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Mario Vs. Zeekeeper

while the Zeekeeper is the guardian of the Pi'llo and has shown capabilities and such in the game he does not seem comparable to the dream stone (which encompasses all dream universes), and if he is it would still be weaker than Mario using the pure hearts which already destroys the dream universes along with all other worlds.

so the pure hearts are higher in the 2-B realm.
 
yes but Mario's 2-B is massively more powerful due to the pure hearts so he kinda easily takes this match.

I mean the zee keeper doesn't hold any kind of advantage in this match-up.
 
But Mario is now at a far smaller size, as he doesn´t have Luigi to help him.
 
Luigi bros move from paper jam begs to differ
The Best Attack in Mario & Luigi Paper Jam!
The Best Attack in Mario & Luigi Paper Jam!

plus Mario can use zone speed

to make himself even faster
 
That one lasts even less than in New Super Mario Bros.

Anyways, even with the speed boost, Zeekeeper should still be faster.
 
I was using that video to show that Mario's move-set and speed are unaffected by the mega mushroom. and if Luigi could catch up to him Mario shouldn't have that much of an issue either + with zone speed that will simply make it faster to grab his legs.
 
Well, stock items in Mario can´t really be spammed, as he doesn´t just summon them or something like that, but buys them from a store or gets them mid-way his adventures.
 
it'd be pretty broken if you could spam mega mushrooms in 2-D and 3-D games.

but as it's shown in the video above since the mega mushroom wouldn't hinder Mario. It's not like Luigi is pulling some special variation of the power-up.

besides Mario just needs to get the Zeekeeper once and boom he wins, he can time manipulate or use his dimensional flip gift and disappear from the Zeekeeper visual perspective and reappear on top of him.
 
super paper Mario

Bestovius granted Mario the Flip ability, to flip between dimensions or switch between the second and third dimensions.

this allows Mario to bypass most enemies (who can't flip) sights and appear anywhere without them seeing him (including certain bosses), he can also leave others in the flipped dimension and leave them there.
 
Mario can flip between dimensions so if it's 3-D he'll flip between them and since the Zeekeeper can't flip he won't be able to see Mario when he does this.
 
Yes and no, It depends, mario doesn't take damage and can atay flipped for as long as he wants if he's holding the catch card of himself. Without it he will take one point of damage, basically minuscule damage and this will reset his counter so that he can stay flipped. So it depends if you wanna give mario the card or not. Either way he can stay flipped for a tremendous amount of time.
 
That's fine, but mario still able to stay flipped for a long period of time (including the miniscule damage he'd take while staying flipped to reset the counter) so once again catching the zeekeeper is a non-issue.
 
While mario doesn't use it after super paper mario, that doesn't mean he can't use it since it was bestowed upon him as a gift,(he even uses it after the adventure in the game) It's a simalar thing with some of Mario's moves. (Like fludd and the super scope, exc) that doesn't deduct the options.
 
Well, this match up is pretty much what my first comment was. Zeekeeper doesn't really have anything he can do to harm 2-B mario due to a huge power gap.
 
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