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HSR + Hi3 - Imaginary Energy IS Honkai Energy.

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Warning:
This is a lengthy read dealing with various parts of Hi3 and HSR, being ever so slightly nitpicky while also covering topics like the Second Law of Thermodynamics. Scrolling up and rereading may be required to fully understand what's discussed as the AE VN can be pretty complicated at times.

Abbreviations that will be used:
IIE = Imaginary Internal Energy / Internal Imaginary Energy.
IE = Imaginary Energy.
HE = Honkai Energy.
AE VN = Anti-Entropy Visual Novel

All the scans are within this imagechest file. If you're having trouble reading them they'll be available in full size and quality here.


Summary:
This CRT will mainly be focused around removing Honkai Energy from HSR profiles through refining our understanding of Path Energies and what Imaginary Internal Energy (IIE) actually is in relation to Honkai Energy (HE).
It will have three main sections:
1. Disproving Imaginary Internal Energy (IIE) = Honkai Energy (HE)
2. Proving Imaginary Energy (IE) = Honkai Energy (HE)
3. Removing HE from Honkai: Star Rail.


Section 1 - What Imaginary Internal Energy is.

There are two notable sections that say IIE is HE within Hi3. These come in the Anti Entropy Visual Novel and a Part 1.5 optional readable called ‘Youyun’s Classroom’. We'll go through these one at a time.
Admittedly the arguments for why IIE isn't HE will seem weak at first. Once I go into what IIE is, it'll be more believable.

Here's the screenshot that is used to prove Imaginary Internal Energy is Honkai Energy.
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However, once we bring up more context around the Anti-Entropy Visual Novel it contradicts this statement. The idea is called it a hypothesis (and should be treated as such). Further context goes into:
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So, we know Tesla’s statement here isn’t entirely reliable and doesn’t prove IIE is HE. If you’re going off of Tesla’s statement alone to try and prove IIE = HE then the VN discredits this argument. It’s not a good piece of evidence.

Please note the mentions of the Second Law of Thermodynamics here. It’ll be important later. Small note of caution, you might need to reread the above scans when reading the below paragraphs.

Disproving scan 2.
This is the Part 1.5 Optional Readable.
Like the Anti-Entropy Visual Novel states, this is a hypothesis:
'although the laboratory has not made any scientific progress in this regard, I still want to take this opportunity to share with everyone our thoughts in this field. Based on the current theory, we tend to believe—'
It discredits itself and says it’s a theory as well. Like I said, admittedly weak evidence against the relationship, but we can take context clues from the readable and the AE VN to prove what IIE actually is. Furthermore the evidence IE = HE is stronger, so stick with me for now.

What IIE actually is:
IIE is always discussed when concerning Honkai Energy’s relationship with Negentropy. Entropy, Negentropy and Real Internal Energy are core parts of the Second Law of Thermodynamics.
You’ll notice this is talked about heavily in the Anti-Entropy Visual Novel (AE VN). Notice the similarities in phrase. ‘Real Internal Energy’ is an actual term coming from the Second Law of Thermodynamics. ‘Imaginary Internal Energy’ is an adaptation of 'Real Internal Energy' by the writers. (Real Internal Energy is the measure of total energy within any given system.)
Because these terms parallel each other we can say IIE describes the amount of Imaginary Energy within any given system.

From the AE VN long paragraph, paraphrasing. ‘Mathematically, the Imaginary Internal Energy belongs to the collapsing, convergent manifold… while four-dimensional space-time… contains the thermodynamic manifestation of the ‘real internal energy’... these can be… used to predict Honkai fluctuations at the sub-atomic scale.’
Put together with the statements they make about the Second Law: ‘if the entropy of a system decreases, it will cause the entropy of another system to rise by a greater margin.’

This constructs the idea that there's a relationship between 'Real Internal Energy' and 'Imaginary Internal Energy' - This relationship can be used to predict 'Honkai fluctuations'.

If you look at the Part 1.5 optional readable, this idea holds up. It elaborates upon negative entropy and the relationship between it and Internal Imaginary Energy, going into how this causes Honkai Events. The term 'Internal Imaginary Energy' is only brought up when discussing the Second Law of Thermodynamics and thus is an adaptation of 'Real Internal Energy'. IIE is the Imaginary Space’s equivalent of ‘Real Internal Energy’ and is the measure of how much Imaginary Energy is within any given system. The scan below even talks about if the Second Law of Thermodyanmics can constrain Honkai Energy 'on the Imaginary Side' - Imaginary Space.

00c4c9e4e22d.png


Now we understand what IIE is, how the writers use the term and how everything relating it and HE are in-lore hypothesise. We now know IIE is more likely just an adaptation of the Second Law of Thermodynamics for Imaginary Space. IIE is the measure of Imaginary Energy within any given system.


Section 2 - Honkai Energy is Imaginary Energy.

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This is how Sa, Hare and Griseo discuss the Intertidal Zones, simply put areas containing large quantities of Imaginary Energy. Sa calls them Imaginary Energy tidal zones, Griseo and Misteln (Hare) calls them Honkai Energy tidal zones or Honkai Energy Belts.
Simply put, Sa, Griseo and Hare are referring to the same object here, though with their own knowledge, they describe it as Honkai Energy AND Imaginary Energy. This insinuates they're the same energy.

Furthermore the Part 1.5 HSR Hi3 collab calls the Imaginary intertidal zones 'Honkai Energy Intertidal Zones' - It's pretty blatant Imaginary Energy is HE.
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The Dudu VN further states there’s a relationship between Negentropy and Imaginary Energy and that Imaginary Energy is Honkai Energy.
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I believe this is enough to conclusively prove Imaginary Energy is Honkai Energy. In this way Imaginary Internal Energy is simply the measurement of Honkai Energy in any given system. Saying a character uses IIE isn't enough to give them hax.


Section 3 - How does HSR come into this?

In Welt’s ‘About the Paths’ dialogue on the Astral Express.
About the Paths...
Welt: We still need to study the nature of the Paths. For now, we can only describe it as a "philosophical concept."
Welt: It is a part of the Imaginary element, the metaphysical aggregation of the spirit. When specific conditions are met, an intelligent being will completely take over this part of the Imaginary.
Welt: These intelligent beings are called Aeons and the energy THEY possess is called Paths. Aeons are free to use THEIR Paths' energy however THEY please, but are also bound by it.

Aeons have control over a particular subset of Imaginary Energy. The part they take is called a Path - ‘an Aeon will completely take over this part of the Imaginary’ - Welt specifies part. Not whole.

Paths have their own individual energies. In the Irontomb fight, Herta blatantly talks about there being a ‘Path Energy Anomaly’ and Screwllum talks about ‘anomalies’ on a ‘Path chart’ - This implies each Path’s individual energy can be charted. We know Irontomb only uses Destruction Path Energy and he uses it to target the Erudition.
(Even if you take issues with this because of the current inaccurate scaling of Irontomb having all Paths due to various Pathstriders being in the Scepter, it's not too relevant and the following should prove Paths are subsets of Imaginary Energy, which is the main argument here).
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To further back the idea that each Path has its own individual energy, lets go into where they talk about IIE in Honkai Star Rail.

014b52209ee3.png


The World-Cleansing Blood scan talks about ‘Imaginary Internal Energy aggregate’ and specifically mentions its ‘nature’ being similar to an ‘Emanator of Destruction’.

Imaginary Internal Energy CANNOT be Destruction Path Energy because it’s also used to describe the energy left behind by a Stellaron’s explosion. The Stellarons are products of Xipe, the Aeon of Harmony, not the Destruction. (See below) Therefore Stellarons must be made of Harmony Path Energy as we know from Welt's conversation that Aeons can only control their respective subset of Imaginary Energy.
With this we can understand that Imaginary Internal Energy can have its own specific nature. Nature refers to the Path of the specific Imaginary Internal Energy, which as we touched on, is just Imaginary Energy within any given system. This further backs up Welt’s statement that Aeons only take up part of the Imaginary.

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At this point we know the varying Path Energies are just smaller parts of their respective whole. The whole is Imaginary Energy, or Honkai Energy.
In this way, calling all Path Energy users ‘Imaginary Energy users’ is not entirely wrong. They’re using Imaginary Energy (Honkai Energy) for their abilities, they just only have access to a smaller spectrum of it, this being the smaller part their respective Aeon took over and allows them to use. The game referring to a character as an 'Imaginary Energy user' isn't a counterargument here. It's not wrong, but it's not fully right.

This further fits with all Paths having different abilities despite being made of the same, whole, energy source. Calling a character a ‘Imaginary Energy user’ isn’t entirely correct. It’s an oversimplification and doesn’t respect that these Pathstriders don’t have access to other Path’s abilities, much like Lord Ravagers don’t have access to ALL other Path’s abilities. This means they don’t use the full spectrum of Imaginary Energy and shouldn’t be granted Honkai Manipulation, but we know their power is still Imaginary Energy, thus it's not entirely wrong either.


In conclusion:
- Statements of Honkai Energy being IIE and Nanook / Xipe wielding IIE shouldn’t give their followers Honkai Energy. Honkai Energy is Imaginary Energy and Aeons control their own individual subset of Imaginary Energy. Honkai Energy / Imaginary Energy is the whole. Nobody in HSR has been shown to be able to manipulate the whole, calling them Imaginary Energy users isn’t wrong but isn’t entirely accurate (as they only have access to a subset of Imaginary Energy) and thus can't be used as a counterargument.

- Pathstriders and anyone above them (Emanators, Aeons) will have what's listed under standard effects: this being IM and NPI.

- Emanators will have resistances to all standard effects universally through resisting the Intertidal Zones (made of IE) without being effected by Honkai Corruption. Pathstriders will not have this. Emanators will not have Low / High level HE Manip.

- Aeons will be stuck with a 'possibly High Level' Honkai manip rating.

- This CRT has no effect on anyone’s ratings. It means Honkai Energy manipulation should be removed from all HSR profiles other than Welt’s. Nor will any Hax from paths be added to Hi3 profiles, they'd need to demonstrate it to have it.

- Lord Ravager-Level Honkai Manipulation should be removed from the Honkai Energy page and placed somewhere else. I'm open for taking suggestions to where it should be placed. Either it should have its own area in the Destruction Path Energy page or each of the abilities that make up ‘Lord Ravager-Level Honkai Manipulation’ should be put in the profiles they're applicable to.

I advise each ability should only go to its specific Lord Ravager. If each ability here is improperly given to every Lord Ravager I will make a 2nd CRT going into how Lord Ravagers are mainly double Emanators (or at least Pathstriders) and how they all shouldn’t have each other’s abilities. There’s nothing to suggest Archforger has Celenova’s Reality Warping and Spatial Manipulation, for example. Yes, I am aware the Destruction Path has every path's abilities from the Scepter and Irontomb, yes, a CRT regarding this will be made.

- In addition the Honkai Energy page will get a note regarding this CRT that Imaginary Energy is Honkai Energy. This’ll be elaborated more upon when a reworked Honkai Energy page is made.


Request:
If you're going to disagree / agree, or rebuke this, please mention which section / sections you agree / disagree with. If rebuking this, please mention which specific section you're rebuking. Thank you.



Agree (3) - Vietthai, Planck69, ActuallySpaceMan42
 
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I agree with Imaginary Energy being Honkai Energy especially, but I have to disagree with HSR not scaling to Honkai Energy as a whole since Zephyro's output as the strongest Lord Ravager when compared with Welt and his Star of Eden which is Herrscher-level in terms of potency (obviously) could cause the entire cosmos to be destroyed. That might not be much, but if a new page is going to be added, I propose like 7 Layers for Emanators from like the 6 Layers Honkai Energy stuff in the page.

Also I believe Resistance to things such as Low-level Honkai Energy and High-level Honkai Energy should stay, albeit I'd still prefer the Emanators having Low-level & High-level HE abilities too. But yeah then again we have cases of Noblesse Worm being capable of using the entirety of its Path, which meant using all of the Imaginary Energy within the Path of Elation and also access to all of its abilities since this was stated explicitly. I don't know the part where Acheron basically could draw as much power as she wants to from her own Aeon but I don't think we have to go to like such lengths where you need to completely manipulate all 18 Paths in its entirety just to get Honkai Energy especially if it's something that could be used easily by the likes of Vita, which is probably a Pathstrider of Elation cause of the Elation Mask but idk yet about this. I just don't think it should be that restrictive to the point if you wanna use Low-level or High-level HE, you must be able to manipulate the Imaginary Energy of all 18 Paths in its entirety too since frankly no one is capable.

But yeah Lord Ravager's abilities just scale to their own if it was an exclusive ability, but other than that it's just mainly meant that Nanook could use all of the abilities since Aeons could use the entirety of their Path's powers.

And I still think the Coreflames stuff listed under Path of Destruction are fine, Scepter stuff and their abilities were always exclusively reserved for like Path of Erudition (obviously we'd just list Scepter shit on their profiles instead of the Imaginary Energy page) beforehand.
 
Read this before so i agree
Don't know why you agreed to HSR mfs having to manipulate all 18 Paths and all of their Imaginary Energy just to manipulate Honkai Energy when this is smth that Vita or Welt could casually do in a regular basis
 
Don't know why you agreed to HSR mfs having to manipulate all 18 Paths and all of their Imaginary Energy just to manipulate Honkai Energy when this is smth that Vita or Welt could casually do in a regular basis
I think you misunderstood it. They’re still IE users and manipulate IE just not the entirety of IE like you can manipulate the color red but that doesnt mean you’re manipulating the totality of “color”
 
I think you misunderstood it. They’re still IE users and manipulate IE just not the entirety of IE like you can manipulate the color red but that doesnt mean you’re manipulating the totality of “color”
There's 2 choices:
We give Aeons, and that one Noblesse Worm who was granted access to the entirety of their Path's powers (Elation) Honkai Energy, or you literally have to manipulate 18 Paths just to manipulate Honkai Energy because 18 Paths would meant the entirety of it in an universal sense if manipulating the entirety of 1 Path isn't enough for Honkai Energy
 
Related Entry — The Elation
...The Elation, seriously? I don't feel elated when I think about Aha. All I feel is chaos. No other Aeon is as much of a headache as Aha. Aha has no sense of self-consciousness, is utterly unpredictable, does everything on a whim, and plays mortals and the universe like a fiddle. According to poor old Elias Salas' records, Aha once turned a Noblesse Worm into THEIR Emanator and granted the worm fathomless intelligence, just to see if Noblesse Worms could enter the Genius Society — The answer was no. For this pointless experiment, the Elation gave the entirety of THEIR Path's power to a worm that doesn't even have a fully developed brain, and then just discarded the creature once it had outlived its purpose. Without the Aeon's blessing, the worm died instantly and tragically. I don't know why Elias Salas recorded this in such great detail. Maybe he was shocked by this...?
 
There's 2 choices:
We give Aeons, and that one Noblesse Worm who was granted access to the entirety of their Path's powers (Elation) Honkai Energy, or you literally have to manipulate 18 Paths just to manipulate Honkai Energy because 18 Paths would meant the entirety of it in an universal sense if manipulating the entirety of 1 Path isn't enough for Honkai Energy
IMO they still have HE but just the baseline because HE = IE they’re only manipulating sub sections of IE/HE and not the totality
 
IMO they still have HE but just the baseline because HE = IE they’re only manipulating sub sections of IE/HE and not the totality
If it's high-level honkai energy abilities and resistance, it's fine by me atleast since we obviously dont scale it to Herrscher level as Aeons aren't Herrschers nor CoF who could manipulate the totality of Honkai Energy whilst being one itself, but in terms of potency though Emanators should be 7 layers upscaling from 6 layers HE stuff in my opinion since we had that
 
If it's high-level honkai energy abilities and resistance, it's fine by me atleast since we obviously dont scale it to Herrscher level as Aeons aren't Herrschers nor CoF who could manipulate the totality of Honkai Energy whilst being one itself, but in terms of potency though Emanators should be 7 layers upscaling from 6 layers HE stuff in my opinion since we had that
IMO they still have HE but just the baseline because HE = IE they’re only manipulating sub sections of IE/HE and not the totality
 
When you're talking about the baseline, do you refer to low-level or high-level because it's clearly not low-level
 
Don't know why you agreed to HSR mfs having to manipulate all 18 Paths and all of their Imaginary Energy just to manipulate Honkai Energy when this is smth that Vita or Welt could casually do in a regular basis
You just heavily misunderstand the point. Nobody is saying Welt can somehow control all Paths.

This is like saying Wendy has all Herrscher Authorities because she controls Honkai Energy or whatever.
 
I agree with Imaginary Energy being Honkai Energy especially, but I have to disagree with HSR not scaling to Honkai Energy as a whole since Zephyro's output as the strongest Lord Ravager when compared with Welt and his Star of Eden which is Herrscher-level in terms of potency (obviously) could cause the entire cosmos to be destroyed. That might not be much, but if a new page is going to be added, I propose like 7 Layers for Emanators from like the 6 Layers Honkai Energy stuff in the page.
I'm not saying their output doesn't scale or they're any weaker, they just manipulate a smaller subsection of Honkai / Imaginary Energy. It doesn't mean the quantity is any different, just that the range of what you can manipulate is smaller. This is why I'm not trying to change the ratings, OFC Nanook still exists, I'd have to argue that he's much weaker than Welt because he manipulates a smaller scope of energy, but that's obviously untrue. Nanook is not weaker. He controls a larger amount of energy, though it is a smaller subset.
Also I believe Resistance to things such as Low-level Honkai Energy and High-level Honkai Energy should stay, albeit I'd still prefer the Emanators having Low-level & High-level HE abilities too.
If you can prove they have access to the full spectrum of Imaginary Energy or have done the feats of smth like High-level / Low-level HE, sure. Resistance is blatant and that's why it's not being nuked.
I don't think we have to go to like such lengths where you need to completely manipulate all 18 Paths in its entirety just to get Honkai Energy especially if it's something that could be used easily by the likes of Vita, which is probably a Pathstrider of Elation cause of the Elation Mask but idk yet about this. I just don't think it should be that restrictive to the point if you wanna use Low-level or High-level HE, you must be able to manipulate the Imaginary Energy of all 18 Paths in its entirety too since frankly no one is capable.
Not that I'm going to give Herrschers path abilities but if you look at the wide range of abilities they have, they parallel the varying path's abilities and they all use Honkai Energy. Herrschers are specifically Imaginary beings too. Sentience (Harmony / Order), Finality (Finality), Reason (Erudition), Stars (Nihility). Vita has varying abilities like this too, she's not limited to Elation and even has time rewind.

Also do you have proof against this? Cause if you don't it can be as restrictive as the game says. I doubt we'll get mentions of Honkai Energy until Vita appears in the game, then looser restrictions might be a thing, but with what we've got right now this is what we gotta go off of.
But yeah Lord Ravager's abilities just scale to their own if it was an exclusive ability, but other than that it's just mainly meant that Nanook could use all of the abilities since Aeons could use the entirety of their Path's powers.
Not necessarily, many Lord Ravagers are proven double Emanators, Nanook wouldn't automatically subsume an ability coming from the Harmony side (I believe) of Celenova's abilities.
 
I mean they still have the resistance of like Low-level and High-level HE so if the passives are staying and the core mechanisms idm
You just heavily misunderstand the point. Nobody is saying Welt can somehow control all Paths.

This is like saying Wendy has all Herrscher Authorities because she controls Honkai Energy or whatever.
Which is why there has to be an additional explanation on what its actually meant, because then again it'd be completely wrong if you need to manipulate all of Imaginary Energy as in all 18 Paths just to get low-level HE abilities
I'm not saying their output doesn't scale or they're any weaker, they just manipulate a smaller subsection of Honkai / Imaginary Energy. It doesn't mean the quantity is any different, just that the range of what you can manipulate is smaller. This is why I'm not trying to change the ratings, OFC Nanook still exists, I'd have to argue that he's much weaker than Welt because he manipulates a smaller scope of energy, but that's obviously untrue. Nanook is not weaker. He controls a larger amount of energy, though it is a smaller subset.

If you can prove they have access to the full spectrum of Imaginary Energy or have done the feats of smth like High-level / Low-level HE, sure. Resistance is blatant and that's why it's not being nuked.

Not that I'm going to give Herrschers path abilities but if you look at the wide range of abilities they have, they parallel the varying path's abilities and they all use Honkai Energy. Herrschers are specifically Imaginary beings too. Sentience (Harmony / Order), Finality (Finality), Reason (Erudition), Stars (Nihility). Vita has varying abilities like this too, she's not limited to Elation and even has time rewind.

Also do you have proof against this? Cause if you don't it can be as restrictive as the game says. I doubt we'll get mentions of Honkai Energy until Vita appears in the game, then looser restrictions might be a thing, but with what we've got right now this is what we gotta go off of.

Not necessarily, many Lord Ravagers are proven double Emanators, Nanook wouldn't automatically subsume an ability coming from the Harmony side (I believe) of Celenova's abilities
Like Nanook having IX's abilities because of Zephyro? Yeah nah, but the Coreflames are staying for obvious reasons since it's meant to simulate Paths using Destruction as the source
 
Coreflames are a whole other can of worms ngl. Actually the path page in general is a mess but we can touch on that in another thread. I personally dont believe coreflames should be on any path outside of destruction and they should be limited to amphoreus but the prolly requires another thread
 
Coreflames are a whole other can of worms ngl. Actually the path page in general is a mess but we can touch on that in another thread. I personally dont believe coreflames should be on any path outside of destruction and they should be limited to amphoreus but the prolly requires another thread
Don't we see mfs using it in Planarcadia
 
Don't we see mfs using it in Planarcadia
No thats just march using evernight’s abilities which she specifically calls the rememberance. It would be weird to say evernight’s abilities are limited to coreflames
 
No thats just march using evernight’s abilities which she specifically calls the rememberance. It would be weird to say evernight’s abilities are limited to coreflames
Thank you for saying my abilities aren't limited to Coreflames because I still remember yesterday you called Evernight a fraud
 
I mean they still have the resistance of like Low-level and High-level HE so if the passives are staying and the core mechanisms idm
I'm fine with IE and NPI staying, Emanators and above can keep standard effects as they can travel Intertidal zones which are Imaginary Energy.
Which is why there has to be an additional explanation on what its actually meant, because then again it'd be completely wrong if you need to manipulate all of Imaginary Energy as in all 18 Paths just to get low-level HE abilities
Just because Welt has access to HE doesn't mean he'd automatically have the understanding / ability to do all other path abilities.

Also can we stop derailing and delete messages that do?
 
This is the first time I’m reading the IE = HE wall of text in totality and taking my time with it.
I agree. Especially since emanators are maintaining their resistance against Honkai Energy for surviving Tidal Zones. I think this also makes more sense of why path energy for most of the paths isn’t as lethal as even minimal exposure to Honkai energy or as being in imaginary space.
 
Actually. Question. What rating of resistance will emanators get for surviving tidal zones? As just baseline might be too low for them. Low level? High level?
Cause tidal zones are called inexhaustible and large in sheer quantity. While chapter 14 Kiana Kaslana did get poisoned by absorbing the energy of the arc city bomb. Which, that bomb doesn’t get the same kind of glaze as tidal zones + only had a radius of a couple hundred kilometres
 
Actually. Question. What rating of resistance will emanators get for surviving tidal zones? As just baseline might be too low for them. Low level? High level?
Cause tidal zones are called inexhaustible and large in sheer quantity. While chapter 14 Kiana Kaslana did get poisoned by absorbing the energy of the arc city bomb. Which, that bomb doesn’t get the same kind of glaze as tidal zones + only had a radius of a couple hundred kilometres
Imo id say high level
 
Section 1 is extremely weak as far as arguments go and it's not convincing at all. We have a clear-cut statement and then the rest of that part is relying on assumptions, speculation and other non-evidence such as the lab saying it's a "theory". If there wasn't some kind of value to this statement, they wouldn't be mentioning it in first place. "Context clues" is your argument...?

All that part does is weaken the certainty of the equivalance without presenting a single convincing argument that HE # IIE. I read that thing like 10 times and I am still struggling to find a good point in it. I am also struggling to see how the VN discredits this correlation.

If you can reiterate your points in a more concise manner, it'd be helpful.

I agree with 2 but that was already established I believe? It also doesn't change anything.

I am unsure on what section 3 is trying to do.
The World-Cleansing Blood scan talks about ‘Imaginary Internal Energy aggregate’ and specifically mentions its ‘nature’ being similar to an ‘Emanator of Destruction’.

Imaginary Internal Energy CANNOT be Destruction Path Energy because it’s also used to describe the energy left behind by a Stellaron’s explosion. The Stellarons are products of Xipe, the Aeon of Harmony, not the Destruction. (See below) Therefore Stellarons must be made of Harmony Path Energy as we know from Welt's conversation that Aeons can only control their respective subset of Imaginary Energy.
With this we can understand that Imaginary Internal Energy can have its own specific nature. Nature refers to the Path of the specific Imaginary Internal Energy, which as we touched on, is just Imaginary Energy within any given system. This further backs up Welt’s statement that Aeons only take up part of the Imaginary.
I am also not sure what is being argued here. You are basically saying that IIE is a state of imaginary energy and that it can manifest in every path. Right? I don't understand what we can infer through this. A single base energy can have multiple manifestations.
I personally dont believe coreflames should be on any path outside of destruction and they should be limited to amphoreus but the prolly requires another thread
This is also really wrong on so many levels and poses the question as to how "constricted" and rigid paths are because otherwise how would a system operating exclusively on destruction and erudition be able to recreate different path energies that give rise to abilities of other paths? Either the scepter simulated all sorts of path energies or imaginary energy and path energy are far more malleable than people think in first place.
 
All that part does is weaken the certainty of the equivalance without presenting a single convincing argument that HE # IIE. I read that thing like 10 times and I am still struggling to find a good point in it. I am also struggling to see how the VN discredits this correlation.
So, Honkai Energy is called both Imaginary Energy and Internal Imaginary Energy. And the reason for this is because they are the same thing. Internal Energy is a real life concept that in a sense designates the total energy within a closed system (heat and work). Now when you take this to be applied to Imaginary Energy, we find that all IIE is, is Imaginary Energy within a closed system.

That’s all.
 
This is also really wrong on so many levels and poses the question as to how "constricted" and rigid paths are because otherwise how would a system operating exclusively on destruction and erudition be able to recreate different path energies that give rise to abilities of other paths? Either the scepter simulated all sorts of path energies or imaginary energy and path energy are far more malleable than people think in first place.
Might as well give herta all paths since she simulates every path in the SU. Not gonna respond to this further to not clog the thread + the whole coreflame thing honestly requires its own thread along with paths
 
So, Honkai Energy is called both Imaginary Energy and Internal Imaginary Energy. And the reason for this is because they are the same thing. Internal Energy is a real life concept that in a sense designates the total energy within a closed system (heat and work). Now when you take this to be applied to Imaginary Energy, we find that all IIE is, is Imaginary Energy within a closed system.

That’s all.
I am extremely confused. How does this prove that HE isn't IIE?
Might as well give herta all paths since she simulates every path in the SU. Not gonna respond to this further to not clog the thread + the whole coreflame thing honestly requires its own thread along with paths
Apples and crawfish. If anything this proves that she can use pure imaginary energy that the SU can then turn it into something that simulates path energy and corresponds to it.
 
Either I lost my ability to understand english or there's a major miscommunication issue here
Could be either one. You’re prolly js missing the point here.

Which I guess I can explain again: the point is that Imaginary/Honkai Energy has subsets in what it can affect (like Paths). And simply controlling Imaginary Energy doesn’t give you any innate ability that other users would have due to this. Otherwise, you could argue Wendy having the Authority of Finality since they’re made of Honkai. In that sense, there’s no reason for HSR characters to have abilities Hi3 characters have without demonstrating them and vice-versa.
 
im assuming this thread also removes HE from stellarons aswell? if so then the beelabog profiles like seele and bronya would just go down to baseline resistance like everyone else
 
Could be either one. You’re prolly js missing the point here.

Which I guess I can explain again: the point is that Imaginary/Honkai Energy has subsets in what it can affect (like Paths). And simply controlling Imaginary Energy doesn’t give you any innate ability that other users would have due to this. Otherwise, you could argue Wendy having the Authority of Finality since they’re made of Honkai. In that sense, there’s no reason for HSR characters to have abilities Hi3 characters have without demonstrating them and vice-versa.
I think the OP just didn't really explain it well enough. This thread is incoherent in many places.

I suppose active abilities have no reason to be there but passives and resistances should stay in a more general manner such as "Resistant to imaginary energy" and "Can use imaginary energy". Profiles like Acheron's already have this. What sort of profiles differ in this regard in first place? If this is what this whole thread was about, I am fairly certain it could've had half the size and word count..
 
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