• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Tokyo Ghoul | Kagune addition and some change

Status
Not open for further replies.
Messages
1,292
Reaction score
407
So we'll apply this box,
to Ghoul Physiology page, ability that comes from Kagune that is mixed into the Ghouls ability will be moved to its own section.

And for those unfamiliar with the verse, this is a summery for new abilities that will be added.

General Kagune Abilities

Note that this well change to limit regen neg instead of straight-up regen neg since they can still healed if enough time passes and have good nutrients (probably won't affect cross-verse matchup much anyway.)
Resistance to:
Type specific Kagune abilities
This is the justification and abilities from Specific Kagune type such as
Strengths: Has the most powerful regenerative abilities and the greatest striking power out of all types, allowing them to excel in terms of brute strength, Additional abilities granted by the characteristics of this kagune type consist of:
Weaknesses: Rinkaku is the most fragile Kagune type.
Ghouls/Quinx will have their kagune types listed alongside their Ghoul Physiology, for example:
And listed alongside weaknesses as well, for example:
Weaknesses: None Notable, Standard Ukaku Type weaknesses
Also, shout out to @DavidTPPM for helping fixing grammar and @Kaydee1648 for formatting shenanigans and fixing grammar too.

Agree: DarthSorox, Godernet, Kavopaco, Kisaragi_Megumi, LordGriffin1000 (Except for Statistics Amplification), Reiner04 (Same opinion as LordGriffin1000), Apex_Predator_GX
Disagree:
Neutral:
 
Last edited:
Resistance to regeneration negation should be a general trait, not just a Ukaku trait.

Elementals should also be given heat at 4000 Celsius.
 
Resistance to regeneration negation should be a general trait, not just a Ukaku trait.
I don't remember if there's a feat for other kagune type that can do that, do you have a scan for it?
Elementals should also be given heat at 4000 Celsius.
IDK if that would be necessary, since elemental manip is listed because the kagune can copy its properties. I’m not sure if the justification for temperature would be needed. And technically, the temperature shouldn’t be just 4,000 Celsius, since lightning-based attacks in TG are already accepted as real lightning, so realistically their temperature should be around 30,000 Celsius.
 
Last edited:
I don't remember if there's a feat for other kagune type that can do that, do you have a scan for it?
Uta regenerates after Abara's quinque sliced open his brain.
IDK if that would be necessary, since elemental manip is listed because the kagune can copy its properties. I’m not sure if the justification for temperature would be needed. And technically, the temperature shouldn’t be just 4,000 Celsius, since lightning-based attacks in TG are already accepted as real lightning, so realistically their temperature should be around 30,000 Celsius.
I meant you should add fire to the list. Tatara can create flames.
 
Uta regenerates after Abara's quinque sliced open his brain.
Which chapter is it? And isn’t it the case that Uta resist regen neg come from himself not because of kagune? he a kakuja ghoul so don't it makes sense for him to have resist regen neg better than a regular ghoul?
I meant you should add fire to the list. Tatara can create flames.
At first I was going to put it in too, but Tatara flames come from kakuja and not kagune, so it probably wouldn't work for kagune justification.
 
Which chapter is it? And isn’t it the case that Uta resist regen neg come from himself not because of kagune? he a kakuja ghoul so don't it makes sense for him to have resist regen neg better than a regular ghoul?
Your example was with Eto the Kakuja, so it's odd to make it specific to the Ukaku. I think it's better to remove it from the unique abilities altogether and use it in profiles.
At first I was going to put it in too, but Tatara flames come from kakuja and not kagune, so it probably wouldn't work for kagune justification.
Kakuja is still a kagune, so you can add fire to the list
 
Your example was with Eto the Kakuja, so it's odd to make it specific to the Ukaku. I think it's better to remove it from the unique abilities altogether and use it in profiles.
Is this what you meant?
If so, No, Resist Regen Neg comes from the fact that Banjo can heal damage caused by Kagune, it has nothing to do with Kakuja Eto.
Kakuja is still a kagune, so you can add fire to the list
sure ig
 
If so, No, Resist Regen Neg comes from the fact that Banjo can heal damage caused by Kagune, it has nothing to do with Kakuja Eto
Oh, I misunderstood. That's Banjo's unique ability. Other ghouls can't do that
 
Oh, I misunderstood. That's Banjo's unique ability. Other ghouls can't do that
Kagune healing ability isn’t shown very often anyway, and I’m not sure if it counts as a unique ability for Banjo only. But interpreting it as a unique ability for Banjo is probably the safer interpretation, so I’m fine with removing it.
 
Writing out the specific heat for related abilities is a decent idea.

As for lightning temp that's a bit hard to say just off of the TG lightning being real because of how lightning works.
 
Writing out the specific heat for related abilities is a decent idea.
Scan for flame already indicates its temperature, and it’s also stated that the fire can become stronger through emotion. So I’m not sure if specifying the specific heat is really necessary.
(But I’m fine with specifying it if we really want to add it.)
 
Considering that this is the lightning temperature used in the Guts profile, I see no problem using it here.
 
Have you added lightning temperature for Narukami?
I’m planning to revise his profile after I finish revising Kaneki profile, which I’ve been procrastinating on and will probably take a few more months. 🥀💔
So I’ll probably add the temperature for Narukami in that revision too.
 
Is it some kind of curse for GOH supporters that every CRT has to take at least two weeks before the results come out? 🥀💔
 
This all seems fine with the exception of Statistics Amplification (And by extension the Speed and Attack Amplification for Ukaku, the Durability Amplification for Kuokaku, and the Power Amplification and Damage Boost for Rinkaku).

Statistics Amplification is the act of increasing one's statistics in a fight (that's not permanent usually). However, a Kagune being naturally more tough than the users body isn't evidence of statistics amplification, it's just naturally strong but their not amping themselves, their creating a construct that's naturally stronger than they are. The scans giving talk about how each type has something that makes them special, but it's a natural talent, not an amp.

For this to count as statistics amplification, you'd need evidence that they can increase that aspect of their Kagune mid fight through some form of ability/technique (That's not akin to Accelerated Development or Reactive Evolution), but their Kagune just having natural higher durability, speed and so on compared to others or their normal body doesn't count, it would be like giving someone with blood manipulation statistics amplification because they could use their blood to create a projectile that hits harder then them, despite their being no modifications to their own body.
 
This all seems fine with the exception of Statistics Amplification (And by extension the Speed and Attack Amplification for Ukaku, the Durability Amplification for Kuokaku, and the Power Amplification and Damage Boost for Rinkaku).

Statistics Amplification is the act of increasing one's statistics in a fight (that's not permanent usually). However, a Kagune being naturally more tough than the users body isn't evidence of statistics amplification, it's just naturally strong but their not amping themselves, their creating a construct that's naturally stronger than they are. The scans giving talk about how each type has something that makes them special, but it's a natural talent, not an amp.

For this to count as statistics amplification, you'd need evidence that they can increase that aspect of their Kagune mid fight through some form of ability/technique (That's not akin to Accelerated Development or Reactive Evolution), but their Kagune just having natural higher durability, speed and so on compared to others or their normal body doesn't count, it would be like giving someone with blood manipulation statistics amplification because they could use their blood to create a projectile that hits harder then them, despite their being no modifications to their own body.
Thank you, then I guess everything else can be added
 
This all seems fine with the exception of Statistics Amplification (And by extension the Speed and Attack Amplification for Ukaku, the Durability Amplification for Kuokaku, and the Power Amplification and Damage Boost for Rinkaku).

Statistics Amplification is the act of increasing one's statistics in a fight (that's not permanent usually). However, a Kagune being naturally more tough than the users body isn't evidence of statistics amplification, it's just naturally strong but their not amping themselves, their creating a construct that's naturally stronger than they are. The scans giving talk about how each type has something that makes them special, but it's a natural talent, not an amp.

For this to count as statistics amplification, you'd need evidence that they can increase that aspect of their Kagune mid fight through some form of ability/technique (That's not akin to Accelerated Development or Reactive Evolution), but their Kagune just having natural higher durability, speed and so on compared to others or their normal body doesn't count, it would be like giving someone with blood manipulation statistics amplification because they could use their blood to create a projectile that hits harder then them, despite their being no modifications to their own body.
Ohhh that makes sense. I mean, I could probably argue that Ukaku could have AP&SP Amp and Rinkaku could have Damage Boost as well, but I'd probably do that in another CRT where it would be adding random missing abilities.

Thanks for evaluate. 🙏
 
i think i apply everything to the profile now, this can be closed.
 
Status
Not open for further replies.
Back
Top