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Control of the Soul vs. Control of the Flesh (Jujutsu Kaisen VS Dead Cells)

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After the trainwreck that was The Beheaded vs Kinji Hakari, I did my best for research on JJK chainscaling and birthed this matchup, hopefully it’s better. Still Unkillable vs Unkillable but the gap isn’t as big.

The True Curse
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VS
The Prisoner
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Da Roolz
Mahito is given prior knowledge on the fact that The Beheaded can interact with his soul, but not how he does it.
“Vs. Mahito Arc” Mahito is used. (Might change)
Mahito starts the battle with two transfigured humans at his side.

The Beheaded is given prior knowledge on the fact that Mahito can one-shot him.
The Beheaded is given access to the Ferryman’s Lantern, Death’s Scythe, Sonic Carbine, Medusa’s Head, and Thunder Shield as weapons, all of which have the See Invisible, Shock Damage, Ice Damage, and Root Damage affixes.
The Beheaded is given access to the Sinew Slicer, Lightspeed, Wolf Traps, Tesla Coil, Ice Grenades, and Corrupted Power as skills.​

Speed is equalized.

The fight takes place in the Fukutoshin Line Platform inside Shibuya Station in Tokyo, though the platform is abandoned and empty.

There are three, rotting dead bodies on the battlefield. One is two feet behind Mahito, another is two feet behind The Beheaded, and the third is between the two.

Both are in-character.​

The Immortal Homunculus:
Scales to this; 7.81 Tons of TNT
Scales to this; 10945.476 kg/10.945 metric tons
The Immortal Cursed Spirit:
Scales to this; 58.4 Tons of TNT (going off the JJK Verse profile because I can’t find the right calc for the life of me.)
Scales to this; 2.45 Metric tons
 
Well I'm unsure if The Beheaded would even be able to see Mahito unless they have the correct ESP. If it's just generic esoteric invisibility he can see it wouldn't help. He'd need to be able to see an entirely separate spectrum of light that exists independent of the known one (I.e. they don't exist anywhere on the xrays to gamma spectrum. They do intersect with the visible spectrum that humans can perceive, but they'd need the ability to view the separate spectrum that intersects the visible one to perceive them).

That said, what is The Beheaded's fighting style and opening moves typically? Also is speed equal or nah? I'm assuming not, tho that does complicate things for Mahito a bit.
 
Well I'm unsure if The Beheaded would even be able to see Mahito unless they have the correct ESP. If it's just generic esoteric invisibility he can see it wouldn't help.
Say swear bro 💔

Does the fact that Curses can become visible to people during high stress and near death situations help here??
That said, what is The Beheaded's fighting style and opening moves typically? Also is speed equal or nah? I'm assuming not, tho that does complicate things for Mahito a bit.
Speed is equal, so Mahito doesn’t get horribly speed blitzed, and The Beheaded doesn’t have much of a fighting style outside of filling the screen up with the shit ton of turrets, grenades and traps, and using his actual weapons to do whatever fits him best. Considering he knows Mahito can practically one shot him, he might start out with keeping some distance while using things like Sonic Carbine, Medusa’s Head and the Thunder Shield to punish anything that comes close.

He can parry and defend himself from things that are intangible, pass through walls, curse projectiles and even just melee attacks, so nothing Mahito can do is really out of his range. (Though he needs to time and land a parry with this, if he does it too early or late he’ll he left wide open.)
 
Bro doesn't resist soul hax.
Gonna be kinda ****** up if any decent attacks hit.

Edit: I didn't see the resistance until now. Oops.
 
Oops didn't see that.
That's mahito's main thing out the window.
Mahito does still have the AP advantage + AD + Transfigured Humans aiding him, so he’s still got options.

If Mahito is too inexperienced here, I could switch to Shibuya Mahito if needed
 
Say swear bro 💔

Does the fact that Curses can become visible to people during high stress and near death situations help here??
People can sometimes see Curses when they are about to die. I say sometimes because sometimes they straight up see nothing as they die, or don't see Curses before they die (Like the businessman Geto killed in 0, or half of the people in Shibuya before being murdered by the Disaster Curses). So honestly I can't say if they will 100% without a doubt see them until it's too late or not.
Speed is equal, so Mahito doesn’t get horribly speed blitzed, and The Beheaded doesn’t have much of a fighting style outside of filling the screen up with the shit ton of turrets, grenades and traps, and using his actual weapons to do whatever fits him best. Considering he knows Mahito can practically one shot him, he might start out with keeping some distance while using things like Sonic Carbine, Medusa’s Head and the Thunder Shield to punish anything that comes close.

He can parry and defend himself from things that are intangible, pass through walls, curse projectiles and even just melee attacks, so nothing Mahito can do is really out of his range. (Though he needs to time and land a parry with this, if he does it too early or late he’ll he left wide open.)
If Mahito notices them keeping distance, he'd prolly morph his legs to give him a huge speed amp to close the distance. While also doing his best to be elusive and trick The Beheaded to get in close to finish him off with Idle Transfiguration (Doing stuff like shrinking and splitting up).

If he ends up taking too much of a beating, he's likely to develop Self-Embodiment of Perfection like he did when jumped by Yuji and Nanami.
He literally does though…

Well, kinda.
I'm confused. His resistance says he can survive his soul being crushed, but it shows the players soul being crushed and instantly dying. Am I not watching far enough?
 
I'm confused. His resistance says he can survive his soul being crushed, but it shows the players soul being crushed and instantly dying. Am I not watching far enough?
You’re thinking about it wrong.

“The Beheaded” isn’t the actual person, the person you’re seeing is a corpse the Beheaded is possessing. The Homunculus, (which is what the Beheaded ACTUALLY is), survives it, and goes back to the Prisoner’s Quarters to inhabit another body. So while the body may not survive it, Beheaded himself will.

Edit: The Homunculus is just a small mass of cells that are immune to practically all sorts of damage, but Beheaded can also do jack diddly in it, so basically if Mahito kills him enough times he’ll be incapped, and thus give Mahito the win.
 
You’re thinking about it wrong.

“The Beheaded” isn’t the actual person, the person you’re seeing is a corpse the Beheaded is possessing. The Homunculus, (which is what the Beheaded ACTUALLY is), survives it, and goes back to the Prisoner’s Quarters to inhabit another body. So while the body may not survive it, Beheaded himself will.
Is it combat applicable? It seems kind of confusing. If the body isn't the Homunculus, and the Soul the reaper crushes isn't the Homunculus, what's the Homunculus?
 
Is it combat applicable? It seems kind of confusing. If the body isn't the Homunculus, and the Soul the reaper crushes isn't the Homunculus, what's the Homunculus?
Yeah, it’s been used many times in past debates.
And it’s only confusing because I’m doing a HORRIBLE job at explaining it, so like me try and clear it up.

So basically, the Homunculus is a small, sentient mass of cells, they essentially act as a parasite, possessing and inhabiting dead bodies to fight, kill, etc. They can keep fighting for however long they want until the body they’re possessing becomes so damaged it isn’t usable anymore, in which they’re focused to go find another dead body to inhabit. The process itself takes like a second. The whole motto of the game is “Kill, Die, Learn, Repeat.” Only reason he goes ALL the way back to the beginning within the game is because A: Game Mechanics, Dead Cells is a rogue-like game, B: The Beheaded absolutely obliterates enemies into nothing upon killing them, and C: Even if they don’t (aka against bosses), why would The Beheaded need to possess them if he’s already killed the boss AND not died?

The little green mass you see there, THATS the Homunculus. The soul you see belongs to that, and while destruction of it destroys the body, it doesn’t destroy the actual mass of cells, which allow The Beheaded to move to a different body and keep fighting.
If Mahito notices them keeping distance, he'd prolly morph his legs to give him a huge speed amp to close the distance. While also doing his best to be elusive and trick The Beheaded to get in close to finish him off with Idle Transfiguration (Doing stuff like shrinking and splitting up).
Then The Beheaded would simply switch from using the Sonic Carbine to the Ferryman’s Lantern and Death’s Scythe, which would allow The Beheaded to start getting hits in on Mahito’s soul if Mahito decides to fight up close. Not to mention how hard it would be for Mahito to land a good hit on with Idle Transfiguration from his constant rolling, jumping and parrying. Not to mention the Wolf Traps would root Mahito into the ground, and the Ice Grenades would freeze him entirely. Plus, he’d be constantly getting amps IF Mahito does get hit by any of his skills, turrets and grenades due to the affixes he has.

Plus, the transfigured humans getting caught in the crossfire can and will serve as new dead bodies to sustain The Beheaded, whom are WAY more susceptible to all of The Beheaded’s clusterfuck with everything he’s constantly throwing out.
IF by some chance The Beheaded gets killed, it wouldn’t take him too long to piece together that he just can’t let Mahito get a hit on his, especially with the added knowledge he has that Mahito CAN one-shot the bodies he possesses, and there are debuffs within the game that force you to go through long periods of time killing enemies while ALSO instantaneously dying from one hit. It wouldn’t be anything new to The Beheaded.

The Beheaded himself is also MUCH more skilled than Mahito overall, he’s consistently able outmaneuver entire gauntlets of opponents, parrying projectiles while confined in tight spaces, weaving through multiple projectiles and attacks from numerous foes coming from all directions- foes that can also easily catch up to him using various methods, such as teleportation, and dodging rapid reality slashes that cover nearly the entire screen.

Edit: The skill difference is why I’m bordering on using Shibuya Mahito not gonna lie.
 
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Whatever happened with hakari?
It just ended up becoming dead due to how uninteresting the whole matchup became. Plus I couldn’t find Hakari’s actual AP for the life of me due to how horrid it is to find the proper values to which specific JJK characters scale to.
 
Then The Beheaded would simply switch from using the Sonic Carbine to the Ferryman’s Lantern and Death’s Scythe, which would allow The Beheaded to start getting hits in on Mahito’s soul if Mahito decides to fight up close. Not to mention how hard it would be for Mahito to land a good hit on with Idle Transfiguration from his constant rolling, jumping and parrying.
All it takes is a single tap. He can land touches on Yuji, so The Beheaded shouldn't be an issue.
Not to mention the Wolf Traps would root Mahito into the ground, and the Ice Grenades would freeze him entirely.
He can transfigure himself outside of those traps by morphing his body.
Plus, he’d be constantly getting amps IF Mahito does get hit by any of his skills, turrets and grenades due to the affixes he has.
Mahito would too if he lands Black Flashes.
Plus, the transfigured humans getting caught in the crossfire can and will serve as new dead bodies to sustain The Beheaded, whom are WAY more susceptible to all of The Beheaded’s clusterfuck with everything he’s constantly throwing out.
I'm not sure if that's a good idea. Those bodies are unstable and dying, and Mahito would have control over it.
The Beheaded himself is also MUCH more skilled than Mahito overall, he’s consistently able outmaneuver entire gauntlets of opponents, parrying projectiles while confined in tight spaces, weaving through multiple projectiles and attacks from numerous foes coming from all directions- foes that can also easily catch up to him using various methods, such as teleportation, and dodging rapid reality slashes that cover nearly the entire screen.
I mean this is fair. I don't have much ground to stand on because he should semi-scale to Yuji who'd be a LOT better if his skill section was updated but as of rn it's kind of lackluster.


Anyways, it's been a while so I forget; Can The Beheaded survive his soul being destroyed?
 
All it takes is a single tap. He can land touches on Yuji, so The Beheaded shouldn't be an issue.
And while you are right, it does only take a single tap, there is just one problem.

Yuji at this point in time gets HORRIBLY skill-****** by Beheaded, and Beheaded has experience with tearing through entire hordes without taking a single hit (I know it’s only two examples but majority of Dead Cells is Beheaded going through hordes of enemies in each level, plus it’s REALLY hard to get specific gameplay in a Roguelike), and defeating bosses in situations where Beheaded would die in a single hit, most of which being comparable to Beheaded in skill.

Hell, there’s a boss where you fight a 3v1 against people who are just as skilled as the Beheaded. Mahito CAN one tap him, but what’s keep this match from being a stomp is the fact that Mahito’s gonna have to work his absolute hardest for it.

That and even if he kills Beheaded, he’s going to have to do it three more times due to there being dead bodies on the battlefield. (I can reduce this down to just one body if needed.)
He can transfigure himself outside of those traps by morphing his body.
For the Wolf Traps, fair enough. While they actively prevent Mahito from moving or turning, they don’t prevent abilities from being used. Though the Ice Grenades DO infact stop movement and prohibits the use of abilities, especially since like, Mahito’s frozen solid, which I’m not seeing any resistance to.

Once Mahito thaws out of the ice, he’s gonna be Slowed for like, a few seconds at best. All Slow does is just reduces enemy movement and attack speed to around half of what it would normally be, so he’d just be way slower than Beheaded for a few seconds and return back to normal.
I'm not sure if that's a good idea. Those bodies are unstable and dying, and Mahito would have control over it.
For the first parts, the bodies Beheaded can possess range from being fresh kills all the way to mangled, rotting corpses, and either or the body just repairs itself whenever he possesses it. That last part though, yeah fair enough probably not a good idea.
I mean this is fair. I don't have much ground to stand on because he should semi-scale to Yuji who'd be a LOT better if his skill section was updated but as of rn it's kind of lackluster.
Refer to the first paragraph about Beheaded’s skill, also Thunder Shield is going to be Mahito’s worst enemy here. As I mentioned before, NOTHING Mahito has is out of Beheaded’s range of parrying, and especially with the huge LS difference (Class 5 vs Class 25), any of Mahito’s attacks are GOING to be parry-able, and the AP difference doesn’t really matter, because Beheaded can still parry attacks under circumstances where said attack would auto-kill him.

Only reason this also isn’t a stomp in Beheaded’s favor, is that Beheaded’s parry doesn’t have a switch, and he can’t just utterly spam it. Not to mention there is also endlag if Beheaded misses a parry.

Anyways, it's been a while so I forget; Can The Beheaded survive his soul being destroyed?
Absolutely. He has a resistance on his profile, and at best it’d just kill his current body, and force him to move to another one. The actual Homunculus would be completely unaffected. At worst Beheaded’s body would just keep fighting.
 
Yuji at this point in time gets HORRIBLY skill-****** by Beheaded, and Beheaded has experience with tearing through entire hordes without taking a single hit (I know it’s only two examples but majority of Dead Cells is Beheaded going through hordes of enemies in each level, plus it’s REALLY hard to get specific gameplay in a Roguelike), and defeating bosses in situations where Beheaded would die in a single hit, most of which being comparable to Beheaded in skill.
This is semi-impressive but like, people horribly inflate these skill feats. It's only as impressive as the people he is skill stomping. If those enemies have skill feats of themselves that are impressive, then sure. But if they have none, it's the same as a martial artist taking on hordes of normal people.
Hell, there’s a boss where you fight a 3v1 against people who are just as skilled as the Beheaded. Mahito CAN one tap him, but what’s keep this match from being a stomp is the fact that Mahito’s gonna have to work his absolute hardest for it.
Evidently they aren't equally as skilled if they lost a 3v1 against him. Otherwise he would've lost (If he didn't have another advantage in his favor).
For the Wolf Traps, fair enough. While they actively prevent Mahito from moving or turning, they don’t prevent abilities from being used. Though the Ice Grenades DO infact stop movement and prohibits the use of abilities, especially since like, Mahito’s frozen solid, which I’m not seeing any resistance to.
If you're frozen in an ice block you can typically break out if you have sufficient LS. Mahito admittedly doesn't tho because his profile is outdated. But it's not like the ice actually screws him over, he can just wait for it to melt or for his opponent to attack him and shatter the ice. Which he can survive due to his regen no problem.
Absolutely. He has a resistance on his profile, and at best it’d just kill his current body, and force him to move to another one. The actual Homunculus would be completely unaffected. At worst Beheaded’s body would just keep fighting.
I'll trust you on it being a soul, but if Mahito warped his soul, The Beheaded's original/actual body will be destroyed too. Not to mention he can mind control via warping the soul and warping the brain stem. Turning him into his slave.
 
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