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Town-level Tiersetter Tournament, Round 1: Witch Hunter vs Link (Wind Waker)

Naito-desu

He/Him
VS Battles
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Witch_Hunter_4th_Edition_Render.png



STAGE SELECT: SHANDORA
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MATCH RULES
  • Speed is equalized by default
  • Both start 50 meters apart in the center, SBA otherwise
  • Rules are subject to changes on a per-match basis to make them fairer or more interesting
  • If a match is deemed inconclusive, the advancement will be decided on a coin toss.
  • If a match is stalled due to a lack of votes, the host may declare an outcome at their discretion. These decisions are only for tournament purposes, not for profile additions.




Witch Hunter {76.67 kilotons}: 0Link (Wind Waker) {19.83 kilotons}: 0Incon: 0
 

Stats​

  • The Witch Hunter has a 3.86x AP/Dura/SS advantage
  • The Witch Hunter has a laughable LS adavantage (Class 50 vs Class M)
  • Link has a major range advantage
  • Both are about even in versatility
  • Both are probably even in Stamina
  • The Witch Hunter has both a normal intelligence advantage and a skill advantage

How does the fight go?​

Well, first thing to get out of the way, Link uses elemental magic. Even if the Witch Hunter didn't hardcore resist this stuff, he has the ability to just say "no" by disrupting the magic making them elemental in the first place.

And while the range fight is like, what Link wants? it's not very taxing for the Witch Hunter to just casually dodge or deflect the arrows. 50 meters is tough to cross, but at the same time... it's not THAT tough when you're skilled enough to **** over any and all ranged game Link puts on. This includes the beams from the Master Sword, by the way, and since Aethyr is yes, WH can just say no.

And at Melee... Honestly Link has a decent chance. His wind can snuff out the torch before Link gets Aqshy'd so there's that risk out of the way immediately, and his AoE at melee includes big ass cyclones. That's not exactly in the Witch Hunter's handbook, so they have to be careful, and neither really grapple so the LS doesn't matter...

What does matter is the very simple fact that Link is still at that 3.86x stat disadvantage, while he's used to fighting people stronger than him, he's almost never fighting people at that level. Swords cut good, but the Witch Hunter's is going to cut better, so one parry thrust is a probably injured or dead Link. He does some damage before he goes out but like...

Oh, and the Witch Hunter is in a 1v1. His/Her accusation is going to turn that 3.86x AP disadvantage into a 4.54x AP disadvantage 100% of the time. And make Link a little slower.
 
Well that's a strong way to start off a debate, I feel as if my opinion lean towards the Witch Hunter if Toon Links supporter doesn't come in.
 
It's weird, his profile says Class 50, but his only justification is scaling to other links who are just Class 25.

Doesn't really matter either way.
It's just LoZ being outdated. Another thing Chariot is working on, but yeh.
 
The Witch Hunter has a laughable LS adavantage (Class 50 vs Class M)
Link's profile is kinda dookie rn. He should be Class K since he grabbed the Power Bracelets immediately after gaining Fire and Ice Arrows. He's still outclassed here tho...

And at Melee... Honestly Link has a decent chance. His wind can snuff out the torch before Link gets Aqshy'd so there's that risk out of the way immediately, and his AoE at melee includes big ass cyclones. That's not exactly in the Witch Hunter's handbook, so they have to be careful, and neither really grapple so the LS doesn't matter...
How good are the Witch Hunter's melee skills? Link doesn't have godlike skills, but he's able to come up with two counter attacks in close quarter. There is one weakness when using the Hurricane Spin tho and it's that Link gets dizzy for a whole two seconds after using it.

What does matter is the very simple fact that Link is still at that 3.86x stat disadvantage, while he's used to fighting people stronger than him, he's almost never fighting people at that level. Swords cut good, but the Witch Hunter's is going to cut better, so one parry thrust is a probably injured or dead Link. He does some damage before he goes out but like...
Link usually uses his full arsenal to deal with enemies stronger than him, like his grappling hook can steal some small items from their opponent or the boomerang can leave his enemies dizzied unlike how in most Zelda games where they get paralyzed. How good is the hunter's parry?

Oh, and the Witch Hunter is in a 1v1. His/Her accusation is going to turn that 3.86x AP disadvantage into a 4.54x AP disadvantage 100% of the time. And make Link a little slower.
Add on with the hunter's resistances, this is gonna be a rough one for Link...

Well that's a strong way to start off a debate, I feel as if my opinion lean towards the Witch Hunter if Toon Links supporter doesn't come in.
I"M TRYING OK!!! I'm not really into debating with others yet and I often double check what the others have to say, so I apologize if it's taking awhile.
U0lCxZc.gif
 
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Link's profile is kinda dookie rn. He should be Class K since he grabbed the Power Bracelets immediately after gaining Fire and Ice Arrows. He's outclassed here tho...
Yeah one way or another...
How good are the Witch Hunter's melee skills? Link doesn't have godlike skills, but he's able to come up with two counter attacks in close quarter. There is one weakness when using the Hurricane Spin tho and it's that Link gets dizzy after using for a whole two seconds after using it.
Walk in and out of Armies of soldiers without getting hit levels. Melee is hellish on a max potential Witch Hunter, only reason Owl has any chances is because Sekiro Skillwank is similarly ******.
Link usually uses his full arsenal to deal with enemies stronger than him, like his grappling hook can steal some small items from their opponent or the boomerang can leave his enemies dizzied unlike how in most Zelda games where they get paralyzed. How good is the hunter's parry?
Hit it with his sword in a classic Parry/Riposte. It's nothing different to what you or I could do with enough practice. As for the grappling hook... uh yeah, not really anything to take the WH doesn't out-LS him on.
Add on with the hunter's resistances, this is gonna be a rough one for Link...
There's also the funni gun. Just point blank the other ****** with a Flintlock shot Bloodborne parry style
I"M TRYING OK!!! I'm not really into debating with others yet and I often double check what the others have to say, so I apologize if it's taking awhile.
U0lCxZc.gif
Remember: This was my choice because I wanted to debate a Witch Hunter. You could be dealing with worse.
 
Mmmm, yeah I think I have to vote for the WH for Reaper's reasonings. Sometimes stat gaps just do their job.
Yeah one way or another...

Walk in and out of Armies of soldiers without getting hit levels. Melee is hellish on a max potential Witch Hunter, only reason Owl has any chances is because Sekiro Skillwank is similarly ******.
Can't wait for the Mash vs WH skill arguments if im in my A-game.
Hit it with his sword in a classic Parry/Riposte. It's nothing different to what you or I could do with enough practice. As for the grappling hook... uh yeah, not really anything to take the WH doesn't out-LS him on.

There's also the funni gun. Just point blank the other ****** with a Flintlock shot Bloodborne parry style

Remember: This was my choice because I wanted to debate a Witch Hunter. You could be dealing with worse.
Damn, threatening like this? That's cold....
 
Link seems to have some things that could help, like temporarily doubling his attack power (unless he gets hit, so not that good). How does his time manipulation work? Is it combat applicable?
 
Link seems to have some things that could help, like temporarily doubling his attack power (unless he gets hit, so not that good).
Yeah he has some things in his favor, the issue is is that the Witch Hunter has the two major advantages of Skill and Stats in a match that relies on those.
How does his time manipulation work? Is it combat applicable?
Basically, he can speed up the day/night cycle.
 
How does Link's mind manipulation work?
Hardcore resisted, but IIRC it's something about making a musical tune and controlling one thing for a limited time.
Also, would the Master Sword's magic nullification mean anything?
Nope. Witch Hunters do not use magic for the most part, the only magic thing here is their torch and the blessings. And you can't null Warhammer Magic unless you can interact with it and uh... good ******* luck interacting with it.
 
Link seems to have some things that could help, like temporarily doubling his attack power (unless he gets hit, so not that good).
The healing potions are extremely helpful, but I'm not sure if OP allows optional equipment since they're not a part of Link's standard equipment.

How does his time manipulation work? Is it combat applicable?
It technically is, being able to change the day/night cycle can hurt someone like DIO or demons from Demon Slayer, but Toon Link would have to play a whole song to get it working.

How does Link's mind manipulation work?
What @DaReaperMan said above.
 
I mean, not really, I don't think it was an important factor there
In fact Warhammer skill that is WAY better than any Witch Hunter. Only reason I won't instantly concede that match is because it's probably not a stomp and can be added... also because I'm confident I can DQ Mash for skillfucking Owl into dust.
Hey, Sekiro skill is crazy and Owl is a ruthless man compared to the innocent lad that is Mash
 
I did let Mash in tentatively because Owl can use the Spirit Owl to escape grabs and such as well as Owl being a snake enough to maybe fool him, but we do have Dot in case there's an agreement that he's still too much
 
Does Witch Hunter have any weaknesses that Link can exploit here?
Considering this is a "peak" Witch Hunter? nope. Most you'll get from them is them being very religiously zealous for Sigmar to the point of it being a potential weakness, but it's not like that shit's exploitable.
 
Considering this is a "peak" Witch Hunter? nope. Most you'll get from them is them being very religiously zealous for Sigmar to the point of it being a potential weakness, but it's not like that shit's exploitable.
"Hey Witch Hunter how bout you Sigmar balls"
 
So do we agree at the very least that Witch Hunter advances?
 
It's just LoZ being outdated. Another thing Chariot is working on, but yeh.
WHAT WE YAPPIN ABOUT TODAY BOYS
im not working on WW at all, I got 5 feats from it and only because it backscales to OOT via Ganon, someone else has to do WW as a whole I can't anytime soon.
 
im not working on WW at all, I got 5 feats from it and only because it backscales to OOT via Ganon, someone else has to do WW as a whole I can't anytime soon.
tbh Link's profile is so ass that I might just do it myself lol. Never played Phantom Hourglass tho.
 
tbh Link's profile is so ass that I might just do it myself lol. Never played Phantom Hourglass tho.
that one kind of mid tbh, if you do it tho I can help, I have WW on emu with a 100% file and a bunch of save states if we need any specific clips.
 
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