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5-B Planet Tiersetter Tournament (16/16) FINISHED

Welcome, one and all, to the (actual) next tournament I have started!​



I got commissioned to make this. As always, unlike my last tournament, I will not abandon this one, hopefully.

The Tiersetter​



Instead of giving stat ranges, arbitrarily listing hax that isn't allowed, or trying to eyeball which profiles to disqualify, matches are usually made fair by listing a character which each submission has to have a chance of losing to. If a character is initially argued as risking a loss to the tiersetter, but is later reasoned to be stronger in a way that'd have them consistently beat the tiersetter, they will be disqualified from the tournament.
This time, said character has to lose to the tiersetter by at least 51% across multiple matches run.
In this case, the mage Khadgar (Guardian of Tirisfal) will be our tiersetter for this tournament.

How does he fight?
Khadgar is by definition a mage with poor physicals. Despite this, he isn't a slouch at melee combat by mortal terms, but he's mostly better with magic. He mainly focuses on barriers and trying not to get hit by any attacks, while dishing out any magic appropriate for the fight. While he certainly favours his often used abilities, he is also subject to using any magic in his PnA should the situation call for it.

Criteria



Your selected character will be matched against Khadgar. The criteria where your selected character will be accepted, among others not concerning the tiersetter is:
  • Your character must lose to Khadgar at least 51% of the time (from running multiple matches against him) under Standard Battle Assumptions (SBA)
  • The chance of losing must be legitimate; this would include valid wincons outlined (death, incapacitation), and should not be reliant on obscure interpretations or random mechanics (e.g., coin flips, wildly variable probability effects)
  • Your character must be permitted by le Versus Thread Rules.
    • Don't just vandalise the page of your intended character just so it can fit this tournament. I will personally make sure to verify whether the changed made to said profiles are genuine or not. Any profiles and users found breaking this rule will be reported swiftly and without EXCEPTION
  • Priority will be given to characters from differing users and verses to promote variety in participants
  • Tier 5-B characters are encouraged, but characters from any other tier can be submitted, since combatants are selected based on whether they can lose to the tiersetter or not
  • Maximum one submission per user. Backups are not subject to this rule, but selection is.
  • Only 16 characters that fit the criteria are chosen. Any further submissions will be backup instead (unless requested to be placed in backup while 16 slots aren't filled yet).
  • No FC/OC characters, no joke characters, no characters you thought of in your brain that isn't in the VSBW Wiki, no exceptions. There's a reason this tourney isn't posted in FC/OC or Joke Battle threads. I WILL PURPOSEFULLY IGNORE ANY SUBMISSIONS THAT HAVE THEIR PROFILES LINKED TO ANY NON-VSBW WIKIS.


Match Information



Note: The information disclosed also applies to the initial tiersetter match against Khadgar.
Arena

  • Via SBA, Central Park.
1920px-Global_Citizen_Festival_Central_Park_New_York_City_from_NYonAir_%2815351915006%29.jpg

  • Starting Distance will be based on SBA.
Match Conditions
  • Speed is equalized by default, but may remain unequalized if one character can mitigate the speed gap (e.g., through passives, resistances, durability advantages, etc.).
  • Matches will use SBA unless specified otherwise.
  • Rules are subject to changes on a per-match basis to make them fairer or more interesting
  • Wincon is via incapacitation or death
  • Combatants are allowed to magically view the other previous matches in-universe, except for the initial tiersetter match (hence, this only becomes effective from the quarter-finals onwards)
    • Now that the preliminary matches are over, this is now effective. Khadgar's matches are still unviewable.
Match Rules
  • 3 days (now 2 days) are given to both participating users to debate. Regardless of circumstances, I will decree the outcome of the match after the 3 days (2 days) for the sake of the tourney's pacing. While they may/may not be added to the profiles, further votes can be given so that these matches are eligible to be added to the respective character's profiles
    • An exception can be made should the participating user notify everyone in this thread that they'd be inactive for a bit or some other situation. A further 1 day will be given for such exception
    • If you no longer have any reason or motivation to continue participating in this tournament, notify in the thread to have your combatant removed (and depending on the tourney time, a replacement can be issued)
  • Inconclusive matches are also subject to the above rule, but I will issue a coin flip to decide who advances (unless the votes have a 3-4 vote difference, at which it is completely subject to the first rule instead)
Special Message from Dareaperman
Keep in mind people, I will be watching every thread. I will make a post for anyone to quote if they want to go "Hey this doesn't seem like it'll be beaten by the Tiersetter"

Submissions



  1. Rexxar - @DaReaperMan (594.4 ZT)
  2. Mavuika (Divine Throne/Ruler Of Death) - @Kisaragi_Megumi (59.44 ZT)
  3. Uzi Doorman (Base) - @Psychomaster35 (701 ZT)
  4. DCEU Superman - @Arkansalter2 (62.48 ZT)
  5. Jiraiya (NOT FROM NARUTO) - @Minaaaa (59.44 ZT)
  6. Naruto (War Arc) (Starts in Kurama Six Path Sage Mode) - @AlternativePrinciple (59.44 ZT) The Roaring Knight - @Qurbonboev (Upscales 6.3 MT)
  7. sans - @Eden_Warlock99 (High 8-C: Downscales 2.42 Tons; Can ignore conventional durability with KARMA and SOUL magic)
  8. Mira Yoo - @DavidTPPM (76.36 ZT)
  9. Jellal - @Zackra1799 (1.93 YT)
  10. Kamen Rider OOO (Episode 39-48) - @shootingrock (59.44 ZT, 5-A: 3.047 YT with Grand Of Rage & Lost Blaze; Can ignore conventional durability with Dura Neg from Spatial & Void Manip)
  11. Jenny Wakeman - @MysticBrawler (59.44 ZT)
  12. Ultraman Tregear (Early Style) - @EddisherSound (59.44 ZT)
  13. 23rd Budokai Tenshinhan - @Rex_Eckles (1.5 YT)
  14. The Batter - @Nonynho (75.43 ZT)
  15. Primal Groudon - @Friedoil11 (896.53 ZT)
  16. Hope Mikaelson - @Testarossa002 (59.44 ZT)

Backup Submissions



  1. Deathwing (Aspect Of Death) - @DaReaperMan
  2. Arthas Menethil - @GAGGamerTheOverlord
  3. Primal Kyogre - @Thunderman101

Bracket​



Round 1​

ea20578cc91a.png


Round 2​

f8bfff66f9a0.png


Semi Finals​

84b88e840a92.png


Matches​



Round 1​

  1. Tien Shinhan vs DCEU Superman (Tien Advances)
  2. Uzi Doorman vs Jiraiya (Uzi Advances)
  3. The Roaring Knight vs Rexxar (RK Advances)
  4. Kamen Rider OOO vs Ultraman Tregear (OOO Advances)
  5. Primal Groudon vs The Batter (Groudon Advances)
  6. Jellal vs Mavuika
  7. Hope Mikaelson vs sans (Hope Advances)
  8. Jenny Wakeman vs Mira Yoo (Mira Yoo Leading)

Round 2​

  1. Mira Yoo vs Hope Mikaelson (Mira Yoo advances)
  2. Kamen Rider OOO vs Tien Shinhan (Tien advances)
  3. Primal Groudon vs The Roaring Knight (Primal Groudon advances)
  4. Jellal vs Uzi Doorman (Uzi Doorman advances)

Semi Finals​

  1. Mira Yoo vs Primal Groudon (Mira advances)
  2. Uzi Doorman vs Tien Shinhan (Uzi advances)

Finals​

  1. Mira Yoo vs Uzi Doorman (Uzi won)
 
Last edited:
No, you said the Knight dodged the Fun Gang's spatial attacks, they never did that, they always facetank it.
They only really dodged like pretty basic projectiles from Undyne and Susie.
sigh.

Ya'll use it as an argument then switch it up.

Lovely.

I'm tentatively accepting it, but I'm on high alert for fuckery.
 
And yes, I am prepared for the Naruto peeps to argue
That's rare

Bracket is made here.
ea20578cc91a.png


And here is the first match of the day folks.
FINALLY a tournament where the first match is favorable for me! I'm happy
 
I firmly believe we shouldn't even create a thread for Batter vs Groudon, because Groudon can't deal quick enough with Batter and Addons' synergy to get up buffs and debuffs, duraneg and proto-bio-manip attacks, various status conditions including Mute, Palsy and Blind, all leaving Groudon resourceless and Healing+Ressurection.

With equal speed all of them dodge Groudon's attacks, be it via Batter's skill or via Addons levitating and being immune to ground attacks due to it
Batter and Addons' whole gimmick is buffing, debuffing, putting status and attacking at the same time while Groudon uses the first 3 quite rarely and for Groudon to heal from them (or his HP) with Rest he'll have to sleep for however we establish is at least 2 turns lol
With Groudon's kit naturally changing the entire environement he'll have to deal with Batter's stealth, info analysis and ability to heal quick and easy...while he deals with basically all of the above
 
I firmly believe we shouldn't even create a thread for Batter vs Groudon, because Groudon can't deal quick enough with Batter and Addons' synergy to get up buffs and debuffs, duraneg and proto-bio-manip attacks, various status conditions including Mute, Palsy and Blind, all leaving Groudon resourceless and Healing+Ressurection.

With equal speed all of them dodge Groudon's attacks, be it via Batter's skill or via Addons levitating and being immune to ground attacks due to it
Batter and Addons' whole gimmick is buffing, debuffing, putting status and attacking at the same time while Groudon uses the first 3 quite rarely and for Groudon to heal from them (or his HP) with Rest he'll have to sleep for however we establish is at least 2 turns lol
With Groudon's kit naturally changing the entire environement he'll have to deal with Batter's stealth, info analysis and ability to heal quick and easy...while he deals with basically all of the above
shoulda been mewtwo or smth instead
 
I firmly believe we shouldn't even create a thread for Batter vs Groudon, because Groudon can't deal quick enough with Batter and Addons' synergy to get up buffs and debuffs, duraneg and proto-bio-manip attacks, various status conditions including Mute, Palsy and Blind, all leaving Groudon resourceless and Healing+Ressurection.

With equal speed all of them dodge Groudon's attacks, be it via Batter's skill or via Addons levitating and being immune to ground attacks due to it
Batter and Addons' whole gimmick is buffing, debuffing, putting status and attacking at the same time while Groudon uses the first 3 quite rarely and for Groudon to heal from them (or his HP) with Rest he'll have to sleep for however we establish is at least 2 turns lol
With Groudon's kit naturally changing the entire environement he'll have to deal with Batter's stealth, info analysis and ability to heal quick and easy...while he deals with basically all of the above
groudon use earthquake/j

should we use one of the backups (Shadowslash pleaseee let john slap back in one of the mods said the changes were fine if we didnt do it again (he actually said this but this is a joke for legal reasons))
 
groudon use earthquake/j
Now while an earthquake from groudon would easily have continental range i'm pretty sure if batter nulls him with mute he can't really do that
should we use one of the backups (Shadowslash pleaseee let john slap back in one of the mods said the changes were fine if we didnt do it again (he actually said this but this is a joke for legal reasons))
I actually have a scale chain planned for manga mewtwo funnily enough
 
groudon use earthquake/j

should we use one of the backups (Shadowslash pleaseee let john slap back in one of the mods said the changes were fine if we didnt do it again (he actually said this but this is a joke for legal reasons))
No, groudon just loses because that's a thing that can happen lmfao

Groudon could work against quite a bunch of fellas here, Le Batteur just jumps his ass because he's skilled af and leaves Rayquaza quiet without having the headache to stop him and just focus on his xenophobia lmfao
 
I firmly believe we shouldn't even create a thread for Batter vs Groudon, because Groudon can't deal quick enough with Batter and Addons' synergy to get up buffs and debuffs, duraneg and proto-bio-manip attacks, various status conditions including Mute, Palsy and Blind, all leaving Groudon resourceless and Healing+Ressurection.

With equal speed all of them dodge Groudon's attacks, be it via Batter's skill or via Addons levitating and being immune to ground attacks due to it
Batter and Addons' whole gimmick is buffing, debuffing, putting status and attacking at the same time while Groudon uses the first 3 quite rarely and for Groudon to heal from them (or his HP) with Rest he'll have to sleep for however we establish is at least 2 turns lol
With Groudon's kit naturally changing the entire environement he'll have to deal with Batter's stealth, info analysis and ability to heal quick and easy...while he deals with basically all of the above
Isn't Groudon much stronger going off the AP values in OP? Also Groudon isn't unskilled, it should be at least equal to the average Mon who can fight the likes of Machamp, who has mastered every kind of martial arts, or Metagross, who analyzes its opponents with more accuracy than a supercomputer.
 
Isn't Groudon much stronger going off the AP values in OP? Also Groudon isn't unskilled, it should be at least equal to the average Mon who can fight the likes of Machamp, who has mastered every kind of martial arts, or Metagross, who analyzes its opponents with more accuracy than a supercomputer.
WOAH WOAH WOAH

machamp is seen as one of the heavy hitters in skill, a wild Pokémon is NOT scaling to him

trainers yes but groudon dosen't scale to those either

Edit: I don't think he scales to metagross either given how psychic type pokemon in general are portrayed compared to other pokemon
 
Isn't Groudon much stronger going off the AP values in OP?
Basically all of his attacks can be dodged either because of equal speed or because of levitate

Also Groudon isn't unskilled
Never said he was, just that Batteur's kit is more concise and the team has a lot of synergy to make him have a way harder life doing a thing
Also, after he gets Mute status he can't do s***
 
WOAH WOAH WOAH

machamp is seen as one of the heavy hitters in skill, a wild Pokémon is NOT scaling to him

trainers yes but groudon dosen't scale to those either
If I'm not mistaken we currently accept all wild Pokemon on the same level being able to fight one another and scaling to each other in skill.
Basically all of his attacks can be dodged either because of equal speed or because of levitate
Groudon has very large AOE and can just slow them down with Scary Face or sprout lava under them.
Also, after he gets Mute status he can't do s***
Would it stop Groudon from being able to physical attack The batter?
 
Funny thing is:
With the same speed stat it's a coinflip to decide who moves first in each turn, so assuming this is a turn-based fight, and the worst scenario, Groudon moves first:

Turn 1-
Earthquake/Precipice Blades/Whatever Ground-type move
All addons unnaffected due to levitate
Batteur dies because in this scenario he didn't dodge

Alpha gives Groudon Mute
Omega Revives Batteur
Epsilon buffs everybody

Turn 2 onwards-
Groudon can't do s***

Epsilon buffs everybody in other stat
Omega uses Photographic Blur
Alpha gives Groudon Palsy or other status effect
Batteur disfigures Groudon little by little via Run With Faith
 
If I'm not mistaken we currently accept all wild Pokemon on the same level being able to fight one another and scaling to each other in skill.
Thats half true, we make case by case scenerios depending on the pokemon

For example machamp is class T but because of the fact it's portrayed as really strong compared to the average full evo we just have the others at class M

Another example is how we have magikarp at street tier because it's portrayed as the weakest pokemon despite ur average first-stager being low 7-B
 
Already dealt with with above statements

and can just slow them down with Scary Face
Not commonly used, very ooc

Impossible after Mute

Would it stop Groudon from being able to physical attack The batter?
Mute won't, but the subsequent Palsy and/or Blind will.
Even if Groudon hits Batteur and kill him, he gets ressurected while other addons keep leaving Groudon resourceless
 
Thats half true, we make case by case scenerios depending on the pokemon

For example machamp is class T but because of the fact it's portrayed as really strong compared to the average full evo we just have the others at class M

Another example is how we have magikarp at street tier because it's portrayed as the weakest pokemon despite ur average first-stager being low 7-B
Did someone said streets
 
Funny thing is:
With the same speed stat it's a coinflip to decide who moves first in each turn, so assuming this is a turn-based fight, and the worst scenario, Groudon moves first:

Turn 1-
Earthquake/Precipice Blades/Whatever Ground-type move
All addons unnaffected due to levitate
Batteur dies because in this scenario he didn't dodge

Alpha gives Groudon Mute
Omega Revives Batteur
Epsilon buffs everybody

Turn 2 onwards-
Groudon can't do s***

Epsilon buffs everybody in other stat
Omega uses Photographic Blur
Alpha gives Groudon Palsy or other status effect
Batteur disfigures Groudon little by little via Run With Faith
Theres also the scenario where Groudon fires a big heat laser at The Batter and blows them and their team up instantly.

Theres more like The Batter having no way to stop the sun from cooking them but I gotta dip from my computer. I'm just saying I think this match shouldn't be skipped but I ultimately don't have a stake here.
 
I've got things to say about The Batter VS Primal Groudon, but I'm gonna wait until the actual matchup happens.
 
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