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Hello folks, before the big boy Hornet CRT I wanna clean up some things in the Hollow Knight verse right now, some have been revealed to be false in the wake of Silksong and some others simply don't hold up to scrutiny. There are also a few new things that I want to add, and new/reworked calcs for the setting.
Soul Master & Higher Beings: Resistance to Soul Manipulation, Mind Manipulation, Life Manipulation and Biological Manipulation (Is considered the most successful and powerful SOUL wielder that emerged from the Soul Sanctum's experiments, which warped the body and damaged the mind's of Mistakes and Follies while)
Hornet: Resistance to Cold Temperatures (Unfazed by the cold winds of Kingdom's Edge during her second fight with The Knight)
Hollow Knight: Likely Resistance to Corruption, Soul Manipulation, Mind Manipulation, Life Force Manipulation and Empathic Manipulation (Due to the Pure Vessel being an undefiled and unbound version of the Hollow Knight, it is possible it is free of its impurities, making it truly 'mindless' and 'without thought' like what it was meant to be)
The Radiance: Body Puppetry (The Infection can reanimate dead bugs by controlling them, a good example being the watcher knights)
New Calcs
- Attack Potency
- Hornet Crushes a Bridge - 3.26 x 10^8 Joules. Fortuitously done by Hornet at her absolute most weakened so just about anyone other than fodder should scale to this, we were already scaling early game HK bosses to Hornet and that's a lot more convincing with this new feat done when she's so weak.
- Far Fields Explosion - 1.29 x 10^8 Joules. Early game Silksong feat.
- Nyleth's Floor Bust - 8.34 x 10^7 Joules. Late game Silksong feat.
- If you've played Silksong you know there's an earthquake feat that ends up somewhere in tier 7, performed by Grand Mother Silk. I originally agreed with scaling this to characters' physical ratings but over time I've been convinced there's some issues with it - regarding whether it's an outlier, whether GMS scales to it in the state she's fought in and so on. It's a grey area but I presently disagree (EDIT: actually honestly maybe I'm neutral, I dunno how to treat it) with its use, if people want to make a thread to try and apply it they're free to, I'm not going to add a token debunk to it here because that'd sidetrack the conversation and not lead to a productive result either way, because I doubt it would be fully comprehensive.
- Lifting Strength: Hornet Crushes a Bridge - 555 tons. Same feat as the main AP one. When it comes to existing profiles scaling is a little weird here because only the Hollow Knight visibly scales to Hornet. The Radiance ought to also scale via somewhat resisting void tendrils until her death whereas Grand Mother Silk who can overpower Hornet gets dragged in immediately, I'm not sure if there's a solid argument for Nightmare King Grimm upscaling from the HK and the Knight being comparable AP/Speed-wise isn't really evidence that it scales in LS to any one of these people.
- With that said anyone who doesn't scale to Class K should be changed to Unknown from Below Average Human. We now know bugs get superhuman LS in the setting, there's no reason to assume they're limited by their size.
- Speed: Recalculating Speed - Hypersonic+. Not a new feat but a downgrade to the existing one. The existing calculation doesn't account for the fact that the Knight's swing animation takes a few frames, and as such the results are downgraded. As a small silver lining I think it's fine to scale characters to the highest result outright rather than split the Knight's speed between different techniques like we used to. You can parry the Nailmasters' own Nail Arts and bosses can parry your own so it should all be relative to base combat speed.
Removals
Universal: Resistance to Soul Manipulation, Mind Manipulation and Life Force Manipulation (The SOUL of bugs is their Mind, Soul and Life Force, and thus to affect it, you must be capable of affecting all three at once, in addition all bugs are shown seemingly undaunted by having their SOUL absorbed by The Knight)There's two notable issues with this. Firstly the "soul = mind = life" bit comes from this thread and while the evidence produced is extensive, Deonment fails to consider that... well, the soul is the mind in like 99% of depictions. Like if souls are depicted they will probably be the consciousness of the individual, that's nothing unique to Hollow Knight and not really an ability of the verse. Similarly, sure, the soul is what gives life to the body... again, that's just normal. That's what it always does. Even if there was some unique link beyond the standard conception of a soul, there is zero evidence that you actually need to affect all three to affect one (In fact, the Soul Sanctum's experiments with Soul led to some bugs having their bodies warped, which is evidence to the contrary). Besides, in Silksong it's shown that even Void creatures like the Knight have desires and personality of their own, what with the Knight choosing to save Hornet's life, meaning they've got minds despite not having souls, which pretty clearly debunks this theory. Let's be honest, though, the hints were always there.
As for the second half, it's based off the Knight's ability to gain Soul while striking foes and as Silksong confirms, Void [which the Knight is composed of] does indeed seek out and consume any soul it senses, but that does not imply a resistance to the ability proper. The matter of fact is that every bug in the game, even the weakest and most animalistic, resists your attacks until you deal lethal bodily damage. Weak enemies tank a few hits, bosses can take dozens, and your ability to kill them faster is solely reliant on the increased quality of your weapon or the ability to use powerful weapon techniques - in either case it's increasing the physical damage you deal. In Silksong, normal bugs like Shakra can canonically fight off void-possessed enemies whose attacks wear away Hornet's silk (soul-based mana), but it is explicitly clarified that Hornet can only delve in the (void) Abyss thanks to her unique heritage. The logical conclusion here - as with any hax ability that is never shown to be anything other than nonlethal - is that the Soul damage done by a Vessel's attacks is just not enough to typically be deadly, whereas direct Void exposure is. There are even a few fights in Hollow Knight that don't end in the opponent's death (Dung Defender, Grimm, Hornet, Zote) and never does the loser seem to be suffering any kind of lasting effects after the fight, with Zote in particular being a completely normal bug with no special abilities and remaining... as spirited as ever afterwards. Even when the outcome of a fight is lethal enemies typically retain their souls afterwards, as seen with the Dream rematches.
All Bosses (In Godhome): Abstract Existence (Type 1), Immaterial Intangibility and Incorporeality (Exists as a god in the Hall of Gods that exists in the Dream Realm, a place made of essence, which makes up dreams, thoughts, and memories)Obviously the Godseeker's dreams are uniquely powerful and all dreams in HK have some kind of innate power that can transfer to the real world (Essence being drained in Hollow Knight and physical objects being taken from memories through a powerful spell in Silksong), but that doesn't change the fact that these would be subject to reality equalization. Anything in these dreams is equally tangible to those within it, it's just... well, not real in the proper manner, and if we don't equalize they wouldn't have an AP rating. The Radiance and Grimm keep their Abstract Existence and so do Dream Warriors, because the former are actual dream beings with dream powers and the latter are ghosts manifesting in the real world.
Soul Master & Higher Beings: Resistance to Soul Manipulation, Mind Manipulation, Life Manipulation and Biological Manipulation (Is considered the most successful and powerful SOUL wielder that emerged from the Soul Sanctum's experiments, which warped the body and damaged the mind's of Mistakes and Follies while)
This is indeed what happened, but the point of experimentation is to reach a discovery through trial and error. Mistakes and Follies are explicitly failed experiments, whereas the Soul Master and other inhabitants of the Soul Sanctum are presumably successful ones. One would assume they underwent an improved version of the procedure, not that they tanked the exact same one.
The Knight: Minor Aura (After obtaining the Kings Brand, Emilita notes that the Knight has obtained a regal aura, like its father the Pale King)This is just having a kingly presence, not really 'actual' aura.
Hornet: Resistance to Cold Temperatures (Unfazed by the cold winds of Kingdom's Edge during her second fight with The Knight)
I don't know where the idea of Kingdom's Edge being a particularly cold area comes from. The white stuff is ash, not snow, and it's not ever said to be cold as far as I know. Even if it was, it's actually a pretty inhabited area. Plenty of enemies run around Kingdom's Edge, and Nailmaster Oro and the inhabitants of the Colosseum of Fools both don't really seem to struggle existing here, while Cornifer and Tiso travel through it no problem. Even if it's cold, it's clearly not to an unlivable extent.
Hornet: Summoning (Can summon spiky projectiles)This is just... throwing things. If this is summoning then shooting a gun is "summoning" bullets. To clarify, Silksong confirms that Hornet's tools (including this specific one) are hand-crafted and physically carried by her, there is nothing supernatural about how they work.
Hollow Knight: Immortality (Type 2. Bursting with the infection which warped their body in the process, capable of stabbing itself multiple times with no long-term ill effects)I think the ability is fine given it doesn't immediately keel over and die, but the wording is pretty silly, obviously it's doing damage to itself and also doesn't exactly get to see "long term" anything given it gets destroyed like one minute after.
Hollow Knight: Aura (Capable of creating an explosive aura around it, summoning smaller auras around itself afterwards)This is energy projection.
Hollow Knight: Likely Resistance to Corruption, Soul Manipulation, Mind Manipulation, Life Force Manipulation and Empathic Manipulation (Due to the Pure Vessel being an undefiled and unbound version of the Hollow Knight, it is possible it is free of its impurities, making it truly 'mindless' and 'without thought' like what it was meant to be)
Again we know basically for a fact now that all Vessels have a mind and will of their own so this isn't likely to be true and as far as we know the other dream bosses except Grey Prince Zote are all real versions of the characters that have existed at some point (maybe not Absolute Radiance, but even then I think the idea is that we're fighting her at her prime perfect self rather than the weakened half-forgotten curren state). I guess it's not impossible but I don't know if it should really be a power. For the same reason, The Knight's resistance to Telepathy has its justification altered.
The Radiance: Morality Manipulation and Statistics Amplification (Those inflicted with the infection have enhanced strength and courage)No issues with the strength bit, but the "courage" bit is just the Hunter misunderstanding what the Infection truly does. They don't really have courage because they don't have a will of their own, they're just puppets.
The Radiance: Body Puppetry (The Infection can reanimate dead bugs by controlling them, a good example being the watcher knights)
The Watcher Knights are actually empty shells moved around by tiny infected flies, so... i guess it is puppeteering a body but not as the ability intends it.
Additions
This is not going to include the many, many, many additions to Hornet's profile, I'm gonna make a separate thread for that. Just a few things that retroactively apply to HK + a few tiny things I found from the first game.- Void Creatures get Self-Sustenance (All types. Void creatures seemingly do not need to sleep or feed)
- In addition, The Knight gets Purification (The Everbloom, also known as the Delicate Flower, wards the void away from itself, protecting those wielding it from its effects even when plunging deep within it), Statistics Amplification (Lifeblood invigorates the body and renders it more resistant to injury when consumed), Resistance to Acid Manipulation [Addition] (Can withstand the Mawlurk's acid, which is corrosive enough to dissolve their prey), Resistance to Corruption (Immune to the corruptive effects of Lifeblood, being capable of consuming far more than even Hornet can inject without overdosing, suffering no adverse effects)
- Higher Beings get Immortality (Type 1. Higher beings are likely entirely immortal, given the distinction often drawn between them and the "mortal" bugs that do not share their heritage)
- Dream Warriors, False Knight, Soul Master and Broken Vessel get Resistance to Absorption (Can withstand the Knight's attempts at absorbing them with the Dream Nail until they are defeated)
- The Knight gets Absorption for... well, duh.
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