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Here are some of the abilities I think all users of abyssal energy should have, specifically those that are performed using pure abyssal energy.
I have included powers and abilities already listed on the abyssal explanation page
and some abyssal being profiles, along with additional abilities I believe they should have
\---
Empowerment
One of the effects of the Abyss is that it can increase the power of living things.
"The effects of the Abyss vary. For some, coming into contact with it is a debuff that makes them weaker, kills them, or transmutates them; elemental beings, in particular, are very susceptible to this.
However, for others—like Skirk durin or the Sinners—it can actually make them stronger."
some people are also
Compatible with it somewhat like skirks people
It's also possible to absorb Abyssal Energy, something shown by Skirk, the Sinners, and other Abyssal beings, to strengthen both the physique and abilities in the process.
The Twins can also absorb it, along with some other beings.
Abyssal Energy also empowers the creations of Rhinedottir, with beings like Durin, Elynas, and Bakunawa possessing power derived from Abyssal sources.
Bakunawa's immortality came from a "transcendental form of Abyssal power that is beyond even the Abyss Order's understanding," granting it functional immortality and infinite growth potential.
\---
Impairment
Abyssal Energy has a corrupting effect on everything it contacts, though it varies and some are resistant .
Even slight exposure to the Abyss can corrupt someone's entire being or outright kill them though it depends on the levels.
The Abyss can corrupt, corrode, influence, and transmute the body, mind, soul, memory, perception, and more.
And cause illnesses allergies, confusion, vomiting, and other effects.
Those who come into contact with Abyssal corruption may have their true forms deteriorate and may transform into mindless monsters.
The Abyss is capable of corrupting abstract concepts such as space time, and information, as well as information-based entities like the Pyro dragon and possibly other concepts .
\---
The Nature of Abyssal Energy
Core Mechanisms
Abyssal Energy innately possesses the following abilities:
Pain, madness and chaos were instigated upon everyone in Sumeru when Greater Lord Rukkhadevata's consciousness was polluted by it. Forbidden knowledge originated from the very depths of the Abyss
— "The true essence of the Abyss lies in the hatred carried by all the alternate possibilities of fate that never came to pass. It is the sum of all that is destined to happen and all that never will."
not sure what this qualifies for —
The Lord of the Hidden Depths' true body exists only as "a formless mass of pure Abyssal energy," with its physical form being merely a projection.
The formless beast that soared through the starless void developed grotesque appendages only to adapt to Teyvat's laws.
Death manipulation—
Rerir's Deathly Blast instantly kills the active combatant if the countermeasure (absorbing kuuvahki) fails.
The Tenebrous Papilla's Beseech the Dark similarly directly kills the active combatant if the Void Ward is not broken in time.
\---
Standard Effects
Abyssal Energy causes corruption to what it comes into contact with and brings some negative effects through its exposure
Corruption type 1-2 —
Spirits that cannot rest due to engendered resentment, partings with loved ones, or desires that go unfulfilled, if corrupted by the Abyss, may transform into ghouls, forever lost in the thick mists of the Wild Hunt.
Abyssal Energy corrupts all it touches, transforming humans into ghouls, Wilderness Hunters, or other Abyssal entities.
to prevent the Corruption of the Mare Jivari spreading beyond Tenochzitoch, venti had to blow it off the Timeline. Turning it into the Windless Land.) As the abyss corruption was across time
The Serpent of All Evils was originally a man named Raimo who transformed after Rotwang's defeat, and the Ultimate Calamity was originally Morozov, reawakened as an Abyssal entity.
Biological Manipulation —
Prolonged Abyssal exposure causes physical
deterioration, transformation into monsters, and various biological effects.
Mind Manipulation & Madness Manipulation (Types 1-3) — Abyssal Energy can drive people crazy, causing confusion, memory loss, insanity, and personality changes. Voices in the head are another symptom of Abyssal corruption.
Memory Manipulation —
Tenebrous Papillae extract memories from Ley Lines to imitate and manipulate, distorting past memories into "abstruse and sordid forms."
Skirk can erase someone's memory if they notice her, making them completely forget her existence.
Soul Manipulation —
Spirits that cannot rest—due to resentment, partings with loved ones, or unfulfilled desires—if corrupted by the Abyss, may transform into ghouls forever lost in the Wild Hunt.
So I wove together the dying echoes of countless souls, and spent quite some time learning from them — half a day or so, I believe
Perception Manipulation (Il Capitano stated that the mental effects caused by Abyssal Energy will cause hallucinations upon its victims.
Corrosion Inducement —
Riftwolves erode "the boundaries of the world." Abyssal attacks inflict stacking damage over time. Each hit inflicts stacks of "Corrosion" or "Attrition."
Necromancy — The Abyss can reawaken the dead as Abyssal entities.
Summoning — Abyssal creatures can summon Other or less abyssal beings .
Self-Sustenance — Abyssal beings do not need to eat, sleep, or breathe.
Immortality — Most Abyssal beings have some form of immortality or extreme regeneration. Bakunawa is capable of infinite growth and is functionally immortal.
Even after Durin was killed, his heart was still active, and he was going to eventually revive.
After Elynas was killed, her consciousness still lived, and she could be revived.
\---
Abyssal Energy Manipulation
Low-Level Manipulation
· Mist Creation
· Forcefield Creation
· Energy Projection —
Wilderness Exiles can fire orbs of Abyssal energy, dealing damage. Tenebrous Mimiflora can fire homing Abyssal Spheres.
Rerir can fire Abyssal Arrows.
· Forms four large orbs of abyssal flame and sends them flying.
· Launches a large orb of abyssal flame.
Once it lands, it will briefly pull nearby things toward it, then explode.
· Engulfs the arena in a dark fog which greatly reduces visibility.
· Summons abyssal flames to rain down in random locations.
· Begins channeling immense abyssal energy. When charging completes, it releases a massive blast across the arena.
· Summons four abyssal portals that fire beams.
· Teleportation — Short-range.
· Corrosion — All Riftwolf attacks apply Corrosion.
· Invulnerability — The power of the Abyss descends upon the world, displaying a rejection of all that is. Targets protected by Void Wards cannot be damaged while defended by them.
· Attraction — Spawns a vortex that pulls the player toward the center of the arena.
· Healing — Surtalogi can restore Skirk's limbs, such as a broken wrist.
Whatever this is: Of course, it's well within my abilities to connect this place directly to the Abyss
\---
High-Level Manipulation
Information Manipulation (Type 2)** —
They extract memories from Ley Lines to imitate and manipulate, distorting past memories into "more abstruse and sordid forms" to draw closer to Irminsul's core.
Memory Extraction & Abilities Mimicry
Gosoythoth extracts the "remnant will" of a primordial elemental dragon sovereign from Ley Lines, repurposing it to fabricate an image of Xiuhcoatl, the Pyro Dragon Sovereign.
"It is a form they only adopted to get closer to the tree-like world, that they might extract the necessary concepts from it, and analyze and imitate them."
The Iniquitous Baptist can wield up to three elements simultaneously (Cryo, Electro, Hydro, Pyro in combinations)
using Abyssal power. Tenebrous entities mimic the forms and attacks of various enemies, from Ruin Guards to Normal Bosses.
Spatial Cutting (Durability Negation) — Skirk's attacks cut through space, bypassing conventional durability entirely.
Danmaku & Homing Attacks
— The Wilderness Hunter's Abyssal Frenzy tears its chest open, causing a barrage of homing Abyssal projectiles to burst out. Tenebrous Mimiflora fire homing Abyssal Spheres.
Portal Creation — Skirk can create portals using Abyssal Energy.
Thought-Based Deconstruction — Skirk can deconstruct objects through thought alone.
Transmutation — Skirk can transform objects, such as compressing the All-Devouring Narwhal into an energy ball.
Density Manipulation — Skirk can manipulate the density of matter using Abyssal Energy.
Forcefield Creation — Skirk can create barriers using Abyssal Energy.
Passive Memory Manipulation — Skirk possesses a passive ability to erase the memory of anyone who notices her, causing them to completely forget her existence.
Explosion Manipulation, Telekinesis, Smoke Manipulation & Crystal Manipulation —
Skirk covered the All-Devouring Narwhal with crystal shards, then lifted it up from the surface before unleashing an explosion with sparks of abyssal mist, before transforming the Narwhal.
Flight — Skirk can fly using Abyssal Energy.
The seven shifting serpent
Power Mimicry (Limited; Can replicate the effects of the seven Elements—Pyro, Hydro, Anemo, Electro, Dendro, Cryo, and Geo—by using Abyssal energy to permeate reality and create negative pressure that calls upon the corresponding Element's energy flow)
Elemental Manipulation (Pyro, Hydro, Anemo, Electro, Dendro, Cryo, Geo; via Abyssal Permeation)
Reality Warping (Minor; Can permeate reality to create effects)
Physics Manipulation (Limited; Can create specific forms of negative pressure to alter how energy flows)
—It was originally known as "Chaos Permeation," a minor spell developed by Khaenri'ah's Universitas Magistrorum, and it was made to mock Teyvat's wielders of elemental power.
As a warrior,his first attempt
Users of this spell could use Abyssal energy to evoke effects similar to the Elements.
As a warrior,his first attempt
The underlying principle was analogous to using the Abyss to permeate reality, creating specific forms of negative pressure to thereby call upon the flow of a corresponding Element's energy.
\---
Sinner-Level Manipulation
Incorporeality (In his phantom form, Rerir is merely just his will form without physical body
Absorption & Adaptation (Rerir can adapt to kuuvahki energy and absorb it to make himself stronger)
Regeneration — Rerir and all Sinners can regenerate even if their bodies and forms are completely destroyed repeatedly.
His body was torn into countless pieces scattered across time and space, yet his life and will were not extinguished; every fragment calls to him for eventual return.
Immortality Negation (Types 1, 2, 3, 5and 8; Surtalogi can removed the Curse of Immortality, Surtalogi offered to remove the curse of immortality from Skofnungr. Skofnungr declined, citing Surtalogi's own words that he told him back then, and Surtalogi respected his request
Energy Absorption (surtalogi can absorbed the energy of a machine and even a God
Spatial Manipulation ) — Surtalogi is superior to Skirk, who can cut through space. As the reflection of the Shade of Void, his spatial manipulation should be comparable to Asmoday.
Death Manipulation — Rerir wields Barnstokkr, a polearm with the power of "Death." As blasphemy against death, his death manipulation should be comparable to Ronova at full power
Time Manipulation — Vedrfolnir, as the reflection of Istaroth, possesses time manipulation capabilities.
Life Manipulation — Rhinedottir wielded the sword Serpent Devourer, once named "Logseims," which glimmers with the power of "Life.
Reason/logic Manipulation — Hroptatyr wielded the claymore Ardent Storm, once named "Starkuthr," which glimmers with the power of "Reason." — Hroptatyr wielded the claymore Ardent Storm, once named "Starkuthr," which glimmers with the power of "Reason."
Source
Incorporeality and Avatar Creation(Surtalogi is a Higher Being, physical form is meaningless to him. Surtalogi is able to take on any form he desires. While traveling across the stars, he usually assumes the form of a humanoid wearing Abyssal armor and wields a claymore-like weapon.
Instant Death — Rerir's Deathly Blast instantly kills the active combatant if not countered.
Deconstruction resistance
Rerir, after absorbing Kuhvaki like Columbina, was able to avoid being destroyed by the moon’s reflection, which usually destroys the bodies of those who enter.
He also fought columbina with High-level kuuhvaki energy being capable of reconstructing matter down to the subatomic level.
Aura - Even lesser Abyssal beings passively radiate Abyssal Energy, causing corruption. Sinners should have a greater Abyssal aura
Agree
Neutral
Disagree
I have included powers and abilities already listed on the abyssal explanation page
and some abyssal being profiles, along with additional abilities I believe they should have
\---
Empowerment
One of the effects of the Abyss is that it can increase the power of living things.
"The effects of the Abyss vary. For some, coming into contact with it is a debuff that makes them weaker, kills them, or transmutates them; elemental beings, in particular, are very susceptible to this.
However, for others—like Skirk durin or the Sinners—it can actually make them stronger."
some people are also
Compatible with it somewhat like skirks people
It's also possible to absorb Abyssal Energy, something shown by Skirk, the Sinners, and other Abyssal beings, to strengthen both the physique and abilities in the process.
The Twins can also absorb it, along with some other beings.
Abyssal Energy also empowers the creations of Rhinedottir, with beings like Durin, Elynas, and Bakunawa possessing power derived from Abyssal sources.
Bakunawa's immortality came from a "transcendental form of Abyssal power that is beyond even the Abyss Order's understanding," granting it functional immortality and infinite growth potential.
\---
Impairment
Abyssal Energy has a corrupting effect on everything it contacts, though it varies and some are resistant .
Even slight exposure to the Abyss can corrupt someone's entire being or outright kill them though it depends on the levels.
The Abyss can corrupt, corrode, influence, and transmute the body, mind, soul, memory, perception, and more.
And cause illnesses allergies, confusion, vomiting, and other effects.
Those who come into contact with Abyssal corruption may have their true forms deteriorate and may transform into mindless monsters.
The Abyss is capable of corrupting abstract concepts such as space time, and information, as well as information-based entities like the Pyro dragon and possibly other concepts .
\---
The Nature of Abyssal Energy
Core Mechanisms
Abyssal Energy innately possesses the following abilities:
- Corruption (Type 1 [Soul, Mind & Memories]; Any slight exposure to the Abyss can corrupt someone's entire being, to the point of entirely changing their personality. Lady Saiguu was one of the most known victims to have fallen into corruption by the abyss. Memories are existentially correspondent to souls.
Pain, madness and chaos were instigated upon everyone in Sumeru when Greater Lord Rukkhadevata's consciousness was polluted by it. Forbidden knowledge originated from the very depths of the Abyss
- Transmutation (Anyone who comes in touch with Abyssal Corruption can have their true forms deteriorated, and transform into mindless monsters.
— "The true essence of the Abyss lies in the hatred carried by all the alternate possibilities of fate that never came to pass. It is the sum of all that is destined to happen and all that never will."
- Immortality (Type 8; Skirk states that the Abyss is the “shadow of the world” that always there and it will never perish. Mavuika explains that although the Abyss in Natlan has been eradicated, their power still continues to exist outside of Teyvat The Abyssal beings appearing in the world are merely projections of their true essence. This essence is anchored to an “egg” located in a separate realm, detached from the physical world. As long as this core remains intact, their projected forms cannot be permanently destroyed.)
not sure what this qualifies for —
The Lord of the Hidden Depths' true body exists only as "a formless mass of pure Abyssal energy," with its physical form being merely a projection.
The formless beast that soared through the starless void developed grotesque appendages only to adapt to Teyvat's laws.
Death manipulation—
Rerir's Deathly Blast instantly kills the active combatant if the countermeasure (absorbing kuuvahki) fails.
The Tenebrous Papilla's Beseech the Dark similarly directly kills the active combatant if the Void Ward is not broken in time.
\---
Standard Effects
Abyssal Energy causes corruption to what it comes into contact with and brings some negative effects through its exposure
Corruption type 1-2 —
Spirits that cannot rest due to engendered resentment, partings with loved ones, or desires that go unfulfilled, if corrupted by the Abyss, may transform into ghouls, forever lost in the thick mists of the Wild Hunt.
Abyssal Energy corrupts all it touches, transforming humans into ghouls, Wilderness Hunters, or other Abyssal entities.
to prevent the Corruption of the Mare Jivari spreading beyond Tenochzitoch, venti had to blow it off the Timeline. Turning it into the Windless Land.) As the abyss corruption was across time
The Serpent of All Evils was originally a man named Raimo who transformed after Rotwang's defeat, and the Ultimate Calamity was originally Morozov, reawakened as an Abyssal entity.
Biological Manipulation —
Prolonged Abyssal exposure causes physical
deterioration, transformation into monsters, and various biological effects.
Mind Manipulation & Madness Manipulation (Types 1-3) — Abyssal Energy can drive people crazy, causing confusion, memory loss, insanity, and personality changes. Voices in the head are another symptom of Abyssal corruption.
Memory Manipulation —
Tenebrous Papillae extract memories from Ley Lines to imitate and manipulate, distorting past memories into "abstruse and sordid forms."
Skirk can erase someone's memory if they notice her, making them completely forget her existence.
Soul Manipulation —
Spirits that cannot rest—due to resentment, partings with loved ones, or unfulfilled desires—if corrupted by the Abyss, may transform into ghouls forever lost in the Wild Hunt.
So I wove together the dying echoes of countless souls, and spent quite some time learning from them — half a day or so, I believe
Perception Manipulation (Il Capitano stated that the mental effects caused by Abyssal Energy will cause hallucinations upon its victims.
Corrosion Inducement —
Riftwolves erode "the boundaries of the world." Abyssal attacks inflict stacking damage over time. Each hit inflicts stacks of "Corrosion" or "Attrition."
Necromancy — The Abyss can reawaken the dead as Abyssal entities.
Summoning — Abyssal creatures can summon Other or less abyssal beings .
Self-Sustenance — Abyssal beings do not need to eat, sleep, or breathe.
Immortality — Most Abyssal beings have some form of immortality or extreme regeneration. Bakunawa is capable of infinite growth and is functionally immortal.
Even after Durin was killed, his heart was still active, and he was going to eventually revive.
After Elynas was killed, her consciousness still lived, and she could be revived.
\---
Abyssal Energy Manipulation
Low-Level Manipulation
· Mist Creation
· Forcefield Creation
· Energy Projection —
Wilderness Exiles can fire orbs of Abyssal energy, dealing damage. Tenebrous Mimiflora can fire homing Abyssal Spheres.
Rerir can fire Abyssal Arrows.
· Forms four large orbs of abyssal flame and sends them flying.
· Launches a large orb of abyssal flame.
Once it lands, it will briefly pull nearby things toward it, then explode.
· Engulfs the arena in a dark fog which greatly reduces visibility.
· Summons abyssal flames to rain down in random locations.
· Begins channeling immense abyssal energy. When charging completes, it releases a massive blast across the arena.
· Summons four abyssal portals that fire beams.
· Teleportation — Short-range.
· Corrosion — All Riftwolf attacks apply Corrosion.
· Invulnerability — The power of the Abyss descends upon the world, displaying a rejection of all that is. Targets protected by Void Wards cannot be damaged while defended by them.
· Attraction — Spawns a vortex that pulls the player toward the center of the arena.
· Healing — Surtalogi can restore Skirk's limbs, such as a broken wrist.
Whatever this is: Of course, it's well within my abilities to connect this place directly to the Abyss
\---
High-Level Manipulation
Information Manipulation (Type 2)** —
They extract memories from Ley Lines to imitate and manipulate, distorting past memories into "more abstruse and sordid forms" to draw closer to Irminsul's core.
Memory Extraction & Abilities Mimicry
Gosoythoth extracts the "remnant will" of a primordial elemental dragon sovereign from Ley Lines, repurposing it to fabricate an image of Xiuhcoatl, the Pyro Dragon Sovereign.
"It is a form they only adopted to get closer to the tree-like world, that they might extract the necessary concepts from it, and analyze and imitate them."
The Iniquitous Baptist can wield up to three elements simultaneously (Cryo, Electro, Hydro, Pyro in combinations)
using Abyssal power. Tenebrous entities mimic the forms and attacks of various enemies, from Ruin Guards to Normal Bosses.
Spatial Cutting (Durability Negation) — Skirk's attacks cut through space, bypassing conventional durability entirely.
Danmaku & Homing Attacks
— The Wilderness Hunter's Abyssal Frenzy tears its chest open, causing a barrage of homing Abyssal projectiles to burst out. Tenebrous Mimiflora fire homing Abyssal Spheres.
Portal Creation — Skirk can create portals using Abyssal Energy.
Thought-Based Deconstruction — Skirk can deconstruct objects through thought alone.
Transmutation — Skirk can transform objects, such as compressing the All-Devouring Narwhal into an energy ball.
Density Manipulation — Skirk can manipulate the density of matter using Abyssal Energy.
Forcefield Creation — Skirk can create barriers using Abyssal Energy.
Passive Memory Manipulation — Skirk possesses a passive ability to erase the memory of anyone who notices her, causing them to completely forget her existence.
Explosion Manipulation, Telekinesis, Smoke Manipulation & Crystal Manipulation —
Skirk covered the All-Devouring Narwhal with crystal shards, then lifted it up from the surface before unleashing an explosion with sparks of abyssal mist, before transforming the Narwhal.
Flight — Skirk can fly using Abyssal Energy.
The seven shifting serpent
Power Mimicry (Limited; Can replicate the effects of the seven Elements—Pyro, Hydro, Anemo, Electro, Dendro, Cryo, and Geo—by using Abyssal energy to permeate reality and create negative pressure that calls upon the corresponding Element's energy flow)
Elemental Manipulation (Pyro, Hydro, Anemo, Electro, Dendro, Cryo, Geo; via Abyssal Permeation)
Reality Warping (Minor; Can permeate reality to create effects)
Physics Manipulation (Limited; Can create specific forms of negative pressure to alter how energy flows)
—It was originally known as "Chaos Permeation," a minor spell developed by Khaenri'ah's Universitas Magistrorum, and it was made to mock Teyvat's wielders of elemental power.
As a warrior,his first attempt
Users of this spell could use Abyssal energy to evoke effects similar to the Elements.
As a warrior,his first attempt
The underlying principle was analogous to using the Abyss to permeate reality, creating specific forms of negative pressure to thereby call upon the flow of a corresponding Element's energy.
\---
Sinner-Level Manipulation
Incorporeality (In his phantom form, Rerir is merely just his will form without physical body
Absorption & Adaptation (Rerir can adapt to kuuvahki energy and absorb it to make himself stronger)
Regeneration — Rerir and all Sinners can regenerate even if their bodies and forms are completely destroyed repeatedly.
His body was torn into countless pieces scattered across time and space, yet his life and will were not extinguished; every fragment calls to him for eventual return.
Immortality Negation (Types 1, 2, 3, 5and 8; Surtalogi can removed the Curse of Immortality, Surtalogi offered to remove the curse of immortality from Skofnungr. Skofnungr declined, citing Surtalogi's own words that he told him back then, and Surtalogi respected his request
Energy Absorption (surtalogi can absorbed the energy of a machine and even a God
Spatial Manipulation ) — Surtalogi is superior to Skirk, who can cut through space. As the reflection of the Shade of Void, his spatial manipulation should be comparable to Asmoday.
Death Manipulation — Rerir wields Barnstokkr, a polearm with the power of "Death." As blasphemy against death, his death manipulation should be comparable to Ronova at full power
Time Manipulation — Vedrfolnir, as the reflection of Istaroth, possesses time manipulation capabilities.
Life Manipulation — Rhinedottir wielded the sword Serpent Devourer, once named "Logseims," which glimmers with the power of "Life.
Reason/logic Manipulation — Hroptatyr wielded the claymore Ardent Storm, once named "Starkuthr," which glimmers with the power of "Reason." — Hroptatyr wielded the claymore Ardent Storm, once named "Starkuthr," which glimmers with the power of "Reason."
Source
Incorporeality and Avatar Creation(Surtalogi is a Higher Being, physical form is meaningless to him. Surtalogi is able to take on any form he desires. While traveling across the stars, he usually assumes the form of a humanoid wearing Abyssal armor and wields a claymore-like weapon.
Instant Death — Rerir's Deathly Blast instantly kills the active combatant if not countered.
Deconstruction resistance
Rerir, after absorbing Kuhvaki like Columbina, was able to avoid being destroyed by the moon’s reflection, which usually destroys the bodies of those who enter.
He also fought columbina with High-level kuuhvaki energy being capable of reconstructing matter down to the subatomic level.
Aura - Even lesser Abyssal beings passively radiate Abyssal Energy, causing corruption. Sinners should have a greater Abyssal aura
Agree
Neutral
Disagree
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