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Slap Rider Geats or smth idk pretend this title is clever (Kamen Rider Geats Vs Player (Slap Battles))

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Another thing I want to point at is slap has plenty of glove to negate speed amps. A golden transmutation bullet that auto tracks (hitman 250 slaps).

Shard glove negates speed and slows rhem. I don’t see what kind of skill slop could possibly say Geet and stopping time.
 
Yeah, he can stun him via XYZ....he needs to do XYZ.....you see the problem.

I'll admit, we can't quantify the speed at which it slows down, but the fact that it was slowed already means it's not 7 seconds.

The guy watched as the powers they had used for over 2000 years didn't work. But you also need to understand....You think these people are willing to allow this to happen?

Stun has already set up the requirements that Ace makes difficult. Disarm takes weapons - Ace resummons them. Leash takes away powers - Ace dodges the leash. Aggro screams to nullify powers and weapons - 4-second time limit, limited radius, can be canceled before the attack happens.

Right...he'll instinctively know that the person playing the guitar will cause him to lose control of his movements.

And these haxes will land/matter....why? The only one that is a major factor is time stop, but other than that, not much

He literally outperforms a supercomputer that could predict attacks coming from alternate timelines. He's predicting Slap's attacks

Stop literally makes the area in front of him stop moving. 2 seconds btw. Ace is literally 3-30x faster and crazy precog. He's dodging it or completely avoiding it. Also, unless I'm blind, I can't find a time stop on his page. He has access to time resist, but I can't find any time hax.

Elude would be problematic. Reverse tho has a pretty noticeable callout as well as a 6-second time frame—nothing Ace can't handle.

6-second time frame that Ace could outlast and time.

I'm talking about the cat. What stops Ace from taking out the cat? Also, this: Ace uses Zombie -> Slap dies. Slap knows what Zombie does, okay. Slap needs to now use the cat to purify before being turned to mush. Which I need to keep bringing this up, status effects don't have Biology hax, meaning that purify doesn't cover this.


Slap would need to know that his first way of winning is a combination of time stop and transmuting before Ace can adapt. But if Ace does adapt...when what's going to happen? Slap now does time stop and tries to transmute.....and fails.

Ace can work around Reverse. Block only works is Slap can land a hit. El Gato only works if the cat is near. Buddies make Ace invulnerable, too. Phase only grants invulnerability with heart. Alchemist only works for 1 min. Clock only works with a chair. ALL of this are either situational or Ace can work around.

Its a product of Zombie

The context of the scene was that Ace was drained of his energy for several weeks straight. Even when depowered, his evo allowed him to break the transmutation.

...which has a limit of uses....

Effect is random and needs to hit Ace. Ace is 3-30x faster, precog, and just vastly more skilled
Ace does not ace cannot adapt to transmutation because transmutation kills him upon the second. He gets trans mutated you can’t adapt to something if you die while adapting a prime example of this is Hakuna and mahoraga.

Such a decent fighter even if he doesn’t know a way that time stop please change mutation will be the way to kill Geet. Both of these gloves in the game contacts are acknowledge is being directly wrong and 4000 lies is a lot of live so it’s only a matter of time For example overkill in one shot people of slaps value and since they’re durability or equal, it should suffice in the story context little story it is it’s directly you know just being strong so I’ll Slapp would have to do is hit him with a stun and use an overkill
 
After reading over it seems like gee Broadway force works by playing a guitar. What does geek exactly do with this Broadway force does he like forcefully control them does he kill them but after he stun them with Broadway force and how long can you keep him up every time, slaps dies, and respond to them is going to be perfectly refreshed while Geet has a very limited amount of stamina
 
Geats got my vote fra. His stuff seems more consistent all around while Slap needs to cycle to a specific glove against a guy who can just speed blitz slap before he can change. Does not help that they start at 50 meter.
Geats FRA, as slap player requires everything to go perfectly and get a good glove at the start before geats starts camping as a range fighter. The lack of scans on slap side is also not helping
Also slap does have ways to get to gears if he’s range camping. Will add ur votes later and elaborate when I get to a computer


How long does geats have stamina for, and how long can he use his speed amp for, where does the speed amp even come from.
What I'm saying is this, Slap needs specific actions for a stun to work. Drilling his opponents to the ground, slapping him, or leashing him. All of which is going to be difficult to do when going up against Ace. Given Ace's massive speed advantage, this is even more so.

"Allow what to happen? He literally dosen't have a choose"

When I mean "Allows this to happen," I mean doesn't act to restrain Ace even more with the Chains of Genesis.

"how? Stop is literally "He gets near me he can't move"

Stun is just an aoe EMP that stuns whatever it hits, that isn't a very hard requirement at all since he just needs ace near him"


When I mean "Stun" I mean any stun ability. Stun itself has it's own problems. Jumping at the right moment can prevent a stun from occurring. And Stop, you can literally see it's area of effect.

"Uhh no he can't, it gets rid of passive abilities too"

Even then, he needs to hit Ace, try hitting someone 30x faster than you, has better intuition than you, and better skill than you, and has knows your movements. Same thing goes for Leash.

"4 seconds is alot when slap just needs to touch him to win"

A slap with the right glove, and before Ace evolves past this.

"then he comes back with that knowledge and then does stuff from there"

Right, and what's stopping Ace from continually playing this throughout the fight? Ace goes and uses Broadway Force to kill Slap, he comes back and only to realize that Broadway Force was still in play. You're acting as if Ace can't learn over the course of the fight

"because ace cannot move"

Yeah cause the likelihood of Ace getting stunned by attacks from someone leagues below him was high.

"timestop and like 2 stuns alongside deathhax and powernull"

The only deathhax that Ace needs to worry about is Life Link lowkey.

"prediction is irrelevant if he lacks the means to physically do anything about it"

What...? Ace can literally predict entire universes of data, and it'll be worthless? Okay bud.

"it takes 2 seconds for him to pull out the glove, the actual ability is thought-based"

Right, so in those two seconds of switching gloves, Ace recovers from paralysis.

"what would he even see with precog? He stops moving ig?"

...The reason why he stopped moving...how to avoid this...an opening to land Zombie....

"You do realize in order to dodge an area around slap he basically has to get distance right?"

Oh Idk, maybe the 30x speed amp would help that. But who knows.

"What call out? the ability is thought based?"

Everything...turning yellow???? And the visible aura bro come on 😭.

"This assumes ace gets the chance to adapt before slap kills him"

How many times am I going to say this. 30x amp, precog, analytical prediction, skill slop

"Overkill one shots, life link death hax or any other form of death hax kills him, megarocks transmutation kills people instantly so he wouldn't get the time to adapt there"

Like I said, the only one that really matters would be Link, even then, is done after a hit. Can't find the Overkill on the profile.

"How? Especially when slap is using this in tandem with other gloves that make it difficult to hit him"

The 6 second time limit, visible aura, the flash of color.

"cool but he dosen't need to use block"

...Okay?

"what are those? I don't see it on his profile"

That's your profile bro

"he dosen't need phase, he has gloves like spectator and megarock

he stalls for the CD before using it again"


Again, 30x amp and only one touch from Zombie


Geats has to kill him 4000 times all while he’s fighting back with new abilite ls, that’s gonna tire hik out
 
"timestop and like 2 stuns alongside deathhax and powernull"

The only deathhax that Ace needs to worry about is Life Link lowkey.
Your entire response to the timestop argument was “ace dosebt have to worry about it”

All slap has to do is use time satop pulls transmutation or overkill glove.


He can also summon Bob, who is invulnerable, will hunt ace till he’s dead (via absorption, which ace can’t resist) moves faster the further youre away from him and causes your vision to go dark (all of this is on the profile)
 
Does Slap lose a life everytime he respawns? & how long does his respawn take
 
The 4000 lives things;
  1. Isnt on the profile
  2. Resets when he dies
Geats would literally have to kill him like, twice (based off the vauge, robloxians have more than one soul from a COSMETIC description)
 
Actually wait, his 1-4000 souls thing is from Killstreak, does this even add on to his immortality? does the amount of souls he has even effect his immortality?
 
Actually wait, his 1-4000 souls thing is from Killstreak, does this even add on to his immortality?
Nope. The victim would likely have 4000 souls because realistically, you could farm the same player over and over again.
Edit: I'm trying to find the 100k.
 
Geats FRA, as slap player requires everything to go perfectly and get a good glove at the start
Uhhh not really? He has 4000 lives, he just dies and learns what glove works and what doesn't
before geats starts camping as a range fighter.
As already explained, if he tries camping then slap either time stops, uses teleportation, or reverses the damage
The lack of scans on slap side is also not helping
What lack of scans? Outside of menu switching alot of the scans are either on the profile or shown here
 
What I'm saying is this, Slap needs specific actions for a stun to work.
He has more than 4000 lives...he'll get there eventually as he gets used to what ace can do
Drilling his opponents to the ground, slapping him, or leashing him. All of which is going to be difficult to do when going up against Ace. Given Ace's massive speed advantage, this is even more so.
Between time stop and just creating a massive AOE of stun the moment he sees him move forward from a distance I really doubt that

Maybe if this was close range sure but after killing slap, they would respond at a notable distance and from there ace would need far more than just a 3x speed advantage to properly blitz him from that far

As for the 30x speed advantage, it's not passive and he starts with the 3x speed advantage first so they would just switch the moment they see him get faster which they can do in time since ace would be attacking from a distance
"Allow what to happen? He literally dosen't have a choose"

When I mean "Allows this to happen," I mean doesn't act to restrain Ace even more with the Chains of Genesis.
Oh that? Sorry but wasn't the whole reason you assumed it took an extremely short time frame the idea that he could break free before characters comparable to him could react?

If he allowed it to happen then doesn't this just defeat that point?
"how? Stop is literally "He gets near me he can't move"

Stun is just an aoe EMP that stuns whatever it hits, that isn't a very hard requirement at all since he just needs ace near him"


When I mean "Stun" I mean any stun ability. Stun itself has it's own problems. Jumping at the right moment can prevent a stun from occurring.
Ace has no idea how stun works, he isn't going to conviently know to jump.
And Stop, you can literally see it's area of effect.
Ace has no idea what the area of effect does

To him it could just be an aura or barrier or something
"Uhh no he can't, it gets rid of passive abilities too"

Even then, he needs to hit Ace, try hitting someone 30x faster than you, has better intuition than you, and better skill than you, and has knows your movements. Same thing goes for Leash.
He isn't gonna be 30x faster than him the entire time. He's only gonna be 30x faster than him while using the active amp


The passive amp is only 3x faster. That's fast sure but no where near enough to blitz comparable characters from a distance.
"4 seconds is alot when slap just needs to touch him to win"

A slap with the right glove, and before Ace evolves past this.
Ace wouldn't get the chance to evolve pas this and slap has multiple gloves that do this and 4000 lives

He could get one of them right eventually which is all he needs to win
"then he comes back with that knowledge and then does stuff from there"

Right, and what's stopping Ace from continually playing this throughout the fight? Ace goes and uses Broadway Force to kill Slap, he comes back and only to realize that Broadway Force was still in play. You're acting as if Ace can't learn over the course of the fight
Ace has to actually attack eventually

Slap can already come in with a glove equiped immediately upon respawning, he'll just use a glove that ace can't hit him through like spectator
"because ace cannot move"

Yeah cause the likelihood of Ace getting stunned by attacks from someone leagues below him was high.
Timestoo kinda does that
"timestop and like 2 stuns alongside deathhax and powernull"

The only deathhax that Ace needs to worry about is Life Link lowkey.
Not really

Slap hits him with reaper while ace is stunned and then sits there and becomes intangible with spectator and then waits for the 20 second time limit while ace can't do anything.

Once the 20 second time limit is up, that's instant death, unless ace can adapt to it ahead of time he straight up can't do anything there
"prediction is irrelevant if he lacks the means to physically do anything about it"

What...? Ace can literally predict entire universes of data, and it'll be worthless? Okay bud.
Can you explain how ace can use his predictions to his advantage while he's stunned then?
"it takes 2 seconds for him to pull out the glove, the actual ability is thought-based"

Right, so in those two seconds of switching gloves, Ace recovers from paralysis.
When it takes 7 seconds for him to do so????
"what would he even see with precog? He stops moving ig?"

...The reason why he stopped moving...how to avoid this...an opening to land Zombie....
Fair I suppose
"You do realize in order to dodge an area around slap he basically has to get distance right?"

Oh Idk, maybe the 30x speed amp would help that. But who knows.
Unless this is a travel speed amp then no
"What call out? the ability is thought based?"

Everything...turning yellow???? And the visible aura bro come on 😭.
Dude the visible aura and the yellow pigments are all summoned by thought...by the time he does see it, that would be too late

Say he shoots slap with a beam or something from a distance and slap used this


How is he suppose to prevent getting reversed
"This assumes ace gets the chance to adapt before slap kills him"

How many times am I going to say this. 30x amp, precog, analytical prediction, skill slop
The same amount of times I'm going to say stuff like

The 30x speed amp isn't passive, the precog ANPR and skill slop can be worked around by stuff he can't dodge conventionally
"Overkill one shots, life link death hax or any other form of death hax kills him, megarocks transmutation kills people instantly so he wouldn't get the time to adapt there"

Like I said, the only one that really matters would be Link, even then, is done after a hit. Can't find the Overkill on the profile.
Another thunderman/arkan blunder (I swear I need to help those two actually fix slaps profile)


Here's Overkill, the ability hot touch reduces ur hp to zero on contact
"How? Especially when slap is using this in tandem with other gloves that make it difficult to hit him"

The 6 second time limit,
Which can easily be made up for by stalling for the CD with spectator
visible aura, the flash of color.
He isn't gonna see this until they decide to use it, by then it's too late

He launches a projectile or something for example and they use it, how does he respond to that?
"what are those? I don't see it on his profile"

That's your profile bro
Sorry but you said ace had buddies that make him invul no?
"he dosen't need phase, he has gloves like spectator and megarock

he stalls for the CD before using it again"


Again, 30x amp
Again when slap sees him get three times faster and start bolting toward him from a distance he's gonna use gloves that don't care about speed
and only one touch from Zombie
He lacks the NPI needed to touch spectator
 
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Nope. The victim would likely have 4000 souls because realistically, you could farm the same player over and over again.
Edit: I'm trying to find the 100k.
So? those all go away when he dies as the clips shows, whether he has 10, 5000, or ten billion wouldnt matter as it resets when he dies. Also, prove those souls count towards his immortality, if the answer is "well he has multiple souls and this thing absorbs souls so he has x lives" then its terrible reasoning
 
So? those all go away when he dies as the clips shows, whether he has 10, 5000, or ten billion wouldnt matter as it resets when he dies. Also, prove those souls count towards his immortality, if the answer is "well he has multiple souls and this thing absorbs souls so he has x lives" then its terrible reasoning
That's not how respawn works

Respawn Is an innate ability robloxians in slap battles just have. Things like Killstreak is used to determine the amount of souls they can lose and still come back from since 1 kill is canonically them absorbing the soul of whatever was killed by them


In slaps case they can have 4000 souls absorbed by a kill streak and still be fine hence why they have at least 4000 respawns
 
That's not how respawn works

Respawn Is an innate ability robloxians in slap battles just have. Things like Killstreak is used to determine the amount of souls they can lose and still come back from since 1 kill is canonically them absorbing the soul of whatever was killed by them

In slaps case they can have 4000 souls absorbed by a kill streak and still be fine hence why they have at least 4000 respawns
So? those all go away when he dies as the clips shows
Prove killstreak and his resurrection is connected
 
The souls that he has innately isn't tied to kill streak tho? Killstreak is just being used as a way to quantify the amount of souls he should have
Im asking, prove that killstreak adds onto his already existent respawn & gives him 4000 or however many lives
 
The 4000 lives things;
  1. Isnt on the profile
  2. Resets when he dies
Geats would literally have to kill him like, twice (based off the vauge, robloxians have more than one soul from a COSMETIC description)
It is on his profile, scroll all the way down in the first box.

If you don’t like the format make a Crt and get it removed
 
I am going to sleep. When I wake up I will organize the whole rapid fire post I made into a comprehensive block. Apologies to everyone
 
Im asking, prove that killstreak adds onto his already existent respawn & gives him 4000 or however many lives
He can mill himself over and over for hours and not die so I think it’s fine to absume he has 4000 lives

The scaling chain is like

1. One should=one life
2=slap can survive getting his soul sucked 4000 times
3.therefore slap has 4000 lives


Again, if you don’t want him to have this, make a Crt and get it removeddd
 
It is on his profile, scroll all the way down in the first box.

If you don’t like the format make a Crt and get it removed
This was literally added TODAY (without a CRT i might add) & others have said killstreak doesnt affect his respawns. Im not accepting information that was added literally mid-match. Until it actually gets accepted, voting geats fra
 
It is on his profile, scroll all the way down in the first box.

If you don’t like the format make a Crt and get it removed
Btw I’ve already
This was literally added TODAY (without a CRT i might add) & others have said killstreak doesnt affect his respawns. Im not accepting information that was added literally mid-match. Until it actually gets accepted, voting geats fra
They are likely incorect. Will count ur vote when I get on a pc
 
Not the 4000 lives part, you need a CRT for that
Well wouldnt the standard assumption be trans finite lives or soemthing. I feel like 2 is a lowball from what we’ve seen and thos might have to be closed. Slaps getting a revamp anyways
 
Well wouldnt the standard assumption be trans finite lives or soemthing. I feel like 2 is a lowball from what we’ve seen and thos might have to be closed. Slaps getting a revamp anyways
Because the "1000 lives" part wasn't in the profile until today as Mina pointed out, and when it was added, it was without a CRT. Also, why would we create a CRT for shit that wasn't even accepted in the first place? At this point, just close this thread and sort your profile out before creating matches. What's the point of arguing stuff that isn't even accepted?
 
Because the "1000 lives" part wasn't in the profile until today as Mina pointed out, and when it was added, it was without a CRT. Also, why would we create a CRT for shit that wasn't even accepted in the first place? At this point, just close this thread and sort your profile out before creating matches. What's the point of arguing stuff that isn't even accepted?
This is on me for rushing things, slap was due for a revision but I’ve beeen putting it off. I’ll be ask for closing it but first I need to wait for a response on something
 
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