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Hellsing High Hypersonic Calc Problems

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The feat: Alucard was nose diving in a fighter jet when Rip shot her gun into the air and the bullet circled around the Mach 3 aircraft several times before the plane could move any significant distance.

So we currently use this calc to get Hellsing characters to High Hypersonic but there are a few issues with it. Firstly the entire basis of the calc goes under the assumption that the jet moved only one length whilst the bullets circled around it. Although this does reduce inflation, it makes the calc less accurate because you can see the bullet trail in the panel going all over the place whilst the plane barely moves at all. In the manga we can see the full trail length and the trail isn't fully extended so the jet didn't actually move an entire length. The creator of the original calc even said the distance is likely much smaller considering she would have had to shoot the bullet around the aircraft so if it moved too far the shot would have simply missed. So the actual distance it moved is probably mere meters as it's still in the confines of the circles created by the magic bullet. Another problem with this calc is that it said the jet was travelling at mach 3 but it was actually travelling at mach 3.2. Here is the anime version of the feat for comparison:




Tldr: the low end of this calc is inaccurate and should not be used

Update: It was agreed to assume the distance is from the bottom tip of the jet to the bottom of the screen so here is the calc for that.
 
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I do agree the jet should be moving less distance than an entire length, although assuming 1m or 10m might cause issues due to being assumptive, maybe a better fix could assuming the distance from the bottom tip of the jet to the bottom of the screen
 
I do agree the jet should be moving less distance than an entire length, although assuming 1m or 10m might cause issues due to being assumptive,
i thought 10m would be a fair assumption and 10m was accepted as reasonable last time, probably because its way more accurate then assuming an entire length but i think 1m is a bit too much
maybe a better fix could assuming the distance from the bottom tip of the jet to the bottom of the screen
thats a bit difficult to measure
 
i thought 10m would be a fair assumption and 10m was accepted as reasonable last time, probably because its way more accurate then assuming an entire length but i think 1m is a bit too much
Thing is, I know it likely moved more but the wiki prioritises calculations based on evidence instead of guesswork, the less assumptions the more accurate of a calc

With 10m or 1m, the issue is they are virtually no different than each other, based on the same logic you can claim the bullet travelled its distance faster than the jet was allowed to move 0.000000001mm and use that to inflate the value endlessly

A possible way to beef it up without assuming much is taking the minimum
visible distance it could have moved like 1 px (assuming it was completely statued by the bullet) should be a better lowball as this takes potential distance from the scene itself (speed becomes mach9000ish), although might need a second opinion from staff for this one
thats a bit difficult to measure
Nah, that can be measured by pixelscaling from the scan used in the first calc you linked lol
 
The OVA also makes it hard to tell how fast the jet is moving, but for the bullet's trajectory to still hit that way as shown in the panel, the jet would have moved a lot less than just its length.
 
Oof too bad, if the statue end doesn’t work I’d go with my initial suggestion of tip-to-bottom-of-screen as a better estimate instead of an arbitrary number
 
Also the og calc said the bullet made 4 laps around the jet but the calc I found said it made 5 so I’m not sure what’s going on there

edit: i fixed it
 
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Assume the distance is from the bottom tip of the jet to the bottom of the screen
I think this makes the most sense given the situation, statuing would be vastly overkill and the OVA shows the bullet doesn't just get up to the jet instantly anyhow, implying it's not so vastly faster
 
can you pixel scale that? my pixel scaling is not good
sure I guess


438.7 px = 32.74m (Jet Length)
158.8 px = (32.74/438.7)*158.8 = 11.8511784819m (Tip to bottom of screen)

Distance / Speed (Mach 3) = 11.8511784819/1029 = 0.01151718025s

Distance moved = 364.44m
D/T = 364.44/0.01151718025 = 31643.1619623 m/s
Speed = Mach 92.25 (High Hypersonic+)
 
sure I guess


438.7 px = 32.74m (Jet Length)
158.8 px = (32.74/438.7)*158.8 = 11.8511784819m (Tip to bottom of screen)

Distance / Speed (Mach 3.2) = 11.8511784819/1029 = 0.01151718025s

Distance moved = 364.44m
D/T = 364.44/0.01151718025 = 31643.1619623 m/s
Speed = Mach 92.25 (High Hypersonic+)

🐐
i'll just edit this a bit coz the jet speed is actually mach 3.2

438.7 px = 32.74m (Jet Length)
158.8 px = (32.74/438.7)*158.8 = 11.8511784819m (Tip to bottom of screen)

Distance / Speed (Mach 3.2) = 11.8511784819/1097.6 = 0.01079735648s

Distance moved = 364.44m
D/T = 364.44/0.01079735648 = 33752.7061068 m/s
Speed = Mach 98.4 (High Hypersonic+)

we were so close to MHS 💔
 
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it is in the upscale territory so if someone gaps this thing in speed they can just enter baseline mhs
 
this might be a dumb question but isn’t the distance the bullet travelled gonna be different now because the pixels are different
The circumference will no longer be 91.11 because the pixels are not the same as the og calc
 
Not really? unless the old calc is wrong somehow it is fine to use, they both use the jet's length as measuring stick anyway, it's only an issue when you measure off of sth else or get new values to work with, which isn't the case, we are just changing the jet's potential distance travelled
 
Not really? unless the old calc is wrong somehow it is fine to use, they both use the jet's length as measuring stick anyway, it's only an issue when you measure off of sth else or get new values to work with, which isn't the case, we are just changing the jet's potential distance travelled
Yeah i think he got the circumference wrong

42.96 x pi =134.962820398, not 91.11
134.962820398 X 4 laps = 539.851281593m the bullet travelled
539.851281593 / 0.01079735648 =49,998.468= Mach 145.77
 
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🐐
i'll just edit this a bit coz the jet speed is actually mach 3.2

438.7 px = 32.74m (Jet Length)
158.8 px = (32.74/438.7)*158.8 = 11.8511784819m (Tip to bottom of screen)

Distance / Speed (Mach 3.2) = 11.8511784819/1097.6 = 0.01079735648s

Distance moved = 364.44m
D/T = 364.44/0.01079735648 = 33752.7061068 m/s
Speed = Mach 98.4 (High Hypersonic+)

we were so close to MHS 💔
Is this the final calc?
 
This thread is pretty disjointed. What's being done with the calculations?
 
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