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Akame vs V1: (Wo)Man vs Machine

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I got asked by one goober to make this. So if shit hits the fan, you know who to point fingers at lol.

The Story:
An unknown machine had been picked up by the empire to be reprogrammed as a member of the Jaegers. Since preliminary testings with it have given flawless and promising results, this robot has been given the ultimate task of defeating the Night Raid. As it turns out, at the very first mission it got dispatched to, it is graced by the presence of Akame, a prominent member of the organization he had been tasked to take down. With its orders to be executed, the battle between them begins.

Keys and Versions used:​

MoS Akame (High 7-C) & Possibly Rating Default V1 (Possibly High 7-C).

Location:​

Forest at nighttime. Starting Distance is 5 meters.

liminal-forest-v0-xa2d96nxf12c1.jpg

Battle Conditions:​

  • Both are in character, but willing to win.
  • Win Condition is by death only.
  • Speed is equalized.
  • Akame has prior knowledge on V1.
  • Standard Equipment Only.
  • Everything else unmentioned will be according to SBA.

Votings:​


akame_ga_kill_commission_by_cneko_chan_de53zs8-pre.jpg
ultrakill-v1-fanart-maid-bmm-my-alt-v0-6w0ygrkt5ggd1.jpg



THE MUSIC:



Combatants
Votings
Assassin (Upscales 520.99 Kilotons):
War Machine (Possibly 428.89 Kilotons):
"Davey!!! How ya doing?":
 
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Akame has no survivability. She does have Analytical Prediction which is going to help her however she will eventually slip up and well...


V1, mid diff.
 
Prob best to wait for Akame Supporters. Will keep the vote mind, but I won't be adding it yet.
 
Wouldn't the funny coin trick screw Akame up? Considering that it is much faster than V1 himself, it'll be almost impossible to dodge.
 
Honestly, after looking through the profiles, I think it's a stomp. V1's bullets are faster than he (MHS) is, and as far as I remember, weapon speed cannot be equaled. Akame in this key cannot dodge a bullet traveling at mach 103 (Unless her anpr allows her to evade something 10 times faster than her)
 
Honestly, after looking through the profiles, I think it's a stomp. V1's bullets are faster than he (MHS) is, and as far as I remember, weapon speed cannot be equaled. Akame in this key cannot dodge a bullet traveling at mach 103 (Unless her anpr allows her to evade something 10 times faster than her)
Weapon speed can be equalized, they basically just retain how much faster they were compared to the user.
 
Actually, yes, if stabbed. He's surprisingly organic inside. Idk about slash or slice tho.
So I thinks this fight pretty much gonna depend on V1's skills and range because if he gets cut, its GGs since Murusame's poison kills in seconds
Prob best to wait for Akame Supporters. Will keep the vote mind, but I won't be adding it yet.
I've watched the anime so ig I can help
 
I feel akame takes this. She's dealt with ranged opponents before so it shouldn't be too much of a problem. Combined with the fact that she has stealth mastery + IA + she upscales from her value and the fight is taking place in a dark forest means she wouldn't go down that quickly. Is she allowed to amp herself ?
 
I feel akame takes this. She's dealt with ranged opponents before so it shouldn't be too much of a problem. Combined with the fact that she has stealth mastery + IA + she upscales from her value and the fight is taking place in a dark forest means she wouldn't go down that quickly. Is she allowed to amp herself ?
Can she survive a new asshole where her head should be?
 
Can she survive a new asshole where her head should be?
Speed is equalized + she has minor precog + both are in a forest at night means she can just hide in the forest with her stealth mastery, conceal her presence and strike V1 while they won't know. Also is the headshot far higher than his AP or something?
 
Akame is more skilled in cqc I guess, and has AnPr on top of that, but doubt it would matter much as V1 is a far better marksman, so much so that I haven’t seen anything suggesting Akame could actually dodge V1's gunfire- let alone that they are faster than she could properly react to (and are microscopic in size, in case that matters), or even blitz with Railcannons. V1 also fought V2 (who’s just a tankier V1 with similar coin feats) and was able to avoid her its attacks, so he’s not exactly a slouch at dodging.

V1 will aim at Akame's vital points, so the stats gap can be mitigated. Pretty hard to actually endure something constantly striking your weaker spots, especially with piercing weapons. And she certainly cannot survive a single Electric Railcannon shot, the moment V1 whips it out (whether as a first move or quickly after doing some other tricky shit), the match is pretty much over.

They’re only 5 meters apart, and from what I’ve seen in her previous matches, she doesn’t exactly rely on stealth at that range. Even then V1 can just use a core nuke AoE, and/or blast himself or rocket ride into the air. Both are comparable in acrobatics but V1 is more mobile simply because he can actually fly with whatever tech he has, and it's likely a range stomp at that point. Not that her stealth makes her completely invisible mid-fight anyway unlike a certain someone.
 
I also don't get why akame THE ASSASSIN wouldn't use stealth at all, especially since their both in a forest at night and with the minor precog she could at try it out
 
I also don't get why akame THE ASSASSIN wouldn't use stealth at all, especially since their both in a forest at night and with the minor precog she could at try it out
Also, 5m distance would make it easier for her to one shot him
 
*She uses stealth to get into close range to kill it. Like, I’m talking about a direct 1v1 where they start off close, not when she sneaks up on an animal that’s attacking someone else lol.
I also don't get why akame THE ASSASSIN wouldn't use stealth at all, especially since their both in a forest at night and with the minor precog she could at try it out
They’re 5 meters apart (only half of this). Even if she tries to use stealth, V1 isn’t going to lose sight of her in the very first second of the fight or anything.
Also, 5m distance would make it easier for her to one shot him
So does V1? Unless you think a >1.21x gap is somehow enough to survive a minuscule pinpoint bullet piercing her head with no resilient immortality or anything of the sort whatsoever.

Heck V1 is the one more likely to land the first hit when all he has to do is pull the trigger- maybe quickdraw if needed, and he can also dash backward (which covers a decent amount of distance) to avoid her cuts (Akame can’t really predict it at first either since it’s a tech-based propulsion rather than an actual physical movement)
Especially since speed is equalized
Attack speed is only affected, specifically reduced by the same multiplier as equalized combat speed- If that’s the reason you keep bringing up speed equal it’s as if everyone hadn’t already acknowledged it from the very start of the thread.
 
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Akame won't try to run away and use stealth if her opponent is right in front of her and has a bunch of ranged weapons
 
I was actually thinking that she'd be able to pressure him with her close range since 5 meters is piss easy to cross judging by the characters, at least when I was deciding the range.
 
I was actually thinking that she'd be able to pressure him with her close range since 5 meters is piss easy to cross judging by the characters, at least when I was deciding the range.
Exactly. Why would she try to create distance against an opponent who can outrange her and start the match already knowing where she is? Staying as close to V1 as possible makes more sense.
 
Actually, what weapon does V1 have the tendency to pull out first thing?
Most times, V1 starts with a revolver. The marksman revolver allow for V1 to toss coins into the air and shoot them and the bullet automatically goes to the opponent's weakspots, which is mostly the head.
That'll just be an instant GGs.
 
Actually, what weapon does V1 have the tendency to pull out first thing?
Anything really (though I think Arkan did say we assume the strongest version of the game character or smth along those lines so V1 prob gonna whips out Railcannon first but idk). The problem is that even if he uses some doo-doo tool like screwdriver oml that shit sucks he can instantly swap to another weapon. And I’m not trying to stretch the bounds of game mechanics here because +Quickdraw style is a thing.
I was actually thinking that she'd be able to pressure him with her close range since 5 meters is piss easy to cross judging by the characters, at least when I was deciding the range.
I mean yeah exactly that. Already keep that in mind anyway. But there’s always a small chance she might not be able to one-shot V1 since she could end up only cutting his exterior or something. Niche maybe but yk
 
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Most times, V1 starts with a revolver. The marksman revolver allow for V1 to toss coins into the air and shoot them and the bullet automatically goes to the opponent's weakspots, which is mostly the head.
Wouldn't that take more time to do than to basically just straight up shooting her?
Unless he does a hail of these danmaku style first thing (which takes some time), just one coin trick won't be enough to catch her off guard. It won't be a stretch to say she can either dodge or deflect them before it goes through her.

Anything really (though I think Arkan did say we assume the strongest version of the game character or smth along those lines so V1 prob gonna whips out Railcannon first but idk). The problem is that even if he uses some doo-doo tool like screwdriver oml that shit sucks he can instantly swap to another weapon. And I’m not trying to stretch the bounds of game mechanics here because +Quickdraw style is a thing.
Railcannon might be concerning, and so would the +quickdraw style tbh. Only arg I have for it is that she could pressure him into cqc or some shit by jumping on him frame one.

I mean, fair. Already keep that in mind anyway. But yk there’s always a small chance she might not be able to one-shot V1 since she could end up only cutting his exterior or something.
Slashes, slicing and cuts might not go through his exterior, but getting stabbed is a one-stop shop to being on a T-shirt.
 
Unless he does a hail of these danmaku style first thing (which takes some time), just one coin trick won't be enough to catch her off guard. It won't be a stretch to say she can either dodge or deflect them before it goes through her.
I still heavily doubt she can dodge or block things like ricoshot (the coin trick), or anything coming from the pistols or railcannon for that matter. This is the same dude who can chain-ricochet a bullet, one that can normally be seen by normal eyes, off airborne coins to precisely hit foes’ weak spots without even looking. AND also counters V2’s coin shots mid-ricochet, ******* Smokin' Sexy Style her like that.
Even if Akame can predict them, she still has to react fast enough to block/dodge, and at around 5 meters with the guns’ speed, ehhhh
Only arg I have for it is that she could pressure him into cqc or some shit by jumping on him frame one.
V1 will uh, try to widen the distance as soon as the fight starts, especially at that range. And he already gets pressured either by big hordes of enemies that can "nullify" his mobility through projectiles, teleports, etc, or by having to fight in small rooms (that one secret fight in 0-2 is a perfect example me thinks). Granted I already admitted they’re comparable in acrobatics and such, but Extended Melee Range is still very lacking.
 
From the limited knowledge I have, it is a very heavy, decisive victory that borders on a stomp on V1's end.
Instead of having this end like a wet fart, what say I re-extend the range so that Akame can try using her stealth to even the field?
 
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