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Lightning & Durability

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So in the lightning section, we have this statement:

Energy​

The energy of electricity can directly be calculated if its current and electrical potential difference is known.

If the current is a ampere and the electrical potential difference is v volt, then the power of the lightning is given as a*v J/s. Usually 1 second of this is addressed to the AP, unless the electrical flow couldn't be sustained for that long.

It should be noted that for real electricity enduring a lightning strike usually doesn't require durability equal to the lightnings full energy. There are two reasons for that:

  1. The lightning will usually take only a certain path through the body. Along that path there can be strong burns, but the rest can be largely unaffected.
  2. The lightning doesn't discharge its entire energy in the human body. It will usually also heat up the air and pass on into the ground where its energy disperses. The amount of energy lightning produces in form of heat when flowing through is largely determined by the objects electrical resistance.
Due to this, and possibly other factors, it is for example possible for humans to survive being hit by lightning, even though an average normal lightning contains approximately 1.6 billion Joules. The energy of secondary effects that lightning might cause, can in some cases fully apply on the other hand.

Do we even use this anymore, and if so, how because the entry isn't very clear.
 
IIRC, someone mentioned case by case rules for how durability required to survive lightning works. But normally, it's NOT 8-C durability, but summoning a lightning bolt is still AP. But there were oddly specific exceptions iirc for natural lightning bolts. Though absorbing an entire lightning bolt in one hand then firing the entire bolt out the other would still be 8-C outright.
 
The main thing with lightning is the farther it is away from the source the lower its energy yield becomes due to resistance, coming into contact with the air, the trees, the ground and other surroundings and whatnot, hence why humans who survive strikes don't take the full-brunt unless they are in mid-air, within melee fighting distance of the bolt and (optional) badly wounded with heavily bruised and bleeding skin all over (Bruised skin lowers resistance to electricity).

The 1.6 billion joule value is for cloud-to-cloud lightning. For cloud-to-ground it is half that.
 
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The main thing with lightning is the farther it is away from the source the lower its energy yield becomes due to resistance, coming into contact with the air, the trees, the ground and other surroundings and whatnot, hence why humans who survive strikes don't take the full-brunt unless they are in mid-air, within melee fighting distance of the bolt and (optional) badly wounded with heavily bruised and bleeding skin all over (Bruised skin lowers resistance to electricity).

The The 1.6 billion joule value is for cloud-to-cloud lightning. For cloud-to-ground it is half that.
What if it was a giant ball of lightning, and the guy tanked it point blank?
 
Yeah that should be fine. Assuming of course, they take the ball of lightning in mid-air (Since otherwise the ground below them would ground it away safely without any energy left to zap).
The character can jump into it and survive
 
That's alright then.
Related question. Is this still allowed?

Energy​

The energy of electricity can directly be calculated if its current and electrical potential difference is known.

If the current is a ampere and the electrical potential difference is v volt, then the power of the lightning is given as a*v J/s. Usually 1 second of this is addressed to the AP, unless the electrical flow couldn't be sustained for that long.
 
So would this scale to half the value or around there?
This wouldn't scale, since the source of the lightning is kilometers away up in the air. You need to be within melee distance of the source (0.5-1 meters).
 
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