• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

GBE formula revised question

Alright maybe i dont understand why yall using the equation E=4*U(ER/TR)^2 with the serious punch from Garou and Saitama.Blast with his teammate manage to compressed the punch made it redirect and it scattered into beam E=4*U(ER/TR)^2 which is made to use for the multi-directiontal sphere explosion so instead of using this i would like to recalculate it
I think that we have to calculate the range of destruction of the explosion instead of using E=4*U(ER/TR)^2 by using the area of the explosion and using the area of section of the target then calculate the intensity for every m^2 and mutiply it with the area of the explosion.I dont really know to be honest though.
 
Back
Top