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(aka JJK Downgrades Part 3 of 4)
I believe our Earthquake Calculations page could use a little more clarity on what sort of feats qualify for the Meteor Impact formula. It's rather concerning to me that calcs such as this (as well as any predecessors) and this have been using the Meteor Impact formula and were accepted for use. While the former may have the benefit of being named a meteor it still has issues of its own (which I'll get into down below) and the latter is the result of somebody being slammed into the floor from ground level.
Let's take a look at the paper (Collins et al., (2005) Earth Impact Effects Program) where we source our Modified Mercalli Intensity scale table from.
We can see where we derive our meteor impact formula, E = 10^((Richter Magnitude + 5.87)/0.67), from. We can also see that our energy result is the kinetic energy of the object when it impacts Earth, now this is important because this formula takes into account the kinetic energy energy losses that a meteor will face on impact after falling to Earth from deep space (hence the seismic efficiency being 0.0001%). The minimum speed of an object from deep space impacting the Earth is 11.2 km/s so when the meteorite impacts, a lot of energy is lost to crater excavation, plastic deformation and pressure waves (caused by the meteor compressing the air and ground below it as it moves at hypervelocity). This leads to calcs using the meteor impact formula yielding ~x10,000 higher results than the artificial earthquake formula for the same magnitude (which is justifiable with this context).
With all this in mind, let's go back to my original examples of misuse. You can see why it would be highly inappropriate to apply the meteor impact formula to feats like this where a meteor-like object is dropped from at most 300 meters off the ground slowly enough that subsonic characters can avoid getting crushed by dashing the last moment. Yet nobody had issues with this feat being calc'd using the meteor impact formula for the past 5 years. This is even more egregious when we go back to the second earthquake feat, which if you remember, is just a guy being slammed into the floor. Thus I believe our earthquake page should be more clear on what actually constitutes "an event very similar to a meteor." That being an object from deep space slamming into the Earth at hypervelocity and causing the environmental effects you'd expect from an impact at that speed.
It'd also help if we linked the Earth Impact Effects Program paper on the Earthquake Calculations page.
I believe our Earthquake Calculations page could use a little more clarity on what sort of feats qualify for the Meteor Impact formula. It's rather concerning to me that calcs such as this (as well as any predecessors) and this have been using the Meteor Impact formula and were accepted for use. While the former may have the benefit of being named a meteor it still has issues of its own (which I'll get into down below) and the latter is the result of somebody being slammed into the floor from ground level.
Let's take a look at the paper (Collins et al., (2005) Earth Impact Effects Program) where we source our Modified Mercalli Intensity scale table from.
We can see where we derive our meteor impact formula, E = 10^((Richter Magnitude + 5.87)/0.67), from. We can also see that our energy result is the kinetic energy of the object when it impacts Earth, now this is important because this formula takes into account the kinetic energy energy losses that a meteor will face on impact after falling to Earth from deep space (hence the seismic efficiency being 0.0001%). The minimum speed of an object from deep space impacting the Earth is 11.2 km/s so when the meteorite impacts, a lot of energy is lost to crater excavation, plastic deformation and pressure waves (caused by the meteor compressing the air and ground below it as it moves at hypervelocity). This leads to calcs using the meteor impact formula yielding ~x10,000 higher results than the artificial earthquake formula for the same magnitude (which is justifiable with this context).
With all this in mind, let's go back to my original examples of misuse. You can see why it would be highly inappropriate to apply the meteor impact formula to feats like this where a meteor-like object is dropped from at most 300 meters off the ground slowly enough that subsonic characters can avoid getting crushed by dashing the last moment. Yet nobody had issues with this feat being calc'd using the meteor impact formula for the past 5 years. This is even more egregious when we go back to the second earthquake feat, which if you remember, is just a guy being slammed into the floor. Thus I believe our earthquake page should be more clear on what actually constitutes "an event very similar to a meteor." That being an object from deep space slamming into the Earth at hypervelocity and causing the environmental effects you'd expect from an impact at that speed.
It'd also help if we linked the Earth Impact Effects Program paper on the Earthquake Calculations page.
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