• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Ashita No Joe - Stats Downgrade

Armorchompy

He/Him
VS Battles
Thread Moderator
Calculation Group
Messages
17,897
Reaction score
15,395
Hey folks, simple thread. I have made a recalc of Joe's current sole calculated feat, which is to say Harimau's spin punch, and the results were much lower. This is predicated upon a few significant mistakes in the original calculation, chiefly the wrong assumed timeframe and unduly using Harimau's whole weight for the kinetic energy of his punch. This lowers Joe's speed to Subsonic (65.96 m/s) and brings his attack potency to 27640 Joules (Still Wall level).

I don't really have much more to say other than I'm open to discussing and calculating any other feats that people believe might be worth looking into.
 
You could maybe scale em from that one guy who knocked out 2 huge bulls.
Bulls can run at a speed of 13ms and can weigh up to 1800kg. The two in the manga seemed massive so like, 152.1 kj could work, no?
 
Ive got 0 knowledge on the series and thus can't provide feat suggestions but this is fine for updating the new calc value
 
You could maybe scale em from that one guy who knocked out 2 huge bulls.
Bulls can run at a speed of 13ms and can weigh up to 1800kg. The two in the manga seemed massive so like, 152.1 kj could work, no?
Rikishi does KO bulls (well, "angry cows") but I don't think they should scale to the KE straight-up. There's videos of cows getting knocked out by less than 9-B forces. (Warning: video contains a goat headbutting with a cow and the cow falling over unconscious, it's not gory but it does still feature an animal getting hurt)
27640 is 27 Kj right?
Aye
 
I recall there being some actual meaty wall busts. Those def exponentially higher.

Though I have no idea what chapter or episode or even if canon or whatnot, been way to long since I've read to remember shit but someone DM'd me awhile back asking me to look at them and i frugot till right now oops.
Someone should findm ig.
 
Can't say I remember them but uh, maybe they're real
 
This respect thread should help, looking at with a glance it covers the manga (so no non-canon anime feats to worry about) and there's some decent feats
 
Uh, I have my doubts on how literal that is, given Joe walks off a x8 punch to the skull and his opponent doesn't just die from a x12 one. The cross counter stuff to me always seemed like it was talking about the effective damage rather than the AP of the technique, it just makes a lot more sense that way.
 
Last edited:
This respect thread should help, looking at with a glance it covers the manga (so no non-canon anime feats to worry about) and there's some decent feats

Looking through here there's a few noteworthy things. Joe busting through a sandbag is neat but it's a very patchwork one so odds are it was barely holding together. Later on he does just punch through real ones (with repeated strikes), I'm not sure what tier that is though - Jasonsith had an old calc at 9-B for that but I don't trust that guy's calcs. Rikishi knocking out those big ass cows and pigs, Joe kicks out windows (again pretty busted-looking ones). Rikishi knocks down a heavy steel door reinforced with a lock using a weapon, which is at least street level, probably higher in his case given just how strong of a door it looks. Joe also has a few feats of sending people flying.

Could be I missed them or could be they're just not listed but I didn't find any wall bust feats. Maybe they're exclusive to the anime? Either way from what's here the best stuff is Rikishi knocking down that door and the sandbag stuff. Probably low end 9-B if that though.
 
We also use that one for The Boxer since it was accepted ages ago. Personally I'd recommend just looking through it and seee if it checks out.
It's acting like punching a hole into the bag = pulverizing the entirety of the sand within it and also destroying all of the wrapping which is... like, really stupid. I guess the idea is that the sand is supposed to absorb the energy of the punch which it is but it's not gonna be that good at it.
 
Probably not, it's calc stacking since it uses speed from elsewhere (not sure from what...) and then randomly multiplies the result by 7 because he punched pigs 7 times. I don't really follow the logic tbh
 
Later on he does just punch through real ones (with repeated strikes), I'm not sure what tier that is though
In the feat itself it's implied the repeated strikes on the same point is what caused the sandbag's cloth to tear, it's not really a usable feat
Rikishi knocks down a heavy steel door reinforced with a lock using a weapon, which is at least street level, probably higher in his case given just how strong of a door it looks.
This is probably the best feat but considering he needed a weapon for it Rikishi is at best downscaling from it

The feat of this random grunt swinging a prison bench likely a low wall level feat provided the anime (if it doesn't should be able to use the fact the swinging only takes 2 panels to get a timeframe)

Seems generally like a low 9-B verse tbh
 
In the feat itself it's implied the repeated strikes on the same point is what caused the sandbag's cloth to tear, it's not really a usable feat
Sure.
This is probably the best feat but considering he needed a weapon for it Rikishi is at best downscaling from it
He was also starving himself and insanely tired as a result, that's worth taking into account too.
The feat of this random grunt swinging a prison bench likely a low wall level feat provided the anime (if it doesn't should be able to use the fact the swinging only takes 2 panels to get a timeframe)
Poor Nishi getting called a "random grunt"... but I think there's a better feat there in that the bench got split in half.
 
Having one staff approval + my own (which I can give myself for some reason) I think it's fine if I just apply the stat revision RQ. I'll leave the thread open, if people can find chapter refs for the other feats I can also add them.
 
Last edited:
Back
Top