- 265
- 253
Bump
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I believe our votes have already answered this question, majority winsSince revision 2 has the most votes, along with 3 staff votes, do you all believe it is enough to end this and apply the changes?
BumpBump
Current Vote Count:
Votes for Revision 1: 2
Votes for Revision 2: 5 (3 Staff)
Votes for Revision 3: 1 (1 Staff)
Since revision 2 has the most votes, along with 3 staff votes, do you all believe it is enough to end this and apply the changes?
Ah, I tried to keep the common vote to show popularity but still have a parenthesis with CGM votes. I'll update it to just display the CGM/Admin votesThis is a Calc group discussion, I am not sure if someone that is not a CGM has voting rights on it
Feel like that's fair, I'll add a caveat message in revision 2 about possible exceptions can be made to series that don't typically reuse art.If the problem is that panels are being reused due to low quality and not as a representation of speed, then this should be a rule that only applies to works that reuse art. There are works than don’t usually reuse art but do it exceptionally in cases like this to portray high speeds.
I agree with revision 2, but with it not applying to works that don’t reuse art.
I'm curious, would this make a feat like this unable to utilize the 1pxl method? The leg didn't moved a single inch in these two panelsPossible Revision 2: In the case of non-animated visual media, such as Comics, manga, and manhwa, the standards for slow motion are stricter. In this case, if a reference object with known speed can be visually confirmed to not have moved even 1 pixel, with multiple panels of the reference object not moving and preferably different angles of the attack being shown, one can figure out the timeframe, by saying that it must have been less than the timeframe that the object would have taken to move 1 pixel, only two panels is generally not enough to warrant the use of this method. A potential example to follow is the third example in this post. Furthermore, the object of interest needs to be faster than the object of reference. [However, if a series is known not to commonly reuse art, exceptions could be made with the multiple-panel usage requirement]
Hmm, I haven't read CM, but if the series isn't known to reuse art (and if there isn't any anti-feats, though that's more of a CRT thing), it could be seen as slow motion instance.I'm curious, would this make a feat like this unable to utilize the 1pxl method? The leg didn't moved a single inch in these two panels
the Manga doesnt seems to reuse the same art, for example in the first two pages of Chapter 136, the protagonist Denji, whos tired, has many panels where he seems to have the same immobile face expression, but if you look closely, his eye wrinkles and the strands of his hair slightly changes, the exact same panel isnt reusedHmm, I haven't read CM, but if the series isn't known to reuse art (and if there isn't any anti-feats, though that's more of a CRT thing), it could be seen as slow motion instance.
I see most “current slow mo manhwa” calcs using 0.00275 seconds, but it def something that should be decided by a CGM instead of my opinion.the Manga doesnt seems to reuse the same art, for example in the first two pages of Chapter 136, the protagonist Denji, whos tired, has many panels where he seems to have the same immobile face expression, but if you look closely, his eye wrinkles and the strands of his hair slightly changes, the exact same panel isnt reused
Edit: related to slow mo calculations, snail speed for slow mo calculations is 0.00275 m/s or 0.001625 m/s? cuz i saw that in ´´references for common feats´´ used these 2 different snail speeds for 2 speed calcs, shouldnt it be one?
I have made a recalc. I plan to make a revision soonthe Manga doesnt seems to reuse the same art, for example in the first two pages of Chapter 136, the protagonist Denji, whos tired, has many panels where he seems to have the same immobile face expression, but if you look closely, his eye wrinkles and the strands of his hair slightly changes, the exact same panel isnt reused
Edit: related to slow mo calculations, snail speed for slow mo calculations is 0.00275 m/s or 0.001625 m/s? cuz i saw that in ´´references for common feats´´ used these 2 different snail speeds for 2 speed calcs, shouldnt it be one?
I think this is fine to use the 1 px method in (This is lowk offtopic btw)I have made a recalc. I plan to make a revision soon
It looks like the 1pxl method is also not applicable since the scenes are way too different/inconsistent