- 499
- 91
Garou, in order to defeat Saitama, travels across the multiverse. In every round Garou will fight all the characters of a verse and will keep the power-ups he gains, but if he loses a fight he will only lose the power-ups he achieved in that battle.
•Round 2: Naruto
•Round 3: Avatar
•Round 4: Berserk
•Round 5: Star Wars
•Round 6: Seven Deadly Sins
•Round 7: Fairy tail
•Round 8: Bleach
•Round 9: JoJo (from part 1 to 6)
•Round 10: Ben 10
•Round 11: Dragon ball
•Round 12: Marvel comics
•Round 13: DC comics
•Round 14: SCP
•Round 15: Saitama
You can suggest other verses to add
Garou stats: 4A, Haki (One piece), combact styles (One Piece), elemental manipulation (One Piece), gum gum (One Piece), clima-tact (One Piece), basic Chakra techniques (Naruto)
Round 1: wins
Round 2: loses
Round 3: wins
Round 4: loses against God Hand
Round 5: ongoing
- Parallel timeline Garou is used
- Only Massively FTL+ speed is equilized
- in-character
- Garou will copy his enemies and the only limit is that he won't be able to copy a power that trascends space and time/5D
•Round 2: Naruto
•Round 3: Avatar
•Round 4: Berserk
•Round 5: Star Wars
•Round 6: Seven Deadly Sins
•Round 7: Fairy tail
•Round 8: Bleach
•Round 9: JoJo (from part 1 to 6)
•Round 10: Ben 10
•Round 11: Dragon ball
•Round 12: Marvel comics
•Round 13: DC comics
•Round 14: SCP
•Round 15: Saitama
You can suggest other verses to add
Garou stats: 4A, Haki (One piece), combact styles (One Piece), elemental manipulation (One Piece), gum gum (One Piece), clima-tact (One Piece), basic Chakra techniques (Naruto)
Round 1: wins
Round 2: loses
Round 3: wins
Round 4: loses against God Hand
Round 5: ongoing
Last edited: