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Light Speed Standard Revision

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Hi everyone. While I had the chance, I wanted to make a thread to discuss our current standards for Laser/Light beam dodging and what we find is, or isnt, acceptable to be a light speed attack.

"Should our standards not be tight anymore?"
NO. This is not what im pushing for and im addressing this before beginning since this isnt the first time i've seen this come up.

Let me be clear here. I am not pushing to make our Light Speed/Beam standards far more loose to the point where the generic and infamous "beam of light" trend will get characters speeds upgraded. Like many, I am in full agreement that this is not remotely enough to let characters become SoL, FTL, and so on. So this can stay as I have 0 problems with that.

What I do want to discuss here is different.

What things about our standards should we talk about/change?
As I said before, I have no intention of making our light standards loose to the point where vague material can give significant upgrades. That being said, there are a few aspects of our standards that not only me but other users feel should not be actual standards to disqualify some feats as being light speed. They are as followed:

-Light not being allowed to bend

-Light not traveling in a straight path

-Light not being allowed to be tangible


These 3 things as some of the qualifications characters currently need to avoid in order for their moves, attacks, etc. to be considered real light and have upgrades possibly apply to them. In other words, light currently needs to travel in a straight path, not bend, and it needs to be intangible for us to consider it as actual light.

While doing some digging and thinking, some arguments have recently come up from others (including myself) as to why these standards should not actually be standards. Not naming names, but I will quote the arguments here so people can see where the purpose of this thread originated from in the first place.

Argument 1:

"Honestly, I heavily dislike the rule that we can't say Light is light if it bends. It's the only power we assume can only be used as a beam rather than freely controlled like any other user of the power, which is all the more nonsensical considering that light can bend in real life in certain circumstances, despite the fact no one can manipulate light."

Argument 2 (goes right with the first one above):

"This. "Light bending" easily sounds like the user is simply using light manipulation and like how I pointed out above, the user can also simply just be focusing the attack on a specific target, which would explain why the attack "bends".

We really need to revise our light qualification standards in general to be blatant."


Argument 3:

"Laser/Light Beam Dodging Feats's page regarding those standards are indeed strict, but I not sure where "bending" light is mentioned on the page that would disqualify the beam to being light speed or not. Will be neutral to this though."

Argument 4:

"Which is normally true for light though. Anyway to quote a certain someone from Quora:

Yes, light can bend through diffraction and refraction. Diffraction is when light bends around a corner or a small opening and fills the larger space beyond it. Refraction is the bending of light when it transitions through different mediums, such as light seen in the air and entering into water.

(So-called "bent light")

Light travels at different speeds through different mediums, which causes refraction. When light passes from one medium to another, it slows down or speeds up. This causes the light to bend. Refraction is responsible for image formation in eyes and in cameras. Rainbows are also a result of refraction, where blue light is refracted more than red light.

Now, coming to Ayush Singh's point. Gravity does not directly bend light. Instead, high gravitational fields can cause bending in space-time, causing light to travel along the resulting distorted paths of space-time.

While photons do not have rest mass, they do have momentum, enabling their interaction with space-time. While gravity is a force in the Newtonian model, it is the result of the inherent warping of the shape of the universe by massive objects in general relativity. All paths of motion, including the motion of light, are warped by this warping of shape.

This light bending results in the gravitational lens effect, where the presence of matter between a light source and an observer leads to the bending of light toward the body as it travels to the observer. The more massive and dense the intervening matter, the more the space-time between source and observer is warped, and the more pronounced the gravitational lensing effect is.

Light bending can also indirectly result from relativistic orthogonal acceleration. For example, an observer holding a flashlight horizontally in an elevator moving upward at a tremendous acceleration would notice the beam deflecting downwards. This is because acceleration and gravity are equivalent in general relativity. This phenomenon is called principle equivalence and has been used on microelectrical mechanical systems on orbiting satellites."


Just to clarify, these are not my arguments. They come from other users who have commented on the topic for themselves. Anyway, here are the opinions that came up on why some of these standards should not be actual standards and why our light standards need to be more lenient. I'll explain in more detail below.

Light bending/going in a straight path
For what the quotes above are referring to in regards to these 2 qualifications, light being able to bend or not being able to go into a straight path should not disqualify moves being legitimate light and moving at light speeds in their respective fictions.

Just as the 1st quote argues, by making "light cannot bend" as a qualification it not only makes the assumption that Light Manipulation is a non-existent power to be used in fiction for light-based techniques, it also suggests that the users of said light cannot manipulate it to different degrees and extents that fall under their capabilities. That they can only use it in the form of a beam in other words. Which as pointed out should be nonsensical since even in real life, where none of us can manipulate light legitimately (and definitely no where remotely close to the extent of fictional characters), light is able to bend in some situations. So why exactly should this be a reason to reject the moves of characters as being real light based when "light bending" is not something that strictly happens only in fiction, but in real life as well?

To add my personal 2 cents into this, lets give a hypothetical scenerio. We have 2 characters fighting in a valley with tall rock pillars and structures, giving them limited fighting space. One of these characters has Light Manipulation and is able to fire long-ranged light beams. In the middle of this fight, the opponent is moving quickly to the point where firing beams directly at them is fairly difficult because of the setting and the fact that they are comparable in speed with the Light Manipulator. So in order to successfully land an attack, the Light Manipulator shoots their beams and is able to manipulate and concentrate their attacks to the point where they can travel in irregular positions, bending to the point where they will hit the target despite the latter not being in a direct path for a perfect clean hit.

Are we really going to be so quick to dismiss the attacks of this light manipulator being real light and not even consider the strong possibility that their attacks bended and moved in non-straight paths because this light manipulator has exceptional manipulation and control over their ow techniques? Something we in real life would never be able to even dream of pulling off? Are we really going to be so quick to say this characters attacks are not real light because they had the common sense to redirect and manipulate their attacks to land successful hits and not wait for the one opportunity to lanuch their moves in a straight clean path? Which can, y'know, always be easily avoided?

To put it simply, light bending and/or not traveling in a straight path should not be a disqualification against moves being considered real light when the characters light-based techniques can just as easily be able to be controlled in relation to the characters ability to freely control said light. And with light being able to bend in real life under different circumstances, this shows that this is not just a "fiction is whatever" phenomena. It's more about the characters skill and abilities so they can fight without needing to only attack people when they're only directly across from themselves. So unless every single character whos light techniques are accepted as using real light need to have their Light Manipulation abilities be limited to just using beams in a straight path, we need to remove or at least change this qualification.

That should cover the first 2 things that I said i'd be covering. The 3rd one is something that I most recently came to under my own realization, so the next section with be solely my own opinion about it.

Light needing to be intangible
For this last point, this one is not entirely wrong, it just needs to be more lenient on a case by case basis. For a verse at the very least that doesnt contain characters that are capable of interacting with intangible forces, light being a physical tangible force to them and/or their perspectives should still count as a disqualification against their moves being considered real light. Or in other words, if the characters from a verse can only interact with physical forces, yet they can come in contact with light, then the light-based moves from that specific verse have a legitimate anti-feat against them.

However, for verses that do have characters who can interact with intangible forces? Thats a different story and this is a problem I noticed when seeing this point come up. Again, not listing names:

"Even if you want to argue that they're interacting with it, they have non physical interaction for a reason. Plasma, gas, and souls can be touched by these guys."

This is a very good point brought up that leaves a glaring impression behind to say the least. While light being intangible is a current qualification for something to be accepted as real light, and interacting with light-based moves can be taken as an anti-feat against said moves being intangible like real light is, why would this be an anti-feat against characters that can interact and make contact with intangible forces? To be more specific, characters with Non-Physical Interaction are capable of making contact with beings who are non-corporeal and/or intangible. Ghosts/spirits as the common standard form for this power. If characters are capable of making contact with someone/something that is purely non-physical, what reason is there to say that they cannot make contact with light all of a sudden? Light being an intangible force is no different than plasma, souls, or gases being intangible forces as the quote pointed out, so if someone can interact with the latters, there's no reason they cannot interact with the former.

In other words, "Light needing to be intangible" can remain as a qualification, but only for verses that are limited to touching physical forces and do not possess characters with Non-Phyiscal Interaction. For verses that do possess characters with Non-Physical Interaction, and have light-based attacks, light being able to be touched by said characters should not be a disqualification against them being real light/light speed. This should be a case by case basis depending on the verse.

Conclusion
These 3 qualifications should be removed from our Light Speed/Beam standards; Light bending and/or not traveling in a straight path completely ignores the idea that characters are simply capable of manipulating their light based moves in ways that are far beyond what we I.R.L are capable of doing ourselves and also ignores that, in some situations, light in real life can also bend; Light being intangible also needs to be given more leniency depending on the verse in question as characters who can interact with intangible forces and/or anything thats non-tangible would be able to interact with light-based attacks, which are also intangible, therefore it should not be a disqualification against the light-based moves from those respective verses in regards to be the same as real light.

Our Light Beam/Speed Standards can remain tight, they should just become somewhat looser. That is what im pushing for.

Agreed: Myself, Cal, YoboBlue, DMUA, Therefir, DarkDragonMedus, hellbeast1, M3X, TriforcePower1, Amexim, ShrekAlmighty, Drite77, KazuiK, Mr.Bambu, Aernasilver (15)

Neutral:
Dragonmasterxyz (1)

Against:
AKM, Aguila(?), TataHakai, LSirLancelotDuLacl, Wokistan, Sigurd, DontTalkDT, Antvasima, Kepekley23, Dargoo Faust, SomebodyData (10, possibly 11)
 
Just one important note, Light not bending being a standard is not because people think Light Manipulation doesn't exist which the statement "It's the only power we assume can only be used as a beam rather than freely controlled like any other user of the power" seems to imply. If it's actually a power the character has, ignoring the bending is fine, in many other cases tho the standard is fine as it is
 
Andytrenom said:
Just one important note, Light not bending being a standard is not because people think Light Manipulation doesn't exist which the statement "It's the only power we assume can only be used as a beam rather than freely controlled like any other user of the power" seems to imply. If it's actually a power the character has, ignoring the bending is fine, in many other cases tho the standard is fine as it is
You may want to clarify what you specifically mean in this comment.
 
Anyway, as the quotes do imply, I think it's definitely not logical to assume a beam isn't light if it bends. Even if it's just stated to be light, it's a extreme stretch to say it's completely different from what it's stated to be simply because the light bends a bit. Electricity, even if we assume it lacks its durability negating properties in fiction, isn't something we assume to be, well, not electricity if it's used as part of a Homing Attack or is used outside of a circuit. It shouldn't be what we do here, especially since the main reason for all these rules is "lightspeed is a very high feat that is hard to attain", which treads dangerously close to a Argument from Ignorance, but I'd rather not go into that issue if I don't need to.
 
The statement I quoted implies that people don't believe in the concept of light manipulation in general, which I argued wasn't the case. I don't know what's so hard to understand about that.
 
Andytrenom said:
The statement I quoted implies that people don't believe in the concept of light manipulation in general, which I argued wasn't the case. I don't know what's so hard to understand about that.
Well, the statement in question is referring to that concept specifically only in regards to the way the rules are written as they are now.
 
Also, heads up but I need to go to bed soon, so I will not be able to see most of everyones replies to this until tomorrow.

So wherever this goes, i'd like it if everyone could wait until I get the chance to see all of this tomorrow please. Thank you.
 
The OP does look pretty good from a glance, but still needs more staff input.
 
Therefir said:
I agree with the OP for the most part, but light is actually tangible if it had enough strength.
Being able to give momentum to objects doesn't really make it tangible in the conventional sense of what we would define as such.

If you're touching it like a solid object it's most likely not light, again, the blog only highlights why instances where light pushes an object/person shouldn't be taken as evidence of the beam not being actual light, as that is something that light is actually capable of doing IRL.
 
I agree broadly with Kukui, I just have semantic issues.

For me, personally;

Light "Bending" and Light being "tangible" or "exploding" is one of those things that are neither conclusive proof of it not being light nor a positive sign that it is.

The problem with the "Light Manipulation" thing is that our current standards completely ignore what Light Manipulation would entail, thus making characters who do infact use light somehow not pass our standards just because their attacks interact with their targets in weird ways and they can control the shape and size and direction of their attacks just like any power.

Which is somewhat a double standard because characters like Sasuke Uchiha who can create a Lightning Weapon or Negi Springfield who can do the same— making lightning spears, polearms, and blades out of electricity— they're able to do what is common in fiction when you have elemental or "kinesis" powers (I'mma go to superpower wiki to find the term for these kinds of powers).

They can Shape, alter, transmute, and otherwise manipulate the element or substance to be anything they want, with their only limits being their skill, imagination, and if they have other hax that expands that power beyond its normal nature, or something else— fiction is pretty infinite, so I am not gonna list all the things one can do with any power, nor get into the spillover between abilities.

But my two examples, Sasuke and Negi, can physically condense electricity into a razor sharp edge that looks more like light or a shining blade than anything resembling wild electricity. Like Yobo alluded to, characters like these do things impossible for regular lightning— having it flow without a circuit (though Negi can do some physics and have negative electron particles crash into positive particles to get at least one of his lightning moves going so him not needing a circuit might not be a stretch but i'm No physics major) or having its shape being so malleable, not "ignoring durability", or being able to gain enough tangibility to cut something.

The point here is, like all manipulation powers, a substance can do many of these extraordinary, realistically impossible nonsense things and still be that substance or mimic that substance. So, why have standards for Light to follow apply to all attacks stated to use light in this way, when light-based superpower attacks wouldn't function any differently than other superpowers, being manipulatable in ways that don't make sense.

Explain to me how you can make a Lightning BLADE or Spear irl. You can't, right? Not yet anyway...? And lots of attacks in fiction of many elements do the "explosion" thing when they hit, or bend (usually to the user's will and desire), and can be slapped away or caught as if it was tangible and a dragon ball z plasma attack.

For me, superpower based light manipulation shouldn't be so strictly held to those standards specifically, simply because those things are almost universal amongst many of fiction's "rule of cool" physics breaking presentations of phenomenon from the real world.

For science based weapons or anything that isn't designed to have precise control over light, it probably shouldn't bend— but my problem is trying to put all of this grey area in legislation/regulation.

We definitely can't have superpower/supernatural Light Manipulation (which Kukui wasn't claiming no one actually believed existed, he was probably saying that people act like it doesn't/act like the way it's treated in fiction superpower wise isn't a thing or it doesn't work like any other plasma/electron/photon/shiny light stuff power in fiction, with the bending and the shaping) be subject to these nitpicky rules, because it ignores the "superpower" part of the superpower, but I don't know how to specifically differenciate when we should discredit something or when we shouldn't by these three metrics.
 
Examples of Lightning Manipulation precise enough to change the shape and cause it to interact with things in ways real lightning wouldn't normally.

https://i.pinimg.com/originals/b5/f7/a1/b5f7a1a1c087d66b7f123a1aa623eec5.png

https://static.comicvine.com/uploads/original/11111/111117242/3372019-5231075228-0c234.jpg

Titan.jpg


People make complex constructs out of plenty of things. Light can be manipulated the same way when it comes to superpowers.
 
AguilaR101 said:
If you're touching it like a solid object it's most likely not light, again, the blog only highlights why instances where light pushes an object/person shouldn't be taken as evidence of the beam not being actual light, as that is something that light is actually capable of doing IRL.
Light being able to push things is one of the main reasons why some verses do not have lightspeed beams, that's why I brought that blog here.
 
If you want to add something like "if the user is know to have light manipulation, bending can be ignored" that is okay with me, but I don't think I agree with removing the standards all together.

A standard isn't supposed to be abided by 100% of the time, there can always be reasonable exceptions depending on the context. But the existence of these exception does not really invalidate the policy as a whole.
 
Therefir said:
Light being able to push things is one of the main reasons why some verses do not have lightspeed beams, that's why I brought that blog here.
This. Verses with rejected lightspeed attacks (The ones rejected because of "push" stuff) should be considered real light. I don't have any verse in mind, but thats all.
 
Just to clarify again, whether light can bend always or not, im still mainly arguing that "light being tangible" shouldnt be a disqualification for verses where characters have Non-Physical Interaction.

Alright, I have to go to bed now. I'll check back in on this tomorrow. Keep this civil please.
 
This seems fine.

About light bending, I'll just say that according to QED and Feynman, light can and does bend. I read about it some time ago and it can be easily found online. Basically, to travel from point A to Point B, light goes through all possible trajectories from A to B, but all of them interfere with each other due to light being a wave (iirc that was the explanation), and as such we only perceive the straight path. It's possible to find more accurate description online, but that's the gist of it. Light can go any way it wants in theory.

Anyway, I agree with the OP.
 
@Andy That's True, but then we have to make clear what those exceptions are. So long as we agree characters with legitimate light manipulation get SoL attack speed by having attacks that are actually Light, everything else is just a part of this discussion.

Things like Frieza's Ki Energy being called a "flash of light" are not legit light manipulation nor light speed statements, due to shiny plasma bolts being colloquially called lasers or light blasts... because bright.

Things like "I Attack with real light", "My attack's [which are refered to as light] are the speed of light" are legit light manipulation and light speed statements—- anything that makes it clear they are using light manipulation or are speed of light is enough.

But there's other places for this rework to go.

For example. Do we apply this to tools that can manipulate light in the same way that superpowers can? Personally, i'm in favor of keeping these rules strict only in the event that we have a weapon, power, or substance that isn't referred to explicitly as light, but at best vaguely as "laser" or "beam". If it's referred to as light explicitly, rather than just called a laser beam, then it's light speed, but if no such comment exists, we test it's presentation in the verse like we always have.

Really, i'm Just concerned about the superpower part. So long as we agree that explicit light manipulation is SoL, i'm neutral with everything else.
 
You should ask DontTalkDT to comment here.
 
I get the point of non-physical interaction users, who can interact with intangible forces, being able to interact with light too.

But on the topic of bending, when light bends (as pointed out in case of refraction) its velocity changes. At that point, it isn't travelling at 2.99x10^8m/s aka "light-speed" anymore.

Also, a user who is capable of changing the direction of a light beam, is by default capable of changing its velocity. It could be more, it could be less. But again we can't directly assume it's "light-speed".
 
@AKM

I was thinking that too, I believe that if this is accepted there will have to be a rule for light manipulators, since it is not every character that can have attacks on the speed of light just by having the ability to manipulate the light, since he was not shown traveling at great speeds.
 
Tbf there won't usually be a situation where the light manipulator decreasing the speed of his attack is logical, so that wouldn't really be a good default assumption
 
I think that AKM seems to make sense.
 
And it's probably at best going to make characters with Light Manip Relativistic or Sub Rel at the most extreme.

And that argument even then isn't very pretty. Not only are you trying to demonstrate that there would be a immense, meaningful massive difference in speed (like going from SoL to MHS) by simple bending of a light construct, which doesn't seem to be possible at all, but I could be mistaken— you're trying to extrapolate that the character's use of the power as a whole is so massively slower than what it would be because of them doing something in a way that's not even testable irl.

I can get behind the idea that context matters. Like, someone who can only create light constructs and attacks with them using melee swings of their arms as if it was a normal weapon shouldn't necessarily have light speed attacks, but ranged attacks are different. Just because it would be slower, doesn't mean that it's open season and every light manipulator who bends light cannot be said to have Relativistic attack speed.

A. The speed shift wouldn't be so different that it would be anything below Relativistic, right? Unless it's spinning in a circle and refusing to go forward, but then that goes for anyone's speed. Someone running in a straight line covers more forward distance than someone who makes turns, and since light was measured in a straight line, the argument that it's slower when it bends follows the same logic. How much bending is being done, and even then, the speed is only true depending on the variables and standards applying to the conversation. A light beam that bends 70 degrees once and then keeps going will regain its light speed the same way me running at the speed of sound and then my turning being slower than my running speed wouldn't make me as a whole slower when I continue going in a straight line after I turned.

B. Why wouldn't the user preserve the speed of their light— they can control everything else about it, even make it slower if they want it to due it being a part of their power sets (yeah, I would definitely argue light manipulators can do things like absorb, erase, nullify, and alter light to the point where they can create advanced darkness, specifically make someone blind assuming they use light to see, and make light travel in concentrated, condensed, localized, or otherwise specific directions and speeds the same way electric manipulators, fire manipulators, or Ki users can manipulate the speed, direction, or AoE of their attacks. Light manipulators can do the same think all substance manipulation users can do, and manipulating the speed of an attack to "hold back" against an opponent isn't new)? Why wouldn't they make it as fast as they could, like Andy said.
 
Andytrenom said:
Tbf there won't usually be a situation where the light manipulator decreasing the speed of his attack is logical, so that wouldn't really be a good default assumptio
Wait what did you mean by this exactly Andy? If you could elborate more on this please.
 
....why am I failing to get my point across in this thread at all?

Literally what it says, someone slowing down the speed of his attacks doesn't really make much sense in mist contexts, so assuming the beam is slower than lightspeed due to a light manipulater being able to manipulate the speed of light wouldn't usually make much sense either
 
Andytrenom said:
....why am I failing to get my point across in this thread at all?
Literally what it says, someone slowing down the speed of his attacks doesn't really make much sense in mist contexts, so assuming the beam is slower than lightspeed due to a light manipulater being able to manipulate the speed of light wouldn't usually make much sense either
No no, this is what I originally thought you said but I just wanted to be perfectly clear.

In that case, I agree with you on this point.
 
@Ant so you think that light bending or curving would make it go from SoL to MHS? Or does AKM (and by extension you) think that it's just a clarification; it while turning wouldn't exactly be light speed, but a bit slower? Because if he thinks that light bending and losing some velocity would make it go from SoL to anything below Sub Rel, I need a citation.

Even with Electricity Manip., I would argue (based on what little I understand about stepped leader lightning bolts and electricity, so if I'm talking psuedo science PLZ correct me) that making electric powers move slower depends on the type of attack being used, and the same would go for light.

Cole McGrath can fire lightning bolts out of his hands, which are standard bolts that should be [whatever the speed of electricity is]. The reason why these attacks specifically should have that speed whilst his lightning constructs and grenades shouldn't be at that speed (though they are via scaling, the logic of it hitting opponents who can react to his electric shots, Etc.) is because those bolts are traveling in the same way electricity would travel through the air. The grenades have electricity inside of them that moves at the speed of electricity, but the mass that they are condensed in is thrown like a grenade is. It's not traveling to positive particles from negative particles and shooting down that pathway created by the user like a lightning bolt would be, but the electricity inside of the construct IS, the stuff that the balls are made of IS electricity and would move at the speed of electricity inside of their constructs.

Excuse the possibly erroneous information— the point is light manipulation constructs and attacks that aren't in light's native forms of beams or lasers may not travel at the speed of light either, same as electricity spheres and blasts won't do that— because they are a mass of a super fast substance condensed into an attack, rather than using that super fast substance normally. Bullets or giant shots/blasts made of light are different from lasers just as bullets or blasts made of lightning are different from electrical discharges.

HOWEVER; it isn't impossible for those constructs and ranged attacks to move at the speed of lightning either because they could just be uniquely shaped lasers or lightning bolts and function at top speed according to the whims of the user.

There's distinctions of course, i'm just giving out information.
 
I suppose the super power pseudoscience behind manipulation of the speed of light and electricity has to do with manipulating the mediums of their substances. This is only relevant because it gives a plausible explanation for why characters could manipulate the speed of their light or lightning.

My idea of making electricity move slower is kinda... The thing is, you're less "making lightning go slow" and more...

You'd have to generate an electric field or something, and slowly expand that field, with one end being negative, the other end being positive, and the electricity traveling to that end as fast as it normally would. The electricity inside of that field would be moving at the same speed, getting to the end of the field as normally as it would, but the field would be moving as slow as you want it to. If that field is essentially the attack, then the speed of the attack is whatever the speed of the field's expansion is.

You could headcanon verses with speeds of lightning varying with skill to be that their attacks use this method, or justify a lower rating of speed by saying that the character isn't skilled enough with their power to extend their field so fast, but then that's delving into the verse mechanic of the power itself.

Light has similar principles, only it... Is light.
 
Hmm

I can agree with this. Keep in mind this doesn't eliminate light based feats just being outliers.
 
Antvasima said:
You should ask DontTalkDT to comment here.
This still holds true. I think that he helped out with writing the page.
 
AKM sama said:
I get the point of non-physical interaction users, who can interact with intangible forces, being able to interact with light too.

But on the topic of bending, when light bends (as pointed out in case of refraction) its velocity changes. At that point, it isn't travelling at 2.99x10^8m/s aka "light-speed" anymore.

Also, a user who is capable of changing the direction of a light beam, is by default capable of changing its velocity. It could be more, it could be less. But again we can't directly assume it's "light-speed".
Even if this was true (which it honestly sounds like it isn't based on what was stated above), our current standards preclude it from being treated as light at all, which means that even if the same attack is used as a straight light beam at a different time it isn't treated as light as of now.
 
DMUA said:
Hmm
I can agree with this. Keep in mind this doesn't eliminate light based feats just being outliers.
Oh absolutely. I have no problem with these kinds of feats being outliers. Even if its real light, if its an outlier, its an outlier.

The feats being outliers isnt the issue I have, but just the qualification of the feats in themselves. The feat being able to be applied after it qualifies is a different story that can be dealt with afterwards.
 
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