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The Great Minecraft Overhaul [Part 1 of ?] (LS and Speed)

Hi tired
b5042d832660.png
 
Time for another hopeless attempt at getting staff to notice this
hooray...
 
Can someone, ANYONE, PLEASE evaluate my calc
I am losing my f*cking mind
 
how it feels to bump a CRT for the 127th time, knowing damn well no staff members are gonna come
man-stranded-on-desert-island.jpg
 
Whenever I bump this CRT, I feel like a balding, depressed, middle-aged father going to the bar to get hammered before stumbling back home and beating up his son
 
I am very skeptical about the usage of the Max Brooks novels. The setting of those novels are in the real world, not in the Minecraft universe. Guy and Summer are in a simulation of the Minecraft video game, and they're from the real world. So I don't believe these novels should be used.
 
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I am very skeptical about the usage of the Max Brooks novels. The setting of those novels are in the real world, not in the Minecraft universe. Guy and Summer are in a simulation of the Minecraft video game, and they're from the real world. So I don't believe these novels should be used.
You'd be surprised how consistently meta of a franchise Minecraft can be.

I'll get into this more during the canon part of my CRT, but to keep it short:
Game mechanics like respawning, the inventory, healing by eating food, etc., aren't just referenced here and there, but CONSTANTLY shown off in external Minecraft media. For example, things like HP and game modes are discussed in the Mobestiary, which also references Jeb himself as an all-powerful god. The trailers depict Alex and Steve respawning and using their inventories. The plot of the first half of Story Mode (which again, I'll get into Story Mode's canonicity in a later CRT, it's a bit weird) revolves around the Command Block, something normally regarded as a debug tool. Later on Story Mode, we get irl YouTubers who reference let's plays and the fact that they're from the real world, and we also get characters referred to as "admins" who helped redesign the world and were implied to have created the Command Block. Even in fully non-canon material like the End Poem or the movie, this sense of a "real world" outside of Minecraft remains part of the worldbuilding.

What I'm trying to get at here is that Minecraft is no stranger to getting pretty meta with its worldbuilding, and the fact that the Max Brooks novels (and a lot of the other novels for that matter) do the same and reference game mechanics isn't contradictory in the slightest to how the world operates.
 
You'd be surprised how consistently meta of a franchise Minecraft can be.

I'll get into this more during the canon part of my CRT, but to keep it short:
Game mechanics like respawning, the inventory, healing by eating food, etc., aren't just referenced here and there, but CONSTANTLY shown off in external Minecraft media. For example, things like HP and game modes are discussed in the Mobestiary, which also references Jeb himself as an all-powerful god. The trailers depict Alex and Steve respawning and using their inventories. The plot of the first half of Story Mode (which again, I'll get into Story Mode's canonicity in a later CRT, it's a bit weird) revolves around the Command Block, something normally regarded as a debug tool. Later on Story Mode, we get irl YouTubers who reference let's plays and the fact that they're from the real world, and we also get characters referred to as "admins" who helped redesign the world and were implied to have created the Command Block. Even in fully non-canon material like the End Poem or the movie, this sense of a "real world" outside of Minecraft remains part of the worldbuilding.

What I'm trying to get at here is that Minecraft is no stranger to getting pretty meta with its worldbuilding, and the fact that the Max Brooks novels (and a lot of the other novels for that matter) do the same and reference game mechanics isn't contradictory in the slightest to how the world operates.
You use the Minecraft update trailers and Story Mode, well, the Max Brooks novels contradict those. The novels mention that Guy's and Summer's faces are flat and unexpressive, unable to move their mouth or eyebrows, and their hair and clothes look "painted on", a clear reference to how player skins look in-game. The trailers very clearly show that Steve, Alex, and all the other default player characters have very expressive faces and are more than capable of moving their eyebrows and mouths, and the Story Mode characters have 3D blocky hair. The novels say that Guy's and Summer's arms are rigid and fixed to their sides, the trailers and Story Mode show that the characters are far more flexible with their limbs.
 
You use the Minecraft update trailers and Story Mode, well, the Max Brooks novels contradict those. The novels mention that Guy's and Summer's faces are flat and unexpressive, unable to move their mouth or eyebrows, and their hair and clothes look "painted on", a clear reference to how player skins look in-game. The trailers very clearly show that Steve, Alex, and all the other default player characters have very expressive faces and are more than capable of moving their eyebrows and mouths, and the Story Mode characters have 3D blocky hair. The novels say that Guy's and Summer's arms are rigid and fixed to their sides, the trailers and Story Mode show that the characters are far more flexible with their limbs.
I’ll get into it more later, but just know that the novels are only secondary canon, meaning any contradictory information to the main canon material (games and trailers) is gonna be disregarded. This isn’t to dismiss everything within the novels, as they do still provide more context to the worldbuilding and are meant to reflect the logic of how the Minecraft universe operates, but there’s also things like this where we can briefly ignore what the novels say and go with what the trailers show us
 
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