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Doom Slayer's travel speed is NOT Supersonic!

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In one level in Doom 2016, Doom Slayer had to travel 80 kilometers to reach the next objective . If he was truely faster than the speed of sound, he would have reached there in matter of minutes simply by jogging, instead he fought his way through hordes of demons in order to reach a tram to travel over there. Note that time wasn't on his side, portal to Hell was already opened, things were only going to get worse the longer he wait. Also look at that tram, flimsy seats, no seatbelt,... that thing is used to travel regular Joe to work, it's not going to break the sound barrier anytime soon.

We also have an accurate measurement of Doom Slayer travel speed, which is 45 kph (100 meters in 8 seconds) in the game. Why not use it? It's game mechanic, but still way more consistent with the rest of his feats, cinematic cutscenses and animations.

Speaking of running faster than the speed of sound. How have no one ever brought up the fact that feat is game mechanic and game mechanic is not cano? Doomguy can't jump in the game, does that mean he actually can't jump?

Edit: Changed the title to avoid confusion.
 
Cyberblader90 said:
You are using travel speed, which does not correlate to his reaction/combat speed
The Supersonic on his profile includes his travel speed, which is not true.
 
Gameplay speed =/= canon speed. We might as well say a majority of video game characters are super slower because during scenes they aren't immediately at a place they wanted to go. This is super common in fiction. The Doom Slayer scales far above Doomguy who outruns rockets.
 
DatOneWeeb said:
Gameplay speed =/= canon speed. We might as well say a majority of video game characters are super slower because during scenes they aren't immediately at a place they wanted to go. This is super common in fiction. The Doom Slayer scales far above Doomguy who outruns rockets.
Doomguy = Doom Slayer
 
Should somebody simply add the term "combat speed" after the speed rating in the profile for clarification purposes? That might be an idea.
 
"How have no one ever brought up the fact that feat is game mechanic and game mechanic is not canon?"

Game stuff can be used when not contradicted, it's just subordinate to the story and things like scaling tiers to HP isn't allowed.
 
DatOneWeeb said:
Gameplay speed =/= canon speed. We might as well say a majority of video game characters are super slower because during scenes they aren't immediately at a place they wanted to go. This is super common in fiction. The Doom Slayer scales far above Doomguy who outruns rockets.
And since when did "Doomguy outruns rockets" isn't gameplay but canon?
 
Wokistan said:
"How have no one ever brought up the fact that feat is game mechanic and game mechanic is not canon?"
Game stuff can be used when not contradicted, it's just subordinate to the story and things like scaling tiers to HP isn't allowed.
Well the outrun rocket thing is directly contradicted with the plot now.
 
Antvasima said:
Should somebody simply add the term "combat speed" after the speed rating in the profile for clarification purposes? That might be an idea.
 
Antvasima said:
Should somebody simply add the term "combat speed" after the speed rating in the profile for clarification purposes? That might be an idea.
His feat is outrunning a rocket though, that'd translate to travel speed.
 
Okay. Never mind then.

What is left to do here in that case?
 
GyroNutz said:
His feat is outrunning a rocket though, that'd translate to travel speed.
That feat is gameplay, and it directly contradicts with Doom 2016 plot. If Doomguy can actually outrun rocket, then he wouldn't have to travel 80 kilometers by a tram.
 
I mean, even FTL characters take transport to places when it'd be over thousands of times slower than their displayed speed. This happens a lot in fiction, so it doesn't seem like a very solid contradiction.
 
just because nonsense happens a lot doesn't mean that it isn't nonsense that doesn't disprove the point, it is just a deflection. If he needs a tram then he isn't that fast unless you can prove it. A story mission should have more impact then in-game projectile speed.
 
The proof is that he has separate feats of moving faster than a tram. I'm not deflecting anything, I'm just providing a potential explanation as to why Doom Slayer used a tram and why it isn't a very solid contradiction.
 
You didn't provide a reason though. You just said that we can ignore it because it happens a lot. That doesn't disprove the point as it doesn't explain the contradiction, it just excuses it even when it should be a problem.
 
DatOneWeeb said:
This argument in general is pretty dumb honestly. We might as well downgrade several characters from this.
Yeah so, if the downgrade makes sense then it should be used, even if it causes more justified downgrades.
 
DatOneWeeb said:
Because this is extremely nitpicky as hell. The in-game projectile isn't as fast as a real rocket because it'd be impossible to react to. The game treats it as a real rocket and therfore we can give it this speed.
No one says Doomguy can't run faster than rocket in-game.
 
goddamn it it'd be like saying reacting to lightning in games and anime can't be taken as valid because we viewers view them as slow.

STOP. THIS IS NOT HOW FICTION WORKS.
 
00potato said:
That just supports him not fully scaling since it just serves an in game purpose and is contradicted.
No it doesn't, it's just game mechanics working to help us perceive the rocket. By that logic even IRL weapons in games like COD would be nowhere near their IRL speed, and that's a pretty BS way of looking at things, and even worse, lightning feats in games and other medium would also be taken out of the equation, which is simply not how things work here.

Also Goku is MFTL+ but you don't see him flying at top speed everywhere he goes. Naruto cast ranges within MHS+ to FTL but you don't see them crossing entire country lengths on foot, they use trains more than running.

Even in Doom Eternal with max upgrades you can literally run faster than rockets without the whole Relativistic upgrade coming into play. And even low-level demons can casually react to it.

Someone should just contact DDM and Bambu at this point.
 
Wokistan said:
"How have no one ever brought up the fact that feat is game mechanic and game mechanic is not canon?"
Game stuff can be used when not contradicted, it's just subordinate to the story and things like scaling tiers to HP isn't allowed.
THIS. SO MUCH THIS.
 
KLOL506 said:
goddamn it it'd be like saying reacting to lightning in games and anime can't be taken as valid because we viewers view them as slow.

STOP. THIS IS NOT HOW FICTION WORKS.
This is the opposite of what is happening, have you even read the OP bud? The argument is that he has to take a tram to go across far places which contradicts something which only happens in gameplay. What does things being slowed down in game have to do with anything?
 
KLOL506 said:
Wokistan said:
"How have no one ever brought up the fact that feat is game mechanic and game mechanic is not canon?"
Game stuff can be used when not contradicted, it's just subordinate to the story and things like scaling tiers to HP isn't allowed.
THIS. SO MUCH THIS.
"Game stuff can be used when not contradicted, it's just subordinate to the story and things like scaling tiers to HP isn't allowed."

THE OUTRUNS ROCKET FEAT IS GAME MECHANIC, AND IT DIRECTLY CONTRADICT WITH THE PLOT. ALSO CAN YOU NOT TYPE IN CAPS LOCK?
 
00potato said:
KLOL506 said:
goddamn it it'd be like saying reacting to lightning in games and anime can't be taken as valid because we viewers view them as slow.

STOP. THIS IS NOT HOW FICTION WORKS.
This is the opposite of what is happening, have you even read the OP bud? The argument is that he has to take a tram to go across far places which contradicts something which only happens in gameplay. What does things being slowed down in game have to do with anything?
Did you even think to see what happens in other fiction?
 
NavySeal1820 said:
KLOL506 said:
Wokistan said:
"How have no one ever brought up the fact that feat is game mechanic and game mechanic is not canon?"
Game stuff can be used when not contradicted, it's just subordinate to the story and things like scaling tiers to HP isn't allowed.
THIS. SO MUCH THIS.
"Game stuff can be used when not contradicted, it's just subordinate to the story and things like scaling tiers to HP isn't allowed."THE OUTRUNS ROCKET FEAT IS GAME MECHANIC, AND IT DIRECTLY CONTRADICT WITH THE PLOT. ALSO CAN YOU NOT TYPE IN CAPS LOCK?
Riiiiiiiiight. Then explain why most Naruto characters take trains to travel to other countries or don't run at top speed to reach their destination in seconds. Tram thing is literally not enough to justify it being unacceptable, it just means the Doomguy can't literally run at Supersonic speeds for hours at end, just like how Shinobi can't literally run faster than lightning for hours at an end but are still Massively Hypersonic+ all over (Travel speed, combat speed and reactions included) even for characters with massive stamina reserves.
 
Read what I said about Naruto characters using trains instead of running at MHS+ to reach their destination. That'll answer your thread.
 
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