Blessing of Initiative: He cannot be ambushed, and all initial attacks from Reinhard will connect.
Blessing of First Sight: The first time an attack is performed on Reinhard, he automatically dodges regardless of his awareness of the attack. The Blessing will wake him up even if he's asleep.
Blessing of Second Sight: The second attack and all following attacks cannot hit him, as he automatically dodges them faster than the first time.
Blessing of Arrow Avoidance: Projectiles or long-distance attacks cannot hit him, as they automatically change their trajectory to avoid him.
Blessing of the Phoenix: Upon death, he is granted a "continue" once, reviving from death fully recovered and cleansed of any negative effects. While this Blessing could only be used once and he can't receive the same benefit a second time, he will acquire a new blessing with a similar effect, "Blessing of the Phoenix: Next", and if that Blessing is used, he will acquire "Blessing of the Phoenix: Next Next", and so on endlessly, as the World won't let him die.
Blessing of the Sword Saint: A Blessing which maxes out his talent for Swordsmanship and allows him to draw Reid, the Dragon Sword. It also grants him the ability to see floating white rays of battle, which if he were to merely follow the rays and trace them with his sword, he would unquestionably kill his opponent. The Blessing grants him battle instincts, which are heightened to perfection, and he can see and read the trajectories of their opponent's attacks.
Precognitive Intuition: He has naturally keen senses which, through his intuition, alerts him of danger and distinguishes all attacks in advance, even if invisible or in large numbers. An unconsciously-performed sneak attack can overcome this skill, though his Blessings would normally alert him in such an instance.