• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Devil May Cry: Lady's profile rework

The suggested changes looks good, just finalise on the scaling stuff with Tony, Mister and RH.
 
Sure, I'm used to my stuff taking about a month to complete so I'm not in a hurry
We'd best wait a bit for responses. I don't like to just rapid-fire pings like a Gatling gun. That's how staff end up waking up to dozens of notifications and getting so overwhelmed they just want to go back to sleep.
 
Lady's current scaling seems odd to me. Shouldn't she at least scale up to Trish's level? Considering she's a playable character and a central figure in the story, seeing her 9-A/8-C alongside 4-B and 2-C seems incredibly odd. It's like someone took a child with a water pistol to a gunfight.
 
Lady's current scaling seems odd to me. Shouldn't she at least scale up to Trish's level? Considering she's a playable character and a central figure in the story, seeing her 9-A/8-C alongside 4-B and 2-C seems incredibly odd. It's like someone took a child with a water pistol to a gunfight.
Currently, there is no feat that puts here there, since I believe she never beat anything above a Lesser Demon, which are on that tier, at least, not yet
 
Hey, there is an issue that's fairly minor but should be raised regarding the demon arm destroying calculation. The value used is fragmentation, but by the end the demon's arm explodes into something practically resembling vapour. That could be argued as violent fragmentation (7.533 J/cc), pulverization (12.9J /cc) or even vaporization (4,638.75J /cc).
 
Last edited:
Hey, there is an issue that's fairly minor but should be raised regarding the demon arm destroying calculation. The value used is fragmentation, but by the end the demon's arm explodes into something practically resembling vapour. That could be argued as violent fragmentation (7.533 J/cc), pulverization (12.9J /cc) or even vaporization (4,638.75J /cc).
I don't really buy it, I think frag is more safe and reasonable
 
I don't really buy it, I think frag is more safe and reasonable
Maybe. It's just the demon's arm literally was swirling around in the air like dust or vapour and was completely gone afterwards.
 
Back
Top