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Deltarune: Chapter 5 (SPOILER!!) Discussion Thread

Apparently, it is hot... the surface of it is, well, very wavy
True, but a ball of light that big would be hot as well. We do have to remember that the background is set by Flowery to be at a constant distance from the screen, we see this in his fight, so using parallax is not an option here.

Despite the fact we're spinning around the pillar plant, the background never changes. You can see that it's us that are spinning, not the pillar itself. In fact, the non-illusionary background does spin.
 
Btw I did the sun size based on it staying the same visible size even while coming hundreds of meters closer to it: https://vsbattles.fandom.com/wiki/User_blog:Breadbear83/Deltarune:_Chapter_5_Sun_Size

It's far higher, but also I'd like if I could get a raw sprite of the sun to know how many pixels wide is the sprite, would be lower but more accurate

(Also, that 170km distance of the sun from the POV would make the darkworld bigger than our standards for island level)
You should use this site. It's getting updated with the content of ch 5 so eventually it should have the sun sprite
 
True, but a ball of light that big would be hot as well. We do have to remember that the background is set by Flowery to be at a constant distance from the screen, we see this in his fight, so using parallax is not an option here.

Despite the fact we're spinning around the pillar plant, the background never changes. You can see that it's us that are spinning, not the pillar itself. In fact, the non-illusionary background does spin.
I don't think that the sun not spinning would be a good supporting evidence if you are trying to argue that this sun is fake. If we are in the designers' shoes, the sun spinning really quickly would kinda break the immersion and "coolness" of the fight. It's the first time in Deltarune that we get such a dynamic background for a battle, so I don't think it would be quite honest to have any expectation for it.
 
True, but a ball of light that big would be hot as well. We do have to remember that the background is set by Flowery to be at a constant distance from the screen, we see this in his fight, so using parallax is not an option here.

Despite the fact we're spinning around the pillar plant, the background never changes. You can see that it's us that are spinning, not the pillar itself. In fact, the non-illusionary background does spin.
Isnt flowery a plant ? He probally using the "water" (aka it where shadow crystals come from) to reality warpe ?
 
I don't think that the sun not spinning would be a good supporting evidence if you are trying to argue that this sun is fake. If we are in the designers' shoes, the sun spinning really quickly would kinda break the immersion and "coolness" of the fight. It's the first time in Deltarune that we get such a dynamic background for a battle, so I don't think it would be quite honest to have any expectation for it.

Speculating on that is not an argument, the background does spin in any other situation. Your personal opinion on immersion or coolness is not objective, and the background does change in all other scenarios, on top of the fact that the main point of the argument is how flowery himself summoned the sun. And it would also serve as support for when fake background fades away once Flowery is defeated and gives up on the world he's making for Asgore.

I could just as easily argue that having the background spin and showing all the seven colored suns would be just as immersive and 10 times as cool. But my argument would be one coming from a place of personal bias, and not an objective fact. You cannot use that, and you're also just blatantly wrong, it is NOT the first time Deltarune used a dynamic background for a fight.
 
Speculating on that is not an argument, the background does spin in any other situation. Your personal opinion on immersion or coolness is not objective, and the background does change in all other scenarios, on top of the fact that the main point of the argument is how flowery himself summoned the sun. And it would also serve as support for when fake background fades away once Flowery is defeated and gives up on the world he's making for Asgore.

I could just as easily argue that having the background spin and showing all the seven colored suns would be just as immersive and 10 times as cool. But my argument would be one coming from a place of personal bias, and not an objective fact. You cannot use that, and you're also just blatantly wrong, it is NOT the first time Deltarune used a dynamic background for a fight.
Just hear me bro plants can warp reality just like spamton and jevil
 
Enjoy 7-B & Class T Deltarune before it gets nuked.

I will be busy this day, so i will correct things tomorrow. Any comentary to improve the calc is welcome! :D
Uh, first calc doesn't work because it assumed the RK afterimage would move the full 1.08m in a single frame, which is not correct, as your own reference image points it out, it moves in layers, so you'd have to measure the distance between each layer of afterimage, rather than the full length. Also it's 30 FPS not 60

In one frame, the after image moves 8 px, not the full length.

Measure-Pixels-20260628151931.png

  • Flowery: 424px/2.41m
  • RK Afterimage: 8px = 8/424x2.41 = 0.0454716981m
  • Timeframe: 1/30 = 0.0333333333s
  • Afterimage Speed: 0.0454716981/0.0333333333 = 1.36415094m/s
That's about 60x lower, which would cut the final results by the same amount.
 
Speculating on that is not an argument, the background does spin in any other situation. Your personal opinion on immersion or coolness is not objective, and the background does change in all other scenarios, on top of the fact that the main point of the argument is how flowery himself summoned the sun. And it would also serve as support for when fake background fades away once Flowery is defeated and gives up on the world he's making for Asgore.

I could just as easily argue that having the background spin and showing all the seven colored suns would be just as immersive and 10 times as cool. But my argument would be one coming from a place of personal bias, and not an objective fact. You cannot use that, and you're also just blatantly wrong, it is NOT the first time Deltarune used a dynamic background for a fight.
I haven't caught up with this thread that much, what are the arguments against the sun being an actual sun and what are the evidences that Flowery can control/summon the sun?
 
I haven't caught up with this thread that much, what are the arguments against the sun being an actual sun and what are the evidences that Flowery can control/summon the sun?

The arguments are more against its size than its property:

  • The clouds pass behind the sun
  • Susie questions how is there a sun in the dark world, indicating that it shouldn't be possible.
  • There's a room where a fox is revealed to be a sun, mimicking it, revealing its true size (around 50 meters)
  • Flowery can summon the sun as a background despite the fact they're inside the castle
  • Flowery is shown to raise the sun as he transforms into Omega Flowery, and the sun's colors and height are based on his movements.
  • It is said that everything about him is an illusion, that should include the sun he summons and the background that fades away at the end of the fight.
  • Flowery states that Flowers left in darkness will perish, indicating the light produced by the 'sun' is fake.
 
Definitely not Omega at that point, the other Flowers separated from him immediately after the battle (we see Blue heal him and Kris, and then we say goodbye to them as they turn back into their light world forms).

He’s definitely got some of the best overall stats out of any character, though I’d argue the Knight is still higher overall and Gerson is at least faster. Kris at their peak is relative to him, though Flowery hesitates in the final attack and also deals less damage once Kris is at half health (most players won’t even see this though due to how easy the fight is, so I’d say Kris is only slightly below Omega Flowery’s real stats).
Yeah I’d say base Flowery is above the Chapter 3/4 gang then. Susie was only able to match and chip The Knight’s sword with her axe, which has a far smaller surface area to focus power, making it easier to do shit like, well, clash with a sword and chip it lol.

Flowery managed to block and match the sword with just his arm, which is quite absurd when you think about it. Both get ****** by a single serious hit from The Knight so they’re below him but Base Flowery is not to be trifled with.
 
Btw, Ralsei uses fire magic against the attacks of that beetle enemy from Ch5, meaning it did pose a threat to the fun gang therefore making it somehow city level.
 
Yeah I’d say base Flowery is above the Chapter 3/4 gang then. Susie was only able to match and chip The Knight’s sword with her axe, which has a far smaller surface area to focus power, making it easier to do shit like, well, clash with a sword and chip it lol.

Flowery managed to block and match the sword with just his arm, which is quite absurd when you think about it. Both get ****** by a single serious hit from The Knight so they’re below him but Base Flowery is not to be trifled with.
Tbh part of me wonders if the Knight being able to nullify damage isn’t exclusive to fake statistics and is something they can just do to any damage. It would explain how they suddenly stop glitching after they swoon the Gang in Chapter 3, and if we’re putting Flowery above the Chapter 3 Gang it would explain why his damage was nullified to zero instead of an actual number.

Because yeah thinking about it, the Knight holding back doesn’t make blocking a sword with an arm any less crazy.
 
True, but a ball of light that big would be hot as well. We do have to remember that the background is set by Flowery to be at a constant distance from the screen, we see this in his fight, so using parallax is not an option here.

Despite the fact we're spinning around the pillar plant, the background never changes. You can see that it's us that are spinning, not the pillar itself. In fact, the non-illusionary background does spin.
Not to mention Flowery has stated that he and the other flowers would've perished or withered away in the dark world even if they defeated the fun gang, and them being real plants instead of darkners or lightners mean they need real sunlight to stay alive.

So uh yeah, I also don't agree with the dark world sun being real either.
 
Not to mention Flowery has stated that he and the other flowers would've perished or withered away in the dark world even if they defeated the fun gang, and them being real plants instead of darkners or lightners mean they need real sunlight to stay alive.

So uh yeah, I also don't agree with the dark world sun being real either.
Okay but it still supposed be a sun tho even if it isnt real The Energy itself is real
 
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