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S'up, guys. See, I've been playing Megaman Zero a lot lately, I'm currently at 4. They're good games, though they went somewhat downhill and the plot got weaker because of the poor continuity with the X games at parts. What I need to address here is some possible issues with the scaling and feats, for example, all the Guardians here were scaled to Zero, even though Zero not only defeated them multiple times but Copy X himself states that even if Fefnir, Leviathan and Harpuia were to team up on him, they would still be no match for him. I think they should be lower based on that but worry not because I'll bring up a good feat for them to make up for it. Another thing is, I see a lot of scaling from the X games. I think it's valid to a certain extent but the one issue I have with it is one theory that is accepted by most of my fellow fans that says that because of conflicts between developers, Zero saga was made following the events of X5 directly instead of later games, explaining why Zero is suspended there and brought back later for the first Zero game. Don't take it as a fact until I find contradictions between the Zero games and the last X games though.
Now, I plan to put the Guardians at at least planet level and FTL becuase they did damage to Omega and since he has the original Zero's body, he should have planet level durability at least. I'll leave them at the same speed for briefly blitzing Dark Elf though. Instead of scaling Omega just from fighting Zero, he should also get scaled from Dark Elf since he was empowered by her and she was a world threat with MFTL speeds.
Now, I plan to put the Guardians at at least planet level and FTL becuase they did damage to Omega and since he has the original Zero's body, he should have planet level durability at least. I'll leave them at the same speed for briefly blitzing Dark Elf though. Instead of scaling Omega just from fighting Zero, he should also get scaled from Dark Elf since he was empowered by her and she was a world threat with MFTL speeds.