Jason_Courne
He/Him- 931
- 1,020
The one linked on the profile
The recalc
Obviously the recalc uses the same logic as the original, but with better pixel scaling, timeframe, ect. However The Rusty One pointed out an issue
However, that logic only applies if Akuma was moving the air hundreds of kilometers up, but in the feat shown, he's clearly launching a blast from ground level into the sky, meaning we should use the ground level air density (as that is what's being pushed into space)
The recalc
Obviously the recalc uses the same logic as the original, but with better pixel scaling, timeframe, ect. However The Rusty One pointed out an issue
Essentially, The Rusty One says that because air density varies as you go higher into the atmosphere, the calculations should be invalid (or at least reevaluated)It's the fact that air density is going to lesser the higher up you go, meaning the actual results would be vastly lower than this.
Here's a chart that show air density at 80 km up is 0.00001846 kg/m^3.
The beam's height is 2413.00086 km, so assuming the air density doesn't change after 80 km, which is absurd because it does but I'm just trying to prove a point here.
2413.00086 - 80 = 2333.00086 km
Volume = 2.77475399e10 m^3
Density = 2.77475399e10*0.00001846 = 512219.587 kg
Kinetic Energy = 607808.781^2*512219.587*.5 = 9.46150288e16 Joules or 22.61 Megatons of TNT.
This is a high ball, since obviously the air density would decrease and thin out to nothing by the height the beam reaches.
I can't say how to find the results for the air pushed below 80 km, but I'm just proving a point how the current method isn't usable.
However, that logic only applies if Akuma was moving the air hundreds of kilometers up, but in the feat shown, he's clearly launching a blast from ground level into the sky, meaning we should use the ground level air density (as that is what's being pushed into space)