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(Accepted) Tensura minor abilities addition and profile fix. Part 2

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Introduction

To start off, Merry Christmas everyone! Hope every single one of you is doing well and maybe even got nice gifts for yourself there is a certain someone I want a gift from, but that's another story

All these matters aside, this is a continuation of this thread. In these (already a series of) CRTs I tackle obvious fixes to Tensura profiles which I could do even without a CRT, but since there are so many at once I decide to make a CRT, as well as add some minor abilities that were missed previously

Verse page: Tensei Shitara Slime Datta Ken

Without further a do, let's begin

Profile Fixes section

1) A lot of people with missing "Benefits from Unique Skills" in their P&A

If someone is interested in how that looks, it's this
Basically a part of the verse's power system and the problem is with these profiles:
Folgen, Sare, Glenda, Kyoya and Laplace

What is the problem? They have Unique Skills, they are listed on their profiles and reasonings for some of their P&A, but they don't have the "Benefits". Which shouldn't be the case
Another profile that kinda goes here is Carrion, but his Royal Beast isn't listed as a Unique Skill on his profile, so here's the scan saying it is.

2) Folgen missing some general verse abilities
So the abilities in question are these:
These are general abilities that can be found on any profile of the verse and Folgen was just left out when they were added

3) Granbell is indeed a martial artist and Shion does know how to use a sword

A pretty easy fix Currently Granbell has this as reasoning for Weapon Mastery
As can be clearly seen, this scan also justifies Martial Arts and I have no idea why this wasn't added

A similar thing is true for Shion, if you go to her profile, her images showcase her with a sword, both her P&A and Techniques sections have parts with describing her sword abilities, so this is obvious, no idea why Weapon Mastery wasn't added there

Abilities Addition section

1) Adding "Kilometers" range for Glenda and removing "Disintegration" abilities from her
Rather simple changes. The range justification is this:

The removal of Disintegration abilities is also simple (these are the abilities btw)
The reason is that 1) we've never actually got feats or statements of her being actually able to perform it, 2) Disintegration is a miracle-level Holy Magic, which requires extreme faith. And by her own admission, she just doesn't have faith
So yeah, it should be removed

2) Some Lycantropes abilities addition

First, I'd like to add these for Alvis
Rather simple, the reasoning is fully here

Now, a more general upgrade:
Self-Regeneration is an Intristic skill most beastmen possess and it allows one to regenerate their body even after having their head blown off
Seems like an obvious Mid Regeneration to me
Right now the only profiles affected are that of beastmen, in our case: Carrion, Alvis and Sufia, but later on more people who have this skill may be added to the wiki

3) Some upgrades to Zegion
There are basically two.
The first one is range
Labyrinth floors are accepted to be separate dimensions as per the Cosmology Page

The second one is an ability
Also rather simple

4) Another ability for Footman's Amplifier

So this was brought up during part 1, but now I've gathered enough scans to support it

In short, Footman has Unique Skill Amplifier that lets him amplify waves and masses at will, however beyond the more conventional applications of this ability, it's also likely to be Limited Empathic Manipulation. For example here he is said to have amplified Kagali's anger, despite the fact that he didn't say anything nor did he make any described movements. Here he is said to be sensitive to anger and that he made a character be blinded by anger.
Considering that in-verse, a person's Ego is described to be a set of wavelengths, it does seem possible that this is an application of "amplifying waves"

5) Diablo can use Anti-Magic
Also simple, this is the feat

And these are the abilities it gives per our Magic&Skills page
Seems rather simple to me

6) Telepathy and Holy field for Mariabell

Similar to the previous addition. Mariabell can make use of the Holy Field (or Holy Purification Barrier, it's the same thing) and the Magic&Skills page establishes its abilities
And also add this to her
Pretty simple

7) Mind Manipulation and Telepathy for Ramiris

A pretty simple reasoning
Spirit in-verse generally refers to mind, since that's where thoughts are stored

8) Enhanced Teleportation for Spatial Domination

Abilities for Spatial Domination were mostly accepted during part 1, but some things popped up later, such as this
-------------------------------------

And that is the end of the thread. Wish you the best

Agree: @Celestial_Pegasus, @KingTempest, @SomebodyData
Disagree:
Neutral:
 
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Also, for disintegration:
Quantum Manipulation should be removed since we got Quantum Particles to actually be shown in V23.
ジャヒルは忌々しく思ったが、それだけでは事態は改善しない。

 ようやく理解したスイームの奥義──〝拡散歪曲量子砲(クアンタムスプラッシュ)〟でさえも、全ての物 理法則が通用しない〝停止世界〟の中では使用不可能となっていた。

『クソがァーーーーッ!! 余が、魔導大帝たるこのワシが、このような場所で朽ちるなど許されんの だァーーッ!!』

 ジャヒルは怒号の如き『思念』を飛ばした。

『焼き尽くしてくれるわッ!!』

 そして、その怒りの感情を燃料にして、自身の権能を発動させる。 究極付与(アルティメットエンチャント)『火焔之王(アグニ)』の業火であろうとも、〝停止世界〟の中 では放出出来ない。だがしかし、自身の体内ならば話は別だ。

『アイツ!?』

『ふむ、ヤツの体表で〝量子ゆらぎ〟の法則性が観測出来るのう。何か狙っておるようじゃ』

『どうでもいいさ! 私が正面から、どんな企みであろうが打ち破ってみせようとも!!』
We don't have any direct feats of disintegration destroying these quantum particles either.

On the other hand, BDE1 interaction should be added to disintegration since information particles that they are accepted to destroy are accepted as BDE1

Quantum Manipulation should also be removed from dlfs since they evidentially aren't made of quantum particles.
 
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Also, for disintegration:

Quantum Manipulation should be removed since we got Quantum Particles to actually be shown in V23.

We don't have any direct feats of disintegration destroying these quantum particles either.

On the other hand, BDE1 interaction should be added to disintegration since information particles that they are accepted to destroy are accepted as BDE1


Quantum Manipulation should also be removed from dlfs since they evidentially aren't made of quantum particles.
Disintegration abilities are being removed from a profile here. As for changing the ability itself, probably in the next thread, since the part about quantum particles from V23 isn't translated yet and I can't use it as a justification
 
Also, for disintegration:

Quantum Manipulation should be removed since we got Quantum Particles to actually be shown in V23.

We don't have any direct feats of disintegration destroying these quantum particles either.

On the other hand, BDE1 interaction should be added to disintegration since information particles that they are accepted to destroy are accepted as BDE1


Quantum Manipulation should also be removed from dlfs since they evidentially aren't made of quantum particles.
About this... @Crabwhale kinda already removed QM from (I think) all our profiles (it's not replaced by Matter Manip), sooo
 
About this... @Crabwhale kinda already removed QM from (I think) all our profiles (it's not replaced by Matter Manip), sooo
Oh right, I forgot I had already told him about how it's not quantum manip since the particles in question are BDE1 accepted a long time ago.

Well, then we can just remove this since the staff were already fine with the removal before
 
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