We can add each other through discord if you want and have an account. And tbf those are experimental nukes rather than apocalypse class nukes.
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The first Nukes fired on the Ultralisks were the experimental ones, the rest of the Nukes used on the Torrasque were the standard NukesAnd tbf those are experimental nukes rather than apocalypse class nukes
Sure but I'm rarely on Discord these daysWe can add each other through discord if you want and have an account
Yeah, I'll add this.Also add in reactive power level for the Zerg. They evolve mid-battle. More practical applications of reactive evolution and adaptation from normal Zerg outside of primals are 90% done via outside influences via Abathur and Kerrigan.
Yeah, I'll add this too, as this is something Warrior Strain Zerg do.All Zerg have absorption too via consuming essence.
I don't think Zerg qualify for Accelerated Development, as AD is mostly for statistics, whereas Reactive Evolution includes abilities, resistances, and statisticsI tried to find the more specific source for reactive power level but unfortunately Blizzard apparently also killed that.
I was aware of this but refrained from using this as a justification for Reactive Evolution since it's just increasing Durability (which is AD), and stated for structuresI do know however that the structures armoring themselves in response to attacks is taken directly from Lens of the Void when a Void Ray hammering down a hatchery or hive.
Eh, it seems to be a controlled setting.Evolution Chambers also give extra accelerated development/reacted evolution.
The Wiki has Corrosion Inducement and Acid Manipulation which can fall under the Resistance to Chemical Substances that Marines haveWe should also classify chemical attacks and resistance as poison attacks btw, as they're the closest and most accurate thing we have in the wiki.
I am awareReactive power level and accelerated development are now merged these days.
Zerg get stronger if they survive battles longer than they're expected to
Checking the references, and following the sources indicate that it comes from a SC fansite talking about new stuff during 2010 based on a general discussion thread in the sc2 siteFew zerg survive for more than a few minutes in a given battle, but those that do evolve during the battle itself, becoming more powerful every hour
The justification I'm going to use is better than this as it isn't a controlled environment.and evolution chambers constantly upgrade zerg stats and abilities over the years.
I already said this though?I believe that the Zerg have reactive evolution (evolution missions),
That's not evidence for Reactive Evolution though?reactive power level (stronger zergling)
I can include that along with Reactive Evolutionand adaptation (the ability options we have for units during the hots campaign).
Poison is still a Zerg ability. They can resist toxic gasses via being in a sealed filtered suit and hydra spines are confirmed to be laced with poison.
We should also classify chemical attacks and resistance as poison attacks btw, as they're the closest and most accurate thing we have in the wiki.
reactive power level (stronger zergling)
Also I screen capped the wrong descriptions oops. This is the description I meant for advocating reactive power level for the Zerg. Supporting evidence for the whole evolving by the hour statement
As I said earlier, Reactive Evolution already covers Reactive Power Level/Accelerated Development.My main intent is basically saying that the Zerg all have reactive power level/accelerated development, reactive evolution and adaptation.
Dude, reread what it says:I don't believe they're redundant imo.
Tyranid page also has accelerated development just because they birth new units really fast (They also got reactive evolution and adaptaion on the same page). The Zerg do the same thing too. They both quickly capture new creatures and rapidly mass produce them for battle.
Then why didn't you say that "Zerg should have Accelerated Development for having their Warrior Strain Zerg grow to maturity incredibly fast", something that I already have a scan of, instead of saying this:Fine, the reactive evolution is sufficient. I just personally don't find it a redundant thing to have reactive power level/accelerated development as an extra power when the Zerg can also focus on those too despite having reactive evolution.
You have to understand that all of these examples you've given falls under "gaining greater statistics" which itself can fall under Reactive EvolutionEvolution chambers mid-combat and Zerglings evolving stronger and faster when they survive longer than expected.