Teamwork:
The original team members initially formed to escape the Kyln Prison Facility, ultimately resulting in a solid team composition. Star-Lord acts as the leader of the Guardians, likely stemming from his ability to
effectively communicate with others in
tense situations, including
decision for the team to take on Ronan together as well as
distracting the latter to leave him vulnerable. Groot and Rocket have prior experience as a team, combining the advantages of their differing statures to
restrain opponents. Groot can initiate more
brutal tactics if necessary as well as act as a mobile point for his far shorter companion to attack from. Drax and Groot are the physically strongest of the crew, often tossing opponents away with their blows. Quill uses an assortment of ranged gadgetry, physical strikes, and his jet boots to act as an overall versatile fighter. Rocket excels in ranged weaponry of varying size and destructive capacity, possessing the most powerful equipment among the group. Using his technological prowess, he can put together entirely new weapons. Gamora is an incredibly skilled opponent in close quarters, capable of disarming and besting opponents even while unarmed. For as simple minded as he is, Drax was still capable of recognizing Rocket's finesse with firearms, and
assisted him in acquiring one mid battle. Together, the group is able to
flank enemies effectively, overwhelming them. Even in the Guardians' early stages, they were
quick in choosing their tasks to escape the Prison Facility. When the Hadron Enforcer was damaged on Xandar, Drax held the cannon in place,
in the moment it was fixed by Rocket. Should a situation be dire enough, the Guardians may potentially put their own lives
at risk for the sake of a team member.
(Original)
After the events of Ronan's defeat, the Guardians of the Galaxy have experienced "
a couple of months" together as a team. Quill is still the leader, but Gamora has a larger role in the former's orders this time around. While she primarily uses a sword, Gamora is willing to
use firearms in battle should it be favourable to the situation. Appealing to their arsenals, Star-Lord will
direct Rocket to join him in circling an opponent and targeting their weak spots. Jetpacks are accessible for the Guardians this time around, meaning the overall mobility of the group can be increased for synergy. Rocket's gadgets display more practical application than before,
taking out several Ravagers stealthily despite being massively outnumbered. His small stature once again comes in handy, as his agility can lend in
misdirecting attacks. The team's improvisation appears to have improved as well. For example, Gamora
briefly repaired and used a broken off turret from a ship when attacked by Nebula. New additions to the team are Nebula, Mantis, and Yondu. Nebula is a proficient fighter, skilled enough to take on her sister one-on-one and make precise shots with firearms, with the added benefit of having fought alongside Gamora in the past. Mantis is the weakest of the team and does not engage in standard combat. That said, her powers are applicable through more strategic means. Through physical contact, Mantis can induce sleep onto others in order to render them defenceless. Yondu's Yaka Arrow can easily diminish large armed grounds before they even have the chance to react accordingly. Yondu is perfectly capable of differentiating enemies and comrades while controlling his Arrow without having to look directly at his targets. Depending what surroundings there are, the Yaka Arrow can
drop heavy objects onto opponents. In tandem with Rocket's firearms, Yondu's fighting style creates a chaotic set of projectiles to avoid. Groot is no longer a powerhouse for the team and is now growing from an infantile state. As such, his tactics from before are no longer incorporated.
(Vol. 2)