Delusionaltx2
He/Him- 6,322
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- Thread starter
- #161
I'll fix that laterPnA stuff
The links for Instinctive reaction aren't working
The player's normal attacks can interact with intangibles like jumpos but can't interact with 1x1x1 so 1x1x1 would have layered intangibilityExplosion Manipulation makes sense but I disagree with Shockwave creation. It's just explosion Manipulation and the enemy falling back after receiving the attack.
Can you explain Point 8 more?
Everything else seems fine
the player's parry can interact with 1x1x1 despite their normal attacks being unable to so they should have 1 layer of NPI for intangibles via parrying
resistances
Makes sense to me
U mean by a CGM? Yea rusty approved itStats buff
Assuming the calculation has been accepted, seems fine.
again i'll fix that laterProfile
The links for Instinctive reaction are broken here as well. It says "this video isn't available".
thanks for the inputFor non-physical interaction, the format is wrong. It should go from:
To
fair pointDisagree with Shockwave creation for the same reason as before.
Disagree with Danmaku as it doesn't meet the required minimum number of projectiles:
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Danmaku
Danmaku (弾幕, literally bullet curtain or curtain fire) is a Japanese term for "barrage" or "bullet curtain" in English. The ability to produce a great amount of projectiles at once, in order to overwhelm the target by the sheer number of shots. Some users also add complex patterns to make...vsbattles.fandom.com
okIn Optional Equipment, there's a : that got included in the linked Optional Equipment. Make the : outside the link
In notes, it should be "Note:" and not "Note:"
There's an extra space below the Note section.
i'll add ur vote on OP when I get the timeEverything else seems fine
Pulser
Seems okay