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Dispatch

Shouldn't Phenomaman speed be hypersonic+/ high hypersonic since he is capable to like fly to the moon and come back to earth?
 
Could you check if the pages are okay and give a vote?
Mechaman MK2 has no reason to not outright be High 8-C as well, same with Coupé the building+ doesn't really make sense, his speed should be much higher scaling to Shroud and Blazer who are at worst subsonic~supersonic

Sonar needs to have his tier listed at the top

Phenomaman's AP needs to be corrected to likely 8-A and his speed needs to be updated he literally has an accepted hypersonic+ calc in my blog where he flies from space attacking Shroud with a satellite as he comes down something shroud actually reacted to as well but it could just be an outlier to shroud. Phenomaman also has an accepted High Hypersonic+ flight speed feat that should be listed going from thr moon to earth, I'll have to get the blog for that


Edit: here it is

Blonde Blazer's bullet dodge is supersonic and should be listed as combat speed but regardless she scales to Shroud so should have higher scaling from him

Chase's calc used on the verse page is my accepted Hypersonic version of the calc so the profile should reflect that, its also probably worth mentioning that he has up to SoL speed with acceleration as a possibly since the book mentions that and he SHOULD be faster than Phenomaman who has several Hypersonic~High Hyper+ feats already.

Honestly speed is the most messed up thing between the cast when everyone should scale to the same combat speed and reactions for keeping up with Shroud but likely not scaling to anything Phenomaman does and certainly not chase


Thats everything right off hand
 
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Mechaman MK2 has no reason to not outright be High 8-C as well, same with Coupé the building+ doesn't really make sense, his speed should be much higher scaling to Shroud and Blazer who are at worst subsonic~supersonic

Sonar needs to have his tier listed at the top

Phenomaman's AP needs to be corrected to likely 8-A and his speed needs to be updated he literally has an accepted hypersonic+ calc in my blog where he flies from space attacking Shroud with a satellite as he comes down something shroud actually reacted to as well but it could just be an outlier to shroud. Phenomaman also has an accepted High Hypersonic+ flight speed feat that should be listed going from thr moon to earth, I'll have to get the blog for that


Edit: here it is

Blonde Blazer's bullet dodge is supersonic and should be listed as combat speed but regardless she scales to Shroud so should have higher scaling from him

Chase's calc used on the verse page is my accepted Hypersonic version of the calc so the profile should reflect that, its also probably worth mentioning that he has up to SoL speed with acceleration as a possibly since the book mentions that and he SHOULD be faster than Phenomaman who has several Hypersonic~High Hyper+ feats already.

Honestly speed is the most messed up thing between the cast when everyone should scale to the same combat speed and reactions for keeping up with Shroud but likely not scaling to anything Phenomaman does and certainly not chase


Thats everything right off hand
Everything's changed, by the way. Since the creator of the Blonde Blazer sandbox seems to be inactive, I uploaded my version. Could you check it out?

 
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Which profile speeds?

Is everything okay with the BB blog?
Like every profile? Blonde Blazer's feat was moving in tandem with gunfire while in combat which would scale to her combat speeds which as I said above means

between the cast when everyone should scale to the same combat speed and reactions for keeping up with Shroud but likely not scaling to anything Phenomaman does and certainly not chase
Right now everyone is just put at unknown or vaguely superhuman when that wouldn't really work
 
Like every profile? Blonde Blazer's feat was moving in tandem with gunfire while in combat which would scale to her combat speeds which as I said above means


Right now everyone is just put at unknown or vaguely superhuman when that wouldn't really work
is speed fixed now?
 
Shouldn’t the Z-Team members (besides maybe Phenomeman at his full potential) all scale to each other? In the last episode, every one of them is able to fight Red Ring-augmented Coupe/Sonar with tasks that require them to keep up with them in speed and strength.

 
Shouldn’t the Z-Team members (besides maybe Phenomeman at his full potential) all scale to each other? In the last episode, every one of them is able to fight Red Ring-augmented Coupe/Sonar with tasks that require them to keep up with them in speed and strength.


Generally speaking, yes. Its possible to argue certain characters may upscale or downscale off others based on stats. For example, Punch-up is likely physically stronger than Invisigal, which is supported by their base stats. That isn't to say you can use stats for scaling based on leveling up, just that the base stats of characters confer certain relationships in their ability level.
 
Generally speaking, yes. Its possible to argue certain characters may upscale or downscale off others based on stats. For example, Punch-up is likely physically stronger than Invisigal, which is supported by their base stats. That isn't to say you can use stats for scaling based on leveling up, just that the base stats of characters confer certain relationships in their ability level.
That isn't at all what I'm saying in this reply. Red Ring Coupe/Sonar are active boss fights in the last episode. Sonar's tasks in particular require the members of the Z-Team that you send out to be able to keep up with them in combat to the extent that they would be able to dodge and/or power through their attacks. The game does not specify that only the "higher-tier" characters are able to accomplish this task. It allows for any hero to be dispatched, regardless of how you leveled them up. Similar tasks throughout the game like fighting the kaiju suggest that they wouldn't be at a completely separate level of power.
 
That isn't at all what I'm saying in this reply. Red Ring Coupe/Sonar are active boss fights in the last episode. Sonar's tasks in particular require the members of the Z-Team that you send out to be able to keep up with them in combat to the extent that they would be able to dodge and/or power through their attacks. The game does not specify that only the "higher-tier" characters are able to accomplish this task. It allows for any hero to be dispatched, regardless of how you leveled them up. Similar tasks throughout the game like fighting the kaiju suggest that they wouldn't be at a completely separate level of power.
No yeah, I never said they don't scale to one another in some capacity. Just that some characters are generally more powerful than another based on the relationships between their powers. Like obviously a strength focused hero is going to be stronger than someone who isn't (again, not counting the level-up system).
 
That isn't at all what I'm saying in this reply. Red Ring Coupe/Sonar are active boss fights in the last episode. Sonar's tasks in particular require the members of the Z-Team that you send out to be able to keep up with them in combat to the extent that they would be able to dodge and/or power through their attacks. The game does not specify that only the "higher-tier" characters are able to accomplish this task. It allows for any hero to be dispatched, regardless of how you leveled them up. Similar tasks throughout the game like fighting the kaiju suggest that they wouldn't be at a completely separate level of power.
So the ALL Z-team members (besides phenomaman) should upscale to Enhanced Sonar/Coupe?
 
So the ALL Z-team members (besides phenomaman) should upscale to Enhanced Sonar/Coupe?
I would say slight downscale since iirc it’s highly suggested that you send two or three Z-Teamers after Enhanced Sonar/Coupe. So they’d scale as much as Tifa and Yuffie do to Sephiroth in the context of a full party battle.
 
Sorry for my disappearance. Going through the profiles:
  • Hub Page = Great no issues
  • Mecha-Man = I think his lifting strength needs to be adjusted. Being stronger than Royd =/= being Class K. I'd scale the Mark II to being At least Class 5 or At least Class 50 (through Toxic) and Mark III to be Class K for lifting the Spider-Mech
Other than that I think all the issues have been fixed, so I'm fine with everything listed
 
Sorry for my disappearance. Going through the profiles:
  • Hub Page = Great no issues
  • Mecha-Man = I think his lifting strength needs to be adjusted. Being stronger than Royd =/= being Class K. I'd scale the Mark II to being At least Class 5 or At least Class 50 (through Toxic) and Mark III to be Class K for lifting the Spider-Mech
Other than that I think all the issues have been fixed, so I'm fine with everything listed
So, do you belive Royd is stronger than the MKII?
 
Personally no, since I place the MKII above/near Toxic who seems better than Royd. It's just that being superior to Royd doesn't make Mecha Man Class K unless Royd is also Class K.
Well, Royd has a feat of lifting an arm from the Spider Armor that's Class 100.

Maybe "At least Class 100, likely higher" is okay?
 
Well, Royd has a feat of lifting an arm from the Spider Armor that's Class 100.

Maybe "At least Class 100, likely higher" is okay?
For Royd, I can back up that such a thing sounds right (tho of course my word holds a fair bit less weight here than Qawsed's so wait for that), but the MKIII Mecha Man suit should still get Class K due to being able to lift the Spider Armor as a whole - minus that arm - if the 'Get Over Here' finisher is picked
 
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