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Alright, well typing this up is simple, but I know this thread won't be.
Now the conversation will be between 2 different mechanics on this wiki, Size Manipulation and Transmutation.
These are 2 abilities that have had calculations in for them, whether it be GPE/GBE or KE or anything, but people genuinely attempt to find methods of calculating these.
This thread will be used to sum up whether it does or if it doesn't.
Also a side addition would be to find energy values from the new Creation Feats table.
Add this to the Creation Feats page.
Now the conversation will be between 2 different mechanics on this wiki, Size Manipulation and Transmutation.
These are 2 abilities that have had calculations in for them, whether it be GPE/GBE or KE or anything, but people genuinely attempt to find methods of calculating these.
This thread will be used to sum up whether it does or if it doesn't.
Also a side addition would be to find energy values from the new Creation Feats table.
Size Manipulation
Size Manipulation, specifically growth when retaining the same density (AKA growing in mass), is akin to creation feats. They are creating mass and adding that mass onto a person.
Characters are usually seen growing their body out, or expanding their limbs into attacks.
What does this sound like?
KE and PE.
Recently we had a large crt about creation feats, and we were given a table on it.
Characters changing their size and mass is akin to creation. They are creating more body-mass.
Now whether we'd use the table of creation feats or any other method, it's not really the most important priority, but the point is that if creation feats can work, then so should size feats.
Characters are usually seen growing their body out, or expanding their limbs into attacks.
What does this sound like?
KE and PE.
Recently we had a large crt about creation feats, and we were given a table on it.
Characters changing their size and mass is akin to creation. They are creating more body-mass.
Now whether we'd use the table of creation feats or any other method, it's not really the most important priority, but the point is that if creation feats can work, then so should size feats.
Transmutation
Same as above.
Transmuting something would be deleting or adding mass via changing the object's composition, which then gets into density and finally mass.
Transmuting something would be deleting or adding mass via changing the object's composition, which then gets into density and finally mass.
Possible Ways to Go About It
For Size Manipulation and Transmutation, if the new mass is larger, then we could go 2 ways.
Use the Mass Table for the added mass onto the object. New mass - Old mass = Change in mass, then find it on the table.
Example for Growth
Example for Transmutation
Use the Mass Table for the added mass onto the object. New mass - Old mass = Change in mass, then find it on the table.
Example for Growth
The volume of Mount Everest is 1.4e12 cubic meters.
Making Mount Everest 7.8e12 cubic meters while retaining the same mass.
Mass of Mount Everest is 1.619e14 kg.
1.619e14 * [(7.8e12)/(1.4e12)] = 9.0201429e+14 kg
According to the table, this would be Low 7-B, or small city level.
Making Mount Everest 7.8e12 cubic meters while retaining the same mass.
Mass of Mount Everest is 1.619e14 kg.
1.619e14 * [(7.8e12)/(1.4e12)] = 9.0201429e+14 kg
According to the table, this would be Low 7-B, or small city level.
Example for Transmutation
The density of ice is 917 kg/m3 (google).
The density of gold is 19300 kg/m3 (google).
Mass of the Antarctic ice sheet is 2.65e19.
2.65e19 * (19300/917) = 5.5774264e20 kg
According to the table, this would be Low 6-B, or small country level.
The density of gold is 19300 kg/m3 (google).
Mass of the Antarctic ice sheet is 2.65e19.
2.65e19 * (19300/917) = 5.5774264e20 kg
According to the table, this would be Low 6-B, or small country level.
Quantifying Creation Feats and the feats above, even Moon level and above
A pattern I just noticed in the table is that the table of creation feats follow the High End to Low End ratio in our Attack Potency page.
That gave me the thought of quantifying creation feats with actual energy units.
For example,
Above I got 9.02e14 kg for the transformation of the Mount Everest.
Baseline of Low 7-B would be 5.4e14 kg, and baseline for the tier is 4.184e15 joules.
4.184e15 * [(9.02e14)/(5.4e14)] = 6.9888296e+15 joules.
Above I got 5.57e20 kg for the transformation of the Antarctic Ice Sheet.
Baseline of Low 6-B would be 5.4E20 kg, and baseline for the tier is 4.184e21 joules.
4.184e21 * [(5.57e20)/(5.4E20)] = 4.315e21 joules. Higher into Low 6-B
That gave me the thought of quantifying creation feats with actual energy units.
For example,
Above I got 9.02e14 kg for the transformation of the Mount Everest.
Baseline of Low 7-B would be 5.4e14 kg, and baseline for the tier is 4.184e15 joules.
4.184e15 * [(9.02e14)/(5.4e14)] = 6.9888296e+15 joules.
Above I got 5.57e20 kg for the transformation of the Antarctic Ice Sheet.
Baseline of Low 6-B would be 5.4E20 kg, and baseline for the tier is 4.184e21 joules.
4.184e21 * [(5.57e20)/(5.4E20)] = 4.315e21 joules. Higher into Low 6-B
Decreasing Mass
As of now, I don't know about this one.
Removing mass is like making it nonexistent, which is truly unquantifiable to calculate.
So anything in the comments would be appreciated.
Removing mass is like making it nonexistent, which is truly unquantifiable to calculate.
So anything in the comments would be appreciated.
Conclusion
We should be able to calculate feats of changing mass, whether it's by transmutation, size manip, or anything else.Add this to the Creation Feats page.
In the case of Growing, Shrinking, and Transmuting objects, they follow the same criteria as creation feats. For non-celestial bodies, they will use the mass table for change in mass. For celestial bodies, they will also use Gravitational Binding Energy.
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