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JJK Speed Revisions (AKA Projection Sorcery 2: Electric Boogaloo)

AbaddonTheDisappointment

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A continuation of this thread to discuss scaling. About 4 months late but better late than never I guess

So, it was decided that a transonic and Mach 3 cap would be placed upon the verse and the Post-Sumo stats/key for Maki would be removed. As it's the only speed stats for her on that key, it would just be replaced with scaling to the other characters around her level, i.e. the heavy hitters like Yuta, Yuji, Hakari, etc. That leads to the bigger issue of where to place everyone now that the caps have been accepted which is where this thread comes into play.

Based on the revision, the profiles that would have to be changed are:
(Past Key)
(Adult Key)

So for the changes themselves, anyone who currently scales to Supersonic+ is going to be downgraded to Subsonic+ the value from this calc which would put them at Mach 0.73 for their combat and reaction speed as everyone here basically scales to Maki/Toji in one way or another, either through fighting one of them, being considered a heavy hitter like Maki is, or just scaling to someone who has heavy hitter tier stats. This however leads to an inconsistency where Yuji was blitzed by Naoya moving at Mach 0.69.

To handle that I'm going to propose a split for Yuji's stats, with a new key to separate the difference. His current "Itadori's Extermination to Culling Games" key will have its speed dropped down to "At least Subsonic, likely higher" which would be upscaling from his previous "Kyoto Goodwill Event to Shibuya Incident" key. He's still fast enough to surprise Yuta with just how fast he can run and dodge his casual attacks but again still gets blitzed by Naoya and the Mach 0.69 metric. Proposed key listed below:

Attack Potency: Large Town level (Grew stronger since Shibuya. Blocked Yuta's sword with a knife, despite never learning how to imbue weapons with Cursed Energy. Headbutted Hakari. Broke Yuta's katana with a single kick), far higher with Black Flash

Speed: At least Subsonic, likely higher combat speed and reactions (Avoided Yuta's initial rush and made Yuta compliment his speed. Had repeatedly dodged Yuta's sword strikes)

Lifting Strength: At least Class M (Held back Yuta's sword from pressing at him)

Durability: Large Town level (Tanked a punch and a kick from Yuta with no visible injuries. Took a beatdown from Hakari while actively not resisting. Even after having his cursed energy confiscated by Judgeman, he could withstand several attacks from Higuruma who described him as an unbreakable doll)

This is effectively just the removal of any feats that happened after Chapter 213 and changing the stat for his speed.

Another key would be applied after that which would be a "Post-Chapter 213" key to indicate when he splits from Sukuna to explain the stat difference. Sukuna does note that he's surprised by Yuji's stats after all and right after he keeps up with Maki and Sukuna relatively well. Some of the P&A from the Shinjuku key would also get transferred to this key as well in a separate tabber, specifically the removal of P&A thanks to the removal of Sukuna as well as adding in the resistance to Soul Manip that the Shinjuku key has since it would apply here. The proposed key and changes are summarized below:

Powers and Abilities: All previous abilities on a much higher degree minus Immortality, Multiple Selves, & Regeneration (Sukuna left his body)
Attack Potency: Large Town level (Surprised 15F Sukuna with his strength and had relative performance against him with Maki), far higher with Black Flash

Speed: At least Subsonic+ combat speed and reactions (Visibly surprised Sukuna and managed to keep pace with him and Maki)

Lifting Strength: At least Class M (Caved in a roof with his jump)

Striking Strength: Large Town level, far higher with Black Flash

Durability: Large Town level (Withstood a gut punch from 10% 15F Sukuna as well as dozens of dismantles)

Addition to Yuji's First Key Soul Resistance per @SunDaGamer

Also note that this OP and the stats are still subject to change, this is mostly just my proposal for what the stats should look like based on the current calcs and stats we have and to work around any discrepancies between the speed cap and the calcs.

Agree:

Disagree:

Neutral:
 
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What was the conclusion of the superhuman cap?
 
I agree, let's get this wrapped up.

To handle that I'm going to propose a split for Yuji's stats, with a new key to separate the difference. His current "Itadori's Extermination to Culling Games" key will have its speed dropped down to "At least Subsonic, likely higher" which would be upscaling from his previous "Kyoto Goodwill Event to Shibuya Incident" key. He's still fast enough to surprise Yuta with just how fast he can run and dodge his casual attacks but again still gets blitzed by Naoya and the Mach 0.69 metric. Proposed key listed below:
Another key would be applied after that which would be a "Post-Chapter 213" key to indicate when he splits from Sukuna to explain the stat difference. Sukuna does note that he's surprised by Yuji's stats after all and right after he keeps up with Maki and Sukuna relatively well. Some of the P&A from the Shinjuku key would also get transferred to this key as well in a separate tabber, specifically the removal of P&A thanks to the removal of Sukuna as well as adding in the resistance to Soul Manip that the Shinjuku key has since it would apply here. The proposed key and changes are summarized below:
An "Early Culling Game Arc" (which covers post-Shibuya to pre-Meguna) and "Late Culling Game Arc" (post-Meguna, pre-Shinjuku) key for Yuji makes sense.
Also, Yuji should've had his own resistance to Soul Manipulation from his first key since he's always been able to defend his soul with Cursed Energy since he learned how to use CE.
 
Also, Yuji should've had his own resistance to Soul Manipulation from his first key since he's always been able to defend his soul with Cursed Energy since he learned how to use CE.
Should the wording just be changed for the first key one also to add the other justifications?

WHY IS KASHIMO MENTIONED AND INVOLVED WITH THIS?.
Bro's got Supersonic+ speed bro. He's cooked
 
His first key just has to mention he can defend his soul with CE as part of his Soul Resist justifications, then it can be removed from his other keys since repeating it is redundant
Updated the OP to match that and the proposed Post-Chap 213 key
 
Shouldn't maki and Toji get Mach 3 reactions due to...dodging Mach 3 close range (with "pre-cog") and Naoya state he can't hit maki anymore.
Only they'd get it cuz of HR "pre-cog" shenanigans
 
WHY IS KASHIMO MENTIONED AND INVOLVED WITH THIS?.
tik-tok-bunny-the-party-is-soon.png
 
To handle that I'm going to propose a split for Yuji's stats, with a new key to separate the difference
Splitting Yuji keys would necessitate changes to scaling of Base Hakari. His current supersonic+ scaling is reliant on keeping pace with CG Yuji, but since this version of Yuji is downgraded to subsonic, it should be downgraded too. Jackpot Hakari still should have subsonic+ based on scaling from other heavy hitters.

Hakari provides scaling for other sorcerers. Bernard would obviously get his speed downgraded to subsonic.
Question of "what speed should Uraume and Base Kashimo have: subsonic or subsonic+(either scaling to Base Hakari, or Jackpot Hakari)?" is more difficult. I am waiting for other people proposals.
 
WHY IS KASHIMO MENTIONED AND INVOLVED WITH THIS?.
Dont involve Kashimo and it would be 100% right
MBA Kashimo combat speed feats are blitzing Weakened Sukuna, whose only feats are keeping up with base Kashimo attacks. If Base Kashimo is subsonic, giving subsonic+ to MBA seems fine, if base is subsonic+, giving MBA far higher, or upscale to Transonic (1.23x gap) would be good too.
 
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Splitting Yuji keys would necessitate changes to scaling of Base Hakari. His current supersonic+ scaling is reliant on keeping pace with CG Yuji, but since this version of Yuji is downgraded to subsonic, it should be downgraded too. Jackpot Hakari still should have subsonic+ based on scaling from other heavy hitters.

Hakari provides scaling for other sorcerers. Bernard would obviously get his speed downgraded to subsonic.
Question of "what speed should Uraume and Base Kashimo have: subsonic or subsonic+(either scaling to Base Hakari, or Jackpot Hakari)?" is more difficult. I am waiting for other people proposals.
They fight JP Hakari for most of the fight, it should be sub+.
 
Splitting Yuji keys would necessitate changes to scaling of Base Hakari. His current supersonic+ scaling is reliant on keeping pace with CG Yuji, but since this version of Yuji is downgraded to subsonic, it should be downgraded too. Jackpot Hakari still should have subsonic+ based on scaling from other heavy hitters.

Hakari provides scaling for other sorcerers. Bernard would obviously get his speed downgraded to subsonic.
Question of "what speed should Uraume and Base Kashimo have: subsonic or subsonic+(either scaling to Base Hakari, or Jackpot Hakari)?" is more difficult. I am waiting for other people proposals.
Fair point. Base Hakari and Charles would also have to be downgraded also to scale to CG Yuji.

I'd say base Kashimo and Uraume should still be subsonic+ considering they could still contend with Jackpot Hakari
 
Fair point. Base Hakari and Charles would also have to be downgraded also to scale to CG Yuji.

I'd say base Kashimo and Uraume should still be subsonic+ considering they could still contend with Jackpot Hakari
While we are on it, I noticed lack of 15f-16f Sukuna in here. His best feats is blitzing Mach 0.73 Ryu(plus upscaling from 3f Sukuna, who is Mach 0.72). Does he have any other feats? If no, he should just upscale to transonic. Same with Yorozu and Mahoraga, who currently scale to him.

Following speed calcs should be deleted from verse page (either due to cap, or due to anime use): 1, 2, 3, 4, 5
 
So Yuji Base Hakari and Yuta get downgraded? For the Heavy Hitters

Hakari also needs to scale to Uraume in Shinjuku at the very least, otherwise he’d die between the rounds.
 
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So for the changes themselves, anyone who currently scales to Supersonic+ is going to be downgraded to Subsonic+ the value from this calc which would put them at Mach 0.73 for their combat and reaction speed as everyone here basically scales to Maki/Toji in one way or another, either through fighting one of them, being considered a heavy hitter like Maki is, or just scaling to someone who has heavy hitter tier stats.
"They scale to Maki cus they are heavy hitters" seems too crude to me. There are no reason to think that they are physically equal in all measures.
Yuji(post chapter 213) should scale to Maki, due to keeping pace when fighting against Sukuna. What reasons does Yuta has for scaling speedwise to Maki? His best feat is keeping up with Yuji fighting against Sukuna, while being domain amped (which is accepted as x1.2 increase in speed). So putting his base speed at 0.73/1.2 = 0.61(don't care about further decimals) seems reasonable to me.
Besides, if you think putting Yuji CG speed at Mach 0.73 is inconsistent due to him getting blitzed by 0.69 Naoya, it's inconsistent for putting Yuta at 0.73 too, since he can't blitz that Yuji, unlike Naoya.
This would also affect everyone scaling to Yuta(Sendai, Geto, Kenjaku, Yuki).

Jackpot Hakari speed would at least remain at the level of domain amped Yuta
 
Domain does not have an accepted boost for speed
All profiles(of sorcerers with domain) have note in speed section that domain amps this stat.
Or you mean that 20% amp(already accepted one) for some reason doesn't apply to speed?
Base Hakari is at the level of Base Yuta
Why? Base Hakari only actual line of scaling is to CG Yuji. And this CRT would put Yuji at Mach 0.33*1.2 = 0.396(x1.2 is from 120% potential statement), considerably lower than Yuta subsonic+ speed, but still enough to dodge attacks from him and keep pace, while he is holding back. If you have arguments for why CG Yuta and Yuji should scale to same speed value, go on, bring them, and let the staff decide.
Yuta complimenting Yuji speed isn't an argument. Since at this point of the story, he would have been fastest sorcerer Yuta faced, besides Gojo(duh) and Geto.
 
Yuta complimenting Yuji speed isn't an argument. Since at this point of the story, he would have been fastest sorcerer Yuta faced, besides Gojo(duh) and Geto.
Wasn't Yuta going for an insta-kill there? Don't really think the scene makes sense if he was outright capable of perception blitzing Yuji there.
 
If you have arguments for why CG Yuta and Yuji should scale to same speed value, go on, bring them, and let the staff decide.
Yuta literally admits he couldn’t catch Yuji with his initial rush in which he was planning to instantly take him out. Which would simply not make sense if Yuji was slower, don’t even pull this holdsbackman stuff because he clearly wasn’t holding back his stats.

Yuta would not have missed like a dozen or more slashes and fail to catch Yuji multiple times if he was overwhelmingly faster. That’s absurd.
 
Or you mean that 20% amp(already accepted one) for some reason doesn't apply to speed?
Yeah I meant that the exact multiplier isn't accepted for speed, it's just "higher"
Anyone is free to correct me if I'm wrong, but I'm pretty sure domain amp is only accepted for AP
 
Wasn't Yuta going for an insta-kill there? Don't really think that'd make sense if he was outright capable of perception blitzing Yuji there.
Yuta literally admits he couldn’t catch Yuji with his initial rush in which he was planning to instantly take him out. Which would simply not make sense if Yuji was slower, don’t even pull this holdsbackman stuff because he clearly wasn’t holding back his stats.

Yuta would not have missed like a dozen or more slashes and fail to catch Yuji multiple times if he was overwhelmingly faster. That’s absurd.
He was going for an insta-kill, that wouldn't result in Yuji irrecoverably dying. He would have need to subconsciously hold back from making certain moves, that would have resulted in for example, slicing Yuji head off. It would have effectively lower his effective speed (compare speed of doing some task when not being cautious vs being cautious).
My proposal would just put Yuji speed at "upscaling from Mach 0.396", and base Yuta's at "scaling to Mach 0.73/1.2 = 0.61". It's not remotely big enough gap for Yuta to perception blitz Yuji.
Anyone is free to correct me if I'm wrong, but I'm pretty sure domain amp is only accepted for AP
Don't remember this being mentioned in CRT.
Domain increases stats and attributes. Megumi domain did draw out 120% of his potential. Same statement for Mahito is used to put his speed in Shibuya arc at x1.2 of vs Mahito arc. I see no reason to think that 20% Domain amp would only apply to AP.

Also, is this calc still valid?
 
He was going for an insta-kill, that wouldn't result in Yuji irrecoverably dying. He would have need to subconsciously hold back from making certain moves, that would have resulted in for example, slicing Yuji head off. It would have effectively lower his effective speed (compare speed of doing some task when not being cautious vs being cautious).
This is all headcanon, Yuta directly said he wanted to catch and handle Yuji instantly with his rush. Yuji was fast enough to avoid that outcome which surprised Yuta, I also find it super disingenuous to say Yuta would be shocked at someone being over twice as slower than him. For in verses thats a huge difference unlike how we deal in the forums.

Additionally Yuji was also subconsciously holding back and this time its actually stated, he is suicidal so he doesn’t feel like he deserves to live through this fight. Which further disproves your point
My proposal would just put Yuji speed at "upscaling from Mach 0.396", and base Yuta's at "scaling to Mach 0.73/1.2 = 0.61". It's not remotely big enough gap for Yuta to perception blitz Yuji.
Or just scale the two to each other because neither is clearly any faster than the other. You are making it more difficult for no apparent reason.
 
Or just scale the two to each other because neither is clearly any faster than the other. You are making it more difficult for no apparent reason.
The Maki problem though. Ig we can be more selective on who scales to her, besides Naoya she really only fought Sukuna.
 
So for the changes themselves, anyone who currently scales to Supersonic+ is going to be downgraded to Subsonic+ the value from this calc which would put them at Mach 0.73 for their combat and reaction speed as everyone here basically scales to Maki/Toji in one way or another, either through fighting one of them, being considered a heavy hitter like Maki is, or just scaling to someone who has heavy hitter tier stats. This however leads to an inconsistency where Yuji was blitzed by Naoya moving at Mach 0.69.

To handle that I'm going to propose a split for Yuji's stats, with a new key to separate the difference. His current "Itadori's Extermination to Culling Games" key will have its speed dropped down to "At least Subsonic, likely higher" which would be upscaling from his previous "Kyoto Goodwill Event to Shibuya Incident" key. He's still fast enough to surprise Yuta with just how fast he can run and dodge his casual attacks but again still gets blitzed by Naoya and the Mach 0.69 metric. Proposed key listed below:
This seems unnecessary. Don't force the use of the Naoya blitzing Yuji calc. One calc doesn't determine the actual speed for a feat right? Yuji's already got a bunch of splits too and fundamentally nothing changes.
 
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