Naeem0304
He/Him- 619
- 623
Dragon Ball Super (Anime) Goku's Notes/Explanations details this:
In terms of "defined timeframe", it would be the 0.5 seconds that Hit could skip time in.
Credits to @SwordLegendz01 - It was stated in Episode 40 that Hit's improved Time Skip had surpassed Goku's earlier outpacing speed. Speed meeting against a time attack:
a. Team Universe 7 being able to visually keep up with UI Goku and Jiren's fights (Shin noted how fast MUI Goku was, and Piccolo was able to "see" UI Goku grazing Jiren in Episode 110)
b. Base Goku being able to keep note of Super Saiyan 1/God Vegeta's fight against Base/Wrathful Broly.
c. Z fighters like Vegeta can watch the fight between Super Saiyan God Goku and Beerus.
d. Paragus, a Saiyan with a battle power of 4200, was able to make sense of the fight against Vegeta and Broly.
The list goes on here.
Lastly,
My final proposal is that Immeasurable Speed for Dragon Ball Super should be locked under Limited Reaction Speed.
Option 1: Immeasurable Speed through Reaction Speed
Agree:
Disagree:
Option 2: Infinite Speed through Reaction Speed
Agree:
Disagree:
Option 3: Outlier/Resistance to Time Manipulation/Analytical Prediction
Agree:
Disagree:
Key words are "limited travel". Why is this relevant?
- Note: Due to the vast amount of inconsistencies between various feats, statements, and information given about Time-Skip, such as the mechanics explained by Vados and Whis, (that it is merely limited Time Travel that stores time) being directly contradicted on multiple occasions, including feats like freezing Goku in time (twice), Hit's own words, and Word of God, or what even qualifies as Time-Skip, as Tides of Time (Hit's Dimension-Shift) was initially stated not to be, but this was contradicted later in the Tournament of Power, or regarding how Time-Skip has a reliant Dimension connected to it for Time Storage contradicts Hit's testimony regarding how he never made Time-Skip do more than its initial basic function before, (and the basic mechanics, as he needs to skip time first to then store it, contradicting even that description), etc. has created a patchwork of incoherence. Due to this, and how the Time Freezing and Travelling related parts of the ability must both be simultaneously true for the plot of the Dragon Ball Super Anime to make sense (as Vados/Whis explanation is the sole reason he has his greater Time Dimension abilities thoughout the Assassination Arc and the Tournament of Power, and he needs the abilities to also specifically be Time Stop for certain major plot sequences, like Time Cage, {a Time Stop ability which is explicitly described as "Time-Skip in Reverse"} to affect Jiren), as well as the fact they are used interchangeably at several points, our community has decided to index the ability as both Time Travel and Time Stop, and to simply reconcile the best we can by ignoring these glaring contradictions to get the most accurate listing of Hit's ability. As such, Goku's ability to get around these abilities will be indexed as they would be if this inconsistency did not exist. This includes immeasurable speed, (as it is through raw speed that Goku uses to meet Hit in his limited travel through time), which we accept as an Outlier. This is due to multiple reasons, such as how it contradicts elements in the series like travel time between points (as combat speed and travel speed are often directly connected in Dragon Ball) or Goku's reliance on Instant Transmission, (as if he was immeasurable, he could simply run to locations), or how it contradicts the most blatant setpiece of all, the Tournament of Power (which occurs across 48 minutes. If everyone was fighting at immeasurable speeds, or even individual characters, this could not be possible).
Reaction Speed
Reaction speed is the speed at which a character can react to an event or action. This usually only grants a short movement upon reaction, whereas several movements at the same speed switch it to combat speed.
For example, let's say that character A shoots at character B with a gun and character B dodges. That is reaction speed. Keep in mind, sometimes a person aim dodges and it is not as good of a feat.
As another example, let's say that character A uses a minigun on character B, but the minigun takes a second or two to charge up and Character B sees this. If Character B dodges it is considered aim dodging since he/she knew that the attack was going to happen.
Reaction speed is reacting to an attack that you don't know is going to happen, or at a very close range. The reaction speed of a character also tends to be higher than their movement speed.
The scene depicting Goku meeting Hit through raw speed in the Time Skip sequence was only of him raising his arm to strike Hit in the face. This qualifies as a short movement upon reaction. Furthermore, "or at a very close range" is more evidence for this being a Reaction Speed feat, as Goku only managed this action from being several meters from Hit.Reaction speed is defined as a single movement in a defined timeframe, which a character has been shown capable of.
In terms of "defined timeframe", it would be the 0.5 seconds that Hit could skip time in.
Credits to @SwordLegendz01 - It was stated in Episode 40 that Hit's improved Time Skip had surpassed Goku's earlier outpacing speed. Speed meeting against a time attack:
Immeasurable (Movement unbound from the flow of linear time, which cannot be measured. Given that S = D/T, if T is undefined, the speed formula cannot be applied. This is the same reason why multiple temporal dimensions also grant immeasurable speed. For further information, see the "Further Explanations"-section below)
1. Since this is Reaction Speed, this isn't connected to combat and travel speed. We have multiple instances of slower characters still being able to keep up with fights:This includes immeasurable speed, (as it is through raw speed that Goku uses to meet Hit in his limited travel through time), which we accept as an Outlier. This is due to multiple reasons, such as how it contradicts elements in the series like travel time between points (as combat speed and travel speed are often directly connected in Dragon Ball)
a. Team Universe 7 being able to visually keep up with UI Goku and Jiren's fights (Shin noted how fast MUI Goku was, and Piccolo was able to "see" UI Goku grazing Jiren in Episode 110)
b. Base Goku being able to keep note of Super Saiyan 1/God Vegeta's fight against Base/Wrathful Broly.
c. Z fighters like Vegeta can watch the fight between Super Saiyan God Goku and Beerus.
d. Paragus, a Saiyan with a battle power of 4200, was able to make sense of the fight against Vegeta and Broly.
The list goes on here.
Lastly,
This wouldn't fully scale to Goku's normal attacks.When it comes to scaling such speed to other attacks or characters a high amount of scrutiny is necessary. Often these speeds don't scale to any regular attack or other characters.
1. Since it's Immeasurable Speed through Reaction Speed, this is easily discounted by the fact that it only inhibits short movement upon reaction, it's higher than their movement speed, and Instant Transmission is more practical since he can get from point A to point B without needing direction. Goku could only achieve Immeasurable Speed within a fraction of a second before it ceased; it's locked behind extremely limited Reaction Speed movement.Goku's reliance on Instant Transmission, (as if he was immeasurable, he could simply run to locations)
1. Given how the Immeasurable Speed Reaction is locked behind extremely limited movement within a fraction of a second, this wouldn't at all contradict the Tournament of Power.or how it contradicts the most blatant setpiece of all, the Tournament of Power (which occurs across 48 minutes. If everyone was fighting at immeasurable speeds, or even individual characters, this could not be possible).
This would not qualify for Combat Speed with the explanation above; it only applies to a single, quick movement.A series of movements in similar timeframes makes this combat speed, so this term should only be applied for a single, quick movement.
My final proposal is that Immeasurable Speed for Dragon Ball Super should be locked under Limited Reaction Speed.
Option 1: Immeasurable Speed through Reaction Speed
Agree:
Disagree:
Option 2: Infinite Speed through Reaction Speed
Agree:
Disagree:
Option 3: Outlier/Resistance to Time Manipulation/Analytical Prediction
Agree:
Disagree: