshot. Geats would still be standing should he have taken a hit, wherein his Desire Empowerment would kick in and then circumvent that disadvantage altogether. There's also his forcefields he can pop open which should still stand due to being well 4x AP rather than something higher.
A 4x AP gap is major for one simple reason: that's still a stomp-worthy AP gap. Damage will barely be done to Death while, especially with Hypersonic piercing damage, he'll be shredding Geats.
The moment when Death goes into Reaper Form is when Geats would pop open a Boost Time that would amp him by minimum 3x. Even without that, his full form debut literally has him go Boost Time first thing into battle.
I believe you missed the INVULNERABILITY Death has in Reaper Form. It's not even a Senator Armstrong meme it just won't work.
Now for something on my end. In Boost form, Geats can summon Boostriker in his animal mode even without Boost Time, which is as strong as him. It doesn't seem like much now but he also gets amped by Boost Time as well as the Desire amps, and is telepathically connected to Geats. Which means that Death would essentially be fighting two Geats in one. With speed like that, it's going to be a hard time for him to catch up.
He needs to do this within the first 2 seconds before bonestorm.
Yea, but Geats is actually 1-C after the encounter arc. Funny little intuition moment.
Then list that as Desire's peak.
 
Then list the max potential of Desire on the profile "Varies, up to 1-C" or something, because as it stands it's just "stronger" from just the profile.
By the time he becomes 1-C, Ace’s base is also 1-C. The difference between his base and IX is still the same. It’s just that his starting value is 1-C. Same thing would be applied, but the starting value is now like, 140 tons
 
By the time he becomes 1-C, Ace’s base is also 1-C. The difference between his base and IX is still the same. It’s just that his starting value is 1-C. Same thing would be applied, but the starting value is now like, 140 tons
I'm asking you to apply that onto the profiles, because that would be well into Low 7-C
 
I'm asking you to apply that onto the profiles, because that would be well into Low 7-C
Desire amp can't really be applied like that because all it does is to equalise Geats with stronger opponents. How much Geats can be amped through desire is dependent on his opponent's strength, and if they're weaker than him, he can't amp shit. We're just bringing the multipliers up to show the shown extent he's able to do so. Or something.
 
Desire amp can't really be applied like that because all it does is to equalise Geats with stronger opponents. How much Geats can be amped through desire is dependent on his opponent's strength, and if they're weaker than him, he can't amp shit. We're just bringing the multipliers up to show the shown extent he's able to do so. Or something.
Would certainly be a shame if Death gored people comparable to himself and capable of impaling him, huh?
 
And Death both has IA and Strife, a guy with ******* hitscan ammo, blitz dodging, and more Danmaku than a patrol of soldiers, straight up refused to fight Death. Death can also hit those out of the air with ease.
Can't really have a say about it when he straight up refused to fight, rather than actually just losing to Death instead. Even then, the backing of Geats in his skill chain completely dwarves what Strife has to offer, and Death's IA is not really timeline precog dodge levels either.

It's something he pulled during Abomination Vault at this sort of range. As for pulling things like Revolve on dodge... um, lol? It's an AoE, it's like claiming Geats can dodge a bomb blowing up in his face without a blitz amp. Word for word it shredded the constructs Death was using it on like they were tissue paper due to how many bones are in the Storm. Can Geats dodge rain? Cause that's basically what he needs to constantly do to not ******' die. Within the first 2 seconds of the match starting.
Ah, so it's literally a bone storm. Actually, it'd be better to just send a scan this way, since my poo brain can't visualise it for the life of me. Forcefields should still give him a shot at walking out of that alive, though.

The ground isn't safe from thy Bone Storm. And Death isn't slipping, he's got some pretty solid all-terrain mobility lol
I think there isn't even supposed to be a ground in the location. Like it wouldn't form any debris and just function as an indestructible plane for the combatants to fight against. Not an argument, just something to note.

A 4x AP gap is major for one simple reason: that's still a stomp-worthy AP gap. Damage will barely be done to Death while, especially with Hypersonic piercing damage, he'll be shredding Geats.
I brought that up for the sole reason that Geats can survive just enough for his desire amp to equalise him, the damaging part can start by then.

I believe you missed the INVULNERABILITY Death has in Reaper Form. It's not even a Senator Armstrong meme it just won't work.
Wait, does the transformation have some sort of time limit like he can only stay in reaper mode for x minutes or something like that. If he can indefinitely stay in reaper form, that's going to be a stomp on his end, since he literally won't be able to do anything about it. Otherwise, Geats' desire amp would just equalise to that AP/Dura and just needs to stay alive till he reverts back to base.

He needs to do this within the first 2 seconds before bonestorm.
This seems plausible since what I described is what he basically did in the very first episode when he transformed into Magnum Boost.

Would certainly be a shame if Death gored people comparable to himself and capable of impaling him, huh?
The keyword here is equalise. Geats would have his stats be completely equal to Death. Not comparable or equivalent to, but completely equal.
 
Can't really have a say about it when he straight up refused to fight, rather than actually just losing to Death instead. Even then, the backing of Geats in his skill chain completely dwarves what Strife has to offer, and Death's IA is not really timeline precog dodge levels either.
1) Timeline precog isn't that good, and really it just means trying to use precog to do much of anything ain't gonna work here... Death doesn't have precog

2) refusing to fight means a level superiority Strife can't match was in play. And it can't be sheer power or speed because the Horsemen fight together regularly.
Ah, so it's literally a bone storm. Actually, it'd be better to just send a scan this way, since my poo brain can't visualise it for the life of me. Forcefields should still give him a shot at walking out of that alive, though.
Transcribing is a pain in my ass because I own the physical copy of the book. But yeah think many mini tornados. Of sharp bone shrapnel. And the tornados are still a couple dozen meters or so. As for barriers... It's many applications of Death's AP, so they'd probably get immediately shattered.
I think there isn't even supposed to be a ground in the location. Like it wouldn't form any debris and just function as an indestructible plane for the combatants to fight against. Not an argument, just something to note.
That's why falling wouldn't help
I brought that up for the sole reason that Geats can survive just enough for his desire amp to equalise him, the damaging part can start by then.
He'll be severely maimed if he does somehow manage to survive
Wait, does the transformation have some sort of time limit like he can only stay in reaper mode for x minutes or something like that. If he can indefinitely stay in reaper form, that's going to be a stomp on his end, since he literally won't be able to do anything about it. Otherwise, Geats' desire amp would just equalise to that AP/Dura and just needs to stay alive till he reverts back to base.
Death can use Reaper form as long as he wants, seeing as he completely ignores the need for the meter in both gameplay and cutscenes.
The keyword here is equalise. Geats would have his stats be completely equal to Death. Not comparable or equivalent to, but completely equal.
Same difference, because War and Death still traded an impalement and a missing limb.
 
Death can use Reaper form as long as he wants, seeing as he completely ignores the need for the meter in both gameplay and cutscenes.
Yea before we continue, this might need to be restricted since Geats has no way of dealing with that and would just end up as a stomp since not only is he going to maintain that form, he's going to pop that on a whim so..
 
Yea before we continue, this might need to be restricted since Geats has no way of dealing with that and would just end up as a stomp since not only is he going to maintain that form, he's going to pop that on a whim so..
If you restrict it then the match can't be added and essentially becomes a Fun & Games thread.
 
If you restrict it then the match can't be added and essentially becomes a Fun & Games thread.
Isn't it like a thing that he can not only consciously change to but also brings a higher modifier? I think that can be restricted without any issues. Like how stronger Kamen Rider forms can be restricted.
 
Isn't it like a thing that he can not only consciously change to but also brings a higher modifier? I think that can be restricted without any issues. Like how stronger Kamen Rider forms can be restricted.
You can't restrict abilities that don't upgrade a character to a higher tier.
 
You can't restrict abilities that don't upgrade a character to a higher tier.
This yeah
Isn't it like a thing that he can not only consciously change to but also brings a higher modifier? I think that can be restricted without any issues. Like how stronger Kamen Rider forms can be restricted.
Can't restrict Reaper form, it doesn't make Death a higher tier.
 
Two questions:
Is there a range or area for the bone storm thing? and is it limited to Reaper form?

Cause, Boost Form's speed is going to be mach 22.5 by just cranking a lever on top of having speed bursts. At this speed, he'll be faster than when the bones even form. Geats also has a TP option. He can Tp to DPG base within a split second. I'm also pretty sure Geat's firing rate + speed amp allows him to shoot the bones on spawn and while his projectiles should be 4x ap down, the explosion manip should be able to blow the projectiles from the inside out.

So, he has multiple ways to reliably dodge or avoid attacks like that.
 
Two questions:
Is there a range or area for the bone storm thing? and is it limited to Reaper form?
Death did it from eyesight range. So 4 kilometers, as for Radius... I mean just one of damn things was shredding by the thousands. And no, the buffs Death gets in Reaper Form are to AP and giving himself invulnerability.
Cause, Boost Form's speed is going to be mach 22.5 by just cranking a lever on top of having speed bursts. At this speed, he'll be faster than when the bones even form. Geats also has a TP option. He can Tp to DPG base within a split second. I'm also pretty sure Geat's firing rate + speed amp allows him to shoot the bones on spawn and while his projectiles should be 4x ap down, the explosion manip should be able to blow the projectiles from the inside out.

So, he has multiple ways to reliably dodge or avoid attacks like that.
He's at max boost just to FIGHT Death, because the assumption is he's in 8-A, which is his boost key... if he ain't immediately, try handling a 16x AP advantage.

Other than that... individual bones don't effect the swarm. Like I said, it's practically rain in tornado format.
Actually, could you provide evidence for this? This shit is too bussin
A good chunk of his combo finishers are with Reaper form, he opens ******* doors and chests with Reaper Form, and literally every boss finisher besides Samael and Absalom are with Reaper Form, many of which take longer than the 10 second Time limit you're given in Reaper Form for gameplay.

He might not spend every second of a fight in it, but annoy Death and it's pretty much a certainty to come out whenever he feels like it.
 
He's at max boost just to FIGHT Death, because the assumption is he's in 8-A, which is his boost key... if he ain't immediately, try handling a 16x AP advantage.
What he meant to say was that speed is derived from the Boost Time amp, which is an amp exclusive his boost key. If he's in his 8-B form, then he has two 3x amps (the passive one by transforming into boost and the active one using boost's boost time).

Other than that... individual bones don't effect the swarm. Like I said, it's practically rain in tornado format.
Question, since this was something from the novel, how come he doesn't use it in the second game?

A good chunk of his combo finishers are with Reaper form, he opens ******* doors and chests with Reaper Form, and literally every boss finisher besides Samael and Absalom are with Reaper Form, many of which take longer than the 10 second Time limit you're given in Reaper Form for gameplay.
Firstly, the doors and chest ones, along with some attacks have his Reaper form as a jojo stand-like form (or DMC 4 nero devil trigger form) rather than a transformation. And the combo/boss finishers don't really imply that he can maintain this form for long. Yes, surely he might be able to go over 10 seconds or something, but that doesn't mean he can stay in this form forever. The ghost-Reaper thing is fair enough but the transformation one just insinuates that Geats can outlast him long enough to deal with him once he reverts to base form again.
 
Death did it from eyesight range. So 4 kilometers, as for Radius... I mean just one of damn things was shredding by the thousands. And no, the buffs Death gets in Reaper Form are to AP and giving himself invulnerability.
That's pretty vague tbh. I don't see any of the attacks in the gameplays that indicates he uses moves that are the size of something Geats can't dodge especially if Geats can run circles around large monster even without his speed boost.

He's at max boost just to FIGHT Death, because the assumption is he's in 8-A, which is his boost key... if he ain't immediately, try handling a 16x AP advantage.

Other than that... individual bones don't effect the swarm. Like I said, it's practically rain in tornado format.
Hmm, since its 8-A the max it can do is 6.25x. Although, 16x ap amp wouldn't really matter when Geats can TP to another dimension in a split second. Also, that's not max boost. Max boost is 3.33x speed difference, which is nothing to scoff at.

Also, in terms of AP, Desire amps work here to equalize AP. Some Kamen Riders have emotion amps that can amp them to 3 million times their original AP based on pure feelings. Not actually using that here, but it shows the capabilities of Kamen Riders in Geats' echelon. So, in Geats case, I can't see why it can't boost him to equalize to Death pretty easily. Just like Slash said, the real problem here is reaper form's duration. How long can he actually use that form? need some sort of time frame for anything concrete.
 
That's pretty vague tbh. I don't see any of the attacks in the gameplays that indicates he uses moves that are the size of something Geats can't dodge especially if Geats can run circles around large monster even without his speed boost.
1. You never fight at these kinds of ranged in gameplay, and it's a novel attack.

2. It spawns on Geats so he's not dodging jack unless he's got at LEAST molecular level body control.
Hmm, since its 8-A the max it can do is 6.25x. Although, 16x ap amp wouldn't really matter when Geats can TP to another dimension in a split second. Also, that's not max boost. Max boost is 3.33x speed difference, which is nothing to scoff at.
"City Block level with Magnum Shooter and as Kamen Rider Geats, Multi City Block with Boost (Multiplies his stats by several times. Casually created this explosion, who one shotted Kamen Rider Shiro and overpowered Kamen Rider Buffa)"

Hmm, no +, very interesting well surely--
"Athletic Human as Ace Ukiyo (Is comparable to Sae, who's a professional athlete), Supersonic+ attack speed with Magnum Shooter (Can tag early series Riders), Supersonic+ as Kamen Rider Geats, Hypersonic with Boost (Multiplies his speed by several times)"

Yeah uh... no. I'm sorta willing to let Desire amps slide, this is not going to. If he can multiply himself to hell, it should PROPERLY be on the profile. I know you Rider folks don't often deal with me, but this is the sort of crap I do to a profile with stuff that isn't properly listed on it.

I'd call the quality of the profile into question but there's like a hundred Kamen Riders so I don't blame some quality slipping like a severe lack of references in areas that need em, like Intelligence.
Also, in terms of AP, Desire amps work here to equalize AP. Some Kamen Riders have emotion amps that can amp them to 3 million times their original AP based on pure feelings. Not actually using that here, but it shows the capabilities of Kamen Riders in Geats' echelon. So, in Geats case, I can't see why it can't boost him to equalize to Death pretty easily. Just like Slash said, the real problem here is reaper form's duration. How long can he actually use that form? need some sort of time frame for anything concrete.
Kind of hard to give a timeframe for something that doesn't have one. Or if it does exist, it ain't known. Because of Gameplay's time limit being broken in both DS2 AND DS1, Reaper form will last however long Death damn well pleases. Which in this case, will be until Geats either tires out or dies.
What he meant to say was that speed is derived from the Boost Time amp, which is an amp exclusive his boost key. If he's in his 8-B form, then he has two 3x amps (the passive one by transforming into boost and the active one using boost's boost time).
Which, as noted above, isn't on the profile.
Question, since this was something from the novel, how come he doesn't use it in the second game?
Death doesn't fight things at 100+ meter ranges in DS2 besides Guardian and it required precision. He's got no reason to use it.
Firstly, the doors and chest ones, along with some attacks have his Reaper form as a jojo stand-like form (or DMC 4 nero devil trigger form) rather than a transformation. And the combo/boss finishers don't really imply that he can maintain this form for long. Yes, surely he might be able to go over 10 seconds or something, but that doesn't mean he can stay in this form forever. The ghost-Reaper thing is fair enough but the transformation one just insinuates that Geats can outlast him long enough to deal with him once he reverts to base form again.
As said above, you'd have to provide proof of a time limit on it, because that fixed 10 seconds is blatantly a gameplay mechanics thing when Death goes above it frequently and War in DS1's opening can stay way longer than his time limit with Chaos Form, and only dropped it because he was depowered.

In fact, another game mechanics thing is Death not just regenerating an entire healthbar a second or some shit(Regen neg means his regen doesn't work here, but yeh)
 
"City Block level with Magnum Shooter and as Kamen Rider Geats, Multi City Block with Boost (Multiplies his stats by several times. Casually created this explosion, who one shotted Kamen Rider Shiro and overpowered Kamen Rider Buffa)"

Hmm, no +, very interesting well surely--
"Athletic Human as Ace Ukiyo (Is comparable to Sae, who's a professional athlete), Supersonic+ attack speed with Magnum Shooter (Can tag early series Riders), Supersonic+ as Kamen Rider Geats, Hypersonic with Boost (Multiplies his speed by several times)"

Yeah uh... no. I'm sorta willing to let Desire amps slide, this is not going to. If he can multiply himself to hell, it should PROPERLY be on the profile. I know you Rider folks don't often deal with me, but this is the sort of crap I do to a profile with stuff that isn't properly listed on it.

I'd call the quality of the profile into question but there's like a hundred Kamen Riders so I don't blame some quality slipping like a severe lack of references in areas that need em, like Intelligence.
Which, as noted above, isn't on the profile.
Technically, it is in the profile as an ability, just that the values weren't added in for some reason. That has been fixed, since I can just refer to that without making a crt for it.

Death doesn't fight things at 100+ meter ranges in DS2 besides Guardian and it required precision. He's got no reason to use it.
At the same time, wouldn't he just use Redemption first rather than bone storm since even when he had the chance to use it in that particular fight, he just opted with the gun than the spell in question? Like for sure I don't doubt he's going to be using that spell a lot, but first thing? Uhhh... Even then, Geats can actually teleport to the DGP faster than the storm landing a hit on him, then teleport back in a different position of the battlefield. As well as the fact that the forcefields should take a good hit long enough for Geats to react to it, even if it gets shattered in one attack or something. Seeing or even getting hit by one would kick his desire amp into gear way faster and by then the disadvantage would be mitigated.

Kind of hard to give a timeframe for something that doesn't have one. Or if it does exist, it ain't known. Because of Gameplay's time limit being broken in both DS2 AND DS1, Reaper form will last however long Death damn well pleases. Which in this case, will be until Geats either tires out or dies.
A timer does exist since the Charred Council had placed limiters on Death, and Geats should more than likely be able to survive long enough for that to dissipate.
 
Wait Reaper, why can't we restrict Death's transformation? It's a whole separate form.
 
Technically, it is in the profile as an ability, just that the values weren't added in for some reason. That has been fixed, since I can just refer to that without making a crt for it.
Fair.
At the same time, wouldn't he just use Redemption first rather than bone storm since even when he had the chance to use it in that particular fight, he just opted with the gun than the spell in question? Like for sure I don't doubt he's going to be using that spell a lot, but first thing? Uhhh... Even then, Geats can actually teleport to the DGP faster than the storm landing a hit on him, then teleport back in a different position of the battlefield. As well as the fact that the forcefields should take a good hit long enough for Geats to react to it, even if it gets shattered in one attack or something. Seeing or even getting hit by one would kick his desire amp into gear way faster and by then the disadvantage would be mitigated.
"Why wouldn't Death use the 100-meter range gun at 120 meter ranges?" Maybe because it's out of range and compared to his magic is incredibly incompetent at killing things? Death ends fights as fast as possible, which means using the most efficient shit.

Which, again, it spawns on Geats, even assuming a barrier was up instantly, that's restricting the whirling mass of bone shards to INSIDE a forcefield. Shit would be like a blender!
A timer does exist since the Charred Council had placed limiters on Death, and Geats should more than likely be able to survive long enough for that to dissipate.
Prove it. Burden of proof is on you to prove something that's never told to us. Gameplay has a time limit, but it's frequently broken, hence it's unusable and standard operating assumption is that, without a contrary statement, it lasts however long Death pleases.
Wait Reaper, why can't we restrict Death's transformation? It's a whole separate form.
It doesn't bump Death up any tiers, it's not a separate key, and the damn thing is in like half of Death's combo finishers. It'd be like if you used Geats but took away his Magnum Shooter and Revolve on Dodge, ship's pretty intrinsic to how the characters handle themselves in combat.
 
Ok yeah that makes sense. I thought the transformation was the second key.
 
Shucks, that just makes it a stomp on Death's end. Anyone we can change to from the Darksiders end or which other 8-A/5-B rider can we change to?
 
Shucks, that just makes it a stomp on Death's end. Anyone we can change to from the Darksiders end or which other 8-A/5-B rider can we change to?
Geats is definitely on the OP end of things, hence why Death was the play

As for other Darksiders characters to use, War is always a good shot for 8-B, 8-A, or 5-B, since he is just a simple skill beating stick, Strife has a gimmick and a good one, Archon is a Gallywix situation where even if you outmatch him he can instantly end the fight with any attack, Samael is always a good option for a more versatile fighter, etc.

But none of them should be matched with Geats.
 
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