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Talk about all things deepwoken from scaling to lore to gameplay.
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So Ethiron has perception/cognition based EE
Should apply to souls as well, since souls are a real thing within deepwoken.
Honestly not really just trying to discuss and share info for anyone that might wanna.you working on profile?
just wanted to ping so if you have anything about deepwoken to discuss to discuss hereyeah?
Lord Regent has been talked quite a lot by devs and we have some idea of what powers he uses and what strengthens him too. Drowned gods could also work. Gotta figure if they would be planetary or universal though.is there any lore character that can actually be added?
The Depth would be H3A and we can actually create it profile since it nature already revealedYou can send this to the calculation request thread.
Anyways I think we should first create a player page and post it in a CRT together with a cosmology blog. The verse actually has potential to be a very strong one in the wiki, so I'm actually hyped.
they are planetary based on the arch interpretation on the dw cosmologyLord Regent has been talked quite a lot by devs and we have some idea of what powers he uses and what strengthens him too. Drowned gods could also work. Gotta figure if they would be planetary or universal though.
The depths as a whole would be infinite in size. Individual layers are finite and likely planetary or multi-continental in size as each layer consists of previous worlds.No. Rag explained that the depths are infinite in layers but not infinite in size so reaching 3-A isn't possible... well, for now at least.
It's fine. We can use every ability as main ones as long as it isn't something that locks you out the other.btw should there even be the player profile there to many variation
Since we can just chalk most things to game mechanics.It's fine. We can use every ability as main ones as long as it isn't something that locks you out the other.
Sorry for bothering you again but also make individual areas with all bellsI'm on it.
But thing is, it's basically an established part of lore that you can only have one oath and bell.This specific verse gave every hax in the game to the player, so I think we should do the same not only for our sake but for the guys in the wiki as well. I think it would create problems in versus matches if we give for each oath and bell its own separated key.
Races are sorta irrelevant tbhI think we should just create keys for races and that's it.
Rerolling function is not at all combat applicable and requires you to talk to an avatar of yun'shul though and you can still only have one at a time.Its ok. In elemental battle grounds you can only play with 1 element but they included all of them.
Another thing that I want to mention is that in Deepwoken the player can use all bells through the rerolling function, in which if IRCC isn't in lore, so I think we should work smarter and not explode our own brain matter.
The player IS a part of the lore.I mean yeah? but that's why we are creating the player page first, since the player himself isn't really participating in the lore so that's why we can include all the possibilities that the player can use within his profile.
They still are limited by 1 oath and 1 bell at a time. To not do this would kinda just be ignoring the lore and also going against wiki standards.I didn't deny it, but the player still doesn't abid by what is possible or impossible to do within the lore
We'll just have one key for the players max potential because we can't really do much to gauge them.Ok, we will have to list all of the oath and bell abilities to their own perspective key then.
Wait hold onWe have too many keys that go down I'm going to fix that so it can look more pleasing
alrightI'm going to rework everything It would look much better
Looks fine but make sure to add bells.You guys can take a look at the profile and tell me how it looks
Asked on discord and got a yes.Also did the staff you contacted explained if we can use information from the wiki?